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8-Bit Designs "STATUS" Update! [message #167918] Thu, 31 August 2006 14:39 Go to next message
ramswell is currently offline  ramswell
Messages: 1808
Registered: January 2012
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Senior Member
As for the "offer" that was presented last week for the "rights" to
the Power Pro 250 Power Supplies, and The Ultimate Gamepad's; they have
been cancelled due to my inability to reach a "reasonable" deal with
anyone from this group.

As such, BOTH DESIGNS have been returned to the former owner in an
agreement to complete the TOTAL TRANSFER of all the other "assets" that
I currently maintain and will continue to maintain in the future.

Thus, The Power Pro 250 and The Ultimate Gamepad will NOT BE PRODUCED
BY ME! I still have the catalogs on CD for anyone that wishes to
acquire one of all the other products and services that I still perform
for those of you that might be interested.

In conclusion, I would like to thank all that participated in the
"offers" that I extended, to all the Commodore users in The World
(PAST, PRESENT, & FUTURE), and would like to extend my ETERNAL
GRATITUDE TO BOTH MICHAEL HUNTER (for designing the products and then
selling them to Mr. Springle so that I could acquire them), and to
DENARD SPRINGLE HIMSELF for offering these wonderful peoducts to me
which allows me to pass them on to community at large.

Again, THANKS A LOT EVERYONE,

and MAY GOD BLESS AND KEEP YOU ALL!!!!!


Apsotle Ramswell- Faith, Hope, Love & Truth Ministries/ 8-Bit Designs
Re: 8-Bit Designs "STATUS" Update! [message #167922 is a reply to message #167918] Thu, 31 August 2006 15:52 Go to previous messageGo to next message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
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Member
Hey Everybody,

As Charles has already mentioned I will reacquire the rights to the
PowerPro 250 and the Ultimate Game Pad and release him from any further
obligation to me for the rights to those products.

At this juncture I am unsure what I intend to do with the designs to
be honest with you. After reading how wonderfully receptive everyone
has been to the sale of these rights I obviously will not attempt to
resell them. I understand that it's been a couple years since these
products were actually produced due to circumstances beyond everyone's
control and that good intentions really don't mean much to this
particular group - results do. Perfectly understandable.

At the same time, however, the audacity some of you have to poke,
prod and flame the very people who want to be a part of this community,
and especially those who propose to design and develop products that
would be of benefit to the community as a whole, leaves me unwilling to
simply release the designs into the Public Domain. Those people
seriously drive down the value of this group and of the community as a
whole. I've said it before and I'll say it again - this group routinely
drives away everyone who wants to be a part of the community failing to
realize that *everyone* has *something* to contribute regardless of
their level of knowledge or expertise on any given subject.

So, let us open up a new discussion on the topic then...

Convince me that releasing these designs to public domain would be
of benefit to the community as a whole. Convince me that you would in
any way appreciate having the ability to build these products for
yourselves and each other. Convince me that you're truly interested in
the community and not just out for yourselves and for whatever freebies
you can get your hands on. Convince me that you're a group of people
capable of understanding and compassion for others. Convince me that
you want this community to thrive and flourish, that you're capable and
willing to help others in this community instead of flaming everyone
who makes the mistake of posting in comp.sys.cbm.

How do you do this? Simple. Tell me how having these designs would
benefit you or someone you know in this community. Tell me that you'd
be willing to improve the designs and release them to public domain.
Tell me that you'd love to have either of these products if someone
would just make them or tell you how to make them yourselves. Convince
me.

If you can do that, then I will release them into public domain and
publish them on my website for all to enjoy and benefit from.

Flame me, and I'll bury the designs and be done with it.

The decision is in the hands of the members of this community -
let's see how many of you really care about the community, and how many
of you would deprive everyone else in the community of the benfits of
having these designs available in the public domain.

-- Denny

And yes, this *is* a perverse attempt to get those people of this
community who find it best to discourage and flame everyone who posts
here to check themselves at the door, to bite their tongues, to be open
and receptive to others in the community and to offer help, assistance,
praise and support. Will it work? Place your bets folks, place your
bets.
Re: 8-Bit Designs "STATUS" Update! [message #167925 is a reply to message #167922] Thu, 31 August 2006 17:25 Go to previous messageGo to next message
sta is currently offline  sta
Messages: 243
Registered: July 2003
Karma: 0
Senior Member
Hi Denny,

If I may say something: this is the wrong forum to post such articles to.

Most people who actually _do_ something are already far away, on other
forums, with a lot less, _registered_ members and, possibly, moderation.
These can be Web-based forums, mailing lists, internal newsgroups on
personal servers etc...

With Google Groups having made the UseNet NEWS available for all kinds
of people via the common Web interface, the signal/noise ratio became
almost unbearable. People who did remain here are newbies, people willing
to help newbies, a few people making announcements here (as well), and...
well... those people you already talked about. I haven't seen serious
discussions here for months (years?). Bye,

Joe
--
KOVÁCS Balázs alias Joe Forster/STA sta@c64.org; http://sta.c64.org
Don't E-mail spam, HTML or uncompressed files! More contacts on homepage
Re: 8-Bit Designs "STATUS" Update! [message #167927 is a reply to message #167922] Thu, 31 August 2006 17:45 Go to previous messageGo to next message
rick balkins[1][2] is currently offline  rick balkins[1][2]
Messages: 704
Registered: January 2005
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Senior Member
I would recommend that you release the designs to 'shareware' status or
'freeware' status for hardware or public domain.

First off, the PowerPro 250 was essentially by all means 100% based on a
project that someone in the community did some years ago. Was it Greg Nacu?
We are talking about - say, 1990s. It was all derived from the earlier AT
Powrer Supply for C64. Using the 5v lines. This is ALREADY public domain
tech before 8-Bit Designs even existed. I have to do some historical
research but this goes back for some time. The ONLY ip that maybe of any
merit of uniqueness is the "Ultimate GamePad". I would pay for the IP of
that but lets be realistic.... not overly priced Denard. However, I would
likely put it into PD myself, so I really recommend that be put to public
domain as well.

There is no practical sense for commercial development for classic Commodore
hardware in a traditional sense. Don't hold onto the IP as if it is
meritable for a patent. It's not! Release the designs to public and offer to
sell pre-manufactured units for those who would want one already made. Do it
in that fashion. Don't try to run it like a 'BUSINESS'. Run it like a nice
friend willing to make it for the costs plus a small amount and
shipping&handling.

Use Jim Brain's model. If someone pays him for the parts and all, he'll make
them on a order by order basis but the instructions and designs are
available for those who can make it themselves. I know that you spent alot
of money on this and you guys shouldn't have spent more than $5,000 but
still needless to say, it is another matter altogether BUT lets just be
realistic. What are special of the design. If I were to request it from
people that I know, I can get the designs from other PlayStation gamepads
for C64 and ultimately figure out exactly how Michael Hunter did it. Mostly
using the poteonomitor (spelling is likely incorrect) line used for the game
paddles for the directional pad and some sort of DACs used to convert key
combos into analog signals and some buttons into analog values and so on and
so on. So if you decode the digital values and the analog values, you will
get some special values... Anyway, I do have the docs on the programming the
unit so that in itself will give a person enough clues to reverse engineer
the sucker. There is the X,Y axis and the buttons. Once you know how the PSX
gamepads works in itself, you can make it do whatever you want. So with
enough clues, and some hw knowledge, we can reverse engineer and make a new
unit without EVER seeing the actual finished unit or its schematics and have
it run 100% the same. (Especially if you have one of those exact model of
Playstation gamepads. (I do, got it from Michael Hunter, before being
converted over). Thus, if I opened it up and traced the line signals, I will
know for sure, how it works. (Need a few LED to light up the data lines or
just look up standard Playstation gamepad docs. They all work basically th
same... with exceptions to 4 and 8-Dir Pads. (Probably similar C64, NES,
SNES, flag both the X and Y lines accordingly.) Whatever, it don't matter.
It can be solved, pure, plain and simple.



