• Tag Archives atari
  • Godzilla: Destroy All Monsters Melee (Xbox)

    Godzilla: Destroy All Monsters Melee was originally released on the Gamecube in 2002. A year later it was released for the Xbox with additional enhancements and content.

    As a fighting game it was just pretty average. However, if you are looking to fight with giant monsters then this just may be the game for you. The plot of the game…well, the plot doesn’t really matter. The point is that you get to pick one monster and fight a bunch of other monsters.

    There was also a Game Boy Advance version that was released shortly after the Gamecube version in 2002 titled Godzilla: Domination! A PlayStation 2 version was also planned but was cancelled. I’m not sure what the reason for the cancellation was but I can only assume that sales were not what was hoped for on the other systems.

    Front + back game covers and the disc’s front cover for the North American Xbox release of Godzilla: Destroy All Monsters Melee.

    This specific version of the game was released on April 16, 2003. There was originally going to be a PAL Xbox version in addition to the NA release, but it was later cancelled for unknown reasons.

    http://darth-azrael.tumblr.com/post/163502426551/godzillawiki-front-back-game-covers-and-the


  • Indy 800 (Atari, 1975)

    Promotional flyer for Atari’s 1975 racing arcade game “Indy 800”

    Indy 800 was a very early (1975) arcade racing game by Atari. It brought a number of innovations, including support for eight players and real RGB color! These are pretty rare today and I don’t think I’ve every seen one in person. It is also difficult to emulate because it does not use a CPU.

    The machine itself was quite large. It was basically a big square with two steering wheels and two sets of pedals on each side. A smaller version was introduced a year or so later later, titled Indy 4. It was basically the same game except that it was smaller and only supported four players.

    As far as home ports, the only one I am aware of is the somewhat simplified Atari 2600 version titled Indy 500 which was one of the original launch titles for the Atari VCS in 1977. However, Indy 800 influenced a number of games to come, including the Sprint series and Super Off Road among others.


  • Galaga (Atari 7800)

    Galaga (Atari 7800, 1987)

    http://darth-azrael.tumblr.com/post/163310473958/mastersofthe80s-galaga-atari-7800-1987

    Galaga was an arcade game released by Midway in 1981 and was the sequel to Galaxian. I always thought it was a little strange that there seemed to be so few home ports of this game. Despite being one of the most popular arcade games of all time, the first home port was not released in the U.S. until the Atari 7800 version came along six years later in 1987 (though to be fair, it was originally scheduled to be released in 1984). The following year, it was also released on the Nintendo. As far as anything that could remotely be considered contemporary, that’s all there was.

    Galaga could be described as a more sophisticated version of Space Invaders. Like Space Invaders, you control a ship that can move along the bottom of the screen and shoot at aliens firing at you from above. However, there are several types of aliens in Galaga and they attack by swooping down at you in formation. In addition to destroying your ship, they can also capture it. In this case, you have the chance to shoot that alien with a remaining ship (if you have any) and then your ship will return and connect to your current ship for double the firepower. You have to be careful not to shoot your own ship though.

    Much later on, starting in 1995 and continuing today, it has been re-released on a wide variety of systems as online downloads and as part of various compilations but there were not many choices back in the day. It seems like good conversions could have been done on the Commodore 64, Atari 8-bit and Atari 5200. I’m also surprised there wasn’t an Atari 2600 version given all the arcade conversions on that system though it obviously would have had to have some compromises.

    I did play black and white knock-off called Galagar (I think) on my Commodore 64. It played pretty well but was also pretty ugly.