Xref: utzoo rec.games.video:1525 comp.sys.atari.st:12759 comp.sys.atari.8bit:2069 Path: utzoo!utgpu!watmath!clyde!att!rutgers!mailrus!ames!pasteur!cory.Berkeley.EDU!soohoo From: soohoo@cory.Berkeley.EDU (Ken Soohoo) Newsgroups: rec.games.video,comp.sys.atari.st,comp.sys.atari.8bit Subject: Was Re: New Atari Home Video Game Summary: More Buttons A Good Thing? Message-ID: <8060@pasteur.Berkeley.EDU> Date: 6 Dec 88 21:01:19 GMT References: <4934@bsu-cs.UUCP> <1253@atari.UUCP> <401926c9.1285f@maize.engin.umich.edu> Sender: news@pasteur.Berkeley.EDU Reply-To: soohoo@cory.Berkeley.EDU.UUCP (Ken Soohoo) Organization: University of California, Berkeley Lines: 16 In article <401926c9.1285f@maize.engin.umich.edu> billkatt@caen.engin.umich.edu (Steve Bollinger) writes: > >No video game that only supports one-button joysticks is worth $100. >You need at least two to play reasonably complex games. > >-Steve The Atari 7800 system has two buttons. The XE system has one button, which seems to work just fine, and has never bothered me -- does anyone else care to comment on the merits of more buttons? How about the merits of different control mechanisms... --Kenneth Soohoo (soohoo@cory.Berkeley.Edu) Atari 400/800/600xl/800xl/1200/130xe/65xe, 1040ST hacker Sometime Berkeley Student, othertimes... My opinions are my OWN, not necessarily Atari's