• Tag Archives Tengen
  • Gauntlet (NES)

    Gauntlet is as much a major milestone in the arcades as games like Pac-Man and Space Invaders. It was original, had outstanding graphics and sound, and had the relative novelty of four-player cooperative play. It also spawned endless sequels and home conversions for years to come. It is considered to be the first multiplayer dungeon crawl arcade game.

    Despite its apparent originality, like all great games, it is built on the success of others. Gauntlet was released in 1985 but bears a resemblance to an Atari 8-bit game from 1983 called Dandy and it’s no wonder as one of the developers of Dandy also worked on Gauntlet. Another 1983 game called Time Bandit, originally for the TRS-80 also shares some resemblance. In fact, Gauntlet could even be though of as an updated real-time version of Rogue which was released all the way back in 1980. Influences not withstanding, Gauntlet improved upon all of these in a variety of way, making it what I would consider the first mainstream game of its type.

    Gauntlet was originally released by Atari as an arcade game in 1985. Numerous home ports would follow. The first one I remember playing was for the Commodore 64. However, the images here are from the NES version so that one is going to be my focus here. However, regardless of the version, game-play was pretty much identical in every version. From an overhead, scrolling viewpoint you had to find your way through a maze from the entrance to an exit to the next level. Along the way you had to face enemies like ghosts, demons, thieves, and more, including the dreaded Death. Most enemies are spawned from generators scattered about the level which can also be destroyed. Other items like food to restore health, treasure to increase your score and potions to destroy everything on the screen can also be found.

    Tengen, a label of Atari Games, published Gauntlet on the NES in 1987. There were two versions, one license and one unlicensed though for the most part they were identical. While game-play is more or less the same as the arcade version, it isn’t identical. Gauntlet on the NES actually combines elements from Gauntlet and Gauntlet II. This means that levels aren’t necessarily the same and there are some other differences like being able to increase your max HP by collecting treasure, additional items to collect and more subtle changes. However, the graphics and game play match the arcade game pretty well and it is a solid version of the game. Perhaps the biggest drawback to this version (and most home versions) was the fact that only two players could play at once instead of four.

    While there have been many sequels and updates to Gauntlet over the years, to the best of my knowledge, the only way to play the NES version of Gauntlet is to acquire an original cartridge or use emulation. The arcade version of Gauntlet can be found on Midway Arcade Treasures which was available for a variety of systems. Gauntlet was followed up by Gauntlet II in the arcades and at home as well as additional sequels on home platforms including Gauntlet: The Third Encounter, Gauntlet III: The Final Quest, and Gauntlet IV (I guess III wasn’t so final after all). The arcade series was revived in 1998 with Gauntlet Legends (which I played a lot of on the Dreamcast). Gauntlet Legends was the last Gauntlet game to be produced by Atari though there were a couple of sequels.

    While the newer Gauntlet Legends games are indeed fun, there’s something about the original that keeps you coming back for more. I definitely recommend that gamers who have never played the original Gauntlet to give it a try. You can pretty much pick your favorite platform. The original arcade is a good choice of course, but the NES version and the Commodore 64 version (my personal favorite) are excellent as well. Other than emulation, the easiest way to get a hold of the original Gauntlet is to track down a copy of Midway Arcade Treasures.


  • Tengen (Sega Genesis)


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    Source: Sega Visions – Issue Number 6 – Fall 1991

    Tengen is a label that Atari used to publish games on non-Atari systems. They are perhaps best known for releasing unlicensed games on the NES and a number of decent games on the Sega Genesis. This ad features three games for the Genesis.

    Pit-Fighter is a conversion of an Atari arcade game of the same name. Pit-Fighter wasn’t really a great game even in its original arcade form. However, its novelty was the used of digitized actors for the fighters. Of the various conversions, the Sega Genesis version is probably the best. Despite its relative mediocrity, there are a number of ways that Pit-Fighter can be played. The best legitimate way to play it is probably to pick up a copy of Midway Arcade Treasures 2 for the GameCube, PS2, or Xbox, a copy of Midway Arcade Treasures Deluxe Edition for Microsoft Windows, or a copy of Midway Arcade Origins.

    RoadBlasters is another arcade conversion and is one of my favorite arcade games. I remember spending quite a bit of time playing this one at a local bowling alley. Game play is somewhat similar to a more advanced Spy Hunter. Basically, you drive a weaponized futuristic car and attempt to blow stuff up while avoiding the same. There are a number of conversions of RoadBlasters but the Genesis version is certainly one of the best of the original ports. However, there are more recent arcade perfect versions available via Arcade’s Greatest Hits: The Atari Collection 2 and Midway Arcade Treasures.

    R.B.I. Baseball 3 is the only non-arcade conversion here though the original R.B.I. Baseball was available in arcades. In addition to the Genesis, it was also available for the NES in graphically reduced form. As far as baseball games go, this one is pretty mediocre. Plus, sports sims don’t really hold up that well over time for the most part anyway.

    This ad is from the Fall 1991 issue of Sega Visions. All screen shots are from the Sega Genesis version of the game.




  • Tengen (Sega Genesis)

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    Source: Sega Visions – Issue Number 6 – Fall 1991

    At some point, Atari split into two companies. Atari Games was essentially Atari’s arcade division and they were able to use the Atari name on arcade releases but not on home ports. Atari Corporation was responsible for home consoles and computers and had the rights to the Atari name on these. When Atari Games decided to develop games for the home market, Tengen was created as a subsidiary since they could not use the Atari name for these home ports.

    This ad shows a few of Tengen’s products for the Sega Genesis. There isn’t a whole lot to be said for Ms. Pac-Man and Pac-Mania. These were arcade games originally and the Genesis was powerful enough to produce arcade quality conversions. Hard Drivin’ isn’t quite so clear cut. It isn’t a terrible conversion and it got pretty good reviews at the time but it isn’t a game that has really held up well over time. The game is just too slow and the controls are not precise enough to really make this game enjoyable today.

    Tengen released a variety games and a large number of systems over the seven or so years of their existance, including both licensed and unlicensed games for the NES. These three games have seen numerous releases on various systems and as part of various collections. If you want the true arcade experience then one of the later arcade collections on a 32-bit or newer system is the way to go (or emulation). However, these are all decent conversions for the Sega Genesis, especially the Pac-Man games.