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Optimizing cc65 C code: my text adventure [message #383380] Sat, 27 April 2019 11:10
Harry Potter is currently offline  Harry Potter
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Registered: March 2012
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Hi! I am still working to optimize my text adventure written in C using cc65. I have several optimization lists at https://sourceforge.net/projects/cc65extra/files/. I can split the code into several smaller pieces. I am also using my Hidden64 library to gain 11k. Does anybody have any suggestions as to how *else* I can optimize my code?

BTW, I'm willing to give some example code on request.
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