Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!uunet!airgun!fvance From: fvance@airgun.wg.waii.com (Frank Vance) Newsgroups: comp.graphics Subject: Re: Texture mapping Summary: Where to get QRT and/or DBW_render? Keywords: Texture mapping, convex quadrilaterals, triangles Message-ID: <40@airgun.wg.waii.com> Date: 26 Sep 89 17:28:21 GMT References: <9119@pyr.gatech.EDU> <170@vsserv.scri.fsu.edu> Organization: Western Geophysical, Houston Lines: 12 In <170@vsserv.scri.fsu.edu> Prem Subrahmanyam wrote: I would strongly recommend obtaining copies of both DBW_Render and QRT, as both have very good texture mapping routines. I think this is an excellent suggestion, and, in fact, I would very much like to get a copy of both. Can some one tell me where I might find either one? Unfortunately, the usual ftp sources will not do at all, as I don't work for a company which has any such connections. That pretty much limits me to anon uucp, mail servers, or kind strangers. -- Frank Vance fvance@airgun.wg.waii.com Western Geophysical, Houston ...!uunet!airgun!fvance