• Tag Archives Super NES
  • Electronic Gaming Monthly (January 1997)

    Source: Electronic Gaming Monthly – January 1997

    After the original Electronic Games, Electronic Gaming Monthly was probably the most influential and popular video games magazine. The January 1997 issue includes:

    Departments

    • Insert Coin – Our editorial director goes to the Dark Side.
    • Press Start – The news that’s making headlines in the world of video games.
    • Gaming Gossip – THE inside source on the gaming industry from Q-Mann.
    • Next Wave Protos – Exclusive first-looks at games on the horizon.
    • Review Crew – A no-holds-barred critique of gaming’s latest releases.
    • Tricks of the Trade – Want a power trip? Check out the hottest cheats here.
    • Special Features – An in-depth look at the newest of the new (including Mechwarrior 2).
    • Next Wave – Get a sneak peek at upcoming titles for all systems!
    • Contests – Don’t miss your chance to win BIG!
    • Team EGM – Previews and reviews for sports games.
    • Interface – An open forum for readers’ questions and concerns.

    Features

    • EGM Delivers The Gaming Goodies From Shoshinkai – While gamers were feasting on turkey and pumpkin pie this Thanksgiving, our editors were busy compiling the information gathered at this year’s Shoshinkai Show in Japan. Now gamers can savor each morsel of gaming info provided in this issue.
    • Which MKT Version Is Better: The PS Or N64? – Mortal Kombat Trilogy has hit the PlayStation and the Nintendo 64. The EGM editors dissect each one, showing the pros and cons of each version (glitches, character differences and the price tag). As well, each Review Crew member picks the version he says is the best to get!
    • Final Fantasy VII Update Sheds Some Light… – …on what gamers can expect from the next Fantasy installment. This much-anticipated title – to be released in the second half of this year – will be on three discs instead of the rumored two in order to live up to gamers’ expectations. Final Fantasy buffs won’t be disappointed with this one!

    Next Wave

    • Saturn – Play as a not-too-quick-to-become disposable assassin in SCUD.
    • PlayStation – Find out who you truly are in the latest role-playing game for the PS – Persona.
    • Neo Geo – Samurai Showdown IV packs all your favorite characters and a whole lot more.

  • Super Punch-Out!! (Super Nintendo)

    SUPER PUNCH-OUT!!
    Nintendo
    Super NES
    1994

    https://darth-azrael.tumblr.com/post/188517919155/videogameads-super-punch-out-nintendo-super

    Super Punch-Out!! is the 16-bit sequel to the 8-bit NES Punch-Out!! which was originally Mike Tyson’s Punch-Out!! back when he had a better reputation. Super Punch-Out!!, like its predecessor, features a third-person behind the back perspective with transparency so that you can see your opponent. The graphics are large, colorful and cartoonish with various outlandish opponents. Your goal is to knock out your opponent in 3 minutes. If you fail to do that, then you lose.

    Generally speaking, Super Punch-Out!! is very much like its predecessor only with better graphics. Reviews are generally positive though some still prefer the original game to this one. This was a first party Nintendo release and has been re-released a few times. The original Super Punch-Out!! was released in 1994. It was also included as an unlockable bonus in Fight Night Round 2 for the GameCube and then later in 2009 for the Wii Virtual Console. Another more recent option is the Super NES Classic Edition which also includes this game.

    I’m not generally terribly fond of most sports games but maybe I should revise that to games that consider themselves “sports simulations”. Super Punch-Out!! like Punch-Out!! before it is quite fun. But this is much more of an arcade experience than a “sports simulation”. It’s definitely a game worth owning if you have a Super NES.


  • BioMetal (Super Nintendo)


    BioMetal
    Activision
    Super NES
    1993

    https://darth-azrael.tumblr.com/post/188050099320/videogameads-biometal-activision-super-nes-1993


    BioMetal was developed by Athena and published by Activision in the North American market in 1993. What seems like a game that should have been something great really ends up being a pretty mediocre horizontal shooter. Not terrible but not in any top ten lists of its genre.

    BioMetal looks a lot like R-Type and and is clearly influenced by that game down to a couple of bosses that look suspiciously like the ones in R-Type. However, R-Type was a pretty great game and this one just doesn’t quite reach that caliber. The level design isn’t anything special and the other design elements are pretty derivative. There’s just not all that much unique about it.

    However, shooter fans will probably still get some enjoyment out of this game. It does have one somewhat unique feature it its shield system. You have a shield of rotating balls that loses energy as you use it and recharges when you turn it off. Using this shield at the appropriate time adds a strategic element to the game that adds some originality.

    Again, it isn’t really a bad game and personally I love shooters from the 16-bit era so if you are a fan of the genre you will definitely get some enjoyment out of it. Just don’t let its looks fool you into expecting R-Type caliber game play.

    If you do want to play this one, you’ll have to track down an original or use an emulator. It has not been re-released on modern systems that I am aware of. There was a sequel called BioMetal Gust that was included as part of the Japanese only release, Dezaemon 2 on the Sega Saturn. Dezaemon 2 was basically a shooter construction kit that allowed you to create your own games.