• Tag Archives SNES
  • Donkey Kong Country 2: Diddy’s Kong Quest (Super NES)

    Source: Coaster Crunch ‘Donkey Kong Country 2’ Super Nintendo Support us on Patreon

    Donkey Kong Country 2: Diddy’s Kong Quest was released by Rare for the Super NES in 1995. It was the sequel to a very successful platformer so it had a lot to live up to. Fortunately, it was up to the task.

    Donkey Kong Country 2 was released near the height of the popularity of the 2D platformer style game, the side scrolling action type of game popularized by the original Super Mario Brothers. This was also near the height of 16-bit gaming. In other words, the graphics and sound capabilities of the Super NES were being fully exploited by this point and the mechanics of the 2D platformer had been pretty much perfected. Donkey Kong Country 2 demonstrates this quite well.

    In Diddy’s Kong Quest, players take on the roles of Diddy Kong and his girlfriend, Dixie Kong, as they attempt to rescue Donkey Kong from the evil K. Rool. Like most platformers, this game features a mix of side-scrolling action, platforming challenges, and puzzle-solving elements. Players navigate through a variety of vibrant and imaginative worlds, each with its own set of levels that introduce unique themes, enemies, and obstacles. One of the ways in which this game excels is in the variety of levels, enemies and obstacles. The game is challenging but you don’t have to worry about being bored or suffering from overly repetitive game play.

    The other unique way in which this game excels is in the cooperative game play elements. Whether you are playing by yourself or with a friend (one controlling Diddy and the other Dixie), you’ll have to use the right character for the given challenge. Each character has its own advantages. Diddy Kong is faster and more agile while Dixie can glide and reach greater heights via a helicopter spin.

    As far as graphics go, this game really broke new ground. Rare used pre-rendered 3D graphics to create the 2D sprites which gave the game a very distinct look. This was novel at the time and of course the graphics were excellent. In addition to this, the character animations and backgrounds were all extremely well done.

    Likewise, the music was also extremely well done. There is a wide variety of tunes that match the distinct feel of each level. Sometimes sound and music don’t strike you as immediately as the graphics but the nostalgia that certain music and even sound effects from games can trigger is an indication of just how good they were in many case.

    If you are a fan of 16-bit games or 2D platformers that this really isn’t one you should miss. I know many people (myself included) may feel that the theme isn’t serious enough or prefer a more fantasy or sci-fi feel (myself included) but as one of the best 2D platformers of all time, you should really at least give it a try.

    You can of course check this game out on an original SNES system but I don’t think used copies are cheap. It was also released for the Game Boy Advance and via the Wii and Wii U virtual consoles, Nintendo 3DS Virtual Console and the Nintendo Switch online service. You should also check out the original Donkey Kong Country and the sequel to this game, Dixie Kong’s Double Trouble! There were further sequels and follow-ups on the Nintendo 64 though these have a different feel to them.


  • GamePro (January 1997)

    Source: GamePro – Issue Number 100 – January 1997

    Next to EGM, GamePro was probably the most popular gaming magazine in North America. The 100th issue of GamePro from January 1997 includes:

    Special Features

    • 100th Issue! – A timeline of GamePro dating back to April/May 1989.
    • Hanhelds for the Holidays! – A guide to new handheld games available for the holidays. Games covered include Donkey Kong Land 2 (Game Boy), X-Men Mojo World (Game Gear), Tetris Attack (Game Boy), FIFA Soccer ’97 (Game Boy), Bugs Bunny in Double Trouble (Game Gear), Pinocchio (Game Boy), Madden ’97 (Game Boy), Street Racer (Game Boy), Sword of Hopell (Game Boy), and Battle Zone/Super Breakout (Game Boy).

    SWATPro Strategy Section

    • Star Gladiator PlayStation ProStrategy Guide – A detailed strategy guide for this sci-fi themed fighting game from Capcom for the PlayStation.
    • The Fighter’s Edge Power Move Pro Wrestling – Strategies, moves and more for Power Move Pro Wrestling for the PlayStation.
    • Silverload – A walkthrough of this difficult point and click adventure for the PlayStation.
    • Game Enhancers – Game Genie codes for Alien 3 (Genesis), Castlevania Bloodlines (Genesis), Super Metroid (Super NES), and Scooby Doo Mystery (Super NES).
    • SWATPro – Tips and tricks for Mortal Kombat Trilogy (PlayStation), Formula 1 (PlayStation), Street Fighter Alpha 2 (Saturn), Ultimate Mortal Kombat 3 (Genesis), Madden ’97 (PlayStation), Wipeout XL (PlayStation), Andretti Racing (PlayStation), Black Dawn (PlayStation), Die Hard Trilogy (PlayStation), The king of Fighters ’95 (PlayStation), Guardian Heroes (Saturn), Twisted Metal 2 (PlayStation), Project Overkill (PlayStation), Ultimate Mortal Kombat 3 (Genesis/Super NES), Star Gladiator (PlayStation), Bogey: Dead 6 (PlayStation), and Gunship (PlayStation).

