Xref: utzoo rec.games.video:1525 comp.sys.atari.st:12759 comp.sys.atari.8bit:2069
Path: utzoo!utgpu!watmath!clyde!att!rutgers!mailrus!ames!pasteur!cory.Berkeley.EDU!soohoo
From: soohoo@cory.Berkeley.EDU (Ken Soohoo)
Newsgroups: rec.games.video,comp.sys.atari.st,comp.sys.atari.8bit
Subject: Was Re: New Atari Home Video Game
Summary: More Buttons A Good Thing?
Message-ID: <8060@pasteur.Berkeley.EDU>
Date: 6 Dec 88 21:01:19 GMT
References: <4934@bsu-cs.UUCP> <1253@atari.UUCP> <401926c9.1285f@maize.engin.umich.edu>
Sender: news@pasteur.Berkeley.EDU
Reply-To: soohoo@cory.Berkeley.EDU.UUCP (Ken Soohoo)
Organization: University of California, Berkeley
Lines: 16

In article <401926c9.1285f@maize.engin.umich.edu> billkatt@caen.engin.umich.edu (Steve Bollinger) writes:
>
>No video game that only supports one-button joysticks is worth $100.
>You need at least two to play reasonably complex games.
>
>-Steve

The Atari 7800 system has two buttons. The XE system has one button, which
seems to work just fine, and has never bothered me -- does anyone else
care to comment on the merits of more buttons? How about the merits of
different control mechanisms...

--Kenneth Soohoo	(soohoo@cory.Berkeley.Edu)
  Atari 400/800/600xl/800xl/1200/130xe/65xe, 1040ST hacker
  Sometime Berkeley Student, othertimes...
  My opinions are my OWN, not necessarily Atari's