Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!cmcl2!husc6!think!ames!amdcad!sun!pitstop!sundc!seismo!uunet!nuchat!sugar!peter From: peter@sugar.UUCP Newsgroups: comp.sys.amiga Subject: Re: Telling Workbench about new icons Message-ID: <1210@sugar.UUCP> Date: Wed, 2-Dec-87 22:13:33 EST Article-I.D.: sugar.1210 Posted: Wed Dec 2 22:13:33 1987 Date-Received: Wed, 9-Dec-87 06:27:58 EST References: <1076@sugar.UUCP> <2826@cbmvax.UUCP> <1103@sugar.UUCP> <2051@crash.cts.com> Organization: Sugar Land UNIX - Houston, TX Lines: 18 Keywords: Workbench Icon Summary: Icon games Some other things you should be able to do: Drop an icon into any window. This would send an IDCMP message containing a WBMessage structure that would be recieved by shift clicking the icons dropped and double-clicking the application, IF the application has the appropriate IDCMP flags set. Window-ise the workbench. If you can't drag windows off-screen, you should be able to Window-ise the workbench so you can still get to your disk icons even if an unsizable MaxDisplayRows/MaxDisplayCols window was opened over it. This isn't as good as dragging the windows off-screen, though. -- -- Peter da Silva `-_-' ...!hoptoad!academ!uhnix1!sugar!peter -- Disclaimer: These U aren't mere opinions... these are *values*.