• Tag Archives IBM
  • Home Computer Magazine, Volume 5, Number 4, 1985

    Home Computer Magazine, Volume 5, Number 4, 1985

    Home Computer Magazine was born from 99er magazine which had been a TI-99/4A dedicated magazine. Home Computer Magazine still had a specific list of machines that it covered but at least it expanded to include Commodore, MS-DOS and Apple in addition to the TI. It still only lasted a couple of years though. Volume 5, Number 4, published sometime in 1985 includes:

    Features

    • Run-Day-View – Make your schedule, then view or print.
    • Trig-Trix – Using the triangle for indirect measurement.
    • Archedroid – From the future, dig the past.
    • Mine Over Matter – Sell that uranium – but remember to replant!
    • MAC-ROs – Mac-drawing, one pixel at a time.
    • IBMpressions – Looking through computer windows.
    • Razzle Dazzle – Record in three-part harmony.
    • Apple Seedlings – how about an Apple pie…chart?
    • Commodore Hornblower – Get in and change SID’s filters.
    • Speeding Up A BASIC Program – Part 2 puts the pedal to the metal.
    • Algorithm-A-Tricks – Spotlighting this issue’s bets software procedure.
    • Build A LOGO Adventure – Part 4 provides the entire kit.

    Product Reviews

    • Inured Engine – Be a greaseless grease-monkey.
    • Sidekick – On the side, software with a real kick.
    • Jane – An Iconoclastic view of an icon-driven program.
    • Worlds In Creation: Adventure Construction Set & Adventure Master – Of the two, which can create a better world?
    • Romancing the PCjr: The Quadjr. Expansion Chassis – Expansive, but tricky.
    • The Display Enhancement Package – Make that 28-column screen bigger than Texas.
    • SkiWriter II – World-processing over the wire.
    • Alien Addition – An edu-game shows its age.
    • A Day At The Races: Kwik-Load! vs. Mach 5 – Which utility breaks the tape?

    Departments

    • Welcome to HCM
    • Inside/Outside HCM
    • On Screen
    • Letters to the Editor
    • HCM One Liners
    • HCM Review Criteria
    • Home Computer Industry Journal
    • HCM Product News
    • HCM Glossary
    • Program Typing Guide
    • Program Listing Contents
    • Programmer’s Window Contents
    • DeBugs on Display
    • Home Computer Tech Notes
      • Apple
      • Commodore
      • IBM
      • TI

    …and more!


  • VideoGames & Computer Entertainment, December 1989

    VideoGames & Computer Entertainment, December 1989

    VideoGames & Computer Entertainment was my favorite video games magazine and this one, weighing in at nearly 200 pages, comes from near its peak. This issue from December 1989 includes:

    Features

    • Video Game Design: From the Inside Out – If you’ve ever wondered what goes on behind the scenes, this article from a video-game artist will set you straight.
    • Lords of the Ring: Pro Wrestling Comes to Electronic Gaming – We don’t pull any punches when we describe the history of wrestling video games past, present and future.
    • Put the Pedal to the Metal: Car Contests for Backseat Drivers – Some of the most popular simulators in gaming today are driving games, and we’ll run down a list of those that might turn your head.
    • TurboGrafx-16 Buyer’s Guide – There are a whole bunch of TG-16 games scheduled to be released in the next future months, so use our guide to plan your holiday wish list.
    • Genesis Buyer’s Guide – Genesis owners are anxious to hear what cartridges Sega will be releasing, and when – and now you’ll know.
    • Altered Beast Strategy Guide – This fantastic game comes with the Sega Genesis, and VG&CE will lead you through all the worlds to maximize your score.
    • VG&CE Directory of Computer-Game Companies
    • The Best of the Best: The Megahit Games – What are the most popular games of all time? This article answers that question with a survey of the best-selling programs.
    • The Strange Case of Dr. Wily: A Player’s Guide to Megaman 2, Part II – In this final installment, we take you through the remaining levels of this challenging NES game.
    • Building a Better World: Bullfrog’s Peter Molyneux Discusses Populous – The leader of the programming group that created this magnificent game talks about deities, controversy and strategy.
    • Computer-Game Strategies – Our monthly computer-strategy section will help you tackle Caveman Ughlympics, Apache Strike and Starray.

    Reviews

    • Video-Game Reviews
      • The Adventures of Tom Sawyer
      • Where in the World is Carmen Sandiego?
      • Defender of the Crown
      • The Adventures of Bayou Billy
      • Demon Sword
      • Keith Courage in Alpha Zones
      • Strider
      • Thunder Force II

    • Computer-Game Reviews
      • Might and Magic, Book II: Gates to Another World
      • Steel Thunder
      • Gauntlet II
      • Desert Rats
      • Vette!
      • Presumed Guilty
      • Populous
      • Qix

    Departments

    • Editor’s Letter
    • Reader Mail
    • News Bits
    • Easter Egg Hunt
    • Advertiser Index
    • Inside Gaming
    • Game Doctor

    …and more!