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- AI for CBM? [message #187456] Sat, 29 December 2007 09:56 Go to next message
Anonymous
Karma:
Originally posted by: maspethrose7@aol.com

I am curious: are there any projects in Artificial Intelligence
available for the Commodore 64 and 128? I'd like to see one.
- Re: AI for CBM? [message #187466 is a reply to message #187456] Sat, 29 December 2007 10:21 Go to previous messageGo to next message
Maciej Witkowiak is currently offline  Maciej Witkowiak
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maspethrose7@aol.com wrote:

> I am curious: are there any projects in Artificial Intelligence
> available for the Commodore 64 and 128? I'd like to see one.

I'm pretty sure that something like this expert system:
http://www.perlmonks.org/?node_id=195991
was implemented for 8-bit systems. I can't recall the name though.

ytm

--
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- Re: AI for CBM? [message #187481 is a reply to message #187456] Sat, 29 December 2007 14:09 Go to previous messageGo to next message
jbones is currently offline  jbones
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On Dec 29, 9:56 am, "maspethro...@aol.com" <maspethro...@aol.com>
wrote:
> I am curious: are there any projects in Artificial Intelligence
> available for the Commodore 64 and 128? I'd like to see one.

Elwix/Style did a life implementation on the 64.

http://noname.c64.org/csdb/release/?id=3540

-Codey/2D
- Re: AI for CBM? [message #187483 is a reply to message #187481] Sat, 29 December 2007 14:25 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: maspethrose7@aol.com

On Dec 29, 2:09 pm, jbones <jbone...@gmail.com> wrote:
> On Dec 29, 9:56 am, "maspethro...@aol.com" <maspethro...@aol.com>
> wrote:
>
>> I am curious: are there any projects in Artificial Intelligence
>> available for the Commodore 64 and 128?  I'd like to see one.
>
> Elwix/Style did a life implementation on the 64.
>
> http://noname.c64.org/csdb/release/?id=3540
>
> -Codey/2D

Looks pretty good. I remember playing a similar game in high school
on the Macintosh. What's the theory behind this? What is it for?
- Re: AI for CBM? [message #187491 is a reply to message #187483] Sat, 29 December 2007 16:09 Go to previous messageGo to next message
Marc 'BlackJack' Rint is currently offline  Marc 'BlackJack' Rint
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On Sat, 29 Dec 2007 11:25:44 -0800, maspethrose7@aol.com wrote:

> On Dec 29, 2:09 pm, jbones <jbone...@gmail.com> wrote:
>> On Dec 29, 9:56 am, "maspethro...@aol.com" <maspethro...@aol.com>
>> wrote:
>>
>>> I am curious: are there any projects in Artificial Intelligence
>>> available for the Commodore 64 and 128?  I'd like to see one.
>>
>> Elwix/Style did a life implementation on the 64.
>>
>> http://noname.c64.org/csdb/release/?id=3540
>>
>> -Codey/2D
>
> Looks pretty good. I remember playing a similar game in high school
> on the Macintosh. What's the theory behind this? What is it for?

That's known as Conway's game of life:

http://en.wikipedia.org/wiki/Conway's_game_of_life

And has IMHO nothing to do with AI.

Ciao,
Marc 'BlackJack' Rintsch
- Re: AI for CBM? [message #187505 is a reply to message #187456] Sat, 29 December 2007 19:21 Go to previous messageGo to next message
Rick Youngman is currently offline  Rick Youngman
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On Dec 29, 7:56 am, "maspethro...@aol.com" <maspethro...@aol.com>
wrote:
> I am curious: are there any projects in Artificial Intelligence
> available for the Commodore 64 and 128?  I'd like to see one.

Quite a while ago there was a lady who used to be on the net a lot and
also the BBs scene.

I think her name was Eliza .. you might do a google search for her,
and look for one of her files, as she is sure to help you with all the
questions you are posting about C=ommodore stuff.

=== I have to do a jaw drop, to think that anyone in thier right mind
can believe in the idea of "Artificial Intellegence"

# 1 look at the statement ( it's ARTIFICIAL !! ) << that means
"someone" created it ! >>

# 2 computer are not intellegent ..... they are totally stupid, and
you have to tell them what to do, by programing them to do what you
want them to do in a "language" they understand < and said "language"
was programed by someone else probably so you can input information
into your stupid computer>

#3 Computer's DO "remember" things, as long as the memory doesn't
fail ( bad rom chip, crashed program ect.)... there for, the idea of
an "intellegent" computer become's the object of many debate's

but all the "buzz" is nothing more than a myth and a fantasy.......
because SOMEONE, has to program the memory itself.

