Path: utzoo!attcan!uunet!ginosko!uakari.primate.wisc.edu!ames!haven!h.cs.wvu.wvnet.edu!a.cs.wvu.wvnet.edu!dbl From: dbl@a.cs.wvu.wvnet.edu (David Lawson) Newsgroups: comp.sys.atari.8bit Subject: Re: Emulating an Atari 8-bit Summary: Amiga Atari Message-ID: <479@h.cs.wvu.wvnet.edu> Date: 30 Sep 89 21:35:04 GMT References: <1274@xyzzy.UUCP> <22445@cup.portal.com> <7827@microsoft.UUCP> <31517@ucbvax.BERKELEY.EDU> Sender: news@h.cs.wvu.wvnet.edu Lines: 19 In article <31517@ucbvax.BERKELEY.EDU>, mitchell@janus.Berkeley.EDU (Evan Mitchell) writes: > BTW, does anybody know of a an 8-bit Atari emulator for the Amiga. Alot of > Amiga owners own Atari 8-bits as well. I would love to play Mule and World > Karate Championship again... > > -Evan > I heard a rumor about one a year and a half ago but that was about it. I even thought of writing one, really, the Amiga's roots are the Atari 800 not the C64 (bleck!! and thank God!). PM Graphics are in the Amiga as hardware sprites, 4 channel sound, and display list interrupts (read Copper List), and vertical blanks. If the two machine had been produced by the same company, growth/upgrade path couldn't have been more logical. If anyone does come acros one, let me know, I'd love to play Star Raiders again. Dave Lawson dbl@a.cs.wvu.wvnet.edu Computer Science GTA West Virginia University