• Tag Archives Saturn
  • Edge (August 1996)

    Source: Edge – Issue Number 35 – August 1996

    Edge was more or less the U.K.’s version of Next Generation and in fact they shared content. It covered what were considered “next generation” systems at the time. In 1996 that included the PlayStation, Sega Saturn, the PC, arcade games and the brand new Nintendo 64. The August 1996 issue includes:

    Features

    • CodeMasters – A visit to CodeMasters’ studio, their history, recent and upcoming games, and more.
    • JoyPads – The past, present and future of video game controllers. From the Atari 2600 joystick, to the Power Glove, to the latest analog controllers and more.
    • Nintendo 64 – Sold out in Japan while the rest of the world awaits its release. A look at the system, controller, and first games, including Super Mario 64.

    Regulars

    • News – Coverage of the Nintendo 64 release in Japan; the latest rumor on M2 hardware; Sega dominates the Tokyo Toy Show with the Saturn; a look at the BeBox, the “Amiga of the nineties”; and more.
    • Netview – Apple focuses on the Internet promising that by the end of 1996, all Macs will ship with at least 12MB RAM standard and the Apple Internet Connection Kit containing the latest versions of Netscape and more.
    • Gaming Essay – The way games ought to be as related by Chris Crawford. Here, Doom II is used as an example, both good and bad.
    • ProFile – A look at Naughty Dog software, and Andrew Graham, lead programmer at CodeMasters.
    • An Audience With – An interview with Anil Malhotra, business development manager at Millennium Interactive.
    • Prescreen – A preview of The City of Lost Children by Psygnosis for the PlayStation based on the movie of the same name. Plus previews of The Darkening by EA for the PC, Pandemonium by Crystal Dynamics for the PlayStation, NiGHTS by Sega for the Saturn, Crash Bandicoot by Naughty Dog for the PlayStation, Quake by id for the PC, Fighting Vipers by Sega for the Saturn, Battle Arena Nitoushiden by Takara for the PlayStation, Virtua Cop 2 by Sega for the Saturn, and more.
    • Testscreen – Reviews of Super Mario 64 for the Nintendo 64, PilotWings 64 for the Nintendo 64, Motor Toon GP2 for the PlayStation, Choro Q for the PlayStation, and Actua Golf for the PlayStation.
    • Multimedia – Reviews of the books The Road Ahead by Bill Gates and Takedown by Tsutormu Shimomura with John Markoff, the anime Sukeban Deka (part 1) by A.D. Vision, Book of Shadows CD-ROM for the Macintosh, the Apple Message Pad 130, the JVC GR-DV1 video camera, Game Boy Pocket, and more.
    • CGIview – A look at digitally created art by the leading graphic artists behind some of the best looking video games. Plus a look at SoftImage, a rendering package.
    • Arcadeview – A look at some of the most recent arcade games including Last Bronx by Sega, Xevious 3D/G by Namco, Gunblade by Sega, Decathlete by Sega, and Dunk Mania by Namco.
    • Retroview – A look at some recent collections of older games, including Irem Arcade Classics, Sega Ages, Bubble Bobble Collection, Namco Museum Vol. 4 and Super Pang Collection.
    • Letters – Letters from readers about game reviews, Destiny and turn-based gaming vs. real-time, Acorn RISC machines, Grand Prix 2, the Nintendo 64 and more.
    • Over the Edge – The after parties of E3.

    …and more!


  • GamePro (December 1997)

    Source: GamePro – December 1997

    While I always preferred Electronic Gaming Monthly, GamePro was almost as popular though it seemed to be aimed at a slightly younger audience. At about 250 pages, the December 1997 issue had to be pretty much at its peak. It includes:

    Features

    • Star Wars: The Masters of Teras Kasi – An exclusive, hands-on look at this new Star Wars themed fighting game.
    • GamePro’s Holiday Shopper’s Guide – A list of the best games, peripherals and other gaming items for the holiday season according to GamePro.
    • Metal Gear Solid! – Metal Gear Solid was the first Metal Gear game since the NES days and also transitioned the series to 3D. It came out in 1998 but was set in 2005.

