• Tag Archives Amstrad CPC
  • Advanced Computer Entertainment (October 1989)

    Source: Advanced Computer Entertainment – Issue Number 25 – October 1989

    Advanced Computer Entertainment, or ACE for short, was published in the U.K. and mostly covered computer games but also covered console games to some degree. In late 1989 that included the Atari ST, Amiga, Commodore 64, Amstrad CPC, Sinclair Spectrum, PC (DOS), Nintendo (NES), and the Sega Master System. The October 1989 issue includes:

    Specials

    • Konix: The Review – The Konix Multisystem got rave reviews and was unique in the number of control options, however, the company making it ran out of cash before it could be released.
    • Arcadeology – A look back at arcade history including a bug in Breakout, how Donkey Kong got its name, and more.
    • Games Get Mean – Addressing complaints that games are getting too difficult, complex and unfriendly.
    • Are You A Weirdo? – A test to calculate how weird you are.
    • Making It – A guide to making a living with MIDI.
    • Enter Cyberspace! – A look at the state of virtual reality with Cyberspace from AutoDesk.

    Gameplay

    • Screen Test – Reviews of F15 Strike Eagle II (DOS), Strider (Amiga, Atari ST, Amstrad), Xenon II (Atari ST, Amiga), Rick Dangerous (Amiga), APB, Shadow of the Beast (Amiga), Bloodwych (Atari ST), Castle Warrior (Amstrad), Eye of Horus (Atari ST), Fast Break (Amiga), Oil Imperium (Amiga), Shufflepuck Cafe (Amiga, Atari ST), Tank Attack (Amiga), Turbo (Amiga) and Battle Valley (Amiga).
    • Arcade Ace – A look at Sega’s System 24 arcade motherboard and its capabilities, Escape From The Planet of The Robot Monsters from Atari, Wnning Run from Namco, Y Spy from Data East, Arch Rivals from Data East, and Rastan Saga II.
    • Updates – A look at some of the latest game conversions including Rocket Ranger for the Atari ST, Jack Nicholas’ Greatest 18 Holes for the Amiga, Robocop for the Amiga, New Zealand Story for the Commodore 64 and Spectrum, Paperboy for the Amiga, Firepower for the Commodore 64, and Trivial Pursuit for the Amiga.
    • Tricks ‘N’ Tactics – Strategy guide for Battletech and Conflict Europe plus more tips, codes and hints for Spherical, Voyager, Vigilante, Thunderbirds, Altered Beast, Navy Moves, and more.
    • Previews – A look at games still in development including Tower of Babel, M1 Tank Command, Stunt Car, Star Lord, and more.

    Regulars

    • News – Atari announces new Atari ST models including a portable model, the Acorn Archimedes A3000 gets games support, a giant tower case for the Amiga, Integrated Flight and Entertainment Services System to provide gaming on airplanes, Software Horizons blames software piracy for its demise, Philips announces high-end VCR with built-in 3″ screen, and more.
    • Letters – Letters from readers about linking Atari STs together for gaming, Commodore computer shows, gaming design, the FM Towns, and more.
    • Adventures – A look at Hound of Shadow from Electronic Arts, a review of Sword of Aragon from SSI, and help with Chronoquest and Manhunter.

    …and more!


  • Advanced Computer Entertainment (June 1989)

    Source: Advanced Computer Entertainment – Issue Number 21 – June 1989

    Advanced Computer Entertainment (ACE for short) covered games for various computer platforms as well as console platform over the years it was published in the U.K. In 1989 that included the Atari ST, Amiga, Commodore 64, Amstrad CPC, Spectrum, PC (DOS), the Nintendo Entertainment System and Sega Master System. The June 1989 issue includes:

    Specials

    • Games Without Frontiers – An article on the impact that CD-ROM will have on gaming. One prediction was that games would become multimillion dollar productions in seven or eight years.
    • Playing Roles – The first part in a three-part guide to RPG games. Some games discussed here include The Black Crystal, Ring of Darkness, Swords and Sorcery, Questron II, Wizards Crown, Legend of Blacksilver, Might and Magic, and more.