And no computer is capable of "artificial intellegence"


Reeko
- Re: AI for CBM? [message #187514 is a reply to message #187505] Sat, 29 December 2007 21:01 Go to previous messageGo to next message
christianlott1 is currently offline  christianlott1
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>> http://noname.c64.org/csdb/release/?id=3540
>>
> Looks pretty good. I remember playing a similar game in high school
> on the Macintosh. What's the theory behind this? What is it for?

check out:
http://www.mirekw.com/ca/index.html

cellular automata.



On Dec 29, 6:21 pm, Rick Youngman <wl...@commspeed.net> wrote:

> === I have to do a jaw drop, to think that anyone in thier right mind
> can believe in the idea of "Artificial Intellegence"
>
> # 1 look at the statement ( it's ARTIFICIAL !! ) << that means
> "someone" created it ! >>
>
> # 2 computer are not intellegent ..... they are totally stupid, and
> you have to tell them what to do, by programing them to do what you
> want them to do in a "language" they understand < and said "language"
> was programed by someone else probably so you can input information
> into your stupid computer>

sounds like people.


> #3 Computer's DO "remember" things, as long as the memory doesn't
> fail ( bad rom chip, crashed program ect.)... there for, the idea of
> an "intellegent" computer become's the object of many debate's
>
> but all the "buzz" is nothing more than a myth and a fantasy.......
> because SOMEONE, has to program the memory itself.
>
> And no computer is capable of "artificial intellegence"

i disagree. they say the human brain uses only 10% of it's resources.
most PCs use only 10% of their resources or less on average.
hypothesis finding is a very important factor in intelligence. drawing
corollaries and testing hypothesis (ie building models) is what
defines intelligence. look up semiotics. the process of making models
can be modeled. now look up 'abductive reasoning'.
- Re: AI for CBM? [message #187527 is a reply to message #187505] Sun, 30 December 2007 08:18 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: maspethrose7@aol.com

On Dec 29, 7:21 pm, Rick Youngman <wl...@commspeed.net> wrote:
> On Dec 29, 7:56 am, "maspethro...@aol.com" <maspethro...@aol.com>
> wrote:
>
>> I am curious: are there any projects in Artificial Intelligence
>> available for the Commodore 64 and 128?  I'd like to see one.
>
> Quite a while ago there was a lady who used to be on the net a lot and
> also the BBs scene.
>
> I think her name was Eliza .. you might do a google search for her,
> and look for one of her files, as she is sure to help you with all the
> questions you are posting about C=ommodore stuff.
>

I'll look for it.

> === I have to do a jaw drop, to think that anyone in thier right mind
> can believe in the idea of "Artificial Intellegence"
>

I believe in it. Just not now.

> # 1  look at the statement  ( it's ARTIFICIAL !! )  << that means
> "someone"  created it ! >>
>

Does it matter?

> # 2  computer are not intellegent ..... they are totally stupid, and
> you have to tell them what to do, by programing them to do what you
> want them to do in a "language" they understand  < and said "language"
> was programed by someone else probably so you can input information
> into your stupid computer>
>

That's true. But don't you havew to tell children what to do and what
not to do?

> #3  Computer's  DO "remember" things, as long as the memory doesn't
> fail ( bad rom chip, crashed program ect.)... there for, the idea of
> an "intellegent" computer become's the object of many debate's
>
> but all the "buzz" is nothing more than a myth and a fantasy.......
> because SOMEONE, has to program the memory itself.
>

Humankind couldn't have just happened.... Of course, that's for
religious debate.

