• Tag Archives retrocomputing
  • MacAddict (April 1997)

    macaddict_008_1997-04_001

    Source: MacAddict – Issue Number 8 – April 1997

    The mid 1990s were a pretty bad time for Apple. Their market share was dropping and for the most part their systems were not price or performance competitive with PCs of the time. In addition, they couldn’t compete on price with the clones they were licensing. The PowerBooks were terrific but you had to sell a kidney to be able to afford one. For instance, the PowerBook 1400cs was $2500 and there were others that were much more expensive (see below).

    MacAddict was a magazine for Mac enthusiasts and by the time this issue came out in February 1997, things were beginning to look up for Apple. They had just bought NeXT and Steve Jobs was back. A much better and more modern OS along with newer and better hardware designs were on the way. MacAddict was the predecessor to MacLife which was not nearly as good of a magazine, at least in my opinion.

    The contents of this issue include:

    Highlights

    • Rhapsody: The Soul of the Machine – Rhapsody was the code name for what would eventually become OS X and also the start of developing an OS that would run on x86 hardware. This article gives an overview of the expected features of “Rhapsody”.
    • Unlock Bryce’s Hidden Secrets – Bryce is a 3D modeling, rendering and animation tool. This article details five techniques to help you out.
    • Power Lunch – An overview of Apple’s new high-end Powerbook the Powerbook 2400 featuring models with 180MHz, 200MHz or 240MHz 603e PowerPC processors, 16MB RAM, and 1.3GB to 3GB hard drive among other features. Prices ranged from a mere $4,500 to an only slightly less mere $5,500.
    • This Old Mac – An ongoing series about upgrading and using old Macs. This month feature the MAc II, the first Mac with expansion in mind. It featured a 68020 processor and 4 MB of RAM as a typical amount. It also had six NuBus slots for expansion. It could be expanded up to have up to 68MB of RAM or with some minor modifications to overcome a hardware bug, up to 128MB. The Mac II came with 2 800KB flopy drives and a hard drive of up to 4GB in size can be added. Many CPU upgrade cards were also available ranging from a 68030 up to PowerPC based accelerators.

    How To

    • Work With OpenDoc – OpenDoc was meant as a competitor to Microsoft’s OLE but ultimately was not successful. A guide is provided here for this then new technology.
    • Speed Web Access – Tips on how to make your web site more efficient and load faster.

    Every Month

    • Editor’s Note – A tongue in cheek April Fool’s joke about Microsoft buying the magazine.
    • Letters – Humorous letters from readers.
    • Get Info – The news section featuring the latest simplified Macintosh line including the Power Mac 4400, Power Mac 7300, Power Mac 8600, and Power Mac 9600. The top of the line 9600 features a 200MHz PowerPC 604e processor, 32MB RAM and a 4GB hard drive for about $4,000. Also mentioned is the pending arrival of DVD on Apple computers.
    • Cravings – Desirable hardware and accessories, including a brain wave reader, a PowerBook holster, a subwoofer from Labtec, a 360 degree camera, a foot mouse, and more.

    • Reviews
      • PageMaker 6.5 – The latest version of Adobe’s desktop publishing software for $895 ($99 upgrade) requiring a 68030 and at least 6MB of RAM.
      • Extreme 3D 2.0 – 3D modeling software from Macromedia.
      • Claris Home Page 2.0 – Software for designing and publishing web pages.
      • Adobe Type Manager Deluxe 4.0 – Adobe software for managing fonts.
      • Poser 2.0 – Graphics and animation software that specializes in the human form.
      • Command & Conquer – Westwood’s popular real-time strategy game comes to the Macintosh.
      • Epson PhotoPC 500 – A digital camera with a built-in 2MB of memory that can take 640×480 photos for only $499.
      • ATI Xclaim VR – A PCI video card featuring QuickDraw 3D acceleration, 2 or 4MB of RAM, and video capture capabilities.
      • Prime Target/ZPC – Two first person shooters, both based on the Marathon engine.
    • Ask Us – How to boot from CD-ROM on the Powerbook, how to remove “Alias” from aliases (shortcuts), why files are taking up more space on a larger hard drive, how to convert AVI to Quicktime and more.
    • PowerPlay – An interview with Bungie Software about their upcoming game Myth. Also sneak peaks at MechWarrior II, Quake and Werewolf vs. Comanche.
    • Shut Down – Living with Death comic.

    …and more!


  • Digital Archaeology – Expedition #3 – Gateway 486 DX2-66

    This expedition is a search through the boneyard of my very first PC. And by PC, I really mean DOS/Windows/X86 compatible computer since my first computer was a Commodore 64. This was the first computer I ever bought myself and I spent most of my summer earnings on this thing the summer before I went to college. It was a whopping $3000 (really more like $2995 plus somewhere in the neighborhood of $100 for shipping). But for this massive sum you got what was a massively powerful computer for the day (we are talking Summer 1993 here).

    4dx2-66v

    As you can see, the highlights include a 66MHz 486DX2 processor, a whopping 16MB of RAM plus 256k of cache, a CD-ROM drive (single speed) and a VESA Local Bus video card. It looked just like this except the CD-ROM drive in mine (a Philips model) had a manually operated tray:

    4dx2-66v2

     

     

    By comparison, in my dorm area my first year of college, three out of five people came with a computer including myself. One person came with a 386DX-40 with 2 or 4 MB of RAM and my roomate came with a 486DX-33 with 4 MB of RAM (later upgraded to 8 MB I think). I had bragging rights for a couple of years until someone I knew bought a 133 MHz Pentium.

