Source: Computer Gaming World – Issue Number 67 – January 1990
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Computer Gaming World (June 1992)
Source: Computer Gaming World – Issue Number 95 – June 1992
Computer Gaming World was my favorite computer gaming magazine and a very long running one. The first issue was published in 1981 and in 2006 it was bought by Microsoft and turned into Games for Windows. Despite this, it kept much of the same format and staff as before so it continued to be a good magazine it just didn’t survive much longer. The June 1992 issue includes:
Features
- Laura Bow and Daggers, II – A sneak preview of The Dagger of Amon Ra, an adventure game from Sierra that is a sequel to The Colonel’s Bequest.
- The Holy Grail of the Mass Market – Coverage of the Spring Symposium of the Software Publishers Association including discussion of various ways computer software will become mass market product.
- How I Spent My Working Vacation – Some observations about computers and computer gaming in Japan and China. Some observations include: Not very many Japanese homes have computers despite perceptions to the contrary – the NEC 9801 was one of the more popular machines there at the time and dedicated word processors were more common. American games have had mixed results in Japan with, for example, Sim City being very popular and Sim Earth not so much. Taiwan has more personal computer penetration into the home market than Japan though games do not sell particularly well.
- Electronic Arts’ Populous II – A review of Populous II for the Amiga. I played Populous on the Super NES but I don’t believe I ever played Populous II.
- It Takes a Genus – A review of a game collection called GX Games that includes Apples & Oranges, Mind Plus, Space Miner, Puzzler and Black Jack. What is interesting about it is that it includes source code for all of the games.
- Seven CDs of Gold – Coverage of the Seventh International Conference and Exposition on Multimedia and CD-ROM. Sony introduced the CD-ROM XA player which was a portable DOS based machine with 640K of RAM and 320×200 256 color display that supported multimedia applications. By the time I got my first “PC” a little over a year after this issue was published, CD-ROM drives were starting to become common.
- Paragon Software’s Twilight: 2000 – Review of this post-apocalyptic (post World War III) game set in the year 2000 for DOS based on the pencil and paper game of the same name.
- That’s Edutainment – An overview of several “edutainment” titles including Designasaurus II, SimEarth, EcoSaurus, Balance of the Planet, The Secret Codes of C.Y.P.H.E.R., Whales!, Grizzly Bears, Audubon Wildlife Adventure, and others.
- Celtic Perceptions – A review of Celtic Legends, a fantasy based war game from UbiSoft for the Amiga.
- Evil-Minded Professor – A review of Sherlock Holmes, Consulting Detective, a CD based adventure game for the CDTV, DOS, Macintosh, TurboGrafx-16 CD-ROM, and FM Towns.
- New Anchors for Uncharted Waters – A strategy guide for Uncharted Waters that includes coordinates of various ports, notes on them, available goods, etc.
- Maskirovka or Perestroika? – A preview of Crisis in the Kremlin from Spectrum Holobyte for DOS.
- The CGW Stock Watch – A look at how various gaming related stocks were doing at the time including Sierra, Electronic Arts, MicroProse, Broderbund, and others.
- Do You Hear What I Hear? – On overview of the various sound cards on the market at the time including the Roland LAPC-1, Roland CM-32L, Soundblaster (Creative Labs), Thunderboard (MediaVision), Sound Master II (Covox), Pro-Audio Spectrum (MediaVision), Sound Blaster Pro (Creative Labs), Ad Lib, Ad Lib Gold 1000, Ad Lib Gold 2000, and others.
- Abstracts on Computer Game Design – A look at articles 4.6, 5.1, and 5.4 of The Journal of Computer Game Design. Some topics include computer games vs. video games, the perils of Hollywood thinking, and the myth of the mass market.
- Sedan Soccer – A review of Wild Wheels from Ocean for the Amiga and DOS. It’s sort of a soccer game played with cars.
- A Conversation With Raymond E. Feist – Raymond E. Feist talks about the upcoming computer game based on his Riftwar fantasy saga.
