Path: utzoo!attcan!uunet!husc6!bloom-beacon!tut.cis.ohio-state.edu!mailrus!uwmcsd1!nic.MR.NET!umn-cs!bungia!datapg!questar!midgard!caa From: caa@midgard.UUCP (Charles A Anderson) Newsgroups: comp.sys.atari.st Subject: Re: Clearing memory [was Re: Another great quote from Mr. Good] Message-ID: <456@midgard.UUCP> Date: 9 Aug 88 20:24:37 GMT References: <1103@atari.UUCP> <19880807215637.4.JRD@MOA.SCRC.Symbolics.COM> Reply-To: caa@midgard.mn.org (Charles A Anderson) Organization: The Midgard Realm, St Paul MN Lines: 17 This memory clearing stuff reminds me of an intresting discovery I made a while ago, I had a small (very small) program that I wrote to test out the assempro assembler that I had just bought, all the program did was switch resolutions from med to low and low to med. The odd thing was, that when I assembled it with the pc relative option on, there was no pause before the program ran like there was when I ran the non pc-relative version. I thought that this meant that the relocator was extremly slow, however I have since been informed that the relocator is in actuality quite fast, and that a possible explanation is that pc relative programs do not have memory cleared before they are executed. Anybody got the real story??? -- Charles Anderson | People of the Earth can you hear me? caa@midgard.mn.org | Came a voice from the sky on that magical night ...!amdahl!bungia!midgard!caa | And in the colours of a thousand sunsets | The traveled to the world on a silvery light | -Billy Thorpe, Children Of The Sun