Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!genrad!mit-eddi!mit-vax!eagle!harpo!seismo!hao!hplabs!sri-unix!JAY@USC-ECLC From: JAY%USC-ECLC@sri-unix.UUCP Newsgroups: net.ai Subject: Roguematic Message-ID: <2240@sri-arpa.UUCP> Date: Wed, 15-Jun-83 13:09:00 EDT Article-I.D.: sri-arpa.2240 Posted: Wed Jun 15 13:09:00 1983 Date-Received: Sat, 18-Jun-83 17:03:19 EDT Lines: 13 From: JayThere is a program that plays ROGUE (Unix version, not 20 version) written in C for the UNIX operateing system. Playing games of any kind is interesting from an AI stand point. Most arcade games involve little strategy and much reaction time/image recognition. The strategy component could make a nice toy AI program, the reaction time component would just be a hardware problem (or would it?), and the immage recognition would be another domain for Image Understanding. j'