JoyStik (November 1982)

nov82-01

Source: JoyStik – November 1982

JoyStik was an early video games magazine that didn’t last very long. It was heavy on arcade coverage but also covered home systems and games. The November 1982 issue includes:

Neo

  • Tutankham: A Video Treasure – Doug Mahugh helps you unearth the treasures in this fascinating exercise in exploration.

The Winning Edge

  • Free Space Defender – Designed to turn your good game into a great game. Strategic guides through the perils of Free Space.

Innerview

  • Tim Skelly – The hired gun that Gottlieb brought to Chicago. Insights into the making of a video game.

Features

  • Reactor – Beginning strategies for 1982’s most unusual game.
  • Donkey Kong – An authoritative approach to top-notch Donkey Kong Play. Patterns.
  • Tron Contest – A fragmentary glimpse at Bally’s Tron contest. Gary Zanke reports from Madison Square Garden.
  • Vectrex – A hands-on look at one of the most impressive new home systems.
  • Isaac Asimov: Video Games To Come – The legendary futurist turns his attention to video games. A masterpiece in speculation.
  • Arcade Art – Vectors, rasters, and colors.
  • Kaboom – All you’ll need to know to master one of the most popular home game cartridges.
  • Dig Dug – A game to respect. Strategies by Doug Mahugh.
  • Qix – A classic. Several tried-and-true strategies for this most abstract of video games.

Departments

  • Future Waves – Information on ColecoVision and Arcade Pepper.
  • Home Video – Danny Goodman rates the home hardware.
  • Computer ’82 – Preppie! The newest rage in computer games.
  • Counterpoint – JoyStik gives voice to the other side. Enjoy.
  • Cartoons – Introducing two brand-new comic strips.
  • Technocracy – Inside information on chips and difficulty settings.
  • JoyStik Charts – Arcade machine designers rate Atari home games.

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