Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!decvax!harpo!seismo!hao!hplabs!sri-unix!Poskanzer.PA@PARC-MAXC.ARPA From: Poskanzer.PA@PARC-MAXC.ARPA@sri-unix.UUCP Newsgroups: net.movies.sw Subject: Possible physics bug in RotJ. Message-ID: <1789@sri-arpa.UUCP> Date: Sun, 5-Jun-83 21:45:57 EDT Article-I.D.: sri-arpa.1789 Posted: Sun Jun 5 21:45:57 1983 Date-Received: Fri, 10-Jun-83 11:07:12 EDT Lines: 18 In the rebels' holographic simulation (a beautiful effect), the Death Star is shown in a geostationary (well, endorstationary) orbit. It is also shown as being only a few Death-Star-radii from the surface, and certainly less than one Endor-radius. There is a contradiction here. For the stationary orbit to be that close, either the planet spins in only a few hours, or it has very light gravity. The scenes on Endor's surface showed no evidence of either of the above. Possible fixes: even when only partially operational, the Death Star could levitate; or maybe the shield generating station also provided levitation until the Death Star's engines came on line. Or maybe the planet did have very light gravity, but there was a humongous mascon right under the shield station, providing "normal" gravity in the immediate area. Except that you would expect a lake to collect... --- Jef