<denard.springle@gmail.com> wrote in message
news:1157053971.370010.84720@h48g2000cwc.googlegroups.com...
> Hey Everybody,
>
> As Charles has already mentioned I will reacquire the rights to the
> PowerPro 250 and the Ultimate Game Pad and release him from any further
> obligation to me for the rights to those products.
>
> At this juncture I am unsure what I intend to do with the designs to
> be honest with you. After reading how wonderfully receptive everyone
> has been to the sale of these rights I obviously will not attempt to
> resell them. I understand that it's been a couple years since these
> products were actually produced due to circumstances beyond everyone's
> control and that good intentions really don't mean much to this
> particular group - results do. Perfectly understandable.
>
> At the same time, however, the audacity some of you have to poke,
> prod and flame the very people who want to be a part of this community,
> and especially those who propose to design and develop products that
> would be of benefit to the community as a whole, leaves me unwilling to
> simply release the designs into the Public Domain. Those people
> seriously drive down the value of this group and of the community as a
> whole. I've said it before and I'll say it again - this group routinely
> drives away everyone who wants to be a part of the community failing to
> realize that *everyone* has *something* to contribute regardless of
> their level of knowledge or expertise on any given subject.
>
> So, let us open up a new discussion on the topic then...
>
> Convince me that releasing these designs to public domain would be
> of benefit to the community as a whole. Convince me that you would in
> any way appreciate having the ability to build these products for
> yourselves and each other. Convince me that you're truly interested in
> the community and not just out for yourselves and for whatever freebies
> you can get your hands on. Convince me that you're a group of people
> capable of understanding and compassion for others. Convince me that
> you want this community to thrive and flourish, that you're capable and
> willing to help others in this community instead of flaming everyone
> who makes the mistake of posting in comp.sys.cbm.
>
> How do you do this? Simple. Tell me how having these designs would
> benefit you or someone you know in this community. Tell me that you'd
> be willing to improve the designs and release them to public domain.
> Tell me that you'd love to have either of these products if someone
> would just make them or tell you how to make them yourselves. Convince
> me.
>
> If you can do that, then I will release them into public domain and
> publish them on my website for all to enjoy and benefit from.
>
> Flame me, and I'll bury the designs and be done with it.
>
> The decision is in the hands of the members of this community -
> let's see how many of you really care about the community, and how many
> of you would deprive everyone else in the community of the benfits of
> having these designs available in the public domain.
>
> -- Denny
>
> And yes, this *is* a perverse attempt to get those people of this
> community who find it best to discourage and flame everyone who posts
> here to check themselves at the door, to bite their tongues, to be open
> and receptive to others in the community and to offer help, assistance,
> praise and support. Will it work? Place your bets folks, place your
> bets.
>
Re: 8-Bit Designs "STATUS" Update! [message #167929 is a reply to message #167925] Thu, 31 August 2006 18:28 Go to previous messageGo to next message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
Karma: 0
Member
Hey Joe,

> With Google Groups having made the UseNet NEWS available for all kinds
> of people via the common Web interface, the signal/noise ratio became
> almost unbearable. People who did remain here are newbies, people willing
> to help newbies, a few people making announcements here (as well), and...
> well... those people you already talked about. I haven't seen serious
> discussions here for months (years?). Bye,

Good point.
Re: 8-Bit Designs "STATUS" Update! [message #167931 is a reply to message #167927] Thu, 31 August 2006 18:40 Go to previous messageGo to next message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
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Member
Hey Rick

> First off, the PowerPro 250 was essentially by all means 100% based on a
> project that someone in the community did some years ago. Was it Greg Nacu?
> We are talking about - say, 1990s. It was all derived from the earlier AT
> Powrer Supply for C64. Using the 5v lines. This is ALREADY public domain
> tech before 8-Bit Designs even existed. I have to do some historical
> research but this goes back for some time.

I can't really speak to the PowerPro being 100% based on somebody elses
work, though knowing what I know about 8-Bit I wouldn't doubt if this
were 100% true ;)

> Don't hold onto the IP as if it is
> meritable for a patent. It's not!

Heh... I never claimed it was :) And I'm not holding onto it for profit
potential anyway.

As for what is special about them? Not much I suppose - these designs
can surely be reverse engineered from an existing one, or built from
scratch with a little knowledge of electronics. :)

My point was, until I read Joe's post, that it would be fruitless to
release these to the public domain for people who aren't in this
community to be a part of the community - but the signal/noise ratio
issue Joe raised nullifies that somewhat...
Re: 8-Bit Designs "STATUS" Update! [message #167932 is a reply to message #167927] Thu, 31 August 2006 18:56 Go to previous messageGo to next message
Dragos is currently offline  Dragos
Messages: 409
Registered: January 2012
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Senior Member
You know, I rarely agree with wildstar, but he does have some valid
points.

and for the record, we are not all newbies, we dont give a rats ass of
your opinion forest guy and who gives a shit if he "buries" the design?

bury it, now! I'll use other peoples design to build one.
Re: 8-Bit Designs "STATUS" Update! [message #167934 is a reply to message #167932] Thu, 31 August 2006 19:04 Go to previous messageGo to next message
sta is currently offline  sta
Messages: 243
Registered: July 2003
Karma: 0
Senior Member
See?

In article <1157065006.255681.184180@i42g2000cwa.googlegroups.com>, "Dragos" <mgladson@gmail.com> writes:
> You know, I rarely agree with wildstar, but he does have some valid
> points.
>
> and for the record, we are not all newbies, we dont give a rats ass of
> your opinion forest guy and who gives a shit if he "buries" the design?
>
> bury it, now! I'll use other peoples design to build one.

This is from someone who:
1. Uses Google Mail for E-mails.
2. Uses Google Groups to access UseNet NEWS.
3. Mixes me up with Wildstar and some person named Forest.

Thanks for further validating what I said, in a remarkably precise way!

Joe
--
KOVÁCS Balázs alias Joe Forster/STA sta@c64.org; http://sta.c64.org
Don't E-mail spam, HTML or uncompressed files! More contacts on homepage
Re: 8-Bit Designs "STATUS" Update! [message #167935 is a reply to message #167931] Thu, 31 August 2006 19:53 Go to previous messageGo to next message
rick balkins[1][2] is currently offline  rick balkins[1][2]
Messages: 704
Registered: January 2005
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Senior Member
<denard.springle@gmail.com> wrote in message
news:1157064030.150885.100980@74g2000cwt.googlegroups.com...
> Hey Rick

> I can't really speak to the PowerPro being 100% based on somebody elses
> work, though knowing what I know about 8-Bit I wouldn't doubt if this
> were 100% true ;)

oki

> Heh... I never claimed it was :) And I'm not holding onto it for profit
> potential anyway.

oki.

