Xref: utzoo comp.windows.x:12335 comp.graphics:6810 comp.sys.apollo:3222 comp.sys.sgi:1727
Path: utzoo!attcan!utgpu!watmath!iuvax!rutgers!columbia!cunixc!micky
From: micky@cunixc.cc.columbia.edu (Micky Liu)
Newsgroups: comp.windows.x,comp.graphics,comp.sys.apollo,comp.sys.sgi
Subject: Help with 3D Graphics and X
Message-ID: <1777@cunixc.cc.columbia.edu>
Date: 11 Aug 89 15:06:30 GMT
Reply-To: micky@cunixc.cc.columbia.edu (Micky Liu)
Organization: Columbia University
Lines: 21


I am attempting to build an application using X to control the windowing,
but I also need to display some 3D graphics in one of the windows.  So
what I'm planning to do is to use some graphics library like PHIGS
to draw directly to the frame buffer and limit its output to the boundaries
of the 3D window.  If there are any resize-type events, I'll have to
somehow get my program to re-fit the location of the viewable 3D
graphics frame buffer and possibly redraw it if it becomes exposed.

Does this sound like the way to go?  Any other suggestions as to how
to mix 3D graphics and X?  Please don't tell me to wait for PEX...
Please respond directly to me by mail, I will summarize to the net
if people are interested.

Thanx!

Micky

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