Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!uunet!airgun!fvance
From: fvance@airgun.wg.waii.com (Frank Vance)
Newsgroups: comp.graphics
Subject: Re: Texture mapping
Summary: Where to get QRT and/or DBW_render?
Keywords: Texture mapping, convex quadrilaterals, triangles
Message-ID: <40@airgun.wg.waii.com>
Date: 26 Sep 89 17:28:21 GMT
References: <9119@pyr.gatech.EDU> <170@vsserv.scri.fsu.edu>
Organization: Western Geophysical, Houston
Lines: 12

In <170@vsserv.scri.fsu.edu> Prem Subrahmanyam wrote:
   I would strongly recommend obtaining copies of both DBW_Render and
   QRT, as both have very good texture mapping routines. 

I think this is an excellent suggestion, and, in fact, I would very much
like to get a copy of both.  Can some one tell me where I might find either
one?  Unfortunately, the usual ftp sources will not do at all, as I don't
work for a company which has any such connections.  That pretty much
limits me to anon uucp, mail servers, or kind strangers.
-- 
Frank Vance				fvance@airgun.wg.waii.com
Western Geophysical, Houston 		...!uunet!airgun!fvance