Path: utzoo!utgpu!water!watmath!clyde!mcdchg!ddsw1!gryphon!richard
From: richard@gryphon.CTS.COM (Richard Sexton)
Newsgroups: comp.sys.amiga
Subject: Re: Mac ][ bashing
Message-ID: <5444@gryphon.CTS.COM>
Date: 10 Aug 88 06:07:31 GMT
Reply-To: richard@gryphon.CTS.COM (Richard Sextone)
Organization: Trailing Edge Technology, Redondo Beach, CA
Lines: 27

In article <6776@well.UUCP> ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) writes:
>	Well, Bill Volk ported "The Dream Goes Berserk" over to the Mac-too
>(without *really* asking me first), and apparently it runs just great.
>After all, they've got a 68020 in there to bash all those bits around.  Even
>with the braindamaged NuBus, it's still plenty fast enough for ANIM-type
>applications.

Well for that price, I HOPE it's able to do that. The 1MB question is,
however, how much of the CPU bandwidth is left over.

The first time I saw bezerk! it was in a store on a vanilla A1000
tht was running a BBS and printing something out at the same time.

My point (rather poorly made) was that I doubt the Mac ][ could keep
up to my own graphics benchmark.

I have a Director script which double buffer animates a 3 x 4" image
(in this case a fish) across a screen. At 5 fish (640x400x3) everything
is rosy. At 10 fish it starts to slow down. At 15 fish it really bogs.

My point is, i doubt that, for all it's expense, the mac ][ could
top 15 fish.


-- 
                 Who are these ones that would lead us now ?
richard@gryphon.CTS.COM                               {backbone}!gryphon!richard