Path: utzoo!utgpu!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!cwjcc!hal!nic.MR.NET!uwmcsd1!marque!uunet!mcvax!ukc!dcl-cs!nott-cs!ucl-cs!Graham
From: Graham@ucl-cs.UUCP
Newsgroups: comp.sys.atari.st
Subject: Re: Dungeon Master
Message-ID: <102@ucl-cs.UUCP>
Date: 5 Dec 88 11:37:15 GMT
Sender: grahamr@ucl-cs.UUCP
Lines: 31

>Did you know there is a Dungeon Master EDITOR out.
Yes! I got a copy at the November Atari show at Alexandra
Palace. It cost 9.95 pounds. You get a disk containing the
editor program and a slim manual with various hints and maps.

The editor can display and edit any level. In addition it will
print the maps. The editor has its limitations, however. It
allows plain walls to be added and removed (i.e. those walls
without any objects, alcoves etc.) and doors can be opened or
converted from key to push button operation. Not all changes to
the levels are safe and some will cause DM to crash. It is fun
altering the levels and leaving doors and stairs stranded in
the middle of open spaces.

The editor does not allow any of the objects or monsters to be
moved or altered in any way.

The manual has a number of hints and tips but is by no means
complete. Some of the hints were also inaccurate - for
instance, the claim was made that rock monsters cannot be
killed by bashing them with a sword (they can).

In summary, the editor is most valuable for its ability to
display and print the maps. The actual editing is less useful,
but it does allow access to rooms that you couldn't find or
get into before.

Graham
Dept. Computer Science
University College London
grahamr@uk.ac.ucl.cs