Mega Play was a relatively short-lived magazine dedicated to the Sega video games. Mostly the Genesis but also the Game Gear and Master System. It started life as an insert in Electronic Gaming Monthly and was fairly short at about 32 pages for a typical issue as I recall. The first issue from November 1990 includes:
- On The Horizon – The place to look for upcoming information on new Sega products, peripherals and info! In this issue we take a super-secret look at the Sega Game Gear portable game system. This remarkable device not only boasts new hardware capable of playing all new, ultra-enhanced games, it will also become a Master System and even a television!
- New From Japan – Our globe-trotting Sega ambassador delivers a full spread on the third installment of the Phantasy Star series! Phantasy Star 3 follows in the footsteps of the 16-Bit sequel with an all-new adventure filled with better graphics, more puzzles and new characters.
- The Winners Corner – The one-stop resource for all the best Sega tips and tricks! Check out the debugs, level selects and other secret tips uncovered by our pros and find out how super-stars like you can win big with your own strategies!
- Mega Previews – The first word on Sega video games! Learn about all the new 8-Bit and 16-Bit titles soon to be released, as well as sneak peeks on hot games like Buster Douglas Knockout Boxing, Darwin 4081, Mondu’s Fight Palace, The New Zealand Story and more!
- Mega Features – Check out these super-spreads on the mega-hits of tomorrow! Super Monaco GP, Pat Riley Basketball, After Burner 2, Target Earth, Vermilion, Aerial Assault, E-Swat, RC Grand Prix and more are detailed with tons of photos and plenty of playing tips!
- Mega Reviews – Check out what our pros think of the latest Sega releases. Get the honest scoop from four of the best Sega fans around, as they pull no punches to bring you all you need to find out which 16-Bit and 8-Bit titles are the best.