Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!cmcl2!brl-adm!umd5!mimsy!aplcen!aplvax!jsl From: jsl@aplvax.UUCP Newsgroups: comp.sys.amiga Subject: SuperBitMaps Message-ID: <779@aplvax.UUCP> Date: Fri, 4-Dec-87 08:34:53 EST Article-I.D.: aplvax.779 Posted: Fri Dec 4 08:34:53 1987 Date-Received: Tue, 8-Dec-87 03:30:05 EST Reply-To: jsl@aplvax.jhuapl.edu.UUCP (Jon Lindberg) Distribution: na Organization: The Johns Hopkins University Applied Physics Laboratory Lines: 5 Summary: Double-Buffering SuperBitMap Windows Is there a method for double buffering a superbitmap window (specifically a superbitmap window on the workbench screen)? From examining the window structures, it seems that one would need to change the SuperBitMap pointer in the window's rastport's layer structure, and call CopySBitMap to update the display.