Path: utzoo!utgpu!water!watmath!clyde!bellcore!rutgers!ucsd!ames!oliveb!amiga!cbmvax!carolyn
From: carolyn@cbmvax.UUCP (Carolyn Scheppner CATS)
Newsgroups: comp.sys.amiga.tech
Subject: Re: SuperBitmap windows
Message-ID: <4472@cbmvax.UUCP>
Date: 11 Aug 88 01:29:30 GMT
References: <8808081146.AA18836@decwrl.dec.com>
Reply-To: carolyn@cbmvax.UUCP (Carolyn Scheppner CATS)
Organization: Commodore Technology, West Chester, PA
Lines: 22

In article <8808081146.AA18836@decwrl.dec.com> leibow@video.dec.com (MICHAEL LEIBOW) writes:
>Hi,
>
>Could somebody please post a tutorial or simple example of a program that
>creates a superbitmap window and then draws something into it.  I would like
>to know how to control what part of the bitmap is shown in the window.

Please see SuperBitMap on Fish Disk 28.

I open one, draw in it, change what part you're looking at, etc.

Also print it, if you wish, but using tricks which are no longer needed.
(1.2 or greater printer.device can handle dumping a superbitmap window's
RastPort properly, without tricks)

-- 
==========================================================================
  Carolyn Scheppner -- CATS  Commodore Amiga Technical Support
  PHONE 215-431-9180   UUCP  ...{uunet,allegra,rutgers}!cbmvax!carolyn 

 Programmers do it a little bit better.
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