Path: utzoo!utgpu!watmath!att!tut.cis.ohio-state.edu!cs.utexas.edu!uunet!seismo!sundc!newstop!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga Subject: Re: Denise/Paula/Agnus/Gary/Portia Keywords: blitter lightning bit plane pond scum Message-ID: <121386@sun.Eng.Sun.COM> Date: 14 Aug 89 21:47:58 GMT References: <1388@bnr-fos.UUCP> <713@neptune.UUCP> <8566@batcomputer.tn.cornell.edu> <3036@bucsb.UUCP> <15769@watdragon.waterloo.edu> <506@tardis.Tymnet.COM> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Distribution: comp.sys.amiga Organization: Sun Microsystems, Mountain View Lines: 16 In article <506@tardis.Tymnet.COM> jms@tardis.Tymnet.COM (Joe Smith) writes: [Interesting idea edited out (see the reference)] >But the current blitter only goes up to 1024 bits. Until you get the ECS, >you'll have to use some tricks to get the blit accomplished. >Or is this idea too crazy to be of use? :-) Actually it looks like a pretty neat idea, you can try it on current technology screens by using a low res 250 X 200 screen (1000 X 200 bitmap) Make the viewport think it is a 5 plane screen tho so that you can check it with full DMA contention. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you. "A most excellent barbarian ... Genghis Kahn!"