Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!rutgers!rochester!PT.CS.CMU.EDU!andrew.cmu.edu!dr1v+ From: dr1v+@andrew.cmu.edu (Douglas Rosengard) Newsgroups: comp.sources.bugs Subject: UMORIA constants Message-ID:Date: Sun, 22-Nov-87 20:24:41 EST Article-I.D.: andrew.EVdstNy00WE3zQo0JG Posted: Sun Nov 22 20:24:41 1987 Date-Received: Wed, 25-Nov-87 04:52:49 EST Organization: Carnegie Mellon University Lines: 16 In-Reply-To: <2035@tut.cis.ohio-state.edu> This is not so much a bug as a very irritating part of the source code. UMORIA has many predefined constants for various things, such as INVEN_WIELD, which would be extremely useful, except that THEY ARE NEVER USED. For instance, whenever INVEN_WIELD should be used, the number 22 is used instead. This defeats the whole purpose of having constants. I have been modifying the game at the requests of its major users on our system, and this has caused me sufficient trouble to ask that, in the next release of a patch or a new version of UMORIA, please replace the "magic numbers" in the code by the proper constant name. Thank you. -Douglas Rosengard (dr1v@andrew)