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From: eugene@pioneer.UUCP
Newsgroups: comp.graphics
Subject: Re: Disney (was Re: What kind of gear are they using?)
Message-ID: <3590@ames.arpa>
Date: Mon, 7-Dec-87 16:46:34 EST
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Posted: Mon Dec  7 16:46:34 1987
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References: <1987Dec1.141501.13703@jarvis.csri.toronto.edu> <609@aucs.UUCP> <35470@sun.uucp> <1246@vaxb.calgary.UUCP>
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Reply-To: eugene@pioneer.UUCP (Eugene Miya N.)
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In article <1246@vaxb.calgary.UUCP> chmilar@calgary.UUCP (Michael Chmilar) writes:
>techniques developed at Disney for character animation.  He was
>very complementary of John Lassiter in this regard.

John just spoke for us locally (ACM/SIGGRAPH), but a friend who
worked on Oilspot (also at John's talk) pointed out that Disney has
invested heavily in Univac hardware: 1100s, CCI boxes, and PC clones.
Other projects and daily operations involves all types of hardware:
Data General for real-time-land operations, Crays on TRON, PIC and
Wavefront for Oilspot, etc.