Path: utzoo!utgpu!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!cwjcc!hal!nic.MR.NET!uwmcsd1!marque!uunet!mcvax!ukc!dcl-cs!nott-cs!ucl-cs!Graham From: Graham@ucl-cs.UUCP Newsgroups: comp.sys.atari.st Subject: Re: Dungeon Master Message-ID: <102@ucl-cs.UUCP> Date: 5 Dec 88 11:37:15 GMT Sender: grahamr@ucl-cs.UUCP Lines: 31 >Did you know there is a Dungeon Master EDITOR out. Yes! I got a copy at the November Atari show at Alexandra Palace. It cost 9.95 pounds. You get a disk containing the editor program and a slim manual with various hints and maps. The editor can display and edit any level. In addition it will print the maps. The editor has its limitations, however. It allows plain walls to be added and removed (i.e. those walls without any objects, alcoves etc.) and doors can be opened or converted from key to push button operation. Not all changes to the levels are safe and some will cause DM to crash. It is fun altering the levels and leaving doors and stairs stranded in the middle of open spaces. The editor does not allow any of the objects or monsters to be moved or altered in any way. The manual has a number of hints and tips but is by no means complete. Some of the hints were also inaccurate - for instance, the claim was made that rock monsters cannot be killed by bashing them with a sword (they can). In summary, the editor is most valuable for its ability to display and print the maps. The actual editing is less useful, but it does allow access to rooms that you couldn't find or get into before. Graham Dept. Computer Science University College London grahamr@uk.ac.ucl.cs