Your Commodore (July 1986)

Source: Your Commodore – Issue Number 22 – July 1986

Your Commodore was just one of many Commodore 64 dedicated magazines in the U.K. It also covered other Commodore computers like the Commodore 16, Plus/4 and Commodore 128 but the Commodore 64 was by far the most popular of those. The Amiga was also covered but the emphasis throughout most of the life of Your Commodore seemed to be on Commodore’s 8-bit computers. The July 1986 issue of Your Commodore includes:

Features

  • Cheap Copy – Review of a $50 printer from Citizen. The catch for this cheap price? It uses desktop calculator style roll paper and can only fit a maximum of 40 characters per line.
  • Dial-A-File – A type-in program that lets you view files saved via Telcom 64 which was a terminal program provided in a previous issue.
  • Remember the Plus/4 – A detailed look into the internals of the Plus/4, especially how the memory is laid out and using machine code programs.
  • Graphically Speaking – Review of a low cost art package for the Commodore 64 called Vidcom.
  • Amiga Playtime – A look at recent Amiga games including releases by EA (One-on-One, Seven Cities of Gold, Archon, Arcticfox and others), releases by Activision (Hacker, Borrowed Time, and Mindshadow), as well as others.
  • Game Maker – Review of a software package from Activision for the Commodore 64 that helps you make your own games.

Series

  • Programming the C-16 – Setting up and using split screens on the Commodore 16.
  • Froggy – Part of a tutorial for creating your own arcade game on the Commodore 64. This month, you get to the point of having a playable game called Froggy (I’m assuming a Frogger clone).
  • Programming the 1541 – Commodore’s 1541 disk drive is a smart peripheral. Essentially, it is it’s own computer with CPU and RAM so it can be controlled a low level. This article teaches you how to do things like read memory, format, write to memory, execute a routine in memory, etc.
  • Chip Chat – The 6510 and how BASIC interacts with it.
  • Going for a Song – The first article in a series about making music on your Commodore 64.
  • Welcome to the Machine – Machine language routines for doing arithmetic with 16-bit numbers.

Regulars

  • Data Statements – A look at new software including Grand Master Chess, Hocus Focus, Conflict in Vietnam, Golf Construction Set, Starquake, V, Tau Ceti, Calkit, B/Graph, Paperclip wit Spellpack, Swift, Red Hawk, Doomdark’s revenge, Archon II, Pilgrim, Rocky Horror Picture Show, Tubular Bells, and more.
  • Missives – Letters from readers about the decline of the home computer market, software for sale by Your Commodore, and more.
  • Game of the Month – A detailed look at Golf Construction Set from Ariolasoft.
  • Action Replay – Brief reviews (including screenshots) of Bounces (C64), Iwo Jima (C64), Konami’s Ping Pong (C64), Skyhawk (C16), Bandits at Zero (C16), Tigers in the Snow (C64), Wing Commander (C64), Off the Hook (C64), Cauldron II (C64), Countdown to Meltdown (C64), Space Pilot (C16), Solo (C16), The Chip Factory (C16), Hocus Focus (C64), and Knights of the Desert (C64).
  • Communication Corner – News in the telecom world including new features on the Prestel online service, new services coming for Micronet, changes at Compunet, and more.
  • Club 128 – A new “club” on Compunet for Commodore users. A package is being sold that includes a modem, a three month subscription to Compunet and a six month subscription to Your Commodore.
  • Software for Sale – Instead of typing in programs that appear in Your Commodore, you can buy them on Cassette.

Competition

  • Detailed Directories – A type-in program for the Commodore 64 that lets you load a disk directory without erasing what you have in memory.
  • The Monster Returns – A type-in adventure game for the Plus/4.
  • Assembler 128 – A type-in program that gives you an Editor/Assembler for your Commodore 128.
  • Go Faster 64 – Normally, the Commodore 64 runs at 1 MHz and the Commodore 128 runs at 2 MHz. This type-in program lets you run the Commodore 128 in Commodore 64 mode at 2 MHz.
  • Lunar Ordeal – A type-in program for the Commodore 64, mainly written in BASIC, that gives you an arcade game in which you must rescue the people from the city before the dreaded alien ‘Honker’ arrives.

…and more!

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