Path: utzoo!mnetor!uunet!husc6!mailrus!tut.cis.ohio-state.edu!bloom-beacon!mit-eddie!ll-xn!ames!pasteur!ucbvax!hplabs!otter!sn
From: sn@otter.hple.hp.com (Srinivas Nedunuri)
Newsgroups: comp.graphics
Subject: Re: Fractals!
Message-ID: <1710001@otter.hple.hp.com>
Date: 9 May 88 11:00:03 GMT
References: <1776@uhccux.UUCP>
Organization: Hewlett-Packard Laboratories, Bristol, UK.
Lines: 33

/ otter:comp.graphics / paulm@pyr.gatech.EDU (PAUL MILLER) /  6:14 pm  Apr 24, 1988 /


Paul Miller writes:

>   I'm interested in doing a project involving *rendering 3D fractal surfaces*
>(and their measures).   The following references have been worthwhile:
 
>Norton, A.  "Generation and Display of Geometric Fractals in 3-D".  Computer
>   Graphics, July 1982. 
 
>Kajiya, J.  "New Techniques for Ray Tracing Procedurally Defined Objects".
>   Computer Graphics, July 1983.
> 
>Reeves, W.  "Approximate and Probabilistic Algorithms for Shading and 
>   Rendering Structured Particle Systems".  Computer Graphics, July 1985.

>   Is anyone aware of other references that would be useful ?
 
>Thanks,
>Paul Miller
----------

	Hope you find the following useful: :-) :->

Wiseman N and Nedunuri S : "Computing Random Fields", Computer Journal,
V29, No.4, pp 373-377, 1986.
(Presents a method for building fractal meshes using coroutines)

Nedunuri S : "Displaying Random Surfaces" Computer Journal, V30, No.2 
pp 163-167, 1987.
(cheap display technique for above surfaces with hidden surface elimination
 and shadowing)