    Spotlight On!

    • Messiah: Rising Shiny – A visit to Shiny Entertainment to look at the upcoming Messiah for the PlayStation and PC.
    • SEAL Squad 2040: A Special Force To Be Reckoned With – A preview of SEAL Squad 2040 for the PlayStation, described here as Wave Race 64 with guns.
    • WCW Nitro: Of Kingpins and Pin Kings – A talk with Diamond Dallas Page, the Giant, Curt Hennig, Kevin Nash and Scott Hall about WCW Nitro and games in general.

    SWATPro Strategy Section

    • Marvel Super Heroes vs. Street Fighter – A detailed strategy guide for this classic arcade fighter, featuring basic strategies, special movies, and more.
    • Star Fox 64 – A strategy guide for Star Fox 64 on the Nintendo 64 featuring secret areas, alternate skill routes, how to defeat the bosses and much more.
    • The Fighter’s Edge: Street Fighter EX Plus – Combos and strategies for Street fighter EX Plus for the PlayStation.
    • How to Master Madden – Strategy guide for Madden football for the PlayStation and Nintendo 64.
    • Final Fantasy VII – Part 3 of a massive Final Fantasy VII strategy guide.

    ProReviews

    • PC GamePro – Reviews of Jedi Knight, Hexen II, Star Trek: Starfleet Academy, Dark Reign, Total Annihilation, Take No Prisoners, Half-Life, and Wing Commander: Prophecy.
    • Nintendo 64 – Reviews of Diddy Kong Racing, WCW vs. NWO World Tour, Duke Nukem 64, San Francisco Rush, Bomberman 64, and Extreme G.
    • PlayStation – Reviews of MDK, Mortal Kombat Mythologies: Sub-Zero, Resident Evil Director’s Cut, Moto Racer, Test Drive 4, Shipwreckers, Marvel Super Heroes, Dragon Ball GT Final Bout, Jet Moto 2, Pandemonium 2, Red Asphalt, Vs., Frogger, Rampage, Mass Destruction, and Reel Fishing.
    • Saturn – Reviews of Duke Nukem 3D, Resident Evil, Last Bronx, The Lost World: Jurassic Park, Mega Man X4, Bust-A-Move 3, and Ten Pin Alley.
    • Sports Pages – Reviews of NBA Live ’98 (PlayStation), Wayne Gretzky’s 3D Hockey ’98 (Nintendo 64), NHL Face Off ’98 (PlayStation), NFL Quarterback Club ’98 (Nintendo 64), Cool Boarders 2 (PlayStation), and Formula 1 Championship Edition (PlayStation). Previews of NCAA Football GameBreaker ’98 (PlayStation), NBA Shoot Out ’98 (PlayStation), Tennis Arena (PlayStation), NHL All-Star Hockey ’98 (Saturn), and Sega Touring Car Championship (Saturn).
    • Role-Player’s Realm – Previews of Tactics Ogre (PlayStation) and Quest 64 (Nintendo 64).

    Departments

    • Head-2-Head – Video games, violence and ESRB ratings.
    • Buyers Beware – OEM vs. 3rd party RF adapters for the Nintendo 64, missing animation in Saturn version of Mortal Kombat Trilogy, and Rumble Pak battery life.
    • ProNews – Microsoft and Sega in 128-bit console discussions (this would become the Dreamcast), Blasto for Nintendo 64 delayed until early ’98, console game sales exceed PC game sales, and much more.
    • NetPro – A look at Saturn’s NetLink and the games that support it.
    • Overseas Prospects – Capcom, Square, Sega, Konami, Namco and others reveal their game lineups for 1998 at the 1997 Tokyo Game Show. Plus, highlights of the European Computer Trade Show (ECTS) in London.
    • Sneak Previews – Early looks at Duke Nukem: Total Meltdown (PlayStation), F-Zero 64 (Nintendo 64), Quake (Saturn), Cardinal Syn (PlayStation), Burning Rangers (Saturn), Crime Killers (PlayStation), Yoshi’s Story (Nintendo 64), Command & Conquer: Red Alert (PlayStation), Auto Destruct (PlayStation), Sonic R (Saturn), Enemy Zero (Saturn), Need for Speed V-Rally (PlayStation), Powerboat Racing (PlayStation), Pitfall 3D: Beyond the Jungle (PlayStation), Rascal (PlayStation), Lode Runner (PlayStation), Monster Rancher (PlayStation), Arcade’s Greatest Hits: The Midway Collection 2 (PlayStation), Riven: The Sequel to Myst (PlayStation), and Forsaken (Nintendo 64, PlayStation).
    • Hot at the Arcades – A look at some of the latest arcade games, including Mortal Kombat 4, The Lost World, and Street Fighter III: 2nd Impact.