> As for what is special about them? Not much I suppose - these designs
> can surely be reverse engineered from an existing one, or built from
> scratch with a little knowledge of electronics. :)

yeah, it sure can. Little bit of hw knowledge and clear understanding of the
joystick port in both hardware and software level and clear understanding of
the lines going to the connector on a Playstation connector would give
enough clues as to how Michael Hunter wired it to the DACs and the pins to
the pins. It basically goes from the pad down the wire to some little
electronic micro gizmo and then to the 9-pin port. The micro gizo basically
a DAC and some wiring work. Once I find were I have the docs are Programming
the Ultimate GamePad.

> My point was, until I read Joe's post, that it would be fruitless to
> release these to the public domain for people who aren't in this
> community to be a part of the community - but the signal/noise ratio
> issue Joe raised nullifies that somewhat...

Just release it to public - hence you are releasing it to this community.
Put up a website and the information. Simple? Don't worry about the
'fruitfulness'. It will be as fruitful to the community as good as the
product is. If it is a good product and design, people will make 'em, or buy
'em. If you are willing to make complete units if someone wants one, cool.
If they want to make them, fine. Those interested in making games could then
apply it to their game design. It would be cool. Leave it up to the
community. By releasing it to public, is by all means releasing it to the
community. Simple.

If we like to take advantage of it, cool. If not, oh well. The knowledge is
still there. It just makes it easier for us... that's all.
Re: 8-Bit Designs "STATUS" Update! [message #167936 is a reply to message #167934] Thu, 31 August 2006 20:11 Go to previous messageGo to next message
Dragos is currently offline  Dragos
Messages: 409
Registered: January 2012
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Senior Member
Rick is wildstar and i was agreeing with what he said.

your name is forster or asswipe or whatever, i was clearly making fun
of you

and i can use whatever i want to read newsgroups.

you are a complete ass on here so piss off!


Joe Forster/STA wrote:
> See?
>
> In article <1157065006.255681.184180@i42g2000cwa.googlegroups.com>, "Dragos" <mgladson@gmail.com> writes:
>> You know, I rarely agree with wildstar, but he does have some valid
>> points.
>>
>> and for the record, we are not all newbies, we dont give a rats ass of
>> your opinion forest guy and who gives a shit if he "buries" the design?
>>
>> bury it, now! I'll use other peoples design to build one.
>
> This is from someone who:
> 1. Uses Google Mail for E-mails.
> 2. Uses Google Groups to access UseNet NEWS.
> 3. Mixes me up with Wildstar and some person named Forest.
>
> Thanks for further validating what I said, in a remarkably precise way!
>
> Joe
> --
> KOVÁCS Balázs alias Joe Forster/STA sta@c64.org; http://sta.c64.org
> Don't E-mail spam, HTML or uncompressed files! More contacts on homepage
Re: 8-Bit Designs "STATUS" Update! [message #167937 is a reply to message #167935] Thu, 31 August 2006 20:21 Go to previous messageGo to next message
rick balkins[1][2] is currently offline  rick balkins[1][2]
Messages: 704
Registered: January 2005
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Senior Member
Thank FREAKIN' god for Wayback Machine.... I found the docs... HA!

Even he website data is there for recovery of website. Just takes a little
bit of creative work.... how do ya I did it the last time.... Hmmm.....
Re: 8-Bit Designs "STATUS" Update! [message #167945 is a reply to message #167937] Fri, 01 September 2006 00:07 Go to previous messageGo to next message
Groepaz is currently offline  Groepaz
Messages: 640
Registered: December 2011
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Senior Member
Rick Balkins wrote:

> Thank FREAKIN' god for Wayback Machine.... I found the docs... HA!
>
> Even he website data is there for recovery of website. Just takes a little
> bit of creative work.... how do ya I did it the last time.... Hmmm.....

try this: http://www.cs.odu.edu/~fmccown/research/lazy/warrick.html

--

http://www.hitmen-console.org
http://www.gc-linux.org/docs/yagcd.html
http://www.pokefinder.org
http://ftp.pokefinder.org

Wenn man nicht gegen den Verstand verstößt, kann man überhaupt zu nichts
kommen.
<Albert Einstein>
Re: 8-Bit Designs "STATUS" Update! [message #167946 is a reply to message #167935] Fri, 01 September 2006 01:26 Go to previous messageGo to next message
rick balkins[1][2] is currently offline  rick balkins[1][2]
Messages: 704
Registered: January 2005
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Senior Member
Oh my, I even have the user guide and test program...


-Wildstar*
********************************************

Relay0001 from Destined_2BE_Anonymous:
To Recipient: Denard Springle

- China could always reverse engineer your designs and uparse him if you
think your "8-Bit Designs" stuff are worth much.
Re: 8-Bit Designs "STATUS" Update! [message #167947 is a reply to message #167934] Fri, 01 September 2006 03:21 Go to previous messageGo to next message
Brian Ketterling is currently offline  Brian Ketterling
Messages: 468
Registered: January 2005
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Senior Member
Joe Forster/STA wrote:
> In article <1157065006.255681.184180@i42g2000cwa.googlegroups.com>,
> "Dragos" <mgladson@gmail.com> writes:
>> bury it, now! I'll use other peoples design to build one.
>
> Thanks for further validating what I said, in a remarkably precise way!

I wish he hadn't made that choice for everyone else, but what can you do :-/
? I'll only add that not everyone here is misanthropic or addled.

Brian
--
Re: 8-Bit Designs "STATUS" Update! [message #167950 is a reply to message #167936] Fri, 01 September 2006 05:16 Go to previous messageGo to next message
sta is currently offline  sta
Messages: 243
Registered: July 2003
Karma: 0
Senior Member
> Rick is wildstar and i was agreeing with what he said.

Damn, I'm UNfrequenting this forum so much - no wonder why - that I even
forgot this! Shame on me... <:-)

Joe
--
KOVÁCS Balázs alias Joe Forster/STA sta@c64.org; http://sta.c64.org
Don't E-mail spam, HTML or uncompressed files! More contacts on homepage
Re: 8-Bit Designs "STATUS" Update! [message #167951 is a reply to message #167934] Fri, 01 September 2006 06:44 Go to previous messageGo to next message
Anders Carlsson is currently offline  Anders Carlsson
Messages: 776
Registered: July 2003
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Senior Member
sta@ludens.elte.hu (Joe Forster/STA) writes:

> This is from someone who:
> 1. Uses Google Mail for E-mails.
> 2. Uses Google Groups to access UseNet NEWS.

Only because a lot of garbage comes from Google users, doesn't mean
that every user of Google's services only produces garbage. I don't
know much about Dragos, but he seems a serious collector and user
and I've already made business with him.

Personally, I'm just about as bothered about people posting under
nicknames or handles as someone using a free e-mail provider.

--
Anders Carlsson
Re: 8-Bit Designs "STATUS" Update! [message #167952 is a reply to message #167951] Fri, 01 September 2006 09:12 Go to previous messageGo to next message
Dragos is currently offline  Dragos
Messages: 409
Registered: January 2012
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Senior Member
Seems Joe happened to Punch the cat on a day that I was dealing with
several of the flakes of the scene.

it has been pointed out to me that perhaps i lashed out too quick.
sometimes it happens, I am human.

Possibly *someone* cares about the power supply,m but as it hasn't been
available for years, was VERY over priced and there are tones of
duplicate plans out there, I was hoping to get rid of the, what I like
to call, The Springle element.

