Path: utzoo!utgpu!watmath!att!bellcore!texbell!wuarchive!wugate!uunet!intercon!amanda@intercon.uu.net From: amanda@intercon.uu.net (Amanda Walker) Newsgroups: comp.sys.mac.programmer Subject: Re: Video DRAM usage? Message-ID: <1381@intercon.UUCP> Date: 17 Aug 89 15:35:26 GMT References: <104700059@p.cs.uiuc.edu> Sender: news@intercon.UUCP Reply-To: amanda@intercon.uu.net (Amanda Walker) Organization: InterCon Systems Corporation Lines: 16 In article <104700059@p.cs.uiuc.edu>, gillies@p.cs.uiuc.edu writes: > My calculations show that 217088 bytes of memory are unused by the Mac > II video card. [...] It seems like an ideal > place to put a disk cache, or temporary pixel maps. I was just > wondering. What I think would be nifty would be to have a little INIT (like RasterOps does) that tells Quickdraw it has, say, a 720x720 screen and pans around it as the mouse hits the edges of the visible area. The Mac II video board does have hardware support for this sort of thing... -- Amanda Walker InterCon Systems Corporation -- amanda@intercon.uu.net | ...!uunet!intercon!amanda