Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!princeton!udel!rochester!bbn!uwmcsd1!ig!jade!saturn!ssyx!wolf From: wolf@ssyx.UUCP Newsgroups: comp.sys.amiga Subject: Re: Amiga serial questions Message-ID: <1333@saturn.ucsc.edu> Date: Fri, 4-Dec-87 22:13:12 EST Article-I.D.: saturn.1333 Posted: Fri Dec 4 22:13:12 1987 Date-Received: Thu, 10-Dec-87 02:58:52 EST References: <4558@pyr.gatech.EDU> <1303@saturn.ucsc.edu> <2893@cbmvax.UUCP> <5171@fmsrl7.UUCP> Sender: usenet@saturn.ucsc.edu Reply-To: wolf@ssyx.ucsc.edu (Mike Wolf) Distribution: na Organization: UC Santa Cruz; Division of Social Sciences Lines: 35 Keywords: Serial speeds, terminal emulation In article <5171@fmsrl7.UUCP> wayne@fmsrl7.UUCP (/\/\ichael R. \/\/ayne) writes: > I'm probably asking for the world but... Does anyone know of a >terminal emulator for the (stock, 512K, 1000) Amiga that will run at 19.2K >SUSTAINED? So that I do not get 1000 replies that "foo 1.3 runs at 19.2K", I >will explain "sustained". 8 hours of continuous 19.2K transmission with no >^S/^Q or any other software handshaking, no hardware handshaking, data is >always being sent (no pauses at all). Dropping even a single character is >devastating. Some constraints on multitasking and windowing are acceptable. >Scrolling is mandatory, Tek emulation (at speed) very desirable. PD/shareware >with source is preferred as this could become part of something MUCH bigger >but I am willing to talk to commercial vendors. > >-- >Michael R. Wayne *** TMC & Associates *** INTERNET: wayne@ford-vax.arpa >uucp: {philabs | pyramid} !fmsrl7!wayne OR wayne@fmsrl7.UUCP >>> If you own an MPulse, please contact me to exchange info and experiences << I've never heard of such a program being available. You'll probably find that you have to write your own. I'm not really sure how possible a program like that would be. When you're using a bitmapped display, scrolling eats a lot of time. The Tek command parsing really slows things down, especially if you're emulating one of the new Teks that takes 3-D coordinates. Pure text ought to be possible, but I'd be impressed if someone could do sustained graphics rendering at that speed. A Tek has a lot of very CPU intensive commands, like patterned fills. You'd almost certainly have to disable multitasking, because another process might take control long enough for you to loose a character. Just what are you going to transfer for 8 hours with no handshaking? +------------------------------------+---------------------------------------+ | Michael Wolf | An old Scandinavian quote: | | BITNET: wolf@ucscj.BITNET | "You can lead a herring to water, | | ARPA: wolf@ssyx.ucsc.edu | but you have to walk real fast, | | UUCP: ...ucbvax!ucscc!ssyx!wolf | or else he'll die." | +------------------------------------+---------------------------------------+