    Gameplay

    • Up and Coming – Previews of Xenon II, DDT, RVF, Inner Space, Sporting Triangles, Bomber, Shinobi, Hyperforce, Nightbreed, Tangled Tales, Dominator, Vendetta, Tusker, and more.
    • Arcade Ace – A look at some of the latest arcade games including Saint Dragon, Ikari III, Fighting Hawk, Nastar, and Rally Bike.
    • Screen Test – Reviews of Voyager (Atari ST), Raider (Amiga), Silkworm (Atari ST), Typhoon Thompson (Atari ST), Grand Monster Slam (Amiga), Hillsfar (Commodore 64), Bio Challenge (Atari ST, Amiga), Stormlord (Spectrum), Fright Night (Amiga), California Games (Sega), Vigilante (Sega), Time Soldier (Sega), Altered Beast (Sega), Time Scanner (Amiga), Run the Guantlet (Atari ST), Kick Off (Atari ST), Danger Freak (Commodore 64), Skweek (Atari ST), Steve Davis World Snooker (Atari ST), The Real Ghostbusters (Spectrum), Renegade III (Spectrum),
    • Tricks ‘N’ Tactics – Tips and strategies for R-Type, Heroes of the Lance, Fusion, The President is Missing, Golvellius, Wonderboy in Monsterland, TV Sports Football, War in Middle Earth, Robocop, Incredibly Shrinking Sphere, Xenon, and more.
    • Adventures – A look at two adventure games, Shogun and Journey.

    Regulars

    • News – The Atari 7800 and Sega Genesis coming soon to the U.K.; Circus Attractions coming soon; an updated port of Federation of Free Traders coming for the Amiga, Dungeon Master port for Amiga cancelled, and more.
    • Letters – Letters from readers about video game value, the effects of violence in video games, Federation of Free Traders on the Atari ST, and more.
    • Graphics – An article on object-oriented drawing systems and specifically Professional Draw on the Amiga.
    • Music – A detailed look at Track 24 and The Waddington Sequencer for the Atari ST plus an overview of sequencers for other computers.

    …and more!


  • Amstrad Computer User (January 1990)

    Source:

    While the Amstrad CPC was virtually unheard of in the U.S., it was a popular computer in the U.K. from the mid 1980s into the early 1990s. While there were several variants, they were all based on a 4 MHz Z80 processor and most commonly had 64KB to 12KB of RAM and a built-in cassette or 3-inch disk drive. Amstrad Computer User was one of the magazines dedicated to these machines. The January 1990 issue includes:

    Regulars

    • Letters – Letters from readers about splitting the screen into two modes, fractal landscapes, typing in programs, building a robot, and more.
    • News – Sexism in software; Darius+; the new Delta 2000 joystick; Page Publisher, a new desktop publishing package released; Verran AC Datalink; and more.
    • Competition – Win several Ghostbusters themed items by answering a few simple questions about the movies.
    • Combat Zone – A look at upcoming arcade games including Exterminator (Gotlieb), Teenage Mutant Ninja Turtles (Konami), Special Criminal Investigations (Taito), Mechanized Attack (SNK), and Line of Fire (Sega).
    • 10 Liners – Short type-in programs to create a TV static effect, a robot race, a disk management program, and a morse code converter.
    • Microscope – Capturing and printing out images with the CPC.
    • Gameplan – Reviews of games including Ghouls ‘N’ Ghosts, Dynamite Dux, After the War, Sporting Triangles, Star Wars Trilogy, Mutant Fortress, and Spaceghost.
    • Hints and Tips – Tips, tricks, and cheats for License to Kill, APB, Shinobi, Bards Tale, Archon, Skate or Die, Arctic Fox, Total Eclipse, Dizzy II, and much more.
    • Auntie John – A technique for reducing a 16K image to only 8K.
    • Comms – An introduction to the world of the BBS.

    Features

    • Sprites Alive – A review of a software package that allows you to generate your own sprites.
    • Ledger – A review to an update of General Ledger 6128, a computerized book-keeping program for the Amstrad CPC from SD Microsystems.
    • Fractals – The final part of a three part series on fractals. This part relates to generating landscapes.

    …and more!