Path: utzoo!utgpu!attcan!uunet!husc6!rutgers!bellcore!tness7!tness1!sugar!peter From: peter@sugar.uu.net (Peter da Silva) Newsgroups: comp.sys.amiga Subject: Re: graphics chips ideas Message-ID: <2488@sugar.uu.net> Date: 16 Aug 88 02:47:20 GMT References: <0Wz-V=Au8k-083IFce@andrew.cmu.edu> <1515@pembina.UUCP> <210@snll-arpagw.UUCP> Organization: Sugar Land Unix - Houston, TX Lines: 14 In article ... paolucci@snll-arpagw.UUCP (Sam Paolucci) writes: > >Transparent windows are not necessary for this. Just open up one window in > >a DualPlayfield screen, and forge a couple of rastports: one to the top > >playfield (1 bit deep) and one to the bottom playfield (3 bits deep). This > >gives you 1 color text on top of 8 color graphics. > Unfortunately that will not do to get full emulation. Especially for > the Tek 4200 series where >8 colors are necessary. OK, how about 32 colors with Extra-Halfbright text? That's the most I can offer. -- Peter da Silva `-_-' peter@sugar.uu.net Have you hugged U your wolf today?