- Tag Archives retrocomputing
Breach was released in 1987 by Omnitrend Software for the Amiga, Atari ST, DOS and Macintosh. It is a science fiction turn-based tactical squad combat game. Ten missions are included but a scenario builder is also included with which you can add more missions. There are also some RPG like elements in that your squad leader progresses to each new mission but leads a different group each time. The missions you are able to do are based on your past performance and if your squad leader dies, he is deleted and you have to start over.
Turn-based strategy games in one form or another have been my favorite for a long time whether that takes the form of an RPG (I loved the Gold Box AD&D games for instance) or something like this. This particular game has some issues like the inability to move diagonally and the whole permadeath thing. However, there really weren’t a whole lot of games like this so if you like this genre it is worth playing.
Later iterations of the game would come along in the form of Breach 2 and Breach 3. Breach 2 was basically an improved version of Breach. Breach 3 was only available on DOS. These games have mixed reviews so your mileage may very, particularly with the 3rd one. If you want to give the first one a try, the Amiga version is probably the best followed closely by the Atari ST version. You’ll have to find an original or try it via emulation as I don’t think there are any re-releases of this game or any of the others in the series.
Screen shots above are from the Amiga version and the ad is from the January 1989 issue of Computer Play.
Having a Commodore 64 at the time, Commodore Magazine was one of the few magazines I bought on a regular basis. At least for the couple of years it lasted after I found it. This was Commodore’s last iteration of an official magazine and it mostly covered the Commodore 64, Commodore 128 and Amiga line though it also included coverage of Commodore’s PC clones. The January 1989 issue includes the following:
- Perfect Impressions – Desktop publishing programs for the Amiga have come a long way in the past year. New and updated programs have been released for every publishing need (and budget). Here’s a survey of what you can do with what’s available and how much it will cost.
- Actionware Takes Aim at the Amiga Game Market – Actionware has released a series of Amiga titles (Commodore 64 versions to come) to be used with the Actionware Light Gun. Actionware’s light gun gives new meaning to the “shoot-’em-up arcade game.”
- Cover Story: Roundball Software: EA Style – Electronic Arts’ best selling program of all time (Dr. J and Larry Bird Go One-on-One) has spawned a follow-up match: Jordon vs. Bird. We talked to the programs’ designers to find out how they turn basketball superstars into software superstars, and to Michael Jordon about his future on and off the court.
- 64 and 128 Software Reviews
- Road Runner
- Clubhouse Sports
- Questron II
- Sporting News Baseball
- Speed Buggs
- Amiga Software Reviews
- Starglider II
- CLImate and DiskMaster
- Hunt for Red October
- Carrier Command
- Tips & Tricks
- Hints for Fun and Utility
- Gold Mine
- Projects – Synchronicity
- Amiga Update
- Image Processing for the Amiga
- Amiga Public Domain
- Adventure Road – Dungeons and Dragons
- Red Storm Rising Ultimate Challenge Announcement
- Graphics Contest Announcement
- Inside Q-Link – Handling Archives
- Pumping GEOS – Fun with Fonts
- Castle of Spirits
- 128 Mode – Creating an Arcade Game