Run magazine was one of my favorite Commodore 64 magazines, the other being Commodore magazine but it also covered the Amiga. By 1989, the Commodore 64 market had been in decline for a couple of years but after 1989 it declined more sharply. Commodore Magazine folded in 1989 and the December 1989 issue of Run was probably the last with 100 or more pages. Lots of games were still released for the Commodore 64 in 1989 but in 1990 the quantity greatly declined though there still were some.
The contents of the December 1989 issue of Run includes:
- Ten Top Games – The best games of 1988 and 1989, according to the vote of our readers.
- In Search of Productivity Software – There’s a treasure trove of productivity software just waiting to be discovered – everything from integrated packages and desktop publishing to spreadsheets and telecommunications.
- Packing A Punch – Your C-128, productivity software and peripherals make for a knockout combo!
- Get A Load of This! – Now 1571 and 1581 drive owners can increase C-64 loading speed tenfold.
- Graphmaker – Make your data come alive with this 3-D bar-graph program for the C-64 and C-128.
- Season’s Greetings – Here’s a creative visual display, accompanied by a familiar theme, that will put you in the holiday spirit. C-128.
- RUNning Ruminations – A look at the home computer in the ’80s, then back to the future for a look at the next decade.
- Software Gallery
- Axe of Rage
- Tangled Tales
- Double Dare
- California Pro Golf
- Devon Aire in The Hidden Diamond Caper
- Last Ninja 2
- Combat Course
- The Magic Candle
- The Crack of Doom
- War in Middle Earth
- 128 Mode – RUN’s new column for the C-128 begins by revealing an assortment of Basic 7.0 programming tricks.
- Gold Mine – Another new column that’s an exciting and helpful compilation of game tips for C-64 and C-128 users.
- geoWatch – Make your own greeting cards with geoPublish and geoPaint.