Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!seismo!harpo!floyd!vax135!ariel!houti!hogpc!houxm!hocda!spanky!burl!duke!unc!tim From: tim@unc.UUCP Newsgroups: net.games.frp Subject: Re: Looking for a new game... Message-ID: <5412@unc.UUCP> Date: Mon, 20-Jun-83 12:45:10 EDT Article-I.D.: unc.5412 Posted: Mon Jun 20 12:45:10 1983 Date-Received: Thu, 23-Jun-83 23:18:15 EDT References: pur-ee.931 Lines: 15 I too have heard good things about the I.C.E. rules. The only major complaint seems to be that the system is very complex, and involves a lot of "table-hopping". According to my brother, the system was originally computerized. Does anyone know about availability of a computer-runnable form of these rules? I recommend RuneQuest strongly. It is to AD&D what UNIX is to VMS. It has a consistent set of "core" rules that make extension easy, instead of the AD&D approach of making up a whole new rule system every time you add something. It is also far more realistic, but not at the expense of playability. I like realism because it makes it easier to identify with the character. Tim Maroney