Path: utzoo!attcan!uunet!ginosko!uakari.primate.wisc.edu!ames!haven!h.cs.wvu.wvnet.edu!a.cs.wvu.wvnet.edu!dbl
From: dbl@a.cs.wvu.wvnet.edu (David Lawson)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Emulating an Atari 8-bit
Summary: Amiga Atari
Message-ID: <479@h.cs.wvu.wvnet.edu>
Date: 30 Sep 89 21:35:04 GMT
References: <1274@xyzzy.UUCP> <22445@cup.portal.com> <7827@microsoft.UUCP> <31517@ucbvax.BERKELEY.EDU>
Sender: news@h.cs.wvu.wvnet.edu
Lines: 19


In article <31517@ucbvax.BERKELEY.EDU>, mitchell@janus.Berkeley.EDU (Evan Mitchell) writes:
> BTW, does anybody know of a an 8-bit Atari emulator for the Amiga.  Alot of
> Amiga owners own Atari 8-bits as well.  I would love to play Mule and World
> Karate Championship again...
> 
> -Evan
> 
    I heard a rumor about one a year and a half ago but that was about it.
I even thought of writing one, really, the Amiga's roots are the Atari 800
not the C64 (bleck!! and thank God!).  PM Graphics are in the Amiga as
hardware sprites, 4 channel sound, and display list interrupts (read 
Copper List), and vertical blanks.  If the two machine had been produced by
the same company, growth/upgrade path couldn't have been more logical. If
anyone does come acros one, let me know, I'd love to play Star Raiders again.

Dave Lawson  dbl@a.cs.wvu.wvnet.edu
Computer Science GTA
West Virginia University