If he were really gone, and rams well would actually either DO
something or pipe down. Then we could *maybe* get some uise out of
this group. I know, wnaderer would still be around, but he is sporadic.

anyways, The loss of these "designs" is no real loss. If you want a
custom power supply, contact eslapion from the Denial Vic-20 forums.
He built me a sweet one for very cheap, I use it every day.




Anders Carlsson wrote:
> sta@ludens.elte.hu (Joe Forster/STA) writes:
>
>> This is from someone who:
>> 1. Uses Google Mail for E-mails.
>> 2. Uses Google Groups to access UseNet NEWS.
>
> Only because a lot of garbage comes from Google users, doesn't mean
> that every user of Google's services only produces garbage. I don't
> know much about Dragos, but he seems a serious collector and user
> and I've already made business with him.
>
> Personally, I'm just about as bothered about people posting under
> nicknames or handles as someone using a free e-mail provider.
>
> --
> Anders Carlsson
Re: 8-Bit Designs "STATUS" Update! [message #167953 is a reply to message #167952] Fri, 01 September 2006 10:56 Go to previous messageGo to next message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
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Member
Hey Dragos,

> I was hoping to get rid of the, what I like
> to call, The Springle element.

Hmmm... I like that... kinda cachy - 'The Springle Element'. Can I use
that? Seriously.

I know many of you don't like me - that's cool though... happens to the
best of us. But frankly, I've never actually been gone. I don't
participate much - I use and enjoy my Commodore machines for what they
are - a whole lot of fun in a cute little box - but I'm always around.
Doesn't really matter what you think of me or if you like me or not -
very few of you even know me so... oh well! :)

Granted, I made the mistake once of thinking that I could buy 8-Bit and
jump right into production of Michael's designs in addition to my own
and turn it into a small (very small) return as a business, but that
just didn't pan out. Can you blame a guy for trying? Apparently so :)

The PowerPro 250 is actually a very nice design by comparison to some
of the others I've seen - even those produced and sold overseas. At no
point did I claim that this particular design was in any way unique nor
original, not even when Michael built them.

The Ultimate Game Pad is also not an original design... if you guys
knew your Commodore history you'd know that in the mid 90's there were
a couple different commercially available models of the 'game pad'
design. A change here, a change there and viola! Ultimate Game Pad.
Nothing special.

The value of these designs is in them actually being built by somebody
- that's the real value and where they are best served as business
assets, if they were to be anything. As several people have pointed
out, that hasn't happened for a couple of years and at this point most
folks could care less about them. I have never said that either of
these designs are unique or special in any way - they are merely an
implementation of knowledge readily available or easily figured out by
those with the knowledge and capability. If you need to send either one
of these to China to have them reverse engineered, then you wouldn't be
capable of building one in the first place and should probably think
about finding someone else to build one.

In any case, I already planned to release these to Public Domain and
host the designs on my website heh... I just wanted to see how many of
you would jump in and try to bash me :) Death, taxes, and getting
flamed on comp.sys.cbm are certainties for sure ;)
Public Domain hardware designs [message #167954 is a reply to message #167953] Fri, 01 September 2006 11:48 Go to previous messageGo to next message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
Karma: 0
Member
Hey Everyone,

As you all know I've been beating around the bush here to release
the PowerPro 250 and Ultimate Game Pad designs into the Public Domain.
I'm waiting on the return of these designs and their accompanying parts
at the moment and once I receive them back I'll go ahead and post the
designs on my site and offer the parts in my store. In the meantime, a
synopsis of the designs follows:

PowerPro 250
------------

The PP250 is a modified AT/ATX power supply which can be built to power
your Commodore 64/128 and associated drives, printers, et al. with a
single unit. The '250' in the original design was due to the use of a
250 Watt power supply, though I have successfully built several of
these using different wattages with equally impressive results.

So, what is it? As you may have already gathered the Commodore 64/128
(and anything else with a VIC or VIC-II in it) uses 5v DC, 12v DC and
9v AC. Most peripherals use 5v DC and 12v DC. AT/ATX power supplies
provide a steady stream of 5v and 12v (and often other voltages
depending on the model -5v, -12v and 3.3v DC are also popular in modern
supplies). With the addition of a 9V AC 1Amp (or better) transformer
(the VIC/II requires a steady current of 1 Amp of 9v AC to operate
correctly - otherwise black screen of death occurs). In addition to
adding the 9v AC transformer, however, a (rather large, 25W - TO-220
package) resistor is driven between 5v and Gnd and heatsinked. Why? If
you have any of those 'other' power supplies built overseas you'll
notice the 50/60hz 'Hum' in your video and sound... this is due to a
lack of noise filtering. The other reason the resistor is there is to
prevent spikes from destroying your hardware when switching the power
on and off. To complete the design, fuses are added and (if required)
the 110/220v switch is disabled (this was due to the 9v AC transformer
Michael was using only accepted 110v AC on it's inputs - if you can
find one that supports 110 & 220 there is no need to disable this
switch). It's a very basic synopsis. The original video created by
Michael Hunter will be available for download from my website once I
get it back from Charles which walks you through how he built them. I
will note my design changes on the website as well as alternate
configurations.

Ultimate Game Pad
-----------------

The Ultimate Game Pad is a PS1 controller modified to provide specific
paddle input voltages via resistors soldered between the pads and the
X/Y ports. It is a very simple design, and is cheap and easy to build.
Complete instructions along with the schematic and programs will be
available once I get everything back.


I'll post again here once everything is back together and posted to my
site.

The Springle Element
Re: Public Domain hardware designs [message #167955 is a reply to message #167954] Fri, 01 September 2006 12:52 Go to previous messageGo to next message
Michael J. Schülke is currently offline  Michael J. Schülke
Messages: 166
Registered: July 2003
Karma: 0
Senior Member
Denard Springle wrote:

> So, what is it? As you may have already gathered the Commodore 64/128
> (and anything else with a VIC or VIC-II in it) uses 5v DC, 12v DC and
> 9v AC.

Yes and no -- the C-64 (and IIRC, the C-128 as well) as a unit needs
only 5 V DC and 9 V AC. The 12 V DC supply is generated internally from
the AC supply.

> AT/ATX power supplies
> provide a steady stream of 5v and 12v (and often other voltages
> depending on the model -5v, -12v and 3.3v DC are also popular in modern
> supplies).

Not "often" -- this has nothing to do with "popularity". It's in the
standard.

> In addition to
> adding the 9v AC transformer, however, a (rather large, 25W - TO-220
> package) resistor is driven between 5v and Gnd and heatsinked. Why? If
> you have any of those 'other' power supplies built overseas you'll
> notice the 50/60hz 'Hum' in your video and sound... this is due to a
> lack of noise filtering.

So you're using a *resistor* for noise filtering? How is that supposed
to work? That's what capacitors are for...

Besides: AT/ATX supplies are switched supplies. There should be little
50/60 Hz noise; most noise should be at the switching frequency.

The only reason for a resistor in that place would be that ATX supplies
need not work below a certain minimum output current (1A @ 5VDC, IIRC),
and the resistor is there to provide that minimal load -- choosing a
supply that does not require that load would, however, be a smarter
choice.

