Xref: utzoo rec.games.video:1530 comp.sys.atari.st:12776 comp.sys.atari.8bit:2072
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From: rbrown@svax.cs.cornell.edu (Russell Brown)
Newsgroups: rec.games.video,comp.sys.atari.st,comp.sys.atari.8bit
Subject: Re: New Atari Home Video Game (Just a rumor?)
Message-ID: <23192@cornell.UUCP>
Date: 7 Dec 88 15:01:32 GMT
References: <4934@bsu-cs.UUCP> <1253@atari.UUCP> <401926c9.1285f@maize.engin.umich.edu> <18615@shemp.CS.UCLA.EDU>
Sender: nobody@cornell.UUCP
Reply-To: rbrown@svax.cs.cornell.edu (Russell Brown)
Organization: Cornell Univ. CS Dept, Ithaca NY
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In article <401926c9.1285f@maize.engin.umich.edu> billkatt@caen.engin.umich.edu (Steve Bollinger) writes:
>In article <1253@atari.UUCP> good@atari.UUCP (Roy Good) writes:
>>
>> [stuff about the XEGS, the 2600, and the 7800]
>>
>>Roy Good/Atari
>
>No video game that only supports one-button joysticks is worth $100.
>You need at least two to play reasonably complex games.
>
>-Steve

My thought on the matter (admittedly I haven't tried any of the newer game
systems) is that I don't see that you can have too complex a control system
in a handheld unit (doesn't include keypads (as per star-raiders)).  I mean,
a few years ago I bought the Atari trackball, but later took it back.  It just
didn't seem to work well from my lap, nor did it have enough mass to sit still
on the table.  The joystick is going to have the same problem-how do you do a
good job of dealing with multiple buttons if you've gotta hold the thing at the
same time.  I realize that some of the newer game setups have all sorts of fancy
consoles, but don't a number of these come with the game, not the system?  And
that spells money.  Not trying to be cheap, but I AM a grad student.

Russell G. Brown				No employer, no opinion