Path: utzoo!utgpu!watmath!att!tut.cis.ohio-state.edu!ucbvax!ucdavis!iris!rogers From: rogers@iris.ucdavis.edu (Brewski Rogers) Newsgroups: comp.sys.amiga.tech Subject: need good digitized sound compression scheme Keywords: digitized,sound,compress,fibbonacidelatencoding,spam Message-ID: <5085@ucdavis.ucdavis.edu> Date: 8 Aug 89 20:52:42 GMT Sender: uucp@ucdavis.ucdavis.edu Reply-To: rogers@iris.ucdavis.edu (Brewski Rogers) Organization: U.C. Davis - Department of Electrical Engineering and Computer Science Lines: 17 Hi, right now i'm working on a scheme to compress digitized sounds without too much loss of clarity. I was thinking about using a slightly modified version of fibbonaci delta encoding and compressing series of bytes all equal to zero. Before I write it, can anyone recommend a better way to do this? My partner and I are writing a video game that uses lots of digitized samples, and the more we can squeeze on the disk, the better. -thanks in advance -Bruce ------------------------------------------------------ Quantum _\/_ 545 Sycamore CellBlock 207 Bruce (6502 RULES!) Rogers |\ Duck ( 0 0) Davis, Ca 95616 Quantum Duck Software, |\ \______/ / \\\ 916-757-2925 rogers@iris.ucdavis.edu |\ < < | \/ "Cool as a body on ice, hotter than the rolling dice." \________/ Quark!