Path: utzoo!utgpu!watmath!att!tut.cis.ohio-state.edu!cs.utexas.edu!uunet!mcvax!ukc!dcl-cs!gdt!gdr!exspes From: exspes@gdr.bath.ac.uk (P E Smee) Newsgroups: comp.sys.atari.st Subject: Re: PC Board Designer/Atari ST Software Bargain Keywords: ST design circuit software Message-ID: <1989Aug16.151329.4909@gdt.bath.ac.uk> Date: 16 Aug 89 15:13:29 GMT References: <508@oblio.UUCP> Reply-To: exspes@gdr.bath.ac.uk (P E Smee) Organization: University of Bristol c/o University of Bath Lines: 11 I've found myself wondering whether PC board designers couldn't be used to make maps for adventure games. Seems to me that the typical adventure 'room' could be regarded as a box with up to 10 connections (Up, Down, 8 compass points) so you could lie to the software and tell it it was working with 10-pin IC's. The 'paths' between the rooms then become the traces of the PC, of course. Has anyone actually tried this? -- Paul Smee | JANET: Smee@uk.ac.bristol Computer Centre | BITNET: Smee%uk.ac.bristol@ukacrl.bitnet University of Bristol | Internet: Smee%uk.ac.bristol@nsfnet-relay.ac.uk (Phone: +44 272 303132) | UUCP: ...!mcvax!ukc!gdr.bath.ac.uk!exspes