Path: utzoo!utgpu!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ncar!ames!pasteur!ucbvax!MASIG2.OCEAN.FSU.EDU!legler
From: legler@MASIG2.OCEAN.FSU.EDU ("David M. Legler")
Newsgroups: comp.sys.apple
Subject: Re: Graphic Terminal Emulators
Message-ID: <8812061322.AA05019@masig2.ocean.fsu.edu>
Date: 6 Dec 88 13:22:41 GMT
Sender: daemon@ucbvax.BERKELEY.EDU
Organization: The Internet
Lines: 36

>>> >       Does anyone know of a graphics terminal emulator for the //c?
>>> >       I am looking for one that emulates a Tekronics 3270 or one
>>> >       that handless gddm.
>>>
>>> I'm somewhat behind in versions of Apple Kermit, but the PC version does
>>> a Tektronics 4010 emulation.  Does Apple Kermit do anthing like this?
>>
>>No, unfortunately.  But what do you expect for free?

>Are there any hardware limitations that might inhibit developing such an
>emulation for the Apple 2?  If anyone has source code for a Tektronics
>emulation, send it to medin-t@shark.nosc.MIL and Atlee@UMDC.bitnet Maybe
>if ProTerm would add a graphics terminal emulation it would have a
>competitive edge (for mainframe communications) over the public domain
>Kermits?


I have an Applesoft program that will read a Tektronix 4010 plot file and draw
it in the Hi-Res picture space.  But it has two problems.  It is very slow 
being in BASIC and all AND it draws in Hi-Res Space instead of Double Hi-Res, 
thus making the line widths unsightly.  I am not proficient in writing code on
the 65C02 level but would like to see it done to enable a faster and higher
quality plot to be produced.  Anyone want to fool with this?


--


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