Path: utzoo!utgpu!watmath!att!tut.cis.ohio-state.edu!ucbvax!ucdavis!iris!rogers
From: rogers@iris.ucdavis.edu (Brewski Rogers)
Newsgroups: comp.sys.amiga.tech
Subject: need good digitized sound compression scheme
Keywords: digitized,sound,compress,fibbonacidelatencoding,spam
Message-ID: <5085@ucdavis.ucdavis.edu>
Date: 8 Aug 89 20:52:42 GMT
Sender: uucp@ucdavis.ucdavis.edu
Reply-To: rogers@iris.ucdavis.edu (Brewski Rogers)
Organization: U.C. Davis - Department of Electrical Engineering and Computer Science
Lines: 17


	Hi, right now i'm working on a scheme to compress digitized
sounds without too much loss of clarity. I was thinking about using
a slightly modified version of fibbonaci delta encoding and compressing
series of bytes all equal to zero. Before I write it, can anyone
recommend a better way to do this? My partner and I are writing a
video game that uses lots of digitized samples, and the more we can
squeeze on the disk, the better.

	-thanks in advance
		-Bruce

------------------------------------------------------          Quantum _\/_
545 Sycamore CellBlock 207 Bruce (6502 RULES!) Rogers        |\  Duck  ( 0 0)
Davis, Ca 95616            Quantum Duck Software,           |\ \______/ / \\\
916-757-2925               rogers@iris.ucdavis.edu         |\ <  <     |   \/
"Cool as a body on ice, hotter than the rolling dice."       \________/  Quark!