Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!purdue!gatech!ncsuvx!shumv1!mikes From: mikes@shumv1.uucp (Michael Steele) Newsgroups: comp.sys.apple Subject: Re: applefest - Gassee Guffaw Message-ID: <4048@ncsuvx.ncsu.edu> Date: 27 Sep 89 04:24:29 GMT References: <20256@gryphon.COM> Sender: news@ncsuvx.ncsu.edu Reply-To: mikes@shumv1.ncsu.edu (Michael Steele) Organization: NCSU Computing Center Lines: 145 Well Applefest was in the beginning a disappointment. At the opening presentation Apple had Nucleus running on the Big screen TV's, this was the first time I'd seen this program, it was amazing. Gasse had nothing new to present but the question/answer was GREAT! Gasse said that the ROM 3 Gs was the "next CPU" that Sculley refered to at the last San Fran Applefest. Boy what a disappointment, but he emphasized that there were a lot of underlying changes to the hardware that weren't readily apparent...right (a grad student could've made the mother board changes). The real interesting part of the Q/A was when Bill Mensch bumped in front of this poor kid and responded to a remark Gasse made about not being able to get fast enough chips to speed up the GS. WELL boy was Bill ready, he jumped up and told Gasse that he had a bag full of 12Mhz 65816's if Apple was willing to buy them (he held up a bag of chips). Gasse responded with a remark that if WDC produced reliable silicon that Apple would be to get faster chips, but you could see the steam rising from Gasse, especially on the large screen TV. The shouting match continued and finally ended with Bill storming/being escorted out.(I didn't actually see the gaurds although others attest to their presence) The flare up really saddened me though, it shows the friction between Apple and the sole chip manufactor for the GS....not good. Hopefully they will patch things up. I still tend to side with Apple on the chip issue though, because after talking with AE they said that chips stamped 12Mhz really only ran at 10 ro 8Mhz. And Bill Mensch has always been a WEE bit on the optomistic side of things. After this opening tirade, things settled down for a usual Applefest. I personally felt like there were lots of Macs there, but was probably paranoia on my part. Apple had nothing new to introduce and I was disappointed. On the Rumor side though we did get an Apple person to admit that they were developing a HFS driver (no duh) and were using it in house. I also got the feeling that they are trying to get the Superdrive to work on the GS (a paraphrase:"it would be the next logical step to add the superdrive to the GS"). Sound: Boy now this was new. One of the conferences featured the Apple sound specialist showing a product that's UNDER DEVELOPMENT. AMAZING! Apple will actually tell us about something before the day of the release! This guy is Good, he is writing additions to the sound tools to help create nifty instruments. His ?8 min demo was fantastic using all GS generated sound and input using a MIDI keyboard. The complete sound file for 8min was about 64k he said and everything could be done in the background. His software was fairly simple but I saw an interesting change in the interface. He said that he wrote it himself but it was just like the NeXT. A grey background with 3D buttons that would sink into the screen when you clicked them, the pull down menus were standard, but the screen with the buttons was very impressive. Third party: This was the only good thing about the show. Graphicwriter III was running and looked really cool, much better than AWGS. AND it only crashed once while we were playing, new features are a filter to input just about any kind of picture you can imagine and a compression feature that displays every other line on the screen but prints the picture compressed on the printer. They didn't have a printer but this would allow you to shrink images yielding higher resolutions. The upgrade is ?$25? (real cheap) and should be ready in Nov. ORCA/C should be ready in a couple of weeks. Orca was showing a new product Design Master that is a resource editor/interface builder. It was REAL nice and will generate the source for whatever window/button combo you create. It will be ready sometime beginning of next year. Andy Nicholas is SELLING the GS version of Shrinkit through L&L who didn't have a booth but were using part of Zips booth. LLuce the GBBS upgrade that was showing in Boston and will support UUCP will be done sometime in Nov according to Lance. Talked to the AE guys and they said upgrading your Transwarp GS to a faster speed will merely entail replacing the processor and the clock crystal assuming that you have the W roms. AI is finally coming out with their VCR tape backup for $199. should store 250 meg on a 6hour tape? (don't have the spec sheet with me). Should be ready in a couple