C64/128 Source on Github [message #369988] |
Tue, 03 July 2018 06:20 |
Martin Brunner
Messages: 147 Registered: January 2012
Karma: 0
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Since I saw some C64/128 games on github,
e.g. Monopoly that was mentioned here or Neohabitat, I wonder how to use Gid
with the C64 source. Are there some tools that convert this so programm files or
disk images for emulators on the PC?
How would I use github with C128 Basic 7.0 code for example?
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Re: C64/128 Source on Github [message #369989 is a reply to message #369988] |
Tue, 03 July 2018 06:41 |
Daniel England
Messages: 86 Registered: January 2005
Karma: 0
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On Tuesday, 3 July 2018 20:20:17 UTC+10, Martin Brunner wrote:
> Since I saw some C64/128 games on github,
>
> e.g. Monopoly that was mentioned here or Neohabitat, I wonder how to use Gid
> with the C64 source. Are there some tools that convert this so programm files or
> disk images for emulators on the PC?
> How would I use github with C128 Basic 7.0 code for example?
Martin,
My Monopoly game was written in ca65 assembly so you need to cross-compile it (compile on a PC) from the source to get the executable. This is the same for Neohabitat. In this case, the source files are simply text files.
As for BASIC, I guess it would depend on how you're writing it. Personally, I would just upload the .prg files and state in a readme that they are BASIC. There are tools that allow you to convert them into text if they are BASIC programs.
On the other hand, you might feel more comfortable with uploading it as a text file since that could be converted, too. Its really up to you.
You would get visual diffs for the files if they were text but not everyone would have the right tools so you'd probably want to upload the .prg files too.
Daniel.
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C64/128 Source on Github [message #370033 is a reply to message #369988] |
Tue, 03 July 2018 02:22 |
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Originally posted by: nospam.Benny.Pedersen
Hello Martin!
03 Jul 2018 12:20, Martin Brunner wrote to All:
MB> Since I saw some C64/128 games on github,
+1
MB> e.g. Monopoly that was mentioned here or Neohabitat,
+1
MB> I wonder how to use Gid with the C64 source.
if its binarie on github, you need to have a iec2usb device, and a single
microsd can hold plenty of d64 files, fun part is that c64 see them as real
floppy disks, no magic here :)
MB> Are there some tools that convert this so
MB> programm files or disk images for emulators on the PC?
yes there is both hardware and software to make it happen
MB> How would I use github with C128 Basic 7.0 code for example?
save program on iec2usb, take the microsd over to a pc, upload to github
and reverse it should work aswell
Regards Benny
.... there can only be one way of life, and it works :)
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