Path: utzoo!attcan!uunet!lll-winken!lll-tis!ames!oliveb!dragon@olivej.atc.OLIVETTI.COM
From: dragon@olivej.atc.OLIVETTI.COM (Give me a quarter or I'll touch you)
Newsgroups: comp.sys.atari.st
Subject: Re: JET!
Message-ID: <26988@oliveb.olivetti.com>
Date: 9 Aug 88 16:14:30 GMT
References: <3736@omepd>
Sender: news@oliveb.olivetti.com
Lines: 43

In article <3736@omepd>, merlyn@intelob.intel.com (Randal L. Schwartz @ Stonehenge) writes:

> Main problem: the graphics are cool... too cool.  There's just too
> much for the poor ole' CPU to keep redrawing.  And, while it is busy
> taking the 0.8-1.2 seconds (!) to recompute the screen, you've zoomed
> about 660 feet and possibly done 180 degrees of a barrel roll.  No
> way.  Not anywhere's enough feedback.  Heck, even the "auto-level"
> mode can't move the stick fast enough to hold you steady!!  And,
> that's the computer making "perfect" calculations.
> 
> I repeat.  The program is a joke.  Darn.  I'd really hoped for the
> next step up.  Go get Harrier Attack if you wanna shoot down things
> with a jet.  I'll stick with Gunship for shooting, and FS-II for
> flying.  (And Carrier Command for complexity :-).

It seems that the speed of JET is inversely proportional to the amount of
memory one has on an ST.  For instance, a friend and I tried JET on the
various STs we have, and came up with the following:

520STfm, 512K:		JET runs great, acceptably fast
1040STf, 1024K:		a bit slow--playable, but most won't like it
1040STf, 2.5MB:		much slower than 1 meg, unacceptable
Mega 4, 4MB:		way too slow.  For launching, one screen refresh
			when you start, another when you are in the air.
			*Very* unacceptable.

We haven't tried running any reset-proof ramdisks or such to resize
apparent memory.  I'll report on this as soon as the attempt is made.


> -- 
> Randal L. Schwartz, Stonehenge Consulting Services (503)777-0095
> on contract to BiiN Technical Publications (for now :-), Hillsboro, Oregon
>  or ...!tektronix!ogcvax!omepd!intelob!merlyn
> Standard disclaimer: I *am* my employer!


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