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From: sho@tybalt.caltech.edu (Sho Kuwamoto)
Newsgroups: comp.sys.mac
Subject: Re: Calling MoreMasters
Message-ID: <4805@cit-vax.Caltech.Edu>
Date: Tue, 8-Dec-87 15:57:09 EST
Article-I.D.: cit-vax.4805
Posted: Tue Dec  8 15:57:09 1987
Date-Received: Sun, 13-Dec-87 14:44:07 EST
References: <1987Dec7.094745.599@mntgfx.mentor.com>
Sender: news@cit-vax.Caltech.Edu
Reply-To: sho@tybalt.caltech.edu.UUCP (Sho Kuwamoto)
Organization: California Institute of Technology
Lines: 18
Keywords: memory masters handles

In article <1987Dec7.094745.599@mntgfx.mentor.com> tomc@mntgfx.mentor.com (Tom Carstensen) writes:
>What is a good guideline as to how many times you should
>call MoreMasters?  I've seen some programs call it
>about 10 times, others 7 - is there better documentation
>on the ROM call then that of Inside Mac?
>
	You should think about getting a good debugger like TMON.  If you
have one, you can start your program, give it a real good workout (open lots
of windows, manipulate lots of data, etc.) and then call up the debugger.
If you have a heap fragmentation problem (esp. if you have unrelocatable 
blocks of length $100 floating around near the middle of the heap,) you 
should try calling MoreMasters() a couple more times in your initialization.

						-Sho



 (sho@tybalt.caltech.edu, sho@caltech.bitnet, ...!cit-vax!tybalt!sho)