    Departments

    • Role Player’s Realm – A reviews of Suikoden for the PlayStation and a preview of Magic: The Gathering – BattleMage for the PlayStation and Sega Saturn.
    • Head-2-Head – Editorial reflecting on 100 issues of GamePro.
    • The Mail – Letters from readers about Star Wars games on the Saturn, Nintendo 64 controllers, and more.
    • ProNews – Many games facing delays including the PlayStation version of Duke Nukem 3D, Independence Day for the PlayStation and Saturn, MegaMan 8, Marvel Super Heroes, Final Fantasy VII and more. Sega cuts price on highest price Saturn games from $69.99 to $59.99. American Laser Games ceases development of live action games. And more.
    • NetPro – A guide to using four online multiplayer gaming services including DWANGO, Mplayer, TEN (Total Entertainment Network), and Engage.
    • Overseas Prospects – A preview of the upcoming Japanese release Castlevania X: Moonlight Nocturne for the PlayStation.
    • Sneak Previews – Early looks at Crusader: No Remorse (PlayStation, Saturn), Cruis’n USA (Nintendo 64), Spider (PlayStation), MechWarrior 2 (PlayStation, Saturn), Tunnel B1 (PlayStation), Pitfall 3D (PlayStation), Broken Helix (PlayStation), Amok (Saturn), Wild 9s (PlayStation), Apocalypse (PlayStation), Scorcher (Saturn), Starwinder (PlayStation), Dare Devil Derby (PlayStation), Samurai Showdown III (PlayStation), SWIV (PlayStation), XS (PlayStation), Mega Man 8 (PlayStation), and Sonic 3D Blast (Saturn).
    • PC GamePro – Reviews of Toonstruck starring Christopher Lloyd (definitely seems inspired by Who Framed Roger Rabbit), ZPC: No Flesh Shall be Spared (a Doom-like game), Screamer 2 (racing game), Descent II, and XCar. Plus a look at a PC based arcade system designed for multiplayer over the Internet play.
    • Hot at the Arcades – A look at WarZard, a fantasy based fighting game from Capcom.

    …and more!


  • Chrono Trigger (Super Nintendo, 1995)

    https://darth-azrael.tumblr.com/post/705462466395635712/caterpie-chrono-trigger-1995

    Chrono Trigger, developed by Square and released for the Super Nintendo 1995, is widely regarded as one of the best role-playing games for that system or any other. I always preferred more “traditional” computer role-playing games like the AD&D gold box series, Ultima, etc. or the later Baldur’s Gate and similar games to the Japanese style RPGs but nevertheless, Chrono Trigger is excellent.

    Chrono Trigger is set in a world where time travel is possible. The story involves the journey of Chrono and his companions as they endeavor to prevent a catastrophic from destroying the world (isn’t that always the goal?). One of the unique things about this game are the complex moral decisions you have to make, including those involving the consequences of time travel.

    Chrono Trigger also has a unique battle system which is sort of a hybrid turn-based system. You can execute combo attacks by timing your moves and coordinating actions between other members of your party. There are also “techs” (special abilities) that characters can learn.

    This game did not slack on the visual or audio components either. It takes full advantage of the Super Nintendo’s 16-bit graphics and sound capabilities making for a visually beautiful game. The soundtrack is also excellent and anyone who has spent extensive time playing this game can recognize music from this game instantly.

    Also, somewhat unique for games of this style, Chrono Trigger has quite a bit of replay value. There are various choices to be made throughout the game that lead down different paths and to different endings. There are also tons of hidden secrets and characters to interact with along the way.

    There have been a number of spin-offs and sequels. The main games are Chrono Trigger and its sequel, Chrono Cross which was released on the PlayStation in 1999. As far as Chrono Trigger goes, it was ported to the Nintendo DS, PlayStation, Android and PC (available via Steam). As far as the best version, it somewhat depends on personal preference. You can’t go wrong with the Super NES original (if you can afford it). The PlayStation port if a faithful translation but suffers from long load times. The Android version suffers from a touch screen interface which is less than ideal (though I guess otherwise it is fine). The Windows version had issues in earlier releases but the latest iteration is excellent. The DS version is sometimes considered the best as it is a faithful translation of the original with minor improvements and additional content. I guess the downside is that you are stuck on a small screen.

    If you are a fan of RPGs in any way, then you should definitely try this in one form or another. The Windows version is probably the most accessible these days and it is an excellent version. But if you are a fan of the SNES or DS then those versions are great too, you’ll just have to do a little more work to track them down and they will cost you more. Unless you are a fan of long load times or touch screen interfaces for classic games then I would skip the PlayStation and Android versions but the games themselves are really just as good. And of course you can always go the emulation route. Whichever version you chose, you’ll have a blast with this one.

    Screen shots above are from the original Super NES version of the game.