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[Vice] Problem with a cartridge [message #382284] Thu, 21 March 2019 16:40 Go to next message
Andreas Kohlbach is currently offline  Andreas Kohlbach
Messages: 1456
Registered: December 2011
Karma: 0
Senior Member
I was trying to load the game Gorf as cartridge into the Vice
emulator. Although the roms was accepted it wouldn't play. It didn't
start and when trying to load it manually, using 'LOAD "file",8' and
listing this it would only shown one line

20

and a "run" of course would not start the game.

In a shell I did something like

x64 -autostart gorf.zip

Amazingly to me launching the same image worked with the MAME emulator. I
suppose I have to tell VICE what kind of cartridge it is. But how can I
find this out?
--
Andreas

My random thoughts and comments
https://news-commentaries.blogspot.com/
Re: [Vice] Problem with a cartridge [message #382316 is a reply to message #382284] Fri, 22 March 2019 08:09 Go to previous messageGo to next message
Anssi Saari is currently offline  Anssi Saari
Messages: 327
Registered: January 2012
Karma: 0
Senior Member
Andreas Kohlbach <ank@spamfence.net> writes:

> x64 -autostart gorf.zip
>
> Amazingly to me launching the same image worked with the MAME
> emulator.

> I suppose I have to tell VICE what kind of cartridge it is. But how
> can I find this out?

Filename I suppose? Vice has different options for different cart
images, and AFAIK, autostart isn't correct for carts. Also I doubt Vice
would open a zip file for you, you need to unzip and give the actual
file name to Vice.

Due to a recent discussion on the game H.E.R.O. I hunted down the C64
cart image and use the command x64 -cartcrt hero.crt to run it.
Re: [Vice] Problem with a cartridge [message #382326 is a reply to message #382316] Fri, 22 March 2019 14:33 Go to previous messageGo to next message
Andreas Kohlbach is currently offline  Andreas Kohlbach
Messages: 1456
Registered: December 2011
Karma: 0
Senior Member
On Fri, 22 Mar 2019 14:09:04 +0200, Anssi Saari wrote:
>
> Andreas Kohlbach <ank@spamfence.net> writes:
>
>> x64 -autostart gorf.zip
>>
>> Amazingly to me launching the same image worked with the MAME
>> emulator.
>
>> I suppose I have to tell VICE what kind of cartridge it is. But how
>> can I find this out?
>
> Filename I suppose? Vice has different options for different cart
> images, and AFAIK, autostart isn't correct for carts. Also I doubt Vice
> would open a zip file for you, you need to unzip and give the actual
> file name to Vice.

Ah filename. Didn't bother opening the zip. Now I see the file in there
has a .crt extension

> Due to a recent discussion on the game H.E.R.O. I hunted down the C64
> cart image and use the command x64 -cartcrt hero.crt to run it.

That did the trick! :-)

Strangely though when I gave the .zip file with the -cartcrt option that
the file name is no valid option for '-cartcrt'. Vice could be smarter
here and look into the .zip file.
--
Andreas

My random thoughts and comments
https://news-commentaries.blogspot.com/
Re: [Vice] Problem with a cartridge [message #382339 is a reply to message #382284] Fri, 22 March 2019 16:08 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: xxxx

W dniu 21.03.2019 o 21:40, Andreas Kohlbach pisze:
> I was trying to load the game Gorf as cartridge into the Vice
> emulator. Although the roms was accepted it wouldn't play. It didn't
> start and when trying to load it manually, using 'LOAD "file",8' and
> listing this it would only shown one line
>
> 20
>
> and a "run" of course would not start the game.
>
> In a shell I did something like
>
> x64 -autostart gorf.zip
>
> Amazingly to me launching the same image worked with the MAME emulator. I
> suppose I have to tell VICE what kind of cartridge it is. But how can I
> find this out?
>

Try this:
https://csdb.dk/release/?id=139481
tryed on vice, no problem
Re: [Vice] Problem with a cartridge [message #382360 is a reply to message #382339] Sat, 23 March 2019 13:43 Go to previous messageGo to next message
Andreas Kohlbach is currently offline  Andreas Kohlbach
Messages: 1456
Registered: December 2011
Karma: 0
Senior Member
On Fri, 22 Mar 2019 21:08:26 +0100, xxxx wrote:
>
> W dniu 21.03.2019 o 21:40, Andreas Kohlbach pisze:
>> I was trying to load the game Gorf as cartridge into the Vice
>> emulator. Although the roms was accepted it wouldn't play. It didn't
>> start and when trying to load it manually, using 'LOAD "file",8' and
>> listing this it would only shown one line
>>
>> 20
>>
>> and a "run" of course would not start the game.
>>
>> In a shell I did something like
>>
>> x64 -autostart gorf.zip
>>
>> Amazingly to me launching the same image worked with the MAME emulator. I
>> suppose I have to tell VICE what kind of cartridge it is. But how can I
>> find this out?
>>
>
> Try this:
> https://csdb.dk/release/?id=139481
> tryed on vice, no problem

Did you hear the samples?
--
Andreas

My random thoughts and comments
https://news-commentaries.blogspot.com/
Re: [Vice] Problem with a cartridge [message #382369 is a reply to message #382360] Sat, 23 March 2019 15:23 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: xxxx

