Path: utzoo!utgpu!watmath!att!bellcore!texbell!wuarchive!wugate!uunet!intercon!amanda@intercon.uu.net
From: amanda@intercon.uu.net (Amanda Walker)
Newsgroups: comp.sys.mac.programmer
Subject: Re: Video DRAM usage?
Message-ID: <1381@intercon.UUCP>
Date: 17 Aug 89 15:35:26 GMT
References: <104700059@p.cs.uiuc.edu>
Sender: news@intercon.UUCP
Reply-To: amanda@intercon.uu.net (Amanda Walker)
Organization: InterCon Systems Corporation
Lines: 16

In article <104700059@p.cs.uiuc.edu>, gillies@p.cs.uiuc.edu writes:
> My calculations show that 217088 bytes of memory are unused by the Mac
> II video card.  [...]  It seems like an ideal
> place to put a disk cache, or temporary pixel maps.  I was just
> wondering.

What I think would be nifty would be to have a little INIT (like RasterOps
does) that tells Quickdraw it has, say, a 720x720 screen and pans around
it as the mouse hits the edges of the visible area.  The Mac II video board
does have hardware support for this sort of thing...

--
Amanda Walker
InterCon Systems Corporation
--
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