Path: utzoo!mnetor!uunet!husc6!mailrus!tut.cis.ohio-state.edu!bloom-beacon!mit-eddie!ll-xn!ames!pasteur!ucbvax!hplabs!otter!sn From: sn@otter.hple.hp.com (Srinivas Nedunuri) Newsgroups: comp.graphics Subject: Re: Fractals! Message-ID: <1710001@otter.hple.hp.com> Date: 9 May 88 11:00:03 GMT References: <1776@uhccux.UUCP> Organization: Hewlett-Packard Laboratories, Bristol, UK. Lines: 33 / otter:comp.graphics / paulm@pyr.gatech.EDU (PAUL MILLER) / 6:14 pm Apr 24, 1988 / Paul Miller writes: > I'm interested in doing a project involving *rendering 3D fractal surfaces* >(and their measures). The following references have been worthwhile: >Norton, A. "Generation and Display of Geometric Fractals in 3-D". Computer > Graphics, July 1982. >Kajiya, J. "New Techniques for Ray Tracing Procedurally Defined Objects". > Computer Graphics, July 1983. > >Reeves, W. "Approximate and Probabilistic Algorithms for Shading and > Rendering Structured Particle Systems". Computer Graphics, July 1985. > Is anyone aware of other references that would be useful ? >Thanks, >Paul Miller ---------- Hope you find the following useful: :-) :-> Wiseman N and Nedunuri S : "Computing Random Fields", Computer Journal, V29, No.4, pp 373-377, 1986. (Presents a method for building fractal meshes using coroutines) Nedunuri S : "Displaying Random Surfaces" Computer Journal, V30, No.2 pp 163-167, 1987. (cheap display technique for above surfaces with hidden surface elimination and shadowing)