Michael
Re: 8-Bit Designs "STATUS" Update! [message #167956 is a reply to message #167953] Fri, 01 September 2006 13:37 Go to previous messageGo to next message
Golan Klinger is currently offline  Golan Klinger
Messages: 559
Registered: December 2004
Karma: 0
Senior Member
Denard Springle wrote:

> But frankly, I've never actually been gone.

http://groups.google.com/group/comp.sys.cbm/msg/334aa54fc442 2416?dmode=source
shortened version: http://tinyurl.com/oajqc

http://groups.google.com/group/comp.sys.cbm/msg/b8c7c6121bf3 b1c9?dmode=source
shortened version: http://tinyurl.com/lpnh5

Here we go again. You raise a stink by insulting people, then try to seek
sympathy by saying you're just trying to help the community, throw in a few
comments about how wealthy you are and how we are all losers and then you
vow never to return to the newsgroup. The problem is, you keep coming back
and doing the exact same thing.

The informal and somewhat humourous definition of mental illness is doing
the same thing repeatedly and expecting a different result. It may be time
for you to consider that you have a problem rather than the problem being
with every other person in the newsgroup.

--
Golan Klinger
Dark is the suede that mows like a harvest.
Re: 8-Bit Designs "STATUS" Update! [message #167957 is a reply to message #167953] Fri, 01 September 2006 15:38 Go to previous messageGo to next message
rick balkins[1][2] is currently offline  rick balkins[1][2]
Messages: 704
Registered: January 2005
Karma: 0
Senior Member
<denard.springle@gmail.com> wrote in message
news:1157122594.851062.11880@h48g2000cwc.googlegroups.com...
> Hey Dragos,
>
>> I was hoping to get rid of the, what I like
>> to call, The Springle element.
>
> Hmmm... I like that... kinda cachy - 'The Springle Element'. Can I use
> that? Seriously.
>
> I know many of you don't like me - that's cool though... happens to the
> best of us. But frankly, I've never actually been gone. I don't
> participate much - I use and enjoy my Commodore machines for what they
> are - a whole lot of fun in a cute little box - but I'm always around.
> Doesn't really matter what you think of me or if you like me or not -
> very few of you even know me so... oh well! :)
>
> Granted, I made the mistake once of thinking that I could buy 8-Bit and
> jump right into production of Michael's designs in addition to my own
> and turn it into a small (very small) return as a business, but that
> just didn't pan out. Can you blame a guy for trying? Apparently so :)
>
> The PowerPro 250 is actually a very nice design by comparison to some
> of the others I've seen - even those produced and sold overseas. At no
> point did I claim that this particular design was in any way unique nor
> original, not even when Michael built them.
>
> The Ultimate Game Pad is also not an original design... if you guys
> knew your Commodore history you'd know that in the mid 90's there were
> a couple different commercially available models of the 'game pad'
> design. A change here, a change there and viola! Ultimate Game Pad.
> Nothing special.

Didn't particularly think so but it was more of one recipe to the same task
of putting Playstation pad to a C-64. I seen a few others. They seemed a
slight different, hence my statement with Ultimate GamePad...

My trust in the design is not from you or Ramswell. My trust in the designs
are from Michael Hunter who is an alright guy.

Some suggestions, scan his design documents and written instructions (with
whatever settings to make it clear (if need be). If need be, precisely and
accurately, trace over the lines with a black pen. I think it is best to
have to documents in their original format. I'll be willing to host a mirror
copy of them on my website.


> The value of these designs is in them actually being built by somebody
> - that's the real value and where they are best served as business
> assets, if they were to be anything. As several people have pointed
> out, that hasn't happened for a couple of years and at this point most

Hold it there and listen!

Just because something is in PD doesn't mean that you can't produce the
items for someone. Just offer that you'll manufacture it if someone asks you
to. However, there are plenty of people with very good hw skill here and and
are highly trusted and therefore maybe asked to produce them.

By releasing them to public, it make things easier and perhaps would be
looked at more. I might even work on a game that makes use of it.
Re: 8-Bit Designs "STATUS" Update! [message #167958 is a reply to message #167957] Fri, 01 September 2006 16:08 Go to previous messageGo to next message
ramswell is currently offline  ramswell
Messages: 1808
Registered: January 2012
Karma: 0
Senior Member
Rick Balkins wrote:
> <denard.springle@gmail.com> wrote in message
> news:1157122594.851062.11880@h48g2000cwc.googlegroups.com...
>> Hey Dragos,
>>
>>> I was hoping to get rid of the, what I like
>>> to call, The Springle element.
>>
>> Hmmm... I like that... kinda cachy - 'The Springle Element'. Can I use
>> that? Seriously.
>>
>> I know many of you don't like me - that's cool though... happens to the
>> best of us. But frankly, I've never actually been gone. I don't
>> participate much - I use and enjoy my Commodore machines for what they
>> are - a whole lot of fun in a cute little box - but I'm always around.
>> Doesn't really matter what you think of me or if you like me or not -
>> very few of you even know me so... oh well! :)
>>
>> Granted, I made the mistake once of thinking that I could buy 8-Bit and
>> jump right into production of Michael's designs in addition to my own
>> and turn it into a small (very small) return as a business, but that
>> just didn't pan out. Can you blame a guy for trying? Apparently so :)
>>
>> The PowerPro 250 is actually a very nice design by comparison to some
>> of the others I've seen - even those produced and sold overseas. At no
>> point did I claim that this particular design was in any way unique nor
>> original, not even when Michael built them.
>>
>> The Ultimate Game Pad is also not an original design... if you guys
>> knew your Commodore history you'd know that in the mid 90's there were
>> a couple different commercially available models of the 'game pad'
>> design. A change here, a change there and viola! Ultimate Game Pad.
>> Nothing special.
>
> Didn't particularly think so but it was more of one recipe to the same task
> of putting Playstation pad to a C-64. I seen a few others. They seemed a
> slight different, hence my statement with Ultimate GamePad...
>
> My trust in the design is not from you or Ramswell. My trust in the designs
> are from Michael Hunter who is an alright guy.
>
> Some suggestions, scan his design documents and written instructions (with
> whatever settings to make it clear (if need be). If need be, precisely and
> accurately, trace over the lines with a black pen. I think it is best to
> have to documents in their original format. I'll be willing to host a mirror
> copy of them on my website.
>
>
>> The value of these designs is in them actually being built by somebody
>> - that's the real value and where they are best served as business
>> assets, if they were to be anything. As several people have pointed
>> out, that hasn't happened for a couple of years and at this point most
>
> Hold it there and listen!
>
> Just because something is in PD doesn't mean that you can't produce the
> items for someone. Just offer that you'll manufacture it if someone asks you
> to. However, there are plenty of people with very good hw skill here and and
> are highly trusted and therefore maybe asked to produce them.
>
> By releasing them to public, it make things easier and perhaps would be
> looked at more. I might even work on a game that makes use of it.



Thanks a lot "RICK!"

You have helped VERY MUCH to "contribute" to the "well-being" of this
"community" so much with your continued responses against those of us
that are "truly" trying to "help" the "community" have really
"validated" my "decisions" on why I am "bailing-out" on products that
"can" help the community.

In fact, let's don't kid ourselves any longer with long lines of
philonthropic melandreing.

The truth "IS" that 85% of this group is falls into one of 2
catagories:

#1) ASSHOLES

and

#2)CHEAP SKATES

You people really need to realize something!

Although the scene is fairly "dead" at this point, and we are trying
to help people, we are PREVENTED from doing that when there is NO
PROFITS AT ALL!

Really. What is putting the products in PD going to accomplish for
most of us? Another website to "lookie" at stuff that were are never
going to work on? Or better yet, give us an excuse to to "BASH" other
peoples attempts to try to help people?

1 other "tidbit" that Mr. Springle pointed out also has MERIT!

