{"id":31455,"date":"2023-07-12T10:08:19","date_gmt":"2023-07-12T14:08:19","guid":{"rendered":"https:\/\/www.megalextoria.com\/wordpress\/?p=31455"},"modified":"2023-07-20T11:25:14","modified_gmt":"2023-07-20T15:25:14","slug":"computes-gazette-december-1985","status":"publish","type":"post","link":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/2023\/07\/12\/computes-gazette-december-1985\/","title":{"rendered":"Compute!&#8217;s Gazette (December 1985)"},"content":{"rendered":"<p><a href=\"\/magazines\/index.php?twg_album=Computer_Magazines%2FGazette%2Fgazette_1985-12&amp;twg_show=Compute_Gazette_Issue_30_1985_Dec-001.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-31458\" src=\"\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-001-751x1024.jpg\" alt=\"\" width=\"751\" height=\"1024\" srcset=\"https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-001-751x1024.jpg 751w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-001-220x300.jpg 220w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-001-768x1048.jpg 768w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-001-1126x1536.jpg 1126w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-001-88x120.jpg 88w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-001.jpg 1173w\" sizes=\"auto, (max-width: 751px) 100vw, 751px\" \/><\/a><\/p>\n<p>Source: <em><a href=\"\/magazines\/index.php?twg_album=Computer_Magazines%2FGazette%2Fgazette_1985-12&amp;twg_show=Compute_Gazette_Issue_30_1985_Dec-001.jpg\">Compute!&#8217;s Gazette &#8211; Issue Number 30 &#8211; December 1985 <\/a><\/em><\/p>\n<p>Compute!&#8217;s Gazette was one of the most popular Commodore 8-bit magazines that existed in the U.S. I read Commodore Magazine and later Run myself but Gazette was easily on par with those. The December 1985 issue includes:<\/p>\n<h1>Features<\/h1>\n<ul>\n<li><b>New Approaches to Computer games: Designers with a Difference<\/b> &#8211; An interview with video game designers John O&#8217;Neill, Tom Snyder, and others about the future of gaming.<\/li>\n<\/ul>\n<ul>\n<li><b>Building Your Own Games<\/b> &#8211; A talk with Pinball Construction Set designer Bill Budge about creating games.<\/li>\n<\/ul>\n<ul>\n<li><b>Games at the Speed of Light<\/b> &#8211; While it was thought for a while that laserdisc technology would have a big impact on home computers and gaming, this article also looks ahead to CD-ROM technology which would eventually become huge in another 8 years.<\/li>\n<\/ul>\n<ul>\n<li><b>The Videodisc Connection<\/b> &#8211; On videodisc technology and connecting your Commodore 64 or 128 to a videodisc player.<\/li>\n<\/ul>\n<h1>Reviews<\/h1>\n<ul>\n<li><b>The Epson HI-80 Plotter<\/b> &#8211; A plotter for the Commodore 64 and Commodore 128 that works well in the Commodore 128&#8217;s CP\/M mode.<\/li>\n<\/ul>\n<ul>\n<li><b>Calc Now!<\/b> &#8211; A simple to use spreadsheet program for the Commodore 64.<\/li>\n<\/ul>\n<ul>\n<li><b>Charles Goren: Learning Bridge Made Easy<\/b> &#8211; Software that teaches you to play Bridge. It includes various quizzes, tutorials and examples.<\/li>\n<\/ul>\n<ul>\n<li><b>The Halley Project<\/b> &#8211; A game with educational properties in which you explore the solar system.<\/li>\n<\/ul>\n<ul>\n<li><b>Omniwriter\/Omnispell<\/b> &#8211; A word processor and spell checker for the C64. Yes, these were often separate products back in the day though they are packaged together here.<\/li>\n<\/ul>\n<ul>\n<li><b>International Hockey<\/b> &#8211; A hockey game from Artworx for the C64.<\/li>\n<\/ul>\n<ul>\n<li><b>Also Worth Noting<\/b> &#8211; A quick look at some other items including Charlie Brown&#8217;s ABC&#8217;s, Xper, Karate Champ, and Winter Games.<\/li>\n<\/ul>\n<p><a class=\"attachment wp-att-31457\" href=\"\/wordpress\/?attachment_id=31457\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-31457\" src=\"\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-007-747x1024.jpg\" alt=\"\" width=\"747\" height=\"1024\" srcset=\"https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-007-747x1024.jpg 747w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-007-219x300.jpg 219w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-007-768x1052.jpg 768w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-007-1121x1536.jpg 1121w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-007-88x120.jpg 88w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-007.jpg 1164w\" sizes=\"auto, (max-width: 747px) 100vw, 747px\" \/><\/a><\/p>\n<h1>Games<\/h1>\n<ul>\n<li><b>Whirlybird<\/b> &#8211; A type-in game that is a sort of breakout clone with the bricks being on the bottom of the screen.<\/li>\n<\/ul>\n<ul>\n<li><b>Quickchange<\/b> &#8211; A type-in puzzle game.<\/li>\n<\/ul>\n<ul>\n<li><b>Dragon&#8217;s Den<\/b> &#8211; A type-in adventure game that works on the Commodore 64, Plus\/4 and Commodore 16.<\/li>\n<\/ul>\n<h1>Education\/Home Applications<\/h1>\n<ul>\n<li><b>Banners<\/b> &#8211; A type-in program that lets you print your own custom banners on the Commodore 64 Plus\/4, Commodore 16 and VIC-20.<\/li>\n<\/ul>\n<ul>\n<li><b>The Construction Set<\/b> &#8211; A type-in program for the C64 that provides a sort of virtual lego set with which you can build things.<\/li>\n<\/ul>\n<ul>\n<li><b>Computing for Families: Is Programming Dead?<\/b> &#8211; In the earlier days of home computing, it was common for people with computers to learn at least a bit of programming. As more software became available and the computer became more of an appliance, this changed.