Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ames!pasteur!ucbvax!decwrl!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga.tech Subject: Re: I fixed the loadrgb4() problem myself Message-ID: <64122@sun.uucp> Date: 14 Aug 88 06:51:12 GMT References: <4989@pasteur.Berkeley.EDU> Sender: news@sun.uucp Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 19 In article <4989@pasteur.Berkeley.EDU> (Herbert West) writes: > I figured if they are doing it, why don't I? I have three LOFlists > and look for the 0180++ loads just like they do, and don't even call > LoadRGB4(). I have to do it on each list, of course. Herbert, if you insist on doing this it will bite you in the behind the minute they (being the people who own the code you are going "around") change the way things work. In a hack it can pass, but if you plan on selling this game I'll bet you money that it breaks in 1.4 and then all of your customers will be pissed off, and they'll be pissed off at you! It is never reasonable to "go around" the system provided interface like this. >David Ashley --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you.