of months. Zip is fixing the final revision of their Zip GS accelerator Board (note that this is a board not a chip) and will send it to mass production within a month barring mishaps. The president of Zip gave a really long spiel (looked like a used car salesman in a $500 suit). He explained that the reason the Zip chip was in limbo was due to a problem with one of thier chip manufactors (yeah, right:-) but now that they have 2 manufactors to alleviate that product. He also said that they plan to go into the Mac and IBM accelerator markets next year. The 8Mhz versions of the Zip Chip were on display and very impressive and he mentioned the possibility for even faster versions. The Game conference consisted of several Game makers, all kids (ie college) displaying their wares and FUTURE wares. Several very nice new games are in store. Someone did a direct conversion of some coin operated game with Conan like man running around slashing up creatures/people. It was very fast, very good graphics, and great sound. A Co demoed Task Force being marketed by Britannica which is another shootem up and western shootem up that was pretty boring for plot but took advantage of the 3200 colors and had some AMAZING pictures. Someone ported Battle Chess that will work over a modem to any other Battle Chess, this was really neat for the chess player in you. It was chess with a twist, the peices were fully animated in 3d complete with sounds and the battle gruesome with heads flying. When a pawn took a knight he reached down and hit the knight between the legs where it REALLY hurts! (didn't mean to get graphic BUT the author was the one who pointed out the feature). The Xenocide people tried to show off their program but it doesn't run yet on the ROM 3 machine, they did say that they were contracting the Nucleus folks to write a Flight simulator for the GS. It was implied that this would be a killer program and would be out in 6 months. BEST OF ALL: Goodness, I saved the best until last. This was the developers conference on Sunday morning. Rather the first official meeting of the Developer's Club(name?). The board consisted of Gary Little, Roger Wagnor, and 3 others who I recognize but whose names I can't recall(gosh look in Incider December issue for REAL facts!). This was essentially a gathering of all the developers to get Apple of it's behind and support the Apple II. The meeting was a GREAT show of comradery and frustration of Apple's marketing policies. The board had met with the Apple marketing folks in Sat and discussed several key issues, ie the dealers unwillingness to sell the GS, the overwhelming amount of developer info for the mac, the lack of the II in Apple's announcement of the future and the sorry marketing approach towards the GS. Apples response to the board was very good, as they seemed somewhat ignorant to some of the complaints and were open to suggestions on others. The END was once again the best part though. The director of Apple Marketing USA was sitting at the back of the room and he stood up to make some closing remarks. He basically said that Apple would look at remarketing the II via mom and pop stores or via mass marketing (ie Sears or Kmart) assuming a feasable business plan could be created that didn't stomp the dealers toes. He said that Apple was ignorant to the lack of willingness to sell the GS and would try to alleviate that problem in various ways. As far as developers go the suggestion was made that there be to developer groups one for Mac and one for Apple, and since the material fo the Apple is less volumnous the $600 fee could be lowered to allow the little guy to get developer support. He was very sensible a little nervous (I guess he was afraid that the crowd might lynch him if he said anything too stupid) and implied that things were going to change for the II in the marketing department. An interesting side note, when the developers were asked if they stopped developing for the GS, would they switch to the Mac NO ONE raised their hand. Out of a crowd of possible 50 of the top developers for the GS NO ONE wanted to develop for the mac. I think this news will surprise the Mac crazed Apple people. Essentially the jist of the meeting was that the developers were going to band together and from what I ascertained Apple is going to work with the board and try to comply with the developers' wishes as much as possible. The group is going to start a mailing and I will post everything I get to the net. To those who attended Applefest please make any corrections to what is said here, I wrote it in a stream of conciousness and probably got some of the facts wrong. Also if anyone has any questions feel free to email me. Michael Steele mikes@shumv1.ncsu.edu Michael Steele mikes@shumv1.ncsu.edu mikes@ncsuvx.ncsu.edu netoprms@ncsuvm.bitnet