- Sentimental Strategy – A preview of Solitaire’s Journey. This game consists of 105 different solitaire games but to make things more interesting it combines these games into different campaigns including a ‘quest’ and a ‘journey’.
- On Becoming a More Perfect General – A strategy guide for the World War II Scenario Disk for The Perfect General.
- Getting More Action Out of Action Stations! – A review of Action Stations! Scenario, an add on for Action Stations! which is a naval surface combat simulator for the Amiga and DOS. This expansion adds historical battles, hypothetical battles, alternate universe battles, as well as additional utilities and more.
- No Nonsense From Napoleon – Strategies and tactics for L’Empereur from KOEI.
- A Rambling ‘Mech from BattleTech – A preview of GEnie’s multi-player BattleTech game. This was a MechWarrior style game that could be played via GEnie’s online service.
- Paiktography of Modern Warfare – A list of wargames along with a brief description and review. These games cover “modern” combat eras from Korea to sci-fi (1950-2000).
- He Said, She Said – A review of Birds of Prey for the Amiga, a combat flight simulator featuring various aircraft.
Table of Contents from the June 1992 issue of Computer Gaming World (continued)Departments
- Taking a Peek – A brief look at new and upcoming games including Solid State Pinball Tristan, Computer Third Reich, Just Grandma and Me, FernGully: The Last Rain Forest, Virtual Reality Studio, Black Crypt, Planet’s Edge, Spectre, Thunderhawk, and others.
- Rumors – New Spellcasting game, Task Force 1942 from MicroProse, Eric the Unready, Sega CD-ROM upcoming U.S. launch, Quest for Glory 3, and more.
- Once Upon a Time (Computer Game History) – A look at past games including Wizardry: Proving Grounds of the Mad Overlord and the games it influenced.
- Scorpion’s View (Magic Candle II) – Commentary on Magic Candle II, a computer fantasy role-playing game that is of course the sequel to the original Magic Candle.
- Scorpion’s Mail (Game Hints) – Hints for Eye of the Beholder, Eye of the Beholder II, Secret of Monkey Island II, Might & Magic III, Bane of the Cosmic Forge, Spellcasting 201, Elvira II, and Willy Beamish.
- Over There (European Games Report) – A look at recent games published in Europe including Armour-Geddon (Psygnosis), Hill Street Blues (Krisills), Air Bucks (Impressions), Crime City (Impressions), and more.
- PC Research/SPA Top Games – Various lists of top games. The Top DOS game was Star Trek: 25th Anniversary, the top Amiga game was Team Suzuki, the top Macintosh game was Flight Simulator, the top education title was Where in the World is Carmen Sandiego?. At the top of the EAD Top 25 list was AD&D: Eye of the Beholder II: Legend of Darkmoon.
- Editorial – A look at Sierra’s vision for online gaming, virtual reality, and the state of Computer Gaming World.
…and more!
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Computer Gaming World – Issue Number 7 – November 1982
The November/December 1982 issue of Computer Gaming World
Source: Computer Gaming World – Issue Number 7 – November 1982
Throughout most of the 1980s all the way through the early 2000s Computer Gaming World was known mostly for its coverage of PC games (DOS and then Windows). It’s easy to forget how early they actually started. This issue is from November/December 1982. The PC, as in the ancestor of the Windows based computers we use today, wasn’t even introduced until the previous year and it was quite expensive as it was designed as a business machine. The IBM PC Jr., the first feeble attempt to market the PC as a home computer wasn’t introduced until 1984. In 1982, the PC was not the dominant platform for computer games. This issue of Computer Gaming World covers games for machines like the Atari 400/800, TRS-80 and Apple II.
The contents of this issue include:
Features
- The History of a Wargame Design – The history of SSI’s Guadalcanal Campaign from conception to implementation and beyond as related by its author.
- Japanese Strategy in Guadalcanal Campaign – Another article on SSI’s Guadalcanal Campaign for the Apple II. This one provides a strategy for helping you win when playing as the Japanese.
- Four for the Atari – Reviews of Attack at EP-CYG-4, Hockey and Soccer (apparently sold together), and Shamus for the Atari 400/800.
