Aladdin (Sega Genesis)

Spitting camels, from ‘Aladdin’ on the Sega Genesis

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Games based on licensed tv or movie properties are often terrible. Disney games are usually an exception to that rule and Aladdin is a great example. While Aladdin was released for both the Super Nintendo and Sega Genesis, they were different games developed by different companies. The Sega Genesis version was developed by Virgin in collaboration with Disney animators. The SNES version was developed by Capcom. Both were excellent games.

Aladdin became one of the best selling games on the Sega Genesis coming in at number three overall. It is a side-scrolling platform game and the levels generally follow the plot of the movie and culminates in a confrontation with Jafar in his palace. The game was released in late 1993 and featured some of the best graphics and animation on a 16-bit system at that time.

The Sega Genesis version of the game was the source for the Amiga and DOS ports. There were at least some early stages of planning for a sequel that would have featured pre-rendered 3D sprites like Donkey Kong Country which would come later, however Disney decided against it. One of the downfalls of licensed games like this is that re-releases are rare due to licensing issues. If you want to play the Sega Genesis version of Aladdin or any other, then you will have to track down an original copy or risk the wrath of the Disney police and use emulation.






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