W dniu 23.03.2019 o 18:43, Andreas Kohlbach pisze:
> On Fri, 22 Mar 2019 21:08:26 +0100, xxxx wrote:
>>
>> W dniu 21.03.2019 o 21:40, Andreas Kohlbach pisze:
>>> I was trying to load the game Gorf as cartridge into the Vice
>>> emulator. Although the roms was accepted it wouldn't play. It didn't
>>> start and when trying to load it manually, using 'LOAD "file",8' and
>>> listing this it would only shown one line
>>>
>>> 20
>>>
>>> and a "run" of course would not start the game.
>>>
>>> In a shell I did something like
>>>
>>> x64 -autostart gorf.zip
>>>
>>> Amazingly to me launching the same image worked with the MAME emulator. I
>>> suppose I have to tell VICE what kind of cartridge it is. But how can I
>>> find this out?
>>>
>>
>> Try this:
>> https://csdb.dk/release/?id=139481
>> tryed on vice, no problem
>
> Did you hear the samples?
>
I don't know this game but when I fire or hit I hear sound. Something
wrong with that?
Re: [Vice] Problem with a cartridge [message #382400 is a reply to message #382369] Sun, 24 March 2019 14:19 Go to previous messageGo to next message
Andreas Kohlbach is currently offline  Andreas Kohlbach
Messages: 1456
Registered: December 2011
Karma: 0
Senior Member
On Sat, 23 Mar 2019 20:23:03 +0100, xxxx wrote:
>
> W dniu 23.03.2019 o 18:43, Andreas Kohlbach pisze:
>> On Fri, 22 Mar 2019 21:08:26 +0100, xxxx wrote:
>>>
>>> W dniu 21.03.2019 o 21:40, Andreas Kohlbach pisze:
>>>> I was trying to load the game Gorf as cartridge into the Vice
>>>> emulator. Although the roms was accepted it wouldn't play. It didn't
>>>> start and when trying to load it manually, using 'LOAD "file",8' and
>>>> listing this it would only shown one line
>>>>
>>>> 20
>>>>
>>>> and a "run" of course would not start the game.
>>>>
>>>> In a shell I did something like
>>>>
>>>> x64 -autostart gorf.zip
>>>>
>>>> Amazingly to me launching the same image worked with the MAME emulator. I
>>>> suppose I have to tell VICE what kind of cartridge it is. But how can I
>>>> find this out?
>>>>
>>>
>>> Try this:
>>> https://csdb.dk/release/?id=139481
>>> tryed on vice, no problem
>>
>> Did you hear the samples?
>>
> I don't know this game but when I fire or hit I hear sound. Something
> wrong with that?

I was looking for an image which uses the magic voice extension. At least
from Gorf I heard the cartridge version can *talk* (sampling, probably
using the volume register $d418). From
<https://www.c64-wiki.com/wiki/Gorf#Cartridge>

| Sound: The battle is only accompanied by some sound effects,
| e.g. during shooting and explosions. However, Gorf is known for an at
| that time remarkable novelty: the roboter voice that talks to the
| player and mostly scorns him. This is also implemented in the C64 and
| can be heard, provided you play the cartridge version with combination
| of the Magic Voice speech module.

Wizard Of Wor might be another game, what has in its cartridge format
speech synthesis. But the images I tried also don't work.

I downloaded a .bin file for VICE and then the Magic Sound option
activated .
--
Andreas

My random thoughts and comments
https://news-commentaries.blogspot.com/
Re: [Vice] Problem with a cartridge [message #382401 is a reply to message #382400] Sun, 24 March 2019 15:36 Go to previous message
Anonymous
Karma:
Originally posted by: xxxx

W dniu 24.03.2019 o 19:19, Andreas Kohlbach pisze:
> On Sat, 23 Mar 2019 20:23:03 +0100, xxxx wrote:
>>
>> W dniu 23.03.2019 o 18:43, Andreas Kohlbach pisze:
>>> On Fri, 22 Mar 2019 21:08:26 +0100, xxxx wrote:
>>>>
>>>> W dniu 21.03.2019 o 21:40, Andreas Kohlbach pisze:
>>>> > I was trying to load the game Gorf as cartridge into the Vice
>>>> > emulator. Although the roms was accepted it wouldn't play. It didn't
>>>> > start and when trying to load it manually, using 'LOAD "file",8' and
>>>> > listing this it would only shown one line
>>>> >
>>>> > 20
>>>> >
>>>> > and a "run" of course would not start the game.
>>>> >
>>>> > In a shell I did something like
>>>> >
>>>> > x64 -autostart gorf.zip
>>>> >
>>>> > Amazingly to me launching the same image worked with the MAME emulator. I
>>>> > suppose I have to tell VICE what kind of cartridge it is. But how can I
>>>> > find this out?
>>>> >
>>>>
>>>> Try this:
>>>> https://csdb.dk/release/?id=139481
>>>> tryed on vice, no problem
>>>
>>> Did you hear the samples?
>>>
>> I don't know this game but when I fire or hit I hear sound. Something
>> wrong with that?
>
> I was looking for an image which uses the magic voice extension. At least
> from Gorf I heard the cartridge version can *talk* (sampling, probably
> using the volume register $d418). From
> <https://www.c64-wiki.com/wiki/Gorf#Cartridge>
>
> | Sound: The battle is only accompanied by some sound effects,
> | e.g. during shooting and explosions. However, Gorf is known for an at
> | that time remarkable novelty: the roboter voice that talks to the
> | player and mostly scorns him. This is also implemented in the C64 and
> | can be heard, provided you play the cartridge version with combination
> | of the Magic Voice speech module.
>
> Wizard Of Wor might be another game, what has in its cartridge format
> speech synthesis. But the images I tried also don't work.
>
> I downloaded a .bin file for VICE and then the Magic Sound option
> activated .
>

Cart image from csdb has voice sythesis, I didn't know that it is magic
option :)
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