Path: utzoo!utgpu!watmath!att!tut.cis.ohio-state.edu!cs.utexas.edu!uunet!mcvax!ukc!dcl-cs!gdt!gdr!exspes
From: exspes@gdr.bath.ac.uk (P E Smee)
Newsgroups: comp.sys.atari.st
Subject: Re: PC Board Designer/Atari ST Software Bargain
Keywords: ST design circuit software
Message-ID: <1989Aug16.151329.4909@gdt.bath.ac.uk>
Date: 16 Aug 89 15:13:29 GMT
References: <508@oblio.UUCP>
Reply-To: exspes@gdr.bath.ac.uk (P E Smee)
Organization: University of Bristol c/o University of Bath
Lines: 11

I've found myself wondering whether PC board designers couldn't be used
to make maps for adventure games.  Seems to me that the typical adventure
'room' could be regarded as a box with up to 10 connections (Up, Down,
8 compass points) so you could lie to the software and tell it it was
working with 10-pin IC's.  The 'paths' between the rooms then become the
traces of the PC, of course.  Has anyone actually tried this?
-- 
 Paul Smee               |    JANET: Smee@uk.ac.bristol
 Computer Centre         |   BITNET: Smee%uk.ac.bristol@ukacrl.bitnet
 University of Bristol   | Internet: Smee%uk.ac.bristol@nsfnet-relay.ac.uk
 (Phone: +44 272 303132) |     UUCP: ...!mcvax!ukc!gdr.bath.ac.uk!exspes