Xref: utzoo comp.sys.apple:7112 comp.lang.pascal:1059
Path: utzoo!attcan!uunet!husc6!linus!alliant!muller
From: muller@Alliant.COM (Jim Muller)
Newsgroups: comp.sys.apple,comp.lang.pascal
Subject: UCSD Pascal graphics/shapes unit
Message-ID: <2265@alliant.Alliant.COM>
Date: 19 Aug 88 18:40:52 GMT
Reply-To: muller@alliant.UUCP (Jim Muller)
Distribution: na
Organization: Alliant Computer Systems, Littleton, MA
Lines: 18

As a project for someone in a local Apple club, I wrote a unit for Apple
Pascal (v1.2) to handle shapes in a way similar to the Applesoft DRAW
routine.  To complete the project, I also wrote a bunch of supporting stuff,
such as a program to generate (create) shapes easily, a program to collect
them into shape libraries, routines in the shapes-unit to write to or read
from disk entire screens, a drawing program to create screens for programs
to call, routines in the shapes-unit to do some animation, and a program
to test the animation sequences.  After completing all this stuff, I had
intended to market it somehow, but, well, the world seems to be generally
disinterested in the P system (at least if you judge it from the prevailing
Apple magazines).  Someone from this august group (who shall remain unnamed)
volunteered to beta-test it for me, but never got past the stage of being
fascinated by the demo program I included.  So the question for you all is:
How much interest is there?  Does anyone know whether the system is still
in much use?  I have not bothered to invest in v1.3 (yet) but I know of no
reason why the system shouldn't work with v1.3 too.  Is anyone interested?
-- 
    - Jim Muller