There is a place for patience, compassion, and support (although it
surely ain't THIS PLACE).

So go on, continue to "attack" everyone and everything as if you
thought that you were the "king of the world."

At this point, I AM GLAD that I have not made 1 SINGLE DOLLAR if it
means that I have to trade with "jerkoffs" like you all the time.


I, as of this moment, am hereby, retiring and and cancelling my
membership from this group in efforts to join "legitimate" users groups
that actually give a damn!

So have a good time and get all your "shots" in while the ring is
still open.



RAMSWELL!



P.S- How ya guys doing (Clockie & Startiflblast)?
Re: 8-Bit Designs "STATUS" Update! [message #167960 is a reply to message #167958] Fri, 01 September 2006 17:06 Go to previous messageGo to next message
Dragos is currently offline  Dragos
Messages: 409
Registered: January 2012
Karma: 0
Senior Member
Sweeeeeeeeeeeeeeeeeeet. Mission accomplished!!!!!!!!
Re: 8-Bit Designs "STATUS" Update! [message #167961 is a reply to message #167958] Fri, 01 September 2006 18:24 Go to previous messageGo to next message
Clockmeister is currently offline  Clockmeister
Messages: 1444
Registered: November 2012
Karma: 0
Senior Member
"ramswell" <shifty_butch@hotmail.com> wrote in message
news:1157141334.287424.259290@74g2000cwt.googlegroups.com...
>
> Rick Balkins wrote:
>> <denard.springle@gmail.com> wrote in message
>> news:1157122594.851062.11880@h48g2000cwc.googlegroups.com...
>>> Hey Dragos,
>>>
>>>> I was hoping to get rid of the, what I like
>>>> to call, The Springle element.
>>>
>>> Hmmm... I like that... kinda cachy - 'The Springle Element'. Can I use
>>> that? Seriously.
>>>
>>> I know many of you don't like me - that's cool though... happens to the
>>> best of us. But frankly, I've never actually been gone. I don't
>>> participate much - I use and enjoy my Commodore machines for what they
>>> are - a whole lot of fun in a cute little box - but I'm always around.
>>> Doesn't really matter what you think of me or if you like me or not -
>>> very few of you even know me so... oh well! :)
>>>
>>> Granted, I made the mistake once of thinking that I could buy 8-Bit and
>>> jump right into production of Michael's designs in addition to my own
>>> and turn it into a small (very small) return as a business, but that
>>> just didn't pan out. Can you blame a guy for trying? Apparently so :)
>>>
>>> The PowerPro 250 is actually a very nice design by comparison to some
>>> of the others I've seen - even those produced and sold overseas. At no
>>> point did I claim that this particular design was in any way unique nor
>>> original, not even when Michael built them.
>>>
>>> The Ultimate Game Pad is also not an original design... if you guys
>>> knew your Commodore history you'd know that in the mid 90's there were
>>> a couple different commercially available models of the 'game pad'
>>> design. A change here, a change there and viola! Ultimate Game Pad.
>>> Nothing special.
>>
>> Didn't particularly think so but it was more of one recipe to the same
>> task
>> of putting Playstation pad to a C-64. I seen a few others. They seemed a
>> slight different, hence my statement with Ultimate GamePad...
>>
>> My trust in the design is not from you or Ramswell. My trust in the
>> designs
>> are from Michael Hunter who is an alright guy.
>>
>> Some suggestions, scan his design documents and written instructions
>> (with
>> whatever settings to make it clear (if need be). If need be, precisely
>> and
>> accurately, trace over the lines with a black pen. I think it is best to
>> have to documents in their original format. I'll be willing to host a
>> mirror
>> copy of them on my website.
>>
>>
>>> The value of these designs is in them actually being built by somebody
>>> - that's the real value and where they are best served as business
>>> assets, if they were to be anything. As several people have pointed
>>> out, that hasn't happened for a couple of years and at this point most
>>
>> Hold it there and listen!
>>
>> Just because something is in PD doesn't mean that you can't produce the
>> items for someone. Just offer that you'll manufacture it if someone asks
>> you
>> to. However, there are plenty of people with very good hw skill here and
>> and
>> are highly trusted and therefore maybe asked to produce them.
>>
>> By releasing them to public, it make things easier and perhaps would be
>> looked at more. I might even work on a game that makes use of it.
>
>
>
> Thanks a lot "RICK!"
>
> You have helped VERY MUCH to "contribute" to the "well-being" of this
> "community" so much with your continued responses against those of us
> that are "truly" trying to "help" the "community" have really
> "validated" my "decisions" on why I am "bailing-out" on products that
> "can" help the community.
>
> In fact, let's don't kid ourselves any longer with long lines of
> philonthropic melandreing.
>
> The truth "IS" that 85% of this group is falls into one of 2
> catagories:
>
> #1) ASSHOLES
>
> and
>
> #2)CHEAP SKATES
>
> You people really need to realize something!
>
> Although the scene is fairly "dead" at this point, and we are trying
> to help people, we are PREVENTED from doing that when there is NO
> PROFITS AT ALL!
>

So once again you have ignored the comprehensive free advice and offers of
free help plus some very sound business advice to come to the conclusion
that the *community* is at fault for you not selling any products.

The reason you haven't sold a thing is entirely *your own fault*

Stop blaming others for your failings, no-one here owes you a "profit".
Re: Public Domain hardware designs [message #167962 is a reply to message #167954] Fri, 01 September 2006 18:33 Go to previous messageGo to next message
Clockmeister is currently offline  Clockmeister
Messages: 1444
Registered: November 2012
Karma: 0
Senior Member
<denard.springle@gmail.com> wrote in message
news:1157125730.381906.168800@p79g2000cwp.googlegroups.com...
> Hey Everyone,
>
> As you all know I've been beating around the bush here to release
> the PowerPro 250 and Ultimate Game Pad designs into the Public Domain.
> I'm waiting on the return of these designs and their accompanying parts
> at the moment and once I receive them back I'll go ahead and post the
> designs on my site and offer the parts in my store. In the meantime, a
> synopsis of the designs follows:
>
> PowerPro 250
> ------------
>
> The PP250 is a modified AT/ATX power supply which can be built to power
> your Commodore 64/128 and associated drives, printers, et al. with a
> single unit. The '250' in the original design was due to the use of a
> 250 Watt power supply, though I have successfully built several of
> these using different wattages with equally impressive results.
>
> So, what is it? As you may have already gathered the Commodore 64/128
> (and anything else with a VIC or VIC-II in it) uses 5v DC, 12v DC and
> 9v AC. Most peripherals use 5v DC and 12v DC. AT/ATX power supplies
> provide a steady stream of 5v and 12v (and often other voltages
> depending on the model -5v, -12v and 3.3v DC are also popular in modern
> supplies). With the addition of a 9V AC 1Amp (or better) transformer
> (the VIC/II requires a steady current of 1 Amp of 9v AC to operate
> correctly - otherwise black screen of death occurs). In addition to
> adding the 9v AC transformer, however, a (rather large, 25W - TO-220
> package) resistor is driven between 5v and Gnd and heatsinked. Why? If
> you have any of those 'other' power supplies built overseas you'll
> notice the 50/60hz 'Hum' in your video and sound... this is due to a
> lack of noise filtering.

A resistor added between those points does nothing for noise filtering
except supply a load.
Capacitors are used for noise filtering, not resistors.


