• Tag Archives PlayStation
  • Rage Racer (PlayStation)

    Advertisement for Rage Racer by Namco for the PlayStation from the June 1997 issue of GamePro.

    Gamepro_105_Jun_1997_0064

    Source: GamePro – Issue 105 – June 1997

    The Ridge Racer game lineage is somewhat long and complicated. Rage Racer was the third game in the series to appear on the PlayStation. However, only the original Ridge Racer was an arcade conversion. Other arcade sequels were not ported to the PlayStation but other unique titles in the series were created instead. Rage Racer is one of these and was released in 1996 in Japan and in 1997 in most of the rest of the world.

    Rage Racer is most like Rave Racer in terms of arcade games. It introduced a few significant features to the series that would be used in future iterations. First, it featured cusomizable cars. Second, it added a retries rule. Finally, in introduced a new mascot in Reiko Nagase. Otherwise, it was very similar to previous games in the series. Graphics were updated to be darker and more realistic but otherwise game play was much the same.

    For any fan of the Ridge Racer Series, this game would be a must have. However, while reviews were positive they were not spectacular. The main reason reviews weren’t even better was because this game simply didn’t add much to the series. In fact, most games in the series tended to be only minor upgrades to the previous game. They were more like revisions than true sequels. The biggest complaint is probably the lack of tracks. There are only four tracks in Rage Racer and two of those appear in previous games.

    As for myself, I tend to prefer games that are either more or less realistic that the Ridge Racer series. Give me Mario Kart and F-Zero or on the other end games like Gran Turismo. The Ridge Racer series is fun but I get bored with them pretty quickly. However, if you are a fan of this series or games like this (e.g. maybe Daytona USA) then you should definitely be playing this one too. Like I said, there’s nothing wrong with it and it is after all really just an improved (even if only slightly) Ridge Racer. If you do want to give it a try, you’ll have to track down an original copy for your PlayStation or try it via emulation. I am not aware of Rage Racer having any more recent releases on other platforms.

    The advertisement above comes from the June 1997 issue of GamePro.


  • Electronic Gaming Monthly (October 1996)

    Electronic Gaming Monthly Issue Number 87 October 1996 Cover .
    Electronic Gaming Monthly
    Issue Number 87
    October 1996
    Cover
    .

    Source: Electronic Gaming Monthly – Issue Number 87 – October 1996

    Electronic Gaming Monthly was perhaps the most popular and longest running gaming magazine there ever was. At least in the U.S. The October 1996 issue includes:

    Departments

    • Insert Coin – Editorial by Ed Semrad. This month, the topics include shortages of the Sega Saturn, PlayStation and Nintendo 64 for the upcoming holiday season, new games for those systems, and predicting the winner, among other topics.
    • Press Start – News this month includes: Nintendo dropping the price of the N64 to $199, Matsushita revamps the M2, Interplay elects to bring Clayfighter 3 to the N64 instead of the M2, Gumpei Yokoi leaves Nintendo, and more.
    • Gaming Gossip – This months rumors include: Nintendo demanding that retailers in Japan had to take at least one copy of Mario 64, PilotWings and at least one 3rd party game as Nintendo 64s; tons of possible new games for the N64; Sony hints that memory cards will become more important for the PlayStation; Capcom passes release duties for Street Fighter Alpha 2 on the SNES on to Nintendo; and more.
    • Next Wave Protos – A look at games still in development, including: Re-Loaded (PlayStation), Mega Man 8 (PlayStation), Necrodome (PlayStation), Ultimate Mortal Kombat 3 (Genesis, SNES), Tobal #1 (PlayStation), Cruis’n USA (Nintendo 64), Shadoan (PlayStation), Wipeout (PlayStation), Wild 9 (PlayStation), Down in the Dumps (PlayStation), Major Damage (PlayStation), Rev Limit (Nintendo 64), Wild Choppers (Nintendo 64), Tiger Shark (PlayStation), Rebel Assault 2 (PlayStation), Broken Helix (PlayStation), Ball Blazer (PlayStation), Final Doom (PlayStation), Warhammer: Shadow of the Horned Rat (PlayStation), Seta Open Golf (Saturn), Werewolf (Nintendo 64), and Tenka (PlayStation).
    • Review Crew – Games reviewd in this issue include: Crash Bandicoot (PlayStation), Robo Pit (Saturn), Grid Runner (Saturn), Tetris Plus (Saturn), Three Dirty Dwarves (Saturn), Beyond the Beyond (PlayStation), Project Overkill (PlayStation), Spot Goes to Hollywood (PlayStation), Ms. Pac-Man (Super NES), Battlezone/Super Breakout (Game Boy), and X-Men 3 (Game Gear).

