• Category Archives Arcade
  • Retro Games » Arcade
  • Asteroids Deluxe (Arcade)

    Asteroids Deluxe

    http://darth-azrael.tumblr.com/post/170796022495/colorvizion-asteroids-deluxe

    Asteroids Deluxe in an arcade game released by Atari in 1981 as a sequel to the original Asteroids. An experienced player could employ strategies to extend play on the original Asteroids for a long time. This “sequel” was largely designed to prevent that. After all, you have to keep those quarters flowing.

    Asteroids Deluxe is significantly more difficult game than Asteroids for a couple of reasons. First, the hyperspace feature was replaced with a shield feature. Eventually, your shield would run out of energy. Also, a new enemy was added called the Killer Satellite. If you shot this enemy, it would break apart into multiple ships that would each home in on your location. Otherwise, Asteroids Deluxe looked and played very much like the original.

    Surprisingly, there were not many home ports of the Deluxe version. In 1987, six years after Asteroids Deluxe hit arcades, there was an Atari ST version. A few years earlier, in 1984, there was a release for the BBC Micro. It’s surprising to me that there wasn’t at least an Atari 7800 version given Atari’s habit of publishing old arcade games to death in those years. There was an unofficial hack released for the Atari 7800 in 2007 that added the new play features of Asteroids Deluxe among other things.

    There have also been no re-releases of Asteroids Deluxe that I am aware of. However, there were a couple of more sequels. Space Duel in 1982 and Blasteroids in 1987 were both follow-ups to Asteroids and Asteroids Deluxe.


  • JoyStik (How to Win Arcade Video Games)(October 1983)

    oct83-01

    Source: JoyStik (How to Win Arcade Video Games) – October 1983 

    JoyStik was one of a number of short-lived video games magazines from the early 1980s. It seems that magazines were just getting started when the market crashed. This particular issue from October 1983 is a special issue covering arcade strategies and subtitled “How to Win Arcade Video Games”. Contents include:

    • Dig Dug
    • Donkey Kong, Jr.
    • Galaga
    • Joust
    • Ms. Pac-Man
    • Q*bert
    • Robotron
    • Sinistar
    • Tron
    • Xevious
    • Food Fight
    • Front Line
    • Pole Position
    • Popeye
    • Time Pilot
    • Zaxxon
    • Zookeeper
    • Tricks of the Trade
    • Difficulty Settings

  • Alpine Ski (Taito, 1982)

    Alpine Ski (Taito, 1982)

    http://darth-azrael.tumblr.com/post/170504369947/mastersofthe80s-alpine-ski-taito-1982

    Alpine Ski is an arcade game that was released by Taito in January 1982. As the player, you take the role of a skier in a downhill slalom race and ski jumping competition. The game is played from an overhead perspective and you must dodge trees and other obstacles along the way. Your goal is to finish in the shortest time possible. Missing gates incurs time penalties and collisions with obstacles will of course slow you down.

    I don’t recall every playing the arcade version of this game but I did play a clone on the Commodore 64 simply titled “Ski” if I recall correctly. It is a fun game if you are taking turns and competing against someone but otherwise it gets boring pretty quickly.

    The arcade game is based on the Taito SJ System hardware which includes the following specs:

    • CPU: Zilog Z80
    • Sound: Z80 + 4x General Instruments AY-3-8910
    • Video Resolution: 256×224

    A number of games by Taito used this hardware, the most famous of which are probably Jungle Hunt and Elevator Action. MAME emulates this hardware well so that is the route to go if you want the true arcade experience. Alternatively, Alpine Ski was also released as part of the Taito Legends 2 compilation of Taito games for the PlayStation 2 and PC in 2007. It was also released for the Sony PSP in 2007 as part of the Taito Legends Power-Up compilation.