    This computer was used to call a lot of BBSes, play a lot of DOOM, DOOM 2 and the first couple of X-Wing games. It was also used to play Hexen, NASCAR, Rebel Assault (one of the first CD-ROM based games for PCs) and no doubt many others that I am forgetting. This was the first computer I used to access the Internet (via a local freenet and a university shell account with a SLIP emulator). At first it was largely usenet and text based web browsing but later graphical web browsing. This computer was also responsible for me meeting my first serious girlfriend (a blessing and a curse) via Talk on my university account. I even did a little school work with it.

    Paradoxically, at the time BBSes were probably near their peak but also on their way out as the Internet was just becoming popular. It’s a shame because they were a lot of fun  and while the Internet certainly has more of everything it has never managed to recreate that type of environment. I played tons of Legend of the Red Dragon, downloaded tons of stuff much of which I never used, and participated in FIDONET and local message discussions galore. One BBS even hosted a DOOM or DOOM 2 ladder tournament (basically you would challenge anybody you wanted and if you beat them you took over their position on the ladder).

    This machine did not come with either a modem or a sound card but by Christmas I had both a Sound Blaster 16 ASP and a second hand 2400 bps modem. The modem was upgraded on a regular basis from 2400 to 14400 to 28800 to 33600 and finally to 56K (USR X2 and then the final standard). Sometimes an upgrade meant a new modem, sometimes a ROM chip swap and sometimes a ROM flash. For a time when USR and Hayes had competing standards dial-up could be frustratingly buggy or incompatible depending on what you were connecting to but that’s another story. Other than those things, I never really upgraded anything on this machine. I contemplated upgrading to 32 MB RAM but that meant I had to disable the motherboard cache (which was important for speed at that time) or getting one of those fancy Pentium Overdrive chips but it was never really cost effective. This was my primary machine from August 1993 until December 1997 when I got a brand new Pentium II-300 (also from gateway) and this one was given to my parents (sans the original monitor which had recently died). I got it back several years later but it was stored in the garage for a while and eventually tossed except for a few parts I held on to:

    486 DX2 66

     

    This, of course, is the brain of the machine. Not sure why I kept it but here it is. Maybe I’ll put together another 486 machine for nostalgia’s sake one day. It only ran at 66 MHz and that was a clock doubling of the system bus which ran at 33 MHz. But it was the fastest thing available at the time.

    486 DX2 66 (bottom)

     

    While the package size of desktop CPUs has not changed too much over the years, the size of the core, the number of transistors packed into it, and the number of pins have all changed drastically.

    The one other piece I kept was the Sound Blaster 16 ASP card. The Sound Blaster 16 was THE sound card of the day. The Pro Audio Spectrum 16 was arguably better but not as well supported. The ASP version of the card added hardware compression among other things. I don’t think ASP features were ever really used in games but it did allow you to do nifty things like record and playback lossless compressed .wav files. One other thing to note was that the CD-ROM interface was often on the sound card in the early days so I had to have the particular Sound Blaster card that had the appropriate interface for my Philips CD-ROM drive. Later CD-ROM drives were SCSI or IDE based like hard drives.

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  • Info (Fall 1983)

    Info_Issue_01_1983_Fall-01

    Source: Info – Issue Number 1 – Fall 1983

    Info covered various Commodore computers over the years but in 1983 the emphasis was on the Commodore 64. One unique feature of Info is that it was produced on Commodore computers. Presumably the Fall 1983 issue was produced on a Commodore 64 and the contents includes:

    • Kludge Corner: Hot-Wiring the 1701 – Instructions for how to build a cable capable of outputting 80-columns on a Commodore 1701 monitor.
    • Random Access: Loose Talk, Rumors & Other News – New products include the Executive 64 portable Commodore 64, Commodore 1520 Printer/Plotter, Turbo 1541 Speed-Up Kit, software for making the Commodore 64 work as a NAPLPS videotex terminal, a new computer from Videobook Corp. that will be compatible with the Commodore 64, Apple II and IBM PC for under $500. This last one sounds like an April Fool’s joke except it wasn’t April…
    • Double-Take: The ‘VID’ – The “Video Improvement Device” was a device that sat between your Commodore’s RF output and the RF input of your TV to make the picture clearer.
    • Review: Calc Result – Calc Results is a $150 spreadsheet program for the Commodore 64. This kind of software wasn’t cheap in the early days…now it can be had for free.

    • Microview: Flexfile 2.1 – A database management program for the Commodore 64 for a mere $110.
    • Review: Sorcerer’s Apprentice – A powerful but simple drawing program for the Commodore 64.
    • Gallery: Good Games – A brief look at several games including Suspended (Infocom), Sword of Fargoal (Automated Simulations), Gridrunner (HES), Renaissance (UMI), Motor Mania (UMI), David’s Midnight Magic (Broderbund), Frogger (Sierra On-Line), Jumpman (Automated Simulations/Epyx), Pakacuda (CDC), Grand Master (UMI), Temple of Apshai (Automated Simulations/Epyx), and Repton (Sirius). Of these, I can remember playing Gridrunner, Jumpman, and Temple of Apshai the most.
    • Product Roundup: 700 Products for the 64 – A list of most of the hardware and software available at the time. The Commodore 64 hadn’t been around long and already there was an impressive collection of stuff to buy for it.
    • Vendor Roundup: Where to Get the 700 Products – A list of retail establishments at which to buy all of these products.
    • In The Queue: What’s Coming – Coming in the next issue or so, a review of accounting software, the Micron Eye Camera, a Z80 expansion with 80-column word processor, Color-80 communications software, and a test of the Executive 64.

    …and more!