• Tag Archives commodore
  • The One (June 1993)

    While The One covered various 16-bit computers over the course of its life, in 1993 this U.K. published gaming magazine was exclusively covering the Amiga. The June 1993 issue includes:

    • Boot Sector – A look at what’s on the two cover disks included with this magazine including a demo of a graphics adventure game called Nippon Safes Inc. plus the complete games of Blaster, Tractor Beam and Alien Bash.
    • News – A look at the winners of The Golden Joystick awards, new game announcements from Team 17, Virgin signs deal with Acclaim to publish games on the Amiga, new Street Fighter II pinball game, CyberDreams announces CyberRace, Madness: House of Fun coming from Gremlin, and much more.
    • Letters – Letters from readers about sound in games, Balder’s Grove, game cheats, X-Wing, and more.
    • One On One – An interview with members of the newly formed Asylum software house.

    • In The Biz – A guide to getting into the gaming business.
    • Work In Progress – Previews of games still in work including Bubba ‘N’ Stix, Realms of Darkness, Innocent – Until Caught, International Open Golf Championship, Maelstrom, The Second Samurai, The Cartoons, War in the Gulf, and Creepers.
    • Reviews – Reviews of recent games including Goal! (Virgin), Humans – The Jurassic Levels (Mirage), Super Cauldron (Titus), Morph (Millennium), Firehawk (Codemasters), Ancient Art of War in the Skies (MicroProse), Entity (Loriciel), Son of the Empire (Mindscape), Woddy’s World (DMI), International Rugby Challenge (Domark), The Lost Vikings (Interplay), Transarctica (Silmarils), and Ishar (Silmarils).
    • Updates – A look at a couple of games being enhanced specifically for the Amiga 1200 including Transarctica and Ishar.

    • Cheapos – Reviews of some of the latest bargain releases including Bully’s Sporting Darts, Starblade, Maniac Mansion, Midwinter, Superski 2, Lost Dutchman Mines, Brides of Dracula, 4th & Inches, The Boston Bomb Club, Strikefleet, and The Greatest.
    • Kill Zone – Tips, tricks, and strategies for Lionheart, The Chaos Engine, KGB, Chuck Rock 2, and more.
    • PD Zone – A look at some of the latest public domain releases including Car Wars, AMOS Games Disk 2532, Talisman, Velcro Grub, Pipe Masters, The 17 Bit Collection, System Defender, Picture Puzzle, and Asteroids.
    • Diary of a Game – The first in a series on the making of Alien Breed 2.
    • Recommended – A summary of the top 50 or so games on the Amiga.

    …and more!


  • Amiga Force (April 1993)

    Amiga force is a gaming magazine for the Amiga that was published in the U.K. pretty late in the life of that machine. Issue number four from April 1993 includes:

    • Read All About It – Amiga related news including the bankruptcy of Dynamite Computers, Electronic to release older games via Ocean, the European Computer Trade Show, Amiga 1200 Insider Guide, and more.
    • Rave Review – A review of Lemmings 2: Tribes.
    • Beaten At Their Own Game! – The results of a Sensible Soccer competition.
    • Dizzy Features – A look back at the various Dizzy games including Treasure Island Dizzy, Fantasy World Dizzy, Magicland Dizzy, Dizzy – Prince of the Yolkfolk, Spellbound Dizzy, Crystal Kingdom Dizzy, and more.
    • Surveying The Scene – A reader survey.

    • Just Around The Corner – Previews of upcoming games including Kid Pix (Electronic Arts), Hired Guns (Psygnosis), Flashback (US Gold), Yo! Joe! (Hudson Soft), Universal Monsters (Ocean), and The Ancient Art of War in the Skies (Microprose).
    • Charts – At the top of this top 100 list is Street Fighter 2 with Alien Breed, Sleepwalker, Premier Manager, and Sensible Soccer 92/93 rounding out the top 5.
    • Budget Bargains – Reviews of budget games including Blade Warrior (Zeppelin Platinum), Robin Hood (CodeMasters), Hero Quest (Hit Squad), Video Kid (GBG Gold) RBI 2 Baseball (The Hit Squad), Terminator 2: Judgement Day, Truck Racing (Zeppelin), RVF Honda (Kixx), Pinball Magic (Kixx), Carnage (Zeppelin), Quattro Power Machines (CodeMasters), and Rick Dangerous 2 (Kixx).

