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Comprehensive Commodore Emulator update (v4.2.1) [message #161715] Sat, 01 April 2006 11:58 Go to next message
Cameron Kaiser is currently offline  Cameron Kaiser
Messages: 1622
Registered: December 2011
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Senior Member
The next version of the Comprehensive Commodore Emulator has been released,
which seeks to add emulator compatibility with vast numbers of Commodore
machines based on on-going research into their history, with regular version
announcements given at constant intervals.

* The TVGame 2000/3000 emulation has been improved with support for 7601
undocumented opcodes. This allows greater compatibility with onboard
software and corrects a bug with the lightgun aim where the emulated
console could crash.

* The DTV emulation core has been rewritten into a modular format allowing
"a la carte" updates for testing. In particular, the SID module now
supports linking with reSID (a separate project) to improve the sound, and
the colours are now adjustable for DTV2 users with a control panel. For
greatest fidelity, the "resistors" are now accessible as sliders for precise
manipulation. Please note that programs developed under unsupported modes
may no longer be operational on original hardware.

* IEC is now mappable to FireWire for external devices, allowing emulated
machines to access FireWire drives as disk drives. This is only supported
for solid-state drives and hard disks; burners may have timeouts during
data transfer and DV is not supported in this mode as it does not allow
LISTEN. In addition, USB drives (if they are named according to manual
convention) will be seen by the emulated disk system as individual floppies
and may be mounted on the fly. Reformatting may be needed depending on
true 1541 emulation settings.

* The HHC-4 emulator had problems driving CRT displays, or resolutions less
than the original unit's maximum display width. This has been corrected.
Display scaling is used where appropriate; OpenGL is required.

* The DOS version has been updated to allow direct REC access to appear as
calls to XMS. This allows an REU size theoretically as large as addressible
memory, but you should not have DOS loaded high or unpredictable
interactions may occur.

* SMP-capable ports will enable the CPU for disk drives to run on the other
CPUs if available. Due to limitations in the emulator scheduler, each CPU
must be dedicated per device.

* The Ultimax core is still unable to load or save in MiniBASIC. We have
eliminated interactions with the emulated cassette port output or the
direct DMA driver as causes on most ports. Please report any additional
suggestions you have for repairing this problem, as this bug is
longstanding. There is rudimentary support for adding an emulated serial
bus as a first-pass solution.

* The 6509 module now adds support for banks 32-47 where available.

* Universal binaries are now available for Intel Mac users.

This version has been tested on the following architectures. Binaries may
not be available for all systems.

- Microsoft Windows 98SE and higher, under Cygwin
- MS-DOS djgpp 32-bit
- Solaris
- AIX 4.1 or better
- HP/UX 10.20 or better
- Mac OS 9, under MPW
- Mac OS X 10.1.5 or higher
- Coherent UNIX

The official download site is

http://www.floodgap.com/ccemu/

Please report all bugs and deficiencies. Thank you.

--
Cameron Kaiser * ckaiser@floodgap.com * posting with a Commodore 128
personal page: http://www.armory.com/%7Espectre/
** Computer Workshops: games, productivity software and more for C64/128! **
** http://www.armory.com/%7Espectre/cwi/ **
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161734 is a reply to message #161715] Sat, 01 April 2006 16:53 Go to previous messageGo to next message
Sam Gillett is currently offline  Sam Gillett
Messages: 2422
Registered: June 2003
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Senior Member
"Cameron Kaiser" wrote ...

> The next version of the Comprehensive Commodore Emulator has been released,
> which seeks to add emulator compatibility with vast numbers of Commodore
> machines based on on-going research into their history, with regular
> version
> announcements given at constant intervals.
>
[snip]
>
> - Microsoft Windows 98SE and higher, under Cygwin
> - MS-DOS djgpp 32-bit
> - Solaris
> - AIX 4.1 or better
> - HP/UX 10.20 or better
> - Mac OS 9, under MPW
> - Mac OS X 10.1.5 or higher
> - Coherent UNIX
>
> The official download site is
>
> http://www.floodgap.com/ccemu/
>
> Please report all bugs and deficiencies. Thank you.

When I try to run the Windows version, a window pops up with this message,
"Error... DUH"

Could you please explain what the DUH error means? I can't find it in the
documentation. :-(
--
Best regards,

Sam Gillett

Change is inevitable,
except from vending machines!
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161743 is a reply to message #161715] Sat, 01 April 2006 20:57 Go to previous messageGo to next message
Anton Treuenfels is currently offline  Anton Treuenfels
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Registered: December 2011
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Senior Member
"Cameron Kaiser" <ckaiser@floodgap.com> wrote in message
news:442eb0bf$0$74424$bb4e3ad8@newscene.com...
> The next version of the Comprehensive Commodore Emulator has been
released,

> * The DOS version has been updated to allow direct REC access to appear as
> calls to XMS. This allows an REU size theoretically as large as
addressible
> memory, but you should not have DOS loaded high or unpredictable
> interactions may occur.

Correct me if I'm wrong, but didn't the previous version work correctly with
EMS and DOS loaded high? I know it's older technology, but why give up a
stable working solution for an unstable one? The emulated REU's were always
large enough for anything I needed!

- Anton Treuenfels
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161746 is a reply to message #161743] Sat, 01 April 2006 22:49 Go to previous messageGo to next message
Cameron Kaiser is currently offline  Cameron Kaiser
Messages: 1622
Registered: December 2011
Karma: 0
Senior Member
"Anton Treuenfels" <atreuenfels@earthlink.net> writes:

>> * The DOS version has been updated to allow direct REC access to appear as
>> calls to XMS. This allows an REU size theoretically as large as addressible
>> memory, but you should not have DOS loaded high or unpredictable
>> interactions may occur.

