{"id":12872,"date":"2016-06-10T16:19:35","date_gmt":"2016-06-10T20:19:35","guid":{"rendered":"http:\/\/www.megalextoria.com\/wordpress\/?page_id=12872"},"modified":"2016-06-10T16:19:35","modified_gmt":"2016-06-10T20:19:35","slug":"dragons-eye-atari-8-bit","status":"publish","type":"page","link":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/computer-games\/atari-8-bit\/dragons-eye-atari-8-bit\/","title":{"rendered":"Dragon&#8217;s Eye (Atari 8-bit)"},"content":{"rendered":"<table style=\"width: 100%; text-align: left; border: 1px solid green;\">\n<tbody>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Title<\/td>\n<td style=\"text-align: left; border: 1px solid green;\">Dragon&#8217;s Eye<\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Developer<\/td>\n<td style=\"text-align: left; border: 1px solid green;\">Epyx<\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Platform<\/td>\n<td style=\"text-align: left; border: 1px solid green;\">Atari 8-bit<\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Format<\/td>\n<td style=\"text-align: left; border: 1px solid green;\">Disk<\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Release Date<\/td>\n<td style=\"text-align: left; border: 1px solid green;\">1981<\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Description (from the <a href = \"http:\/\/crpgaddict.blogspot.com\/2013\/09\/game-114-dragons-eye-1981.html\">CPRG Addict<\/a>)<\/td>\n<td style=\"text-align: left; border: 1px solid green;\">\n<p>The game takes place on a single map of 40 areas, separated into seven regions: Fel City, Dark Forest, Lofty Mountains, East Plain, Deep Chasm, Ley Land, and West Plain. The player starts in Fel City and moves from area to area seeking randomly-distributed treasures and fighting monsters. Its basic mechanic&#8211;visiting discrete areas, searching for items and encounters&#8211;would reappear in Wizard Wars in 1987.<\/p>\n<p>Each treasure acquired and each combat won contributes to the player&#8217;s overall points. You must return to your origin point in Fel City within 21 days to voluntarily end the game and receive your final score from 0 to 6,000 points, organized on a scale from &#8220;Terrible&#8221; to &#8220;Grand Master.&#8221; &#8220;Winning&#8221; the game is about returning with the titular Dragon&#8217;s Eye as one of the treasures, but you can theoretically achieve a high score without it.<\/p><\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Advertisements<\/td>\n<td style=\"text-align: left; border: 1px solid green;\"><\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Reviews<\/td>\n<td style=\"text-align: left; border: 1px solid green;\"><\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Other Articles<\/td>\n<td style=\"text-align: left; border: 1px solid green;\"><\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Manual<\/td>\n<td style=\"text-align: left; border: 1px solid green;\"><a href = \"http:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2016\/06\/dragonseye-manual1.pdf\">dragonseye-manual.pdf<\/a>, <a href = \"http:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2016\/06\/dragonseye-refcard1.pdf\">dragonseye-refcard.pdf<\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">ROM\/disk image<\/td>\n<td style=\"text-align: left; border: 1px solid green;\"><a href = \"http:\/\/www.megalextoria.com\/wordpress\/wp-content\/uploads\/2016\/06\/Dragons_Eye_The_1981_Epyx_US_BASIC.atr_1.7z\">Dragons_Eye_The_1981_Epyx_US_BASIC.atr_.7z<\/td>\n<\/tr>\n<tr style=\"border: 1px solid green;\">\n<td style=\"text-align: left; border: 1px solid green;\">Other Files<\/td>\n<td style=\"text-align: left; border: 1px solid green;\"><a href = \"http:\/\/www.megalextoria.com\/wordpress\/index.php\/2013\/09\/26\/dragons-eye-atari-400800\/\">Box Scan<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: left; border: 1px solid green;\">Other Platforms<\/td>\n<td style=\"text-align: left; border: 1px solid green;\">Apple II, Commodore PET<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Title Dragon&#8217;s Eye Developer Epyx Platform Atari 8-bit Format Disk Release Date 1981 Description (from the CPRG Addict) The game takes place on a single map of 40 areas, separated into seven regions: Fel City, Dark Forest, Lofty Mountains, East Plain, Deep Chasm, Ley Land, and West Plain. The player starts in Fel City and moves from area to area seeking randomly-distributed treasures and fighting monsters. Its basic mechanic&#8211;visiting discrete areas, searching for items and encounters&#8211;would reappear in Wizard Wars in 1987. Each treasure acquired and each combat won contributes to the player&#8217;s overall points. You must return to your origin point in Fel City within 21 days to voluntarily end the game and receive your final score from 0 to 6,000 points, organized on a scale from &#8220;Terrible&#8221; to &#8220;Grand Master.&#8221; &#8220;Winning&#8221; the game is about returning with the titular Dragon&#8217;s Eye as one of the treasures, but you can theoretically achieve a high score without it. Advertisements Reviews Other Articles Manual dragonseye-manual.pdf, dragonseye-refcard.pdf ROM\/disk image Dragons_Eye_The_1981_Epyx_US_BASIC.atr_.7z Other Files Box Scan Other Platforms Apple II, Commodore PET<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":12385,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-12872","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/pages\/12872","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=12872"}],"version-history":[{"count":0,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/pages\/12872\/revisions"}],"up":[{"embeddable":true,"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/pages\/12385"}],"wp:attachment":[{"href":"http:\/\/www.megalextoria.com\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=12872"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}