Path: utzoo!utgpu!attcan!uunet!littlei!intelisc!omepd!merlyn From: merlyn@intelob.intel.com (Randal L. Schwartz @ Stonehenge) Newsgroups: comp.sys.atari.st Subject: Re: Jet...Good/Bad News Message-ID: <3743@omepd> Date: 10 Aug 88 21:05:22 GMT References: <553@stag.UUCP> Sender: news@omepd Reply-To: merlyn@intelob.intel.com (Randal L. Schwartz @ Stonehenge) Organization: Stonehenge; netaccess via BiiN, Hillsboro, Oregon, USA Lines: 21 In-reply-to: trb@stag.UUCP ( Todd Burkey ) In article <553@stag.UUCP>, trb@stag ( Todd Burkey ) writes: | This is just a summary of my first impressions of Jet by Sublogic (for the ST). | I finally got a chance to play it a bit this last weekend. | A more | serious problem only manifests itself if you have a MEGA-2 (and possibly a | MEGA-4). The game appears to run 1/3 of the speed on the MEGA systems. I tried | it without the Blitter activated, with no effect. I tried it on 4 different | MEGA-2 systems (both color and mono) and got the same slow-down. It was NOT | playable at that speed and could really give people a very poor impression of | the MEGA (and JET) if they bought it and compared the program to JET on the | IBM PC. Arrgh. That seems to be my problem. I have not only 1MB of memory (upgraded from an *original* 520ST shipped to clubs, remember those?), but I have the blitter ROMs. I'll dredge up my old TOS-in-RAM disk (it's around somewhere) and see if it helps. -- Randal L. Schwartz, Stonehenge Consulting Services (503)777-0095 on contract to BiiN Technical Publications (for now :-), Hillsboro, Oregonor ...!tektronix!ogcvax!omepd!intelob!merlyn Standard disclaimer: I *am* my employer!