• Category Archives Amiga
  • Amiga Resource (February 1990)

    compute_amiga_resource_vol_02_01_1990_feb-000

    Source: Compute! Amiga Resource – February 1990

    Amiga Resource was a spinoff of Compute! that covered the Amiga exclusively. It didn’t really last very long, possibly because there were already other well established Amiga magazine by the time it came along or because it was not published monthly, at least at first. The February 1990 issue includes:

    Features

    • Amiga Builds a World – Joseph Conti – using the Amiga to mold reality
    • Amiga 3-D – The history and future of 3-D graphics
    • Inside Your 500 – Find out what makes your Amiga tick
    • Globewatch – Investigating the international Amiga market
    • X*PRESS for the Amiga – Get information quick – from your television cable
    • Readership Survey – What do you think about Amiga Resource?

    Departments

    • The Window – Hurricanes and earthquakes
    • Trends – News, new products, and rumors
    • Readers’ Feedback – European games, opinions, and commercials
    • Spotlight on the Sculpt Series – Hot tips for 3-D artists
    • CLI Clips – Livening things up with escape codes
    • Ask Rob Peck – What is ARexx?
    • Programmer’s Page – Finding a file’s full pathname
    • Best of the Boards – Scripit – phantom fingers on your mouse
    • Amiga Art Gallery

    Columns

    • Just for Fun – Life of the party
    • Abstractions – And now, a word from our sponsor
    • Taking Sides – Mail-order Amigas

    Reviews

    • Amiga Logo
    • Lords of the Rising Sun
    • Mini-Reviews – Amiga Resource looks at dinosaurs, fiendish clowns, hard disk backup utilities, perplexing word puzzles, a programming language, and more

    On Disk

    • Boomerang, NameBase, Req, Amiga BBS List, Scripit, SysCheck, and more





  • Commodore Magazine (July 1988)

    commodore_magazine_vol-09-n07_1988_jul-001

    Source: Commodore Magazine – July 1988

    Because I had a Commodore 64 and wanted an Amiga, I always loved this official Commodore publication. The July 1988 issue includes:

    Features

    • Science and the Amiga – From Astronomy to Zoology, scientific research is no longer limited to the laboratory. Anyone with an Amiga and the right software can explore his own personal frontiers.
    • How to Write Programs for Publication – It takes more than talent, brains and creativity to get published. We’ll tell you how to user your computer and a little market savvy to get your program or article published.
    • Cover Story: Epyx and the Quest for Olympic Gold – Believe it or not, Epyx had outdone themselves with the latest offering in their best-selling Games line. This year the company released The Games: Winter and Summer Edition as an official licensee of the 1988 U.S. Olympic Team. Here’s how the Games series came to be and how Epyx got involved with the U.S. Olympic Committee.

    Departments

    • Letters
    • News
    • Tips & Tricks
      • Hints for Fun and Utility
      • Gold Mine
    • 64 and 128 Software Reviews
      • Skate or Die
      • Gauntlet
      • Street Sports Basketball
      • geoCalc
      • Home Designer 128
      • Border Zone
    • Amiga Software Reviews
      • Vyper and Footman
      • Destroyer
      • Robot Readers
      • Roadwar Europa
      • BlackJack Academy
      • Calligrapher
    • Inside Q-Link – Just for Fun
    • Projects – Subliminal Communication
    • Adventure Road – Fastest Access in the West
    • Pumping GEOS – geoPublish – Now this is a Program
    • Programming
      • BBS Lister
      • Smush
      • Modulation Wedge
    • 128 Mode – SPRDEF-Plus
    • Amiga Update
      • The VCR Connection
      • Amiga Public Domain
      • AmigaBASIC Tutorial

    …and more!





  • Info (March 1992)

    info_issue_48_1992_mar-01

    Source: Info – Issue Number 48 – March 1992

    Info started life as a Commodore 64 magazine but eventually transitioned to covering the Amiga as well as the Commodore 64 and then finally just the Amiga. It didn’t last long after becoming Amiga specific. The March 1992 issue includes:

    Cover Story

    • Serious Science Software – Using the Amiga for science and math.
    • Maple V review

    ProVisions

    • Audio – Bob Lindstrom examines The Creativity Kit and The Pro Studio Kit for Bars & Pipes Professional.
    • Video – OJ Sands plugs in the Video Blender and purees some pixels.
    • Graphics – Brad Schenck assembles some altered realities with Pixel 3D v2.0.
    • Multimedia – Harv Laser improvises some CDTV music with CD ReMix and Music Maker.

    Info Technical Support

    • Workbench Wonders – Chris Zamara and Nick Sullivan hold forth on the ins and outs of Workbench icons.
    • The Programmer Perplex – Jim Butterfield addresses the problem of when to start programming for AmigaDOS 2.0.
    • ARexx: Seven Come Eleven – Mark R. Brown uses ARexx to solve a problem and generate some real-world data.

    Columns

    • Hardware – Mort Kevelson tests the Sapphire accelerator and CDROM-FS.
    • Buy the Right Thing – Arby tells you how to spend less and get more.
    • Scala 500 – Video titling software for the rest of us.
    • Cyberplay – Tom reviews nine new games.
    • FractalPro 5.0 – MegageM’s marvelous Mandelbrot maker.

    …and more!