• Tag Archives Epyx
  • Summer Games (Epyx, 1984)

    Summer Games (Epyx, 1984)

    http://darth-azrael.tumblr.com/post/170534290331/retrocgads-usa-1985-summer-games

    The best sports game on the Commodore 64 and in my opinion in the entirety of the 8-bit era was not a baseball, basketball or football game but Epyx’s take on the olympics. Summer Games was the first in the series and coincided with the 1984 Olympic Games. While Summer Games was ultimately ported to a wide variety of video game and computer systems, it was developed first for the Commodore 64 and this is probably the most well known version. I don’t think any of the subsequent versions exceeded the Commodore 64 in terms of playability.

     

    The game starts with choosing the country you want to represent. Up to eight players can compete, two at a time. You can choose to practice an event, compete in some events, or compete in all of the events. While the available events varied depending on what version of the game you were playing, the original Commodore 64 version includes the following events: Pole Vault, Platform Diving, 4x400m Relay, 100m Dash, Gymnastics, Freestyle Relay, 100m Freestyle, and Skeet Shooting.

     

    While Summer Games is a reasonably fun game to play on your own, the real fun is competing with a group of your friends and the more the better. There is a pretty good balance of play mechanics spread throughout the vents. Some, like Pole Vault, depend on perfect timing. Putting you stick down at the right time and timing your release just right are paramount. In other events, like the 100m Dash, it’s all about how fast you can move the joystick. Each event offers its own subtleties in terms of control.

     

    Epyx went on to create a number of games in this series including Summer Games II (which could be combined with Summer Games to compete in events across both games), Winter Games, World Games (with events such as Bull Riding, Cliff Diving and Caber Toss) and finally, The Games: Summer Edition and The Games: Winter Edition. These last two were remakes of sorts with some events that were the same as those in the original Summer and Winter games and some new events.

     

    The original Summer Games for the Commodore 64 was re-released in 2004 as one of the games included on the C64 DTV. This was a joystick that plugged directly into you television and included a number of built-in Commodore 64 games. However, these are pretty hard to find now (or at least relatively expensive). The best way to play this game is with an original Commodore 64. It can also be done via an emulator but you really need and Atari style or similar joystick to get the most out of it. It’s just not going to be as enjoyable with anything else.

    All screen shots above are from the Commodore 64 version.


  • Sub Battle Simulator

    compute_issue_082_1987_mar-003

    Source: \Compute! – Issue Number 82 – March 1987 

    Sub Battle Simulator was released by Epyx for various home computer systems in 1987. This particular ad from the March 1987 issue of Compute! mentions the Commodore 64, Apple II, Apple IIgs, Atari ST, Macintosh and DOS. You could get a demo disk for any of those systems for $1.50 each. According to Wikipedia, it was also available for the Amiga and Tandy Color Computer 3.


    Commodore 64

    Sub Battle Simulator recieved somewhat mixed reviews. Most reviewers agreed that it was a fun game (despite some lengthy periods of inactivity) but there some complaints about lack of realism. In Sub Battle Simulator you can captain various types of submarines on a variety of missions for both the the Germans and the U.S. during World War II. If you were just looking for a submarine combat game you could just pick up and play then this one wasn’t a bad choice but if you were looking for a more accurate and detailed simulation then there were better options. I guess submarine games were more popular back in the 80s.


    Apple IIgs

    If you do want to give it a try, there are a number of versions to choose from. I’m not really sure what the best one is. My guess is that the Atari ST, Amiga and Apple IIgs versions are the best but Epyx usually did an excellent job with the Commodore 64 versions of its games so I wouldn’t count that one out. There aren’t any re-releases or sequels to this game. Whichever version you choose to try you’ll have to track down some original disks and the right equipment or use emulation.


  • Rescue on Fractalus (Commodore 64, Apple II, Atari 8-bit)

    Rescue on Fractalus (Commodore 64, Atari, Apple)


    https://www.megalextoria.com/wordpress/index.php/category/computer-arcana/

    Though it may not be as true today, in the 1980s you could almost always count on a Lucasfilm game (or Epyx game for that matter) to be of high quality. Rescue on Fractalus is no exception. It was initially developed for the Atari 8-bit line of computers (and the Atari 5200 which is essentially the same thing internally anyway) and later ported to other popular computers such as the Commodore 64, Apple II and even the Tandy Color Computer 3 (a rare high profile 3rd party title for that system). It was developed by Lucasfilm Games and distributed by Epyx, Activision or Atari depending on the version and location it was released.

     
    Commodore 64

    In Rescue on Fractalus, you pilot a spaceship through mountainous terrain looking for downed pilots to rescue. Once found, you must land close enough so that the downed pilot can make it to your ship before dying in the acidic atmosphere. To make matters more difficult, aliens take pot shots at you during you search. In addition, they will sometimes impersonate downed pilots in an attempt to get aboard your ship. One unique aspect of this game is that the terrain is generated using fractals (hence the name).


    Atari 8-bit

    This is definitely a challenging game but one that is well worth playing. Both the Atari 8-bit and Commodore 64 versions are good and are easy enough to find for emulation purposes if you can’t track down an original (or don’t have the equipment). This game would make for a great modern remake but alas there have been none. The most “modern” versions are a slightly expanded Atari XE/XEGS version with more levels and an unfinished Atari 7800 prototype that was discovered in 2004.

    A strategy guide and a little bit more info about the game can be found here: https://www.megalextoria.com/wordpress/index.php/2017/03/15/rescue-on-fractulus-atari-xe-strategy/