The other reason the resistor is there is to
> prevent spikes from destroying your hardware when switching the power
> on and off.

Once again, a capacitor would be used to absorb spikes.
Re: 8-Bit Designs "STATUS" Update! [message #167963 is a reply to message #167958] Fri, 01 September 2006 19:06 Go to previous messageGo to next message
rick balkins[1][2] is currently offline  rick balkins[1][2]
Messages: 704
Registered: January 2005
Karma: 0
Senior Member
"ramswell" <shifty_butch@hotmail.com> wrote in message
news:1157141334.287424.259290@74g2000cwt.googlegroups.com...

> Thanks a lot "RICK!"
>
> You have helped VERY MUCH to "contribute" to the "well-being" of this
> "community" so much with your continued responses against those of us
> that are "truly" trying to "help" the "community" have really
> "validated" my "decisions" on why I am "bailing-out" on products that
> "can" help the community.
>
> In fact, let's don't kid ourselves any longer with long lines of
> philonthropic melandreing.
>
> The truth "IS" that 85% of this group is falls into one of 2
> catagories:
>
> #1) ASSHOLES
>
> and
>
> #2)CHEAP SKATES
>
> You people really need to realize something!

Oh, that would mean the 85% is you.
Re: 8-Bit Designs "STATUS" Update! [message #167965 is a reply to message #167953] Fri, 01 September 2006 22:19 Go to previous messageGo to next message
Sam Gillett is currently offline  Sam Gillett
Messages: 2422
Registered: June 2003
Karma: 0
Senior Member
The Springle Element wrote ...
>
> Death, taxes, and getting flamed on comp.sys.cbm are certainties for sure
> ;)

We can wait a little while for the first item on your list. The IRS will
take care of the second. The last item should happen soon. My modem is
starting to smoke from incoming messages! ;-)
--
Best regards,

Sam Gillett

Why is the third hand on a watch
called the second hand?
Re: 8-Bit Designs "STATUS" Update! [message #167970 is a reply to message #167918] Sat, 02 September 2006 01:21 Go to previous messageGo to next message
Garth is currently offline  Garth
Messages: 26
Registered: April 2005
Karma: 0
Junior Member
http://www.urbandictionary.com/define.php?term=ramswell
Re: 8-Bit Designs "STATUS" Update! [message #167971 is a reply to message #167958] Sat, 02 September 2006 02:17 Go to previous messageGo to next message
dowcom is currently offline  dowcom
Messages: 773
Registered: July 2003
Karma: 0
Senior Member
Group: comp.sys.cbm Date: Fri, Sep 1, 2006, 1:08pm (CDT-2) From:
shifty_butch@hotmail.com (ramswell)

script:

> #2)CHEAP SKATES

Damn! I haven't said a thing,… and now you're picking on _me_?

((-:

salaam,
dowcom

To e-mail me, add the character zero to "dowcom". i.e.:
dowcom(zero)(at)webtv(dot)net.

--
http://community.webtv.net/dowcom/DOWCOMSAMSTRADGUIDE

MSWindows is television,… Linux is radar.
Re: 8-Bit Designs "STATUS" Update! [message #167972 is a reply to message #167970] Sat, 02 September 2006 02:42 Go to previous messageGo to next message
Clockmeister is currently offline  Clockmeister
Messages: 1444
Registered: November 2012
Karma: 0
Senior Member
"Garth" <garthelder@optusnet.com.au> wrote in message
news:44f914e8$0$11970$afc38c87@news.optusnet.com.au...
> http://www.urbandictionary.com/define.php?term=ramswell
>

lol
Re: 8-Bit Designs "STATUS" Update! [message #167975 is a reply to message #167970] Sat, 02 September 2006 08:16 Go to previous messageGo to next message
Leif Bloomquist is currently offline  Leif Bloomquist
Messages: 1065
Registered: January 2012
Karma: 0
Senior Member
"Garth" <garthelder@optusnet.com.au> wrote in message
news:44f914e8$0$11970$afc38c87@news.optusnet.com.au...

> http://www.urbandictionary.com/define.php?term=ramswell

Eh? I have here a CDROM containing ramswell's complete catalogue of
products, including digital photos of all of the products. You just have to
ask him for it.

It's a bit old-skool, but lots of companies still do that.

I really can't figure out the skepticism over ramswell. I've had more
success (100%) buying stuff from ramswell than Maurice (0%) over the last
six months!


Ramswell, if you're reading this: My only criticism of the catalogue is
that it doesn't include prices. Also, would you like me to throw the
CDROM's contents up on my website for all to see?


Regards,
Leif
Re: 8-Bit Designs "STATUS" Update! [message #167976 is a reply to message #167965] Sat, 02 September 2006 09:23 Go to previous messageGo to next message
Leif Bloomquist is currently offline  Leif Bloomquist
Messages: 1065
Registered: January 2012
Karma: 0
Senior Member
An image borrwed from another forum, but it's starting to apply here:

http://www.jammingsignal.com/sa/drama.gif
Re: 8-Bit Designs "STATUS" Update! [message #167977 is a reply to message #167975] Sat, 02 September 2006 12:52 Go to previous messageGo to next message
Dragos is currently offline  Dragos
Messages: 409
Registered: January 2012
Karma: 0
Senior Member
The problem with that distribution model is that it is 2006. That might
have flown 10 yrs ago. but not today.

and to not include prices is ridiculous. Someone who cant get a yahoo
shop or a website with pictures and prices at least should expect to
not sell anything today. right now, all we have is the word or some
religous clown that he has waht he says he has. We have no
confirmation from anyone that he can actually make the things. and
even if he can, the prices that were on the 8bit designs website were
OUTRAGEOUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!

then, to have pringle come in to back you up is like having slarti as a
job reference.





Leif Bloomquist wrote:
> "Garth" <garthelder@optusnet.com.au> wrote in message
> news:44f914e8$0$11970$afc38c87@news.optusnet.com.au...
>
>> http://www.urbandictionary.com/define.php?term=ramswell
>
> Eh? I have here a CDROM containing ramswell's complete catalogue of
> products, including digital photos of all of the products. You just have to
> ask him for it.
>
> It's a bit old-skool, but lots of companies still do that.
>
> I really can't figure out the skepticism over ramswell. I've had more
> success (100%) buying stuff from ramswell than Maurice (0%) over the last
> six months!
>
>
> Ramswell, if you're reading this: My only criticism of the catalogue is
> that it doesn't include prices. Also, would you like me to throw the
> CDROM's contents up on my website for all to see?
>
>
> Regards,
> Leif
Re: 8-Bit Designs "STATUS" Update! [message #167978 is a reply to message #167970] Sat, 02 September 2006 13:56 Go to previous messageGo to next message
KilrPilr is currently offline  KilrPilr
Messages: 194
Registered: December 2009
Karma: 0
Senior Member
Hmmm yet u cant stand it when people speak the truth about morice and his
shody business practices? I didnt think u were such a hipocrite garth. And
I actually thought u were a decent guy. Ah well.

NEXT!