    …and more!


  • Official Sega Saturn Magazine (October 1998)

    Source: Official Sega Saturn Magazine – Issue Number 36 – October 1998

    This was the official Sega Saturn magazine in the U.K. I believe that the October 1998 issue was nearly the last issue and it was already heavily covering the Dreamcast. The writing was on the wall for the Saturn and had been for a while. This issue includes:

    Features

    • Yuji Naka Reveals All! – An interview with Yuji Naka, who was responsible for the four Sonic games on the Genesis, as well as Burning Rangers and NiGHTS. Here he talks mostly about the Dreamcast.
    • Capcom Speaks! – An interview with Mr. Noritaka Funamizu, General Producer of Capcom’s Development Division. Here he talks mostly about future plans for the Dreamcast.
    • Drones Special Report – An interview with Alex Lemedy, Game Designer, Producer and Project Manager for NIGMA Software. Here he talks mostly about their first game for the Dreamcast called Drones.
    • Astra Superstars – A detailed review of Astra Superstars, Sunsoft’s latest 2D fighting game for the Saturn which utilizes the 4MB expansion.
    • Star Wars Trilogy – A detailed look at the upcoming Star Wars arcade game produced by Sega’s AM8 division and based on Model 3 hardware.

    Previews

    • Guardian Force – A 2-D shooter for the Saturn produced by Success.
    • Konami MSX Pack – A collection of classic games for the Saturn that were originally released on the MSX computer, including Road Fighter, Soccer, Antarctic Adventure, Konami Rally, Hyper Sports 2, Yie-Ar Kung-Fu (one of my favorites on the Commodore 64), Yie-Ar Kung-Fu 2, Gradius, Golf, Tennis, Boxing, Billiards, and more.
    • Sega Ages: Disney – Two classic Disney games that were originally released on the Genesis now collected for the Saturn. Castle of Illusion and Quackshot are both included.
    • Arcade Gears – Arcade conversions of both Image Fight and X-Multiply on one disc for the Saturn.

    Reviews

    • Astra Superstars – A 2D fighter for the Saturn from Sunsoft.
    • Deep Fear – A survival horror game for the Saturn by Sega. Described here as being the last major release by Sega for the Saturn.

    Regulars

    • Editorial – A new era for Sega, pondering possibly the last official Sega Saturn review and the future with the Dreamcast.
    • News – Sonic is back for the Dreamcast; screen shots of Dreamcast technical demos; PC version of Sega Rally 2; Neo Geo Pocket introduced; and more.
    • Virtua Writer – Letters from readers about D2, Tomb Raider 2, Virtua Fighter 3, Sega Rally 2, Daytona 2, Saturn games on the Dreamcast, and more.
    • Q+A – Questions answered about playing audio CDs on the Dreamcast, games coming out on the Dreamcast, the 128-bitness of the Dreamcast, import games on the Dreamcast, network connectivity on the Dreamcast, and more.
    • Coin-Operated – A look at The King of Fighter ’98 and Dynamite Cop (including an interview with the creator).
    • Up the Back End – Japanese advertisement of the month…

    Playing Tips

    • Castlevania X, Part Two – Part two of a detailed strategy guide for Castlevania X.
    • Tips Megathon, Part One – Part one of a guide to every tip for every Saturn game ever printed in the magazine.

    …and more!