The December 1997 issue of Game Informer
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Electronic Gaming Monthly, Issue Number 86, September 1996
The September 1996 issue of Electronic Gaming Monthly
Electronic Gaming Monthly was perhaps the most popular video games magazine there ever was and it was my personal second favorite behind VG&CE. The September 1996 issue, from shortly before the release of the Nintendo 64, includes:
Departments
- Insert Coin – Our editor reminisces about the past and ponders the future.
- Press Start – The news that’s making headlines in the world of video games.
- Review Crew – A no-holds barred critique of gaming’s latest releases.
- Gaming Gossip – THE inside source on the gaming industry from the Q-Mann.
- Tricks of the Trade – Want a power up? Check out the hottest cheats here.
- Special Features – An in-depth look at the newest of the new.
- Next Wave – Get a sneak peek at upcoming titles for all systems.
- Next Wave Protos – Exclusive first-looks at games on the horizon.
- Team EGM – Previews and reviews for sports gamers.
- Contests – Don’t miss your chance to win BIG!
- Interface – An open forum for readers’ questions and concerns.
Features
- Say Hello To The Nintendo 64 And Its Awesome Games! – With the Nintendo 64’s release just around the corner, gamers will finally be able to answer the question: Was the system worth the wait? With EGM’s in-depth coverage and detailed pictures on the system as well as Mario, PilotWings and other N64 games in this issue, rest assured that the answer will be YES!
- It’s A Long Day’s Journey Into Nights – Go behind the scenes to take a look at one of Sega’s biggest games coming out this year: NiGHTS. Play as a child, traveling in a land of dreams trying to stop an evil wizard from porting over to your reality. With awesome graphics and high replay value, this game will give Sony and Nintendo a run for their money!
- Battle Monsters In This Indiana Jones-Esque Game! – Play as a Linda Hamilton-type character who must explore every nook and cranny while slaying monsters in Eidos Interactive’s 3-D adventure game. Tomb Raiders. Starting in Peru and ending in the lost city of Atlantis, this game is action-filled all the way.
Next Wave
- Saturn – Street Fighter Alpha 2 serves up some serious fighting action!
- PlayStation – Save the Muu Muus from the evil clutches of an unusual baddie in Jumping Flahs! 2.
- Super NES – Race as one of your favorite rubber-suit wearing Power Rangers in a fight to the finish line.
…and more!
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Next Generation, Issue Number 8, September 1997
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As the 32-bit generation entered its prime, Next Generation became my favorite gaming magazine. It was more mature than most with a wealth of in-depth and often technical information. Unfortunately, it didn’t last all that long.
The September 1997 issue includes:
- Cover Story – Shiny’s Messiah – An in depth look at one of the most revolutionary PC games revealed this year. We talk to the developers about the amazing new 3D technology employed in the game and with Dave Perry about what the game should mean to the industry.
- Our Man in Washington – Next Generation speaks to Doug Lowenstein, current president of the interactive Digital Software Association (IDSA) about his work in our nation’s capital on behalf of the nation’s computer and videogame industry (and gameplayers)
- From Concept to Game Plan – Got a game idea that just has to get made? it needs a design document. Next Generation shows you how to create effective documentation for your idea, and perhaps more importantly, we tell you what to do with it once you’ve got it
- Talking – IDSA President Speaks – Doug Lowenstein speaks out on behalf of the game industry in our nation’s capital. Find out what Senator Lieberman is really like
- Breaking – News
- M2 is Dead (special)
- Movers ‘n’ Shakers (business news)
- Joyriding (online gaming news)
- Arcadia (coin-op news and updates)
- NG Special – From Concept to Game Plan – Most of us know what a film screenplay looks like, but what about a game design? This month Next Generation reveals what it takes to put together a professional design document and a few other things you’ll need to know if you’re serious about getting your game made.
- NG Software – Alphas – Previewed this month: Messiah (PC CD-ROM), Daikatana (PC CD-ROM), Psybadek (PlayStation), Monster Rancher (PlayStation), Prey (PC-CD-ROM), Earthworm Jim 3D (N64)
- Next Generation Online – The most respected videogame website in the world. News updated daily
- NG Special – The Way Games Ought to Be – Exploring the cutting edge with Neil West: what force feedback could mean for gaming
- Rating – Finals – We separate the winners from the losers. Reviewed this month: Multi Racing Championship, Poy Poy, Shining The Holy Ark, Blood, Carmaggedon, Dungeon Keeper, Sega Super GT, Comanche 3, WipeOut XL, and more
…and more!