Path: utzoo!utgpu!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!purdue!decwrl!labrea!agate!saturn!mmoore From: mmoore@saturn.ucsc.edu (Matthew Moore) Newsgroups: comp.sys.sgi Subject: Dogfight and Arena Keywords: dogfight, arena, 3000, 4D Message-ID: <5641@saturn.ucsc.edu> Date: 5 Dec 88 20:49:17 GMT Organization: U.C. Santa Cruz, CIS/CE. Lines: 20 We have been able to get Dogfight (and Radar and Shadow and so on) to run in a mixed environment of IRIS 3000 & IRIS 4D machines all running TCP/IP. First we got the SGI demos distribution tape for the 4D (from the IRIS Software Exchange, free if you send them a blank tape). This contains sources for flight, dog, etc, using TCP/IP, and it compiles and runs fine on the 4D's, as you would hope. The trick is to use the same sources for the 3000's. You have to do about an hour's worth of hacking, mostly in the Makefile to get the right libraries and include file directories, but there is one change you have to make in flight.c (a variable called "tps" needs to be handled slightly differently). This is a small price to pay for such a good game. I presume a similar trick would work for Arena, but if you have Dogfight, there is no point in bothering with anything else. matt moore UCSC CIS Board mmoore@saturn.ucsc.edu {wherever}!ucbvax!ucscc.ucsc.edu!saturn.ucsc.edu!mmoore