Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!njin!princeton!phoenix!markv
From: markv@phoenix.Princeton.EDU (Mark T Vandewettering)
Newsgroups: comp.graphics
Subject: Accessing Volumetric Data
Message-ID: <9968@phoenix.Princeton.EDU>
Date: 16 Aug 89 20:11:45 GMT
Reply-To: markv@phoenix.Princeton.EDU ()
Organization: Princeton Univ. Computing and Information Technology
Lines: 6

I have been working on a program for volumetric rendering.  Anybody have
any ideas how to structure data to minimize thrashing on a virtual
memory system when accessing data along more than one axis?  Seems like
somebody must have done something like this before.

mark vandewettering (markv@acm.princeton.edu)