Path: utzoo!utgpu!attcan!uunet!tektronix!reed!percival!baer From: baer@percival.UUCP (Ken Baer) Newsgroups: comp.sys.amiga Subject: Re: showANIM/killer demo help Keywords: not enough memory for bitmaps Message-ID: <1313@percival.UUCP> Date: 10 Aug 88 03:29:12 GMT References: <2213@uhccux.uhcc.hawaii.edu> Reply-To: baer@percival.UUCP (Ken Baer) Organization: Funkytown Software International Lines: 22 In article <2213@uhccux.uhcc.hawaii.edu> baron@uhccux.UUCP (Baron Fujimoto) writes: >I'm trying to view some of the entries to the badge killer demo contest >using showANIM v4.00. >INTERNET: baron@uuccux.uucc.hawaii.edu | The problem could be that version of ShowANIM, I think the current one is 4.3 or 4.4. Your version might be reading the wrong structure for the bitmap size, and trying to allocate 2Megs of ChipMem (or something like that). Remember, to flip ANIM files, you need 3 bitmaps but only one of those in ChipMem. We just released a new version of our Display program (Public Domain) that plays ANIM files. It lets you freeze frame, single step, and change the playback speed during playback. You may find it on your local BBS's, or on PeopleLink. It's a little easier to use than ShowANIM, actually a lot easier. Hope this helps. -- -Ken Baer. // Hash Enterprises: When the Going gets Wierd, the Wierd go Professional \X/ USENET - baer@percival.UUCP, PLINK - KEN BAER, BIX - kbaer, "while (AINTGOTNOSATISFACTION) { do stuff }" - RJ Mical