> And no computer is capable of "artificial intellegence"
>

They are, but to a limit.
- Re: AI for CBM? [message #187528 is a reply to message #187514] Sun, 30 December 2007 08:20 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: maspethrose7@aol.com

On Dec 29, 9:01 pm, christianlott1 <christianlo...@yahoo.com> wrote:
>>> http://noname.c64.org/csdb/release/?id=3540
>
>> Looks pretty good.  I remember playing a similar game in high school
>> on the Macintosh.  What's the theory behind this?  What is it for?
>
> check out:http://www.mirekw.com/ca/index.html
>
> cellular automata.
>

What's cellular automata?
- Re: AI for CBM? [message #187558 is a reply to message #187528] Sun, 30 December 2007 09:08 Go to previous messageGo to next message
Marc 'BlackJack' Rint is currently offline  Marc 'BlackJack' Rint
Messages: 115
Registered: July 2003
Karma: 0
Senior Member
On Sun, 30 Dec 2007 05:20:28 -0800, maspethrose7@aol.com wrote:

> On Dec 29, 9:01 pm, christianlott1 <christianlo...@yahoo.com> wrote:
>>>> http://noname.c64.org/csdb/release/?id=3540
>>
>>> Looks pretty good.  I remember playing a similar game in high school
>>> on the Macintosh.  What's the theory behind this?  What is it for?
>>
>> check out:http://www.mirekw.com/ca/index.html
>>
>> cellular automata.
>>
>
> What's cellular automata?

Plural of cellular automaton. Conway's game of life is one. The web page
linked above deals with the topic. And of course there's a wikipedia page
and lots of information on the net.

http://en.wikipedia.org/wiki/Cellular_automaton

Ciao,
Marc 'BlackJack' Rintsch
- Re: AI for CBM? [message #187559 is a reply to message #187527] Sun, 30 December 2007 09:16 Go to previous messageGo to next message
Marc 'BlackJack' Rint is currently offline  Marc 'BlackJack' Rint
Messages: 115
Registered: July 2003
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Senior Member
On Sun, 30 Dec 2007 05:18:40 -0800, maspethrose7@aol.com wrote:

> On Dec 29, 7:21 pm, Rick Youngman <wl...@commspeed.net> wrote:
>> On Dec 29, 7:56 am, "maspethro...@aol.com" <maspethro...@aol.com>
>> wrote:
>>
>> # 2  computer are not intellegent ..... they are totally stupid, and
>> you have to tell them what to do, by programing them to do what you
>> want them to do in a "language" they understand  < and said "language"
>> was programed by someone else probably so you can input information
>> into your stupid computer>
>>
>
> That's true. But don't you havew to tell children what to do and what
> not to do?

Not in a way you have a computer to tell things. Children are able to
reflect what they do, what consequences this has; can think of what they
might do and what consequences that might have and then try it and learn
from the experience.

Human beings learn from errors and are able to do all sorts of errors.
Computers can only operate with the rules you give them. You can tell
them to make errors too, but those again are restricted by the rules you
gave them how to make errors. This way they can't invent or learn
something that's not already implicated by the rule system they know.

Ciao,
Marc 'BlackJack' Rintsch
- Re: AI for CBM? [message #187560 is a reply to message #187558] Sun, 30 December 2007 09:20 Go to previous messageGo to next message
Harry Potter is currently offline  Harry Potter
Messages: 1304
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On Dec 30, 9:08 am, Marc 'BlackJack' Rintsch <bj_...@gmx.net> wrote:
> On Sun, 30 Dec 2007 05:20:28 -0800, maspethro...@aol.com wrote:
>> On Dec 29, 9:01 pm, christianlott1 <christianlo...@yahoo.com> wrote:
>>>> >http://noname.c64.org/csdb/release/?id=3540
>
>>>> Looks pretty good.  I remember playing a similar game in high school
>>>> on the Macintosh.  What's the theory behind this?  What is it for?
>
>>> check out:http://www.mirekw.com/ca/index.html
>
>>> cellular automata.
>
>> What's cellular automata?
>
> Plural of cellular automaton.  Conway's game of life is one.  The web page
> linked above deals with the topic.  And of course there's a wikipedia page
> and lots of information on the net.
>
> http://en.wikipedia.org/wiki/Cellular_automaton
>

I looked here. Pretty interesting.... But I'm looking for something
exciting. Maybe a complex model of computer logic or learning. Maybe
a game, like chess or Connect-4. Or, something that can help me with
daily computing tasks.
- Re: AI for CBM? [message #187565 is a reply to message #187559] Sun, 30 December 2007 10:46 Go to previous messageGo to next message
Maciej Witkowiak is currently offline  Maciej Witkowiak
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Registered: July 2003
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Marc 'BlackJack' Rintsch wrote:
> Human beings learn from errors and are able to do all sorts of errors.
> Computers can only operate with the rules you give them. You can tell
> them to make errors too, but those again are restricted by the rules you
> gave them how to make errors. This way they can't invent or learn
> something that's not already implicated by the rule system they know.

