Path: utzoo!utgpu!watmath!clyde!att!rutgers!rochester!pt.cs.cmu.edu!cadre!pitt!cisunx!ejkst From: ejkst@cisunx.UUCP (Eric J. Kennedy) Newsgroups: comp.sys.amiga Subject: Re: Software Development And Piracy (somewhat lengthy and hot stuff) Message-ID: <14259@cisunx.UUCP> Date: 9 Dec 88 01:18:12 GMT References: <5866@louie.udel.EDU> Reply-To: ejkst@unix.cis.pittsburgh.edu (Eric J. Kennedy) Organization: Univ. of Pittsburgh, Comp & Info Sys Lines: 25 In article <5866@louie.udel.EDU> BRENNER_%DULRUU51.BITNET@cunyvm.cuny.edu writes: >GET YOUR FIRE EXSTINGUISHERS READY - QUICK! > >Now all that talking about programming clean and orderly and all those >people dooming games authors for taking over the machine and copyprotecting >their games made me really angry. ---long winded flame deleted--- Well, I can understand *some* of your points, and I don't really think it's worth it to address each individually. But... The fact remains that I (and many other people, apparently) simply will not buy games that are copyprotected, use their own DOS or loaders which must be booted from floppy, or take over the machine. I own one game that doesn't multitask--Flight Simulator II. I don't ever use it, primarily because I have to bring everything else on my machine to a grinding halt in order to do so. I use my Amiga more like it's a workstation than a personal computer. So I *will not* buy any more games which conflict with this environment. Period. End of discussion. Simple, really. -- Eric Kennedy ejkst@cisunx.UUCP