> Correct me if I'm wrong, but didn't the previous version work correctly with
> EMS and DOS loaded high? I know it's older technology, but why give up a
> stable working solution for an unstable one? The emulated REU's were always
> large enough for anything I needed!

You can add a line into cce\config.sys to set oldrec=true and recover the old
behaviour, or alter cce\src\reu\dosmem.c to ignore the HMA. This will make
REU space non-contiguous, however, and is less preferred.

--
Cameron Kaiser * ckaiser@floodgap.com * posting with a Commodore 128
personal page: http://www.armory.com/%7Espectre/
** Computer Workshops: games, productivity software and more for C64/128! **
** http://www.armory.com/%7Espectre/cwi/ **
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161749 is a reply to message #161715] Sun, 02 April 2006 01:26 Go to previous messageGo to next message
dowcom is currently offline  dowcom
Messages: 773
Registered: July 2003
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Senior Member
Group: comp.sys.cbm Date: Sat, Apr 1, 2006, 10:58am From:
ckaiser@floodgap.com (Cameron Kaiser)

script:

> The official download site is
>                 http://www.floodgap.com/ccem u/
>
> Please report all bugs and deficiencies. Thank >you.

Thanks Cameron. I've been eagerly awaiting these updates.

salaam,
dowcom

To e-mail me, add the character zero to "dowcom". i.e.:
dowcom(zero)(at)webtv(dot)net.

--
http://community.webtv.net/dowcom/DOWCOMSAMSTRADGUIDE

MSWindows is television,… Linux is radar.
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161753 is a reply to message #161715] Sun, 02 April 2006 04:42 Go to previous messageGo to next message
Mike Paull is currently offline  Mike Paull
Messages: 125
Registered: July 2003
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Senior Member
On 1 Apr 2006 10:58:02 -0600, Cameron Kaiser <ckaiser@floodgap.com> wrote:

> The next version of the Comprehensive Commodore Emulator has been released,
> which seeks to add emulator compatibility with vast numbers of Commodore
> machines based on on-going research into their history, with regular version
> announcements given at constant intervals.

<<snip>>

Where is the Cray port you promised?

Mike
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161765 is a reply to message #161753] Sun, 02 April 2006 12:07 Go to previous messageGo to next message
Cameron Kaiser is currently offline  Cameron Kaiser
Messages: 1622
Registered: December 2011
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Senior Member
Mike Paull <mike351@removethis.ozemail.com.au> writes:

>> The next version of the Comprehensive Commodore Emulator has been released,
>> which seeks to add emulator compatibility with vast numbers of Commodore
>> machines based on on-going research into their history, with regular version
>> announcements given at constant intervals.

> Where is the Cray port you promised?

There are some hooks in the SMP version but not yet. For some reason, INY,
DEX and HCF did not work properly using vector Crays. The Z8001 emulation
core does work properly, however.

--
Cameron Kaiser * ckaiser@floodgap.com * posting with a Commodore 128
personal page: http://www.armory.com/%7Espectre/
** Computer Workshops: games, productivity software and more for C64/128! **
** http://www.armory.com/%7Espectre/cwi/ **
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161781 is a reply to message #161765] Sun, 02 April 2006 17:27 Go to previous messageGo to next message
christianlott1 is currently offline  christianlott1
Messages: 1852
Registered: January 2012
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Senior Member
> , and
> the colours are now adjustable for DTV2 users with a control panel. For
> greatest fidelity, the "resistors" are now accessible as sliders for precise
> manipulation.


I was really looking forward to this! Thanks!
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161806 is a reply to message #161781] Mon, 03 April 2006 09:16 Go to previous messageGo to next message
David Murray is currently offline  David Murray
Messages: 1017
Registered: January 2005
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Senior Member
> I was really looking forward to this! Thanks!

So has anybody here besides me actually clicked on the link? Or do
people prefer to talk about it for days before checking it out? I was
excited about the DTV emulation. That would be so helpfull to my
programming task. But, alas, it wasn't meant to be.
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161814 is a reply to message #161806] Mon, 03 April 2006 12:46 Go to previous messageGo to next message
Golan Klinger is currently offline  Golan Klinger
Messages: 559
Registered: December 2004
Karma: 0
Senior Member
David Murray wrote:

> So has anybody here besides me actually clicked on the link?

Many of us recognize Cameron's annual joke by now. This is like the 5th
year he has 'updated' the Comprehensive Commodore Emulator. I'm patiently
waiting for him to release an actual program that does something silly.
Maybe next year!

--
Golan Klinger
Dark is the suede that mows like a harvest.
Re: Comprehensive Commodore Emulator update (v4.2.1) [message #161875 is a reply to message #161806] Tue, 04 April 2006 01:23 Go to previous message
Sam Gillett is currently offline  Sam Gillett
Messages: 2422
Registered: June 2003
Karma: 0
Senior Member
"David Murray" wrote ...
>
> So has anybody here besides me actually clicked on the link? Or do
> people prefer to talk about it for days before checking it out?

Yes, I clicked on the link, and left an April Fool's reply to the April
Fool's post. There were a couple of other April Fool's threads as well I
noticed. :-)

> I was excited about the DTV emulation.

I was disappointed that KIM-1 emulation wasn't included this year.

> But, alas, it wasn't meant to be.

Maybe next year. ;-)
--
Best regards,

Sam Gillett

Change is inevitable,
except from vending machines!
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