However, even simple rule systems can have surprisingly complex behaviour.

ytm

--
Najlepsza sygnatura to brak sygnatury.
http://bossstation.dnsalias.org/
- Re: AI for CBM? [message #187579 is a reply to message #187559] Sun, 30 December 2007 12:59 Go to previous messageGo to next message
Brian Ketterling is currently offline  Brian Ketterling
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In news:5tpni5F1e8nljU8@mid.uni-berlin.de,
Marc 'BlackJack' Rintsch <bj_666@gmx.net> wrote:

> This way they can't invent or learn
> something that's not already implicated by the rule system they know.

There you go! That's a nice synopsis right there, and should help Rick
Youngman with his Mephistophelean fears. And granting that artificial
intelligence isn't real intelligence, that doesn't mean it's pointless -- it
can still be useful for theoretical or practical purposes. Even artificial
flowers, which will never produce a seed, can be useful: they can decorate a
table.

Brian
--
- Re: AI for CBM? [message #187589 is a reply to message #187579] Sun, 30 December 2007 15:45 Go to previous messageGo to next message
fred mueller is currently offline  fred mueller
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Brian Ketterling wrote:
> In news:5tpni5F1e8nljU8@mid.uni-berlin.de,
> Marc 'BlackJack' Rintsch <bj_666@gmx.net> wrote:
>
>> This way they can't invent or learn
>> something that's not already implicated by the rule system they know.
>
> There you go! That's a nice synopsis right there, and should help Rick
> Youngman with his Mephistophelean fears. And granting that artificial
> intelligence isn't real intelligence, that doesn't mean it's pointless -- it
> can still be useful for theoretical or practical purposes. Even artificial
> flowers, which will never produce a seed, can be useful: they can decorate a
> table.
>
> Brian

All excellent replies. I took an AI course a few years ago and we
learned about languages that could be learned and programmed to make
decisions based on a set of rules you provided for your situation. One
of the languages was LISP. A LISP interpreter is available on Craig
Bruce's Web site http://www.csbruce.com/~csbruce/cbm/ftp/c64/programming/
and Bo Zimmer's site. If you Google "Commodore 64 LISP" you will be
lead to www.npsnet.com/danf/cbm/languages.html page. Look for LISP.
There will be links to Craig's site (It is wrong - the above is correct)
and to funet which somehow gets the file from Bo's site.

I have sent corrections to Dan Fandrich about these changes.

The reason I bring this up is that you can write the rules and the
underying interpreter can do a lot of the work that you would have to
program. I learned my LISP on a PC and I have not tried using the C64
package yet. I suspect it will be comparable. YMMV.

Fred
- Re: AI for CBM? [message #187637 is a reply to message #187589] Mon, 31 December 2007 03:35 Go to previous messageGo to next message
dowcom is currently offline  dowcom
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Group: comp.sys.cbm Date: Sun, Dec 30, 2007, 2:45pm From:
fred.mueller@sbcglobal.net (fred mueller)

script:

> … I took an AI course a few years
> ago and we learned about languages
> that could be learned and programmed
> to make decisions based on a set of
> rules you provided for your situation.
> One of the languages was LISP.

A program I got recently, (but haven't tried yet) is ELF (Easy Language
Format) by Codewriter (Speedwriter?). It purports to ask some
questions, and write BASIC code according to one's answers.

salaam,
dowcom

To e-mail me, add the character zero to "dowcom". i.e.:
dowcom(zero)(at)webtv(dot)net.

--
http://community.webtv.net/dowcom/DOWCOMSAMSTRADGUIDE

MSWindows is television,… Linux is radar.
- Re: AI for CBM? [message #187680 is a reply to message #187637] Mon, 31 December 2007 07:39 Go to previous message
Harry Potter is currently offline  Harry Potter
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Registered: March 2012
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On Dec 31, 3:35 am, dow...@webtv.net (bud) wrote:
>
> A program I got recently, (but haven't tried yet) is ELF (Easy Language
> Format) by Codewriter (Speedwriter?).  It purports to ask some
> questions, and write BASIC code according to one's answers.
>

Is it available on the internet? If so, where?
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