<\/li>\n<\/ul>\n<h1>Programming<\/h1>\n<ul>\n<li><b>SpeedCheck: Word Processor Spelling Checker<\/b> &#8211; A type-in spell checker that works with SpeedScript, WordPro, and PaperClip.<\/li>\n<\/ul>\n<ul>\n<li><b>Power BASIC: List Pager<\/b> &#8211; A short utility for the Commodore 64 and VIC-20 that allows you to divide printouts into pages, insert headers, and print page numbers.<\/li>\n<\/ul>\n<ul>\n<li><b>Variable Saver<\/b> &#8211; A technique for automatically saving variables with your program along with an example short program for budgeting.<\/li>\n<\/ul>\n<ul>\n<li><b>Hints &amp; Tips: Loading and Saving<\/b> &#8211; All about loading and saving files and directories.<\/li>\n<\/ul>\n<ul>\n<li><b>Soundpix<\/b> &#8211; A demo\/tutorial that gives a visual representation of waveforms and envelopes on the Commodore 64.<\/li>\n<\/ul>\n<ul>\n<li><b>Disk File Archiver<\/b> &#8211; A short machine language program that helps with versioning and backing up your programs.<\/li>\n<\/ul>\n<ul>\n<li><b>Auto Time and Date<\/b> &#8211; A program that will mark each program you save with the current time and date.<\/li>\n<\/ul>\n<ul>\n<li><b>Soft Write Protector for Disks<\/b> &#8211; 5.25&#8243; disk have a notch in the side of the disk that you can cover to prevent writing to the disk. This provides away to achieve the same function in software.<\/li>\n<\/ul>\n<ul>\n<li><b>Trackmouse<\/b> &#8211; A program that lets you move the cursor on the Commodore 64 with a joystick or trackball.<\/li>\n<\/ul>\n<ul>\n<li><b>Machine Language for Beginner&#8217;s: ML Mailbag<\/b> &#8211; An intro to machine language and its representations.<\/li>\n<\/ul>\n<ul>\n<li><b>BASIC Magic: A Holiday Lesson for New Computer Owners<\/b> &#8211; Some examples of putting stuff on the screen and erasing it.<\/li>\n<\/ul>\n<h1>Departments<\/h1>\n<ul>\n<li><b>The Editor&#8217;s Notes<\/b> &#8211; The editor writes of waiting for the soon to be released Amiga.<\/li>\n<\/ul>\n<ul>\n<li><b>Gazette Feedback<\/b> &#8211; Feedback from readers about strings, formatting disks, the readability of programs, scanning the keyboard, programming function keys, VIC-20 support, RELative files, hexadecimal conversions, and more.<\/li>\n<\/ul>\n<ul>\n<li><b>Simple Answers to Common Questions<\/b> &#8211; Questions answered about 80 column display on the C64 and printer buffers.<\/li>\n<\/ul>\n<ul>\n<li><b>Horizons: The Talking Computer<\/b> &#8211; Speech synthesis was a big deal for a while, no doubt helped along in popularity by movies like Wargames.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-31456\" src=\"\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-196-744x1024.jpg\" alt=\"\" width=\"744\" height=\"1024\" srcset=\"https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-196-744x1024.jpg 744w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-196-218x300.jpg 218w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-196-768x1057.jpg 768w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-196-1116x1536.jpg 1116w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-196-87x120.jpg 87w, https:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2023\/07\/Compute_Gazette_Issue_30_1985_Dec-196.jpg 1164w\" sizes=\"auto, (max-width: 744px) 100vw, 744px\" \/><\/p>\n<p>&#8230;and more!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source: Compute!&#8217;s Gazette &#8211; Issue Number 30 &#8211; December 1985 Compute!&#8217;s Gazette was one of the most popular Commodore 8-bit magazines that existed in the U.S. I read Commodore Magazine and later Run myself but Gazette was easily on par with those. The December 1985 issue includes: Features New Approaches to Computer games: Designers with a Difference &#8211; An interview with video game designers John O&#8217;Neill, Tom Snyder, and others about the future of gaming. Building Your Own Games &#8211; A talk with Pinball Construction Set designer Bill Budge about creating games. Games at the Speed of Light &#8211; While it was thought for a while that laserdisc technology would have a big impact on home computers and gaming, this article also looks ahead to CD-ROM technology which would eventually become huge in another 8 years. The Videodisc Connection &#8211; On videodisc technology and connecting your Commodore 64 or 128 to a videodisc player. Reviews The Epson HI-80 Plotter &#8211; A plotter for the Commodore 64 and Commodore 128 that works well in the Commodore 128&#8217;s CP\/M mode. Calc Now! &#8211; A simple to use spreadsheet program for the Commodore 64. Charles Goren: Learning Bridge Made Easy &#8211; Software that [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":31458,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[44,4],"tags":[471,473,2362],"class_list":["post-31455","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-commodore-64","category-computer-arcana","tag-commodore","tag-commodore-64","tag-retrocomputing"],"_links":{"self":[{"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/31455","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=31455"}],"version-history":[{"count":3,"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/31455\/revisions"}],"predecessor-version":[{"id":31507,"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/31455\/revisions\/31507"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/media\/31458"}],"wp:attachment":[{"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=31455"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=31455"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=31455"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}