Path: utzoo!utgpu!attcan!uunet!lll-winken!lll-tis!helios.ee.lbl.gov!pasteur!ames!oliveb!intelca!mipos3!omepd!merlyn From: merlyn@intelob.intel.com (Randal L. Schwartz @ Stonehenge) Newsgroups: comp.sys.atari.st Subject: Re: JET! Message-ID: <3736@omepd> Date: 8 Aug 88 15:42:13 GMT References: <2026@silver.bacs.indiana.edu> Sender: news@omepd Reply-To: merlyn@intelob.intel.com (Randal L. Schwartz @ Stonehenge) Organization: Stonehenge; netaccess via BiiN, Hillsboro, Oregon, USA Lines: 32 In-reply-to: stowe@silver.bacs.indiana.edu (holly) In article <2026@silver.bacs.indiana.edu>, stowe@silver (holly) writes: | | Okay, sports fans! This is what you've been waiting to hear. | | JET was supposed to be delivered to your friendly neighborhood distributor | sometime between today and Monday, which means your friendly neighborhood | software dealer could have it on the shelves any day now! List is $49.95. | | | YIPPEE!! Don't hold your breath. After play-testing mine for a couple of hours, I'm ready to take it back. I'm sorry, but I got spoiled on the quality of FS-II (also from Sublogic), Gunship, and Carrier Command. JET! is a hoax, a sheep in wolves' clothing. Main problem: the graphics are cool... too cool. There's just too much for the poor ole' CPU to keep redrawing. And, while it is busy taking the 0.8-1.2 seconds (!) to recompute the screen, you've zoomed about 660 feet and possibly done 180 degrees of a barrel roll. No way. Not anywhere's enough feedback. Heck, even the "auto-level" mode can't move the stick fast enough to hold you steady!! And, that's the computer making "perfect" calculations. I repeat. The program is a joke. Darn. I'd really hoped for the next step up. Go get Harrier Attack if you wanna shoot down things with a jet. I'll stick with Gunship for shooting, and FS-II for flying. (And Carrier Command for complexity :-). -- Randal L. Schwartz, Stonehenge Consulting Services (503)777-0095 on contract to BiiN Technical Publications (for now :-), Hillsboro, Oregonor ...!tektronix!ogcvax!omepd!intelob!merlyn Standard disclaimer: I *am* my employer!