Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ukma!rutgers!apple!well!ewhac From: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Newsgroups: comp.sys.amiga Subject: Re: Sculpt-4D Upgrade Message-ID: <7185@well.UUCP> Date: 24 Sep 88 07:59:11 GMT References: <4182@louie.udel.EDU> Reply-To: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Organization: Lt. Col. Oliver North, Overseas Shipping and Receiving. Lines: 24 Quote: "I feel like such an idiot." -- Riker "Quite right. So you should." -- Picard In article <4182@louie.udel.EDU> kvancamp@ardec.arpa (Ken Van Camp) writes: >(2) The new features alone do not seem worth the huge price increase >for me. (This is not a flame, just a personal lack of interest in >most of the new features.) What I was really waiting for was texture >mapping, which Eric Graham said he was working on a year ago. My gut >reaction is to wait for 3-Tuple, rather than spending the money on >Sculpt-4D right now. Fred Mitchell says he already has texture >mapping in 3-Tuple, and you can map any IFF file onto a surface. (Has >anybody seen this?) > Turbo Silver Pro FP-XT6/6000SUX (or whatever they're calling it these days :-) ) has texture mapping available right now. Actually getting the image mapped on the object is a wee bit convoluted (with Turbo Silver), but it's possible. Scott Peterson demoed Sculpt-4D for me in Chicago, and I was pleased. It addresses many of my primary complaints with Sculpt. Rick Unland also seems to like it a lot. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Leo L. Schwab -- The Guy in The Cape INET: well!ewhac@ucbvax.Berkeley.EDU \_ -_ Recumbent Bikes: UUCP: pacbell > !{well,unicom}!ewhac O----^o The Only Way To Fly. hplabs / (pronounced "AE-wack") "Work FOR? I don't work FOR anybody! I'm just having fun." -- The Doctor