    • Tricks of the Trade – The trick of the month is how to get invulnerability in Gunship for the PlayStation. Tricks are also included for other games including: Super Mario 64 (Nintendo 64), Need for Speed (PlayStation), Bladeforce (3DO), Gun Griffon (Saturn), Tetris Attack (Super NES), International Track and Field (PlayStation), Skeleton Warriors (PlayStation), Pilotwings 64 (Nintendo 64), Golden Axe: The Duel (Saturn), Clockwork Knight 2 (Saturn), Resident Evil (PlayStation), and lots more.
    • Special Features – Includes detailed coverage of Tomb Raider for the PlayStation (cover story) and Virtua Fighter 3 for the Saturn.
    • Contests – An NBA Jam contest, a Formula 1 contest and a Shining Wisdom contest.
    • Team EGM – Coverage of sports games including previews fro Power Move Pro Wrestling, Ten Pin Alley, NHL Hockey ’97, Coolboarders, and Waverace 64; reviews for Madden ’97 (PlayStation), NCAA GameBreaker (PlayStation), NFL QB Club ’97 (Saturn), and Andretti Racing (PlayStation); and an interview with John Madden.
    • Interface – A reader analyzes the strategy of Matsushita and M2, Sega and the Saturn, Sony and the PlayStation, and Nintendo and the N64. Readers also comment upon import N64s being sold with two games for $500, more adult oriented games, an expected N64 price drop, and more.

    Features

    • Here Come the RPGs – An overview of RPGs for the PlayStation. Games covered include Blood Omen: Legacy of Kain, Arc the Lad I & II, Suikoden, Breath of Fire 3, King’s Field 2, Ark of Time, Final Fantasy Tactics, Final Fantasy VII, Beyond the Beyond, and Tecmo’s Deception. As you can see, they have a pretty broad definition of “RPG”.
    • Sega Gamers’ Day – Sega Gamers’ Day was a Sega game exhibition where members of the press were allowed to view Sega’s latest games. Games demoed in 1996 include Krazy Ivan, Mr. Bones, Sonic X-Treme, Bug Too!, Virtual On, X-Women, Scud, Mechwarrior 2, Vectorman 2, Mass Destruction, Herc’s Adventure, World Series Baseball 2, Swagman, Tempest 2000, PTO II, ID4, Waterworld, Hexen, Lunar, Mega Man 8, Doom, Street Racer, and Black Dawn.
    • Twisted Metal 2 – A sequel to the popular vehicular combat game on the PlayStation.

    Next Wave

    • Nintendo 64 – A preview of the upcoming Turok the Dinosaur Hunter for the Nintendo 64 (50% complete).
    • Saturn – Previews of the upcoming Area 51 (70% complete), Three Dirty Dwarves (75% complete), Machinehead (70% complete), Robo Pit (100% complete), Tetris Plus (100% complete), Alien Trilogy (100% complete), and Twisted Metal 2 (60% complete) for the Saturn.
    • PlayStation – Previews of the upcoming Contra Legacy of War (80% complete), Disruptor (80% complete), Pandemonium (75% complete), Spot Goes to Hollywood (100% complete), Perfect Weapon (80% complete), Black Dawn (%80 complete), and Star Gladiator (70% complete) for the PlayStation.

    …and more!