Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!cmcl2!nrl-cmf!ames!ucbcad!ucbvax!hplabs!hplabsz!jin From: jin@hplabsz.HPL.HP.COM (Tai Jin) Newsgroups: rec.games.misc,comp.sources.bugs,comp.sources.d Subject: Re: omega Message-ID: <1126@hplabsz.HPL.HP.COM> Date: Sun, 29-Nov-87 20:30:56 EST Article-I.D.: hplabsz.1126 Posted: Sun Nov 29 20:30:56 1987 Date-Received: Thu, 3-Dec-87 06:55:36 EST References: <400@ur-tut.UUCP> <1363@bgsuvax.UUCP> <574@nitrex.UUCP> <7521@eddie.MIT.EDU> Reply-To: jin@hplabsz.UUCP (Tai Jin) Organization: Hewlett-Packard Laboratories Lines: 12 Xref: mnetor rec.games.misc:1240 comp.sources.bugs:517 comp.sources.d:1657 In article <7521@eddie.MIT.EDU> rassilon@eddie.MIT.EDU (Brian Preble) writes: >Has anyone managed to get omega working under BSD? I've solved all the >compiler problems (I think) but it core-dumps mysteriously. One reason for a core dump that I noticed is that the code does not check for the success of opening a file. Thus, I didn't have a omega.motd and it core dumped. By the way, anyone else notice that the screen refreshes too many times? It also refreshes the entire screen after each move. ...tai