• Tag Archives PlayStation
  • Crash Bandicoot: Warped (PlayStation)

    Crash Bandicoot: Warped is the third game in the Crash Bandicoot series. It was developed by Naughty Dog and published by Sony for the PlayStation in 1998. Like the other games in the series, Warped is a 3D platform game. The previous two games were Crash Bandicoot (released in 1996) and Crash Bandicoot 2: Cortex Strikes Back (released in 1997). Crash became the PlayStation’s mascot though it was at a time when mascots were becoming increasingly unimportant. Also, since the Crash series later became multiplatform, he is not as recognizable as a Mascot as Mario for Nintendo or Sonic for Sega. Ironically, Crash is now owned by Activision which is owned by Microsoft.

    This game picks up after the events of Cortex Strikes Back. Once again, as evil characters tend to do, Dr. Neo Cortex and his sidekick Dr. N. Tropy are again attempting to take over the world. Crash, along with his sister Coco Bandicoot and various other friends, must prevent Dr. Neo Cortex’s plans with the “Time Twister” from coming to fruition. With a device called the “Time Twister”, you know time travel will be involved. This game takes place in various historical time periods including the prehistoric age, medieval times, and ancient Egypt. Enemies feature not only Dr. Neo Cortex and Dr. N. Tropy but a variety of other bosses including the jester Dingodile, the armored dinosaur Pinstripe and others. The goal of the game is to defeat each boss and collect crystals necessary to defeat N. Tropy.

    The basic game play elements are similar to the previous games in the series. Like in the other games, Crash can still jump, spin, etc. through the various platform levels. However, there are some new game play elements introduced in this game as well including riding a motorcycle, flying an airplane, exploring underwater, and more. Also, in addition to the standard moves, various power-ups are introduced including the Super Belly Flop, among others. The game is centered around a series of “warp rooms,” each of which represents a different time period. These warp rooms act as hubs from which Crash can enter levels. This game makes good use of the time travel design to provide a wide variety of levels and bosses. As you might expect, there are also many secrets to unlock. To add to the variety, there are also mini-games.

    The graphics were some of the best available on the PlayStation at the time. The graphics and sound did an excellent job of creating a cartoon-like atmosphere. The game also makes good use of the various time period to provide a wide variety of graphic settings. Likewise, the soundtrack is excellent with a variety of catchy and upbeat songs. For those that played Warped back in the day, I’m sure these tunes trigger a wave of Nostalgia.

    Crash Bandicoot: Warped was probably the best game in the series up until that point. It is an excellent example of the capabilities of the PlayStation and overall, is an excellent platform game. If you like this style of game, then this is one you should at least try. The first two games in the series are worth playing as well. Warped was the last game in the main series to be released on the PlayStation though a racing game (Crash Team Racing) and a party game (Crash Bash) would be released for the PlayStation over the next couple of years. The main series would continue though it would become multiplatform series after Warped.

    Originally posted here: https://peakd.com/retrogaming/@darth-azrael/crash-bandicoot-warped-playstation?ref=darth-azrael


  • Clock Tower: First Fear (PlayStation)

    https://darth-azrael.tumblr.com/post/764829916914155520/obscurevideogames-2006japan2002-clock-tower

    Clock Tower: First Fear isn’t really a sequel to Clock Tower but an updated port. The original was released for the Super NES in 1995 while First Fear was updated and released on the PlayStation in 1997. These games could best be described as point and click survival horror games. To make matters confusing, this game was never released in the U.S. There was a Clock Tower released for the PlayStation in the U.S. but this was actually Clock Tower 2 in Japan.

    The premise of the game revolves around a girl with a split personality. A “normal” one and an alter ego named Mr. Bates. It’s sort of a Dr. Jekyl and Mr. Hyde sort of thing. Your role of course is that of the girl in question. To makes things worse, you have a family with homicidal members. Your goal is to figure out the source of your dual personality.

    While mostly the same as the original, First Fear does have some differences. First, the graphics have been improved. The remake took advantage of the improved hardware of the PlayStation over the Super NES. Improvements include better animation, 3D character models, and more detailed models among other things.

    Likewise, the sound and music were improved. The PlayStation allowed for things that were not really possible on the Super NES such as voice acting and animated cutscenes. The music was also improved not that the Super NES had bad music.

    There were also some game play and control differences. While First Fear retained the same basic point and click interface, you could move the character around with the analog stick instead of having to point and click where you wanted to move. This made the game a little bit easier to play. Another change made was to the ending. An alternate ending sequence with more closure was provided.

    While whether or not some of the changes above are really improvements or not can be a matter of personal preference. However, I would say that if you were going to pick one of these games to play, I would go with the the remake, Clock Tower: First Fear, over the original Clock Tower. However, the original feels a bit more like the classic point and click adventures you would find on the PC. So at the end of the day, like I said, it comes down to a matter of personal preference.

    For the most part, I’m not a huge fan of point and click adventures but there are definitely exceptions. LucasArts made some great ones and I think the suspense that the survival horror theme makes works well with the genre. So if you are a point and click fan or a survival horror fan, this one is at least worth giving a try. There are fan made translations so it is possible to play in English language form even though there was never an official release.


