Path: utzoo!attcan!uunet!sugar!peter
From: peter@sugar.uu.net (Peter da Silva)
Newsgroups: comp.sys.amiga
Subject: Re: graphics chips ideas
Message-ID: <2501@sugar.uu.net>
Date: 17 Aug 88 22:39:57 GMT
References: <0Wz-V=Au8k-083IFce@andrew.cmu.edu> <1515@pembina.UUCP> <212@snll-arpagw.UUCP>
Organization: Sugar Land Unix - Houston, TX
Lines: 12

From <212@snll-arpagw.UUCP>, paolucci@snll-arpagw.UUCP (Sam Paolucci):
> How do you get 32 colors with DualPlayfield?  Or do I misunderstand you?
> Please elaborate.

You misunderstand me. This is *instead* of DualPlayfield. You use a 6-bitplane
screen, planes 0-4 are 32 colors of TEK graphics. Plane 5 is text. The screen
is set up extra-halfbright, so the text appears as a darker shade of the
colors. It might be hard to read for certain patterns and color combinations
(:->).
-- 
		Peter da Silva  `-_-'  peter@sugar.uu.net
		 Have you hugged  U  your wolf today?