- Eastern Front: Scenario Options – An article on creating a custom scenario for Eastern Front for Atari 8-bit computers.
- Star Maze – Review of this space based arcade game by Sir-tech for the Apple II. Also, prizes are offered for the first three people who can get to the 16th level and prove it by providing a map.
- Legionnaire: Review and Analysis – Review of the strategy/war game Legionnaire by Chris Crawford/Avalon Hill for the Atari 400/800.
- Cytron Masters for Atari – An article about porting the action/strategy game Cytron Masters from the Apple II to the Atari 400/800.
- Andromeda Conquest – A review and strategies for the strategy game Andromeda Conquest. Also includes the best settings to achieve shorter games as games can run as long as ten hours.
- Bungo Pete and the Wonder Bear – Two New Scenarios for SSI’s Torpedo Fire, a naval strategy game for the Apple II. These scenarios are created with something called the Shipyard program which I assume is some kind of scenario generator for the game.
- Beyond Sargon II – Various chess variations that can be played with Sargon II.
Departments
- Inside the Industry – An overview of the number of games released by each company and for each system in 1981 and the first half of 1982. It’s interesting to note that in 1982, the Apple II had the most games followed by the TRS-80 then Atari and finally all other systems. In the first half of 1982, Atari overtook the TRS-80 for second place.
- Letters – Letters from readers about piracy and back issues.
- Taking a peek – Previews of the following games:
- Alien Garden by Automated Simulations/Epyx (Atari 400/800)
- Fore! by Automated Simulations (Apple II)
- Escape From Vulcan’s Isle by Automated Simulations (Atari 400/800)
- Crypt of the Undead by Automated Simulations (Atari 400/800)
- King Arthur’s Heir by Automated Simulations (Atari 400/800)
- Death Race ’82 by Avant-Garde (Apple II)
- Federation by Avant-Garde (Apple II)
- Zero Gravity Pinball by Avant-Garde (Apple II)
- Teleport by Cavalier Computer (Apple II)
- Money Munchers by Datamost (Apple II)
- Mars Cars by Datamost (Apple II)
- Tharolian Tunnels by Datamost (Apple II)
- Kamikaze by Hayden Software (Apple II)
- Klondike 2000 by Hayden Software (Apple II)
- Shuttle Intercept by Hayden Software (Apple II)
- Final Conflict by Hayden Software (Apple II)
- King Cribbage by Hayden Software (Apple II)
- Star Traders by Hayden Software (Apple II)
- Frazzle by Muse Software (Apple II)
- Monster Mash by The Software Farm (Apple II)
- Picnic Paranoia by Synapse Software (Atari 400/800)
- Protector II by Synapse Software (Atari 400/800)
- Claim Jumper by Synapse Software (Atari 400/800)
- Frogger by Sierra On-Line (Atari 400/800, Apple II)
- Battle for Normandy by SSI (Apple II, Atari 400/800, TRS-80)
- S.E.U.I.S. by SSI (Apple II)
- The Cosmic Balance by SSI (Apple II)
- Valley of the Kings by Dynacomp (Atari 400/800)
- Hobby and Industry News – News mostly about upcoming games, many of which were briefly covered in the previews section above.
- The Silicon Cerebrum – A technical article on computer based decision making.
- Real World Gaming – Second part in a series of articles on the phases of creating a simulation based game.
- Microcomputer Mathemagic – Parlor tricks using a computer.
- Route 80 (TRS-80) – The future of computer gaming, programs by subscription and PEEKS and POKES on the TRS-80.
- Micro-Reviews – Reviews of:
- Crazy Mazey by Data Most (Apple II)
- Lazermaze by Avant-Garde (Apple II)
- Seafox by Broderbund (Atari 400/800, Apple II)
- Computer Foreign Exchange by Avalon Hill (TRS-80)
- Writing for CGW – Guidelines for submitting articles and reviews to CGW.
- Reader Input Device – A survey for readers, this month featuring the results of a computer ownership survey and a new survey about ranking games.
…and more!