  • GamePro (June 1996)

    Source: GamePro – Issue Number 93 – June 1996

    GamePro was one of the most popular gaming magazines of the 1990s. I didn’t pick up GamePro very often because there were other magazines I preferred (e.g. Electronic Gaming Monthly) and I didn’t have unlimited funds for magazines. GamePro always felt like it had a slightly younger target audience but it was still a solid magazine. The June 1996 issue includes:

    FeatureS

    • GamePro Readers’ Choice Awards – The best games and systems of the year as determined by readers. Some of the highlights include Myst (Saturn) for best strategy game, Chrono Trigger (SNES) for best role-playing game, Zoop for best puzzle game, PlayStation for best overall system, Ultimate Mortal Kombat for best arcade game, Road Rash 3 (Genesis) for best 16-bit racing sim, Donkey Kong Land (Game Boy) for best handheld game, Destruction Derby (PlayStation) for best next-gen racing game, and Doom (PlayStation) for best next-gen corridor shooter (I guess “first person shooter” wasn’t as universal of a term as it would become?). There are a bunch of other categories with each category having several entries.
    • Electronic Entertainment Expo Sneak Previews – Better known as E3, this used to be an important event in the gaming industry. Some new things shown (most still under development at the time) include Star Wars: Shadow of the Empire (Nintendo 64), Super Mario 64 (Nintendo 64), Turok Dinosaur Hunter (Nintendo 64), Shredfest (PlayStation, Saturn), Tigershark (PlayStation, PC CD), Pandemonium (PlayStation), Bogey: Dead 6 (PlayStation), Jumping Flash 2 (PlayStation), Dark Forces (PlayStation), Rebel Assault II (PlayStation), Bubsy 3D (PlayStation, Saturn), Ultimate Mortal Kombat 3 (Saturn), Tomb Raider (Saturn), Gun Griffon (Saturn), X-Perts (Genesis), Vectorman 2 (Genesis), and lots more.
    • War Gods: First Look from the ACME Show – A first look at the War Gods arcade game. This was a new 3D fighter from Midway.
    • Watch Out for War Gods: A Fighter’s Edge Special Report – A detailed look into Midway’s new 3D fighting game.
    • 16-Bit Gamer’s Survival Guide – 32-bit consoles had been around for about a year at this point but 16-bit consoles were still going strong. This is a look at some of the latest games for 16-bit systems including Bass Masters Classic ’96 (SNES), Bugs Bunny in Double Trouble (Genesis), Ken Griffy Jr’s Winning Run (SNES), Lobo (Genesis) Marsupilami (Genesis), Maui Mallard (SNES), Mo Hawk and Headphone Jack (SNES), Time Killers (Genesis), and more plus a couple of best of lists.

    SWATPro Strategy Section

    • Resident Evil PlayStation ProStrategy Guide – A detailed strategy guide for the game that popularized the survival horror genre.
    • Super Mario RPG Super NES ProStrategy Guide – A strategy guide for Super Mario RPG. These guides aren’t something you want to use unless you are really stuck. Otherwise, I think they spoil the game.
    • SWATPro – Hints, tips, cheats and more for Bases Loaded ’96 (PlayStation), NHL All-Star Hockey (Saturn), Earthworm Jim: Special Edition (Sega CD), Return Fire (3DO), PO’ed (PlayStation), Doom (3DO), ViewPoint (PlayStation), Last Gladiators: Digital Pinball (Saturn), Raiden Project (PlayStation), Shinobi Legends (Saturn), Sega Rally Championship (Saturn), Darius Gaiden (Saturn), Toy Story (Super NES), and more.
    • Lunar II: Eternal Blue (Sega CD) – A guide to reaching both endings in this RPG. I always wanted this (and its predecessor) for the TG-16 CD-ROM but for some reason never got around to playing them.
    • Return Fire (PlayStation) – Tips for this overhead helicopter combat game. It reminds me a bit of the Strike series (Desert Strike, Urban Strike, etc.).
    • Zero Divide – Special moves and combos for this robot fighting game.
    • Samurai Showdown III (Neo Geo) – A move list for this classic fighting game on the Neo Geo.

    Departments

    • Letter from the GamePros – A look at some of the latest changes to the magazine.
    • The Mail – Letters from readers about “palette swap” characters in games, NBA in the Zone, AC adapters for the Sega Nomad, and more.
    • GamePro Gallery – Video game related artwork from readers.
    • Buyers Beware – Questions answered about the shareware version of Duke Nukem 3D, the price of Killer Instinct 2, Squaresoft, XBand keyboard repair, playing old games on new systems, and more.
    • ProNews – Angry mom gets Primal Rage removed from store shelves; Sega, Sony and Nintendo cut console prices; PlayStation sales go over the 1 million mark; new VR baseball game; and more.
    • GamePro Online – Some of the GamePro content you can find on America Online, various web sites, and more.
    • The Cutting Edge – A look at the $150 28.8bps modem for the Sega Saturn.
    • GamePro Labs – A look at a new disc called The Game Guru for the 3DO that provides cheats by altering saved games.
    • PC GamePro – PC coverage was a bit of an afterthought with GamePro. This section has brief looks at HyperBlade (PlayStation, Saturn, PC CD), Vikings: The Strategy of Conquest (PC CD, Mac CD), and Kingdom O’ Magic (PC CD).
    • Hot at the Arcades – A look at some of the latest arcade games including Virtua Fighter 3, War Gods, Tokyo Wars, Ace Driver Victory Lap, Dirt Dash, NBA Hang Time, Dunk Mania, Batman Forever, NBA Jam Extreme, Run and Gun 2, Midnight Run, Crypt Killer, Metal Slug, Dungeons & Dragons, Art of Fighting 3, and Street Fighter Alpha 2.
    • Overseas ProSpects – A look at new and upcoming arcade games in Japan including Virtua Fighter Kids, Prop Cycle, Sonic the Fighter, and Star Gladiator.

    …and more!