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  • MacLife (January 2010)

    Source: MacLife – Issue Number 36 – January 2010

    It’s hard for me to think of anything Apple as retro unless we are talking about the Apple II. Or at least Power PC or older Macs. But 10 years is a long time in computer years. The January 2010 issue of MacLife includes the following:

    Features

    • The Apple of Their Eyes – What will apple unveil as the next spectacular, gamechanging One More Thing? we asked five Apple experts to weigh in and dream big – and then brought their ideas to life.
    • Coach. Mentor. Assistant…iPhone – Your iPhone can help you become more organized, learn new skills, improve your health, and much more. we show you how the device can crack its virtual whip to help you become a better person.
    • Fresh Choice – Apple surprised us with new hardware releases. After rigorous testing, we tell you what the new specs and updated features mean – and render our final verdicts.
    • Appstravaganza – Where all the best iPhone stuff comes to party.

    Departments

    • Online at MacLife.com – Get the disk on all the latest Mac rumors and news in articles, how-tos, and videos and podcasts on MacLife.com.
    • Consider – A guy can dream, can’t he?
    • Share – Go on, get it off your chest.
    • Start – Now that Apple has jumped the good ship Expo, will opportunistic CES be the go-to trade show for Mac-heads? And if so, will they need to don a tie?
    • Win – Last month we asked for a list of your 10 must-have, can’t-live-without-them Mac apps. This month we want to see your ideas for the next earth-shattering Apple product coming down the pike, and we will reward the winning visionary with an incipio prize pack.

    Create

    • Ask – Troubleshoot your Bluetooth connection, color your Mac, burn slideshows to DVD, assign multiple birthdays to one Address Book contact, and put your podcasts in their place.
    • Hide Your Facebook Shame – Keep your friends close and your acquaintances slightly less close by invoking Facebooks’s privacy features, including the woefully underused Limited Profile.
    • Auto-Add Songs to iTunes from Any Computer – Quickly, painlessly, and wirelessly transfer songs and videos back to your main iTunes library from any Mac or PC, on any network.

    Reviews

    • Yubz Talk Mobile – phone handset
    • Motion 4 – 3D motion graphics app
    • infoWallet – information organizer
    • FlexTime – timer
    • WildCharger pad – wireless charger
    • Photoshop Elements 8 for Mac – photo editor
    • Bento 3 – personal database

    Listen

    • Mix – boom box
    • Logic Studio – music suite
    • djay – digital DJ app
    • WD TV Live – set-top media player
    • iPod nano Case Roundup

    Play

    • BioShock – first-person shooter
    • Foursquare and Gowalla – iPhone games
    • Guitar Hero World Tour – rhythm game

    …and more!


  • Breach (1989)

    Source: Computer Play – Issue Number 6 – January 1989

    Breach was released in 1987 by Omnitrend Software for the Amiga, Atari ST, DOS and Macintosh. It is a science fiction turn-based tactical squad combat game. Ten missions are included but a scenario builder is also included with which you can add more missions. There are also some RPG like elements in that your squad leader progresses to each new mission but leads a different group each time. The missions you are able to do are based on your past performance and if your squad leader dies, he is deleted and you have to start over.

    Turn-based strategy games in one form or another have been my favorite for a long time whether that takes the form of an RPG (I loved the Gold Box AD&D games for instance) or something like this. This particular game has some issues like the inability to move diagonally and the whole permadeath thing. However, there really weren’t a whole lot of games like this so if you like this genre it is worth playing.

    Later iterations of the game would come along in the form of Breach 2 and Breach 3. Breach 2 was basically an improved version of Breach. Breach 3 was only available on DOS. These games have mixed reviews so your mileage may very, particularly with the 3rd one. If you want to give the first one a try, the Amiga version is probably the best followed closely by the Atari ST version. You’ll have to find an original or try it via emulation as I don’t think there are any re-releases of this game or any of the others in the series.

    Screen shots above are from the Amiga version and the ad is from the January 1989 issue of Computer Play.


  • Compute!’s Apple (Spring 1986)


    Source: Compute!’s Apple – Volume 2, Number 1 (Issue 3) – Spring 1986



    While Compute! was a multiformat computer magazine, there were also a number of spin-offs that were dedicated to particular machines. Compute!’s Gazette covering Commodore 8-bit computers like the Commodore 64 was the only really successful one. Compute!’s Apple, covering the Apple II and Macintosh, only lasted a few issues. The Spring 1986 issue of Compute!’s Apple includes:

    • Editor’s Notes

    Business Applications

    • ’86 Apple: An Interview with John Sculley
    • Buyer’s Guide to Business Software
    • The Expanding Macintosh

    The Ultimate Apple

    • It’s New II
    • Off the Beaten Software Path
    • MacAdds: More for the Macintosh
    • Apple Users Groups

    Reviews

    • Andrew Tobias’ Managing Your Money
    • Balance of Power
    • Fantavision

    Recreation

    • Lexitron
    • Backgammon
    • New Products
    • Ad Index

    Education

    • Apple Rules the Schools
    • Computers in the Humanities: Liberal Arts Enter the Computer Age
    • Buyer’s Guide to Educational Software

    Utilities and Tutorials

    • Windows
    • MouseCursor
    • Your Personal Ledger
    • Keynote
    • Personal Publishing with Your Macintosh
    • Apple Automatic Proofreader

    …and more!