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Path: utzoo!decvax!microsof!uw-beaver!tektronix!reed!cdi!sequel!phil
From: phil@sequel.UUCP
Newsgroups: net.video
Subject: Re: Arcade game bugs
Message-ID: <131@sequel.UUCP>
Date: Mon, 30-May-83 01:51:49 EDT
Article-I.D.: sequel.131
Posted: Mon May 30 01:51:49 1983
Date-Received: Fri, 27-May-83 02:02:30 EDT
References: <183@mit-eddi.UUCP>
Lines: 19

At least some of the bugs are real.  I have a tempest game and when
I heard the tempest bug I had to try it.  It requires you play till 
your score is between 180,000 and 200,000 points and your score ends
in 46 (I think this is the right number).  Then dump the game by letting
everytning kill you.  Now wait till the tempest logo appears in attract
mode (You know TEMPEST growing from small to LARGE).  Not the first time
it appears but the second time and when it is around half size, press one
of the one or two player buttons.  Blammo! you are now in DEMO mode allowing
you to play at any level at all!  I heard Atari is offering new roms to
fix machines if you want them ($$ of course) and they are pissed at the
author who stuck in the bugs.  

	Phil Hochstetler
	Sequel Computer Systems, Inc.
	Portland, Oregon
	
	(503) 626-5700
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