--
Leo
Im looking for Commodore 64/Vic20 Cartridges! Got any? Check out my
tradelist & items for sale at http://www.c64buytrade.com



"Garth" <garthelder@optusnet.com.au> wrote in message
news:44f914e8$0$11970$afc38c87@news.optusnet.com.au...
> http://www.urbandictionary.com/define.php?term=ramswell
>
Re: 8-Bit Designs "STATUS" Update! [message #167979 is a reply to message #167976] Sat, 02 September 2006 14:18 Go to previous messageGo to next message
Sam Gillett is currently offline  Sam Gillett
Messages: 2422
Registered: June 2003
Karma: 0
Senior Member
"Leif Bloomquist" wrote ...
>
> An image borrwed from another forum, but it's starting to apply here:
>
> http://www.jammingsignal.com/sa/drama.gif
>
Personally, I would only rate this thread as an 8. ;-)
--
Best regards,

Sam Gillett

Change is inevitable,
except from vending machines!
Re: 8-Bit Designs "STATUS" Update! [message #167981 is a reply to message #167975] Sat, 02 September 2006 17:32 Go to previous messageGo to next message
Clockmeister is currently offline  Clockmeister
Messages: 1444
Registered: November 2012
Karma: 0
Senior Member
"Leif Bloomquist" <spam@127.0.0.116> wrote in message
news:12fitiibj62pe7@news.supernews.com...
>
> "Garth" <garthelder@optusnet.com.au> wrote in message
> news:44f914e8$0$11970$afc38c87@news.optusnet.com.au...
>
>> http://www.urbandictionary.com/define.php?term=ramswell
>
> Eh? I have here a CDROM containing ramswell's complete catalogue of
> products, including digital photos of all of the products. You just have
> to
> ask him for it.
>
> It's a bit old-skool, but lots of companies still do that.

Yeah, you can order it from their websites usually which complements their
*online* catalogue.

> I really can't figure out the skepticism over ramswell. I've had more
> success (100%) buying stuff from ramswell than Maurice (0%) over the last
> six months!

Maurice is nowhere too.

>
> Ramswell, if you're reading this: My only criticism of the catalogue is
> that it doesn't include prices. Also, would you like me to throw the
> CDROM's contents up on my website for all to see?
>

He has been offered help in getting his catalogue online on numerous
occasions which he ignores yet he then complains that he can't move
"products" to make profit and that the community is at fault.

Anyone who thinks they can make a profit from such a small community using a
completely useless and outdated business model selling obsolete and
overpriced PD stuff is complete and utter loser.
Re: Public Domain hardware designs [message #167983 is a reply to message #167955] Sun, 03 September 2006 09:50 Go to previous messageGo to next message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
Karma: 0
Member
Michael,

First of all, the words 'brief synopsys' should have clued you into
the fact that I was trying to lay everything out in simplest terms, but
since it didn't...


> Yes and no -- the C-64 (and IIRC, the C-128 as well) as a unit needs
> only 5 V DC and 9 V AC. The 12 V DC supply is generated internally from
> the AC supply.

Kudos. Semantics.


> Not "often" -- this has nothing to do with "popularity". It's in the
> standard.

Really? So, 3.3v is available in every AT/ATX supply? Wow!


> So you're using a *resistor* for noise filtering? How is that supposed
> to work? That's what capacitors are for...
>
> Besides: AT/ATX supplies are switched supplies. There should be little
> 50/60 Hz noise; most noise should be at the switching frequency.
>
> The only reason for a resistor in that place would be that ATX supplies
> need not work below a certain minimum output current (1A @ 5VDC, IIRC),
> and the resistor is there to provide that minimal load -- choosing a
> supply that does not require that load would, however, be a smarter
> choice.

Aha! True, true and true. Again, in laymans terms I tried to elude to
the fact that the resistor has benefits that include noise reduction -
did I say the resistor was the reason for the noise reduction? No I
don't believe I did. Does the resistor play a part in noise reduction?
Yes it does. Don't believe me? Build one without the resistor and one
with - you'll see the difference. Why does pre-loading the supply have
this benefit? Engage the brain.
Re: 8-Bit Designs "STATUS" Update! [message #167984 is a reply to message #167956] Sun, 03 September 2006 09:53 Go to previous messageGo to next message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
Karma: 0
Member
http://groups.google.com/group/comp.sys.cbm/msg/334aa54fc442 2416?dmode=source
> shortened version: http://tinyurl.com/oajqc

> http://groups.google.com/group/comp.sys.cbm/msg/b8c7c6121bf3 b1c9?dmode=source
> shortened version: http://tinyurl.com/lpnh5

Ooooh... didn't know I was worth the effort! Thanks!

> Here we go again. You raise a stink by insulting people, then try to seek
> sympathy by saying you're just trying to help the community, throw in a few
> comments about how wealthy you are and how we are all losers and then you
> vow never to return to the newsgroup. The problem is, you keep coming back
> and doing the exact same thing.

True, some members of your group pissed me off and I was in a very bad
place at the time. I apologized more than once for my behavior. If that
wasn't good enough for you... Oh well.

> The informal and somewhat humourous definition of mental illness is doing
> the same thing repeatedly and expecting a different result.

Actually, that's the definition of 'insanity' - guess you picked that
one up in your 12 step group eh?

It may be time
> for you to consider that you have a problem rather than the problem being
> with every other person in the newsgroup.

Yeah, and it may be time for you to consider looking at yourself in the
mirror my friend.
Re: 8-Bit Designs "STATUS" Update! [message #167985 is a reply to message #167961] Sun, 03 September 2006 10:17 Go to previous messageGo to previous message
c64diehards is currently offline  c64diehards
Messages: 89
Registered: May 2005
Karma: 0
Member
> So once again you have ignored the comprehensive free advice and offers of
> free help plus some very sound business advice to come to the conclusion
> that the *community* is at fault for you not selling any products.
>
> The reason you haven't sold a thing is entirely *your own fault*
>
> Stop blaming others for your failings, no-one here owes you a "profit".

Some things just never change I guess... How can it be that most of the
people who come to comp.sys.cbm and try to be a part of the community
end up getting flamed and bashed for their concepts, ideas, thoughts
and good intentions - and somehow it's always 'their' fault. Hahaha

Really, it's pointless to even visit this group. A handful of you are
just so much smarter and better than anyone else here - I'm simply
amazed none of you have become famous - should be a bunch of freakin'
nobel prize winners in here to listen to you idiots talk about
yourselves (or simply put down others).

Bah... oh well. So mote it be. I really don't care what anyone thinks
and frankly I don't even care about the community anymore (I know, so
why do I bother?). Whatever. As if. And all that.

This group has explained a lot of things to me... first and foremost it
reminds me of human ignorance - it explains how dumbasses like Bush get
elected and why we wage war against a people we had no reason to, other
than convenience. It explains why they have to put warning labels on
packages like "Do not eat" on a bottle of rat poison. It explains why
people shoot other people in the face. You're all a bunch of freakin
radicals and fanatics in your own right. Your word is gospel. Oh bow to
the wonerfully smart and oh so powerful Commodore fanatics! ROFL.
Praise be to Commodorians. Freakin yesterdays technology being used by
yesterdays people. Where it is a sin to think someone could actually
make a profit supporting you morons hahaha... I learned my lesson long
ago about that (which is why I'm not here to make a profit, before you
ask the question... dumbass)

And no, you're not worth the time and effort to argue with really. Not
worth the time and effort to want to build anything for, sell anything
to. Not worth my time to post anything to public domain or continue
supporting the Commodore in any way. At least the Atari people aren't a
pack of assholes - looks like I chose the wrong camp after all ROFL.

Anyway, thanks again for everything :) And yeah, take a hint all
newbies... stay away from comp.sys.cbm - it's simply not worth it -
it'll leave you with a rather bad taste in your mouth but there are
many other places to go to get real Commodore support.

The Springle Element
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