• Tag Archives Capcom
  • Marvel Vs. Capcom (Sega Dreamcast)

    Marvel Vs. Capcom: Clash of Super Heroes was actually the third entry in this series of arcade fighting games for which entries are still being produced. It was released as an arcade game in 1998 and about a year later was ported to the Sega Dreamcast with additional modes and enhancements including a four player mode. It was later also ported to the PlayStation but that system was more limited and many sacrifices in animation quality, modes of play, etc. were made. Both versions were positively received but the Dreamcast version was clearly better and even improved upon the original arcade game in some respects.

    Each of these Marvel Vs. Capcom games expanded upon the base of fighters. It started with X-Men vs. Street Fighter, then Marvel Vs. Street Fighter with additional Street Fighter characters as well as Marvel Characters outside of the X-Men. Then this release, Marvel Vs. Capcom, expanded the Marvel characters further and also expanded to Capcom’s other characters besides those in Street Fighter. They were all excellent 2D fighters and much like the Street Fighter II series of games.

    Marvel Vs. Capcom: Clash of Super Heroes would ultimately be re-released on the PlayStation 3 and Xbox 360 in hi-def form but if you are looking for one of the original releases, definitely go with the Dreamcast version if you can find it. There have been four installments since this release in 1998 but only one more for the Dreamcast. A new installment, Marvel Vs. Capcom: Infinite is also on the way for PlayStation 4, Xbox One and Windows.

    Marvel Vs. Capcom (Sega Dreamcast)

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  • Final Fight (1989)

    Final Fight
    Publisher: Capcom (Arcade, X68000, SNES, JP/NA GBA, PS2, PS3, Xbox, 360, iOS)  U.S. Gold (Amiga, CPC, ST, C64, ZX), SEGA (Sega CD), Ubisoft (EU GBA)
    Developer: Capcom (Arcade, X68000, SNES, GBA, PS3, 360, iOS), Creative Materials (Amiga, CPC, ST, C64, ZX), A Wave (Sega CD), Backbone Entertainment (PS2, Xbox)
    Platform: Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, X68000, Super Famicom / Super Nintendo Entertainment System, Mega CD / Sega CD, Game Boy Advance, PlayStation 2, Xbox, PlayStation 3, Xbox 360, iOS
    Year: 1989 (Arcade), 1990 (SFC), 1991 (SNES, Amiga, CPC, ST, C64, ZX), 1992 (X68000), 1993 (Sega CD), 2001 (GBA), 2005 (NA/EU PS2/Xbox), 2006 (JP PS2), 2010 (PS3, 360), 2011 (iOS)




    Final Fight was released by Capcom as an arcade game in 1989. Final Fight is a side-scrolling beat-em-up playable by two players and is one of the classics of the genre. The game was originally intended to be a sequel to Street Fighter (which did eventually come around a little later) and was initially titled Street Fighter ’89 but after the success of Double Dragon it was changed from a fighting game to a side-scrolling beat-em-up. According to the developers, inspiration for much of the game came from Double Dragon II and the movie Streets of Fire. Much of the same development team did go on to create Street Fighter II.

    Final Fight was ported to a large number of home systems in various waves. The initial wave in 1991 saw ports for the Commodore 64, Atari ST, Amiga and Super Nintendo (probably the highest profile port) among others. In 1993 a Sega CD port was released. In 2001 a Game Boy Advance port came along. In 2005 PS2 and Xbox versions were developed. In 2010 PS3 and Xbox 360 ports happened. Finally, in 2011 there was an iOS port. The Super Nintendo version was also released for the Wii Virtual Console in 2007 and the Wii U Virtual Console in 2013.

    The 8-bit ports were not great, partially due to the limitations of those systems but also partially because insufficient time was spent actually developing them. The 16-bit computer ports didn’t fare much better. The Super Nintendo port was the best of the early ports but even it lacked two-player mode and a few other things. The Sega CD version which came a couple of years later was probably the best 16-bit port and did have the two-player mode.


  • Captain Commando (Capcom)

    Captain Commando
    Publisher: Capcom, NEW Corporation (PS1)
    Developer: Capcom
    Platform: Arcade, Capcom Power System Changer, Super Famicom / Super Nintendo Entertainment System, PlayStation, PlayStation 2, PlayStation Portable, Xbox
    Year: 1991 (Arcade), 1995 (SNES, CPS Changer), 1998 (PS1), 2006 (PS2, PSP, Xbox)

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