{"id":23514,"date":"2019-09-11T13:59:00","date_gmt":"2019-09-11T17:59:00","guid":{"rendered":"http:\/\/www.megalextoria.com\/wordpress\/?p=23514"},"modified":"2019-09-17T15:49:51","modified_gmt":"2019-09-17T19:49:51","slug":"commodore-magazine-january-1989","status":"publish","type":"post","link":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/2019\/09\/11\/commodore-magazine-january-1989\/","title":{"rendered":"Commodore Magazine (January 1989)"},"content":{"rendered":"<p><script async=\"\" src=\"https:\/\/epnt.ebay.com\/static\/epn-smart-tools.js\"><\/script>\n<figure id=\"attachment_23515\" aria-labelledby=\"figcaption_attachment_23515\"  class=\"wp-caption aligncenter\"  ><a href=\"http:\/\/www.megalextoria.com\/magazines\/index.php?twg_album=Computer_Magazines%2FCommodore_Magazine%2Fcommodore_1989-01&amp;twg_show=commodore_1989-01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-23515\" src=\"http:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2019\/09\/commodore_1989-01-761x1024-1.jpg\" alt=\"\" width=\"761\" height=\"1024\"><\/a><figcaption id=\"figcaption_attachment_23515\"  class=\"wp-caption-text\">Commodore Magazine<br \/>January 1989<br \/>Page 0 (Cover)<\/figcaption><\/figure>\n<p>Source: <em><a href=\"http:\/\/www.megalextoria.com\/magazines\/index.php?twg_album=Computer_Magazines%2FCommodore_Magazine%2Fcommodore_1989-01&amp;twg_show=commodore_1989-01.jpg\">Commodore Magazine &#8211; January 1989<\/a><\/em><\/p>\n<p><center><br \/>\n<ins class=\"epn-placement\" data-config-id=\"5ced98f0a0c76c6fb6baa4a7\"><\/ins><br \/>\n<\/center><\/p>\n<p>Having a Commodore 64 at the time, Commodore Magazine was one of the few magazines I bought on a regular basis. At least for the couple of years it lasted after I found it. This was Commodore&#8217;s last iteration of an official magazine and it mostly covered the Commodore 64, Commodore 128 and Amiga line though it also included coverage of Commodore&#8217;s PC clones. The January 1989 issue includes the following:<\/p>\n<p>Features<\/p>\n<ul>\n<li><b>Perfect Impressions<\/b> &#8211; Desktop publishing programs for the Amiga have come a long way in the past year. New and updated programs have been released for every publishing need (and budget). Here&#8217;s a survey of what you can do with what&#8217;s available and how much it will cost.<\/li>\n<li><b>Actionware Takes Aim at the Amiga Game Market<\/b> &#8211; Actionware has released a series of Amiga titles (Commodore 64 versions to come) to be used with the Actionware Light Gun. Actionware&#8217;s light gun gives new meaning to the &#8220;shoot-&#8217;em-up arcade game.&#8221;<\/li>\n<li><b>Cover Story: Roundball Software: EA Style<\/b> &#8211; Electronic Arts&#8217; best selling program of all time (Dr. J and Larry Bird Go One-on-One) has spawned a follow-up match: Jordon vs. Bird. We talked to the programs&#8217; designers to find out how they turn basketball superstars into software superstars, and to Michael Jordon about his future on and off the court.<\/li>\n<\/ul>\n<p>Reviews<\/p>\n<ul>\n<li><b>64 and 128 Software Reviews<\/b><\/li>\n<ul>\n<li>Road Runner<\/li>\n<li>Clubhouse Sports<\/li>\n<li>Renegade<\/li>\n<li>Questron II<\/li>\n<li>Sporting News Baseball<\/li>\n<li>Speed Buggs<\/li>\n<\/ul>\n<li><b>Amiga Software Reviews<\/b><\/li>\n<ul>\n<li>Starglider II<\/li>\n<li>CLImate and DiskMaster<\/li>\n<li>Hunt for Red October<\/li>\n<li>Shakespeare<\/li>\n<li>excellence!<\/li>\n<li>Carrier Command<\/li>\n<\/ul>\n<\/ul>\n<p>Departments<\/p>\n<ul>\n<li><b>Letters<\/b><\/li>\n<li><b>News<\/b><\/li>\n<li><b>Tips &amp; Tricks<\/b><\/li>\n<ul>\n<li>Hints for Fun and Utility<\/li>\n<li>Gold Mine<\/li>\n<\/ul>\n<li><b>Projects<\/b> &#8211; Synchronicity<\/li>\n<li><b>Amiga Update<\/b><\/li>\n<ul>\n<li>Image Processing for the Amiga<\/li>\n<li>Amiga Public Domain<\/li>\n<\/ul>\n<li><b>Adventure Road<\/b> &#8211; Dungeons and Dragons<\/li>\n<li><b>Red Storm Rising Ultimate Challenge Announcement<\/b><\/li>\n<li><b>Graphics Contest Announcement<\/b><\/li>\n<li><b>Inside Q-Link<\/b> &#8211; Handling Archives<\/li>\n<li><b>Pumping GEOS<\/b> &#8211; Fun with Fonts<\/li>\n<li><b>Programming<\/b><\/li>\n<ul>\n<li>Graphbusters!<\/li>\n<li>Castle of Spirits<\/li>\n<li>Boggling<\/li>\n<\/ul>\n<li><b>128 Mode<\/b> &#8211; Creating an Arcade Game<\/li>\n<\/ul>\n<p>&#8230;and more!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source: Commodore Magazine &#8211; January 1989 Having a Commodore 64 at the time, Commodore Magazine was one of the few magazines I bought on a regular basis. At least for the couple of years it lasted after I found it. This was Commodore&#8217;s last iteration of an official magazine and it mostly covered the Commodore 64, Commodore 128 and Amiga line though it also included coverage of Commodore&#8217;s PC clones. The January 1989 issue includes the following: Features Perfect Impressions &#8211; Desktop publishing programs for the Amiga have come a long way in the past year. New and updated programs have been released for every publishing need (and budget). Here&#8217;s a survey of what you can do with what&#8217;s available and how much it will cost. Actionware Takes Aim at the Amiga Game Market &#8211; Actionware has released a series of Amiga titles (Commodore 64 versions to come) to be used with the Actionware Light Gun. Actionware&#8217;s light gun gives new meaning to the &#8220;shoot-&#8217;em-up arcade game.&#8221; Cover Story: Roundball Software: EA Style &#8211; Electronic Arts&#8217; best selling program of all time (Dr. J and Larry Bird Go One-on-One) has spawned a follow-up match: Jordon vs. Bird. We talked to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[33,44,4],"tags":[169,370,471,472,473,2362],"class_list":["post-23514","post","type-post","status-publish","format-standard","hentry","category-amiga","category-commodore-64","category-computer-arcana","tag-amiga","tag-c64","tag-commodore","tag-commodore-128","tag-commodore-64","tag-retrocomputing"],"_links":{"self":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/23514","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=23514"}],"version-history":[{"count":0,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/23514\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=23514"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=23514"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=23514"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}