    • Rich Pickings – Reviews of the latest games including Sleepwalker (Ocean), Legends of Valour (US Gold), Space Crusade – The Voyage Beyond (Gremlin), Wing Commander (Origin/Mindscape), Cool World (Ocean), WWF European Rampage Tour (Ocean), Leathal Weapon (Origin), Robosport (Ocean), The Dream Team (Ocean), Superfighter (Ocean), Big Box 2 (Beau Jolly), and The Chaos Engine (Renegade).
    • Letters – Letters from readers about top games for the Amiga, Amiga 500+ problems, Tearaway Thomas, and more.
    • Going Pblic – A look at recent public domain games including Pom Pom Gunner, Downhill Challenge, Tower Hill, Tbag Games Disk 01, Quadrix/Tumbler Street, Elevation, The Viking Saga, Moneyspinner, Escapade, Oblivion, and more.
    • Tips – Gaming tips for Goblins 2, Sleepwalker, Trolls, and many more.
    • Lemmings Lifeline – Playing tips for Lemmings.

    …and more!


  • RUN: The Commodore 64/128 User’s Guide (May 1988)

    RUN was one of the Commodore 64 related magazines that I bought back in the day. However, I didn’t start buying it until pretty late in its life. Instead, I mostly picked up Commodore Magazine when I had the chance and switched to RUN when Commodore Magazine ceased publication. The May 1988 issue of RUN includes:

    • RUNning Ruminations – How the Commodore 64 has aged better than some PC models.
    • Magic – Short programming tricks for highlighting BASIC line numbers, rotating a box in ultra hi-res mode on the Commodore 128, partitioning disks on the 1581 drive, and more.
    • News and New Products – New games including Card Sharks, The Train: Escape to Normandy, Power at Sea, The Hunt for Red October, BattleDroids, The Rubicon Alliance, Global Commander, The Games: Winter Edition, Death Sword, 4×4 Offroad Racing, Impossible Mission II, Sporting News Baseball, L.A. Crackdown, Star Rank Boxing II, Land of Legends, Galactic Invasion, The Faery Tale Adventure, Black Jack Academy, Plasmatron, and more.
    • Mail Run – Readers write in about discontinued Commodore PC clones, GEOS clip art, Canadian word processors, save-with-replace bug, CP/M, the Okidata 180 printer, Gunship, and more.
    • Software Gallery – Reviews of Deja Vu, Instant Music, Apollo 18, Darkhorn, Halls of Montezuma, Cholo, Dark Lord, and Strategist.
    • Goto Programming – A guide to programming from Jim Butterfield.

      • A Basic Adventure – A guide to handling the data needed for programming your own adventure game.
    • The Assembly Line – A guide to assemblers on the Commodore 64/128.
    • Graphix to the Max – A type-in program for converting 40-column graphical displays to 80-column on the Commodore 128.
    • Drip-Drop – A type-in game for the Commodore 64 in which you must use buckets to catch raindrops.
    • Moving Messages – A type-in program for the Commodore 64 that lets you scroll large messages across the screen.
    • Tick-Tock 128 – A type-in program for the Commodore 128 that displays a 12-hour analog clock.
    • geoWatch – The new geoSpell plus tips from readers including tips for installing geoWrite, creating more space on workdisks, removing unwanted files, solving disk errors, converting files to Doodle!, and more.
    • Telecomputing Workshop – A comparison of Q-Link and GEnie prices.
    • Commodore Clinic – Questions answered about GEOS 128, using the 4040 disk drive with a Commodore 64, resetting the Commodore 64 programmatically, slowing down screen output, and more.
    • Mega-Magic – A short program to delete and save a new version of a file with one command.

    …and more!