Path: utzoo!utgpu!watmath!clyde!att!rutgers!rochester!pt.cs.cmu.edu!cadre!pitt!cisunx!ejkst
From: ejkst@cisunx.UUCP (Eric J. Kennedy)
Newsgroups: comp.sys.amiga
Subject: Re: Software Development And Piracy (somewhat lengthy and hot stuff)
Message-ID: <14259@cisunx.UUCP>
Date: 9 Dec 88 01:18:12 GMT
References: <5866@louie.udel.EDU>
Reply-To: ejkst@unix.cis.pittsburgh.edu (Eric J. Kennedy)
Organization: Univ. of Pittsburgh, Comp & Info Sys
Lines: 25

In article <5866@louie.udel.EDU> BRENNER_%DULRUU51.BITNET@cunyvm.cuny.edu writes:
>GET YOUR FIRE EXSTINGUISHERS READY - QUICK!
>
>Now all that talking about programming clean and orderly and all those
>people dooming games authors for taking over the machine and copyprotecting
>their games made me really angry.
---long winded flame deleted---

Well, I can understand *some* of your points, and I don't really think
it's worth it to address each individually.  But...

The fact remains that I (and many other people, apparently) simply will
not buy games that are copyprotected, use their own DOS or loaders which
must be booted from floppy, or take over the machine.  I own one game
that doesn't multitask--Flight Simulator II.  I don't ever use it,
primarily because I have to bring everything else on my machine to a
grinding halt in order to do so.  I use my Amiga more like it's a
workstation than a personal computer.  So I *will not* buy any more
games which conflict with this environment.  Period.  End of discussion.

Simple, really.

-- 
Eric Kennedy
ejkst@cisunx.UUCP