Path: utzoo!utgpu!attcan!uunet!husc6!rutgers!bellcore!tness7!tness1!sugar!peter
From: peter@sugar.uu.net (Peter da Silva)
Newsgroups: comp.sys.amiga
Subject: Re: graphics chips ideas
Message-ID: <2488@sugar.uu.net>
Date: 16 Aug 88 02:47:20 GMT
References: <0Wz-V=Au8k-083IFce@andrew.cmu.edu> <1515@pembina.UUCP> <210@snll-arpagw.UUCP>
Organization: Sugar Land Unix - Houston, TX
Lines: 14

In article ... paolucci@snll-arpagw.UUCP (Sam Paolucci) writes:
> >Transparent windows are not necessary for this. Just open up one window in
> >a DualPlayfield screen, and forge a couple of rastports: one to the top
> >playfield (1 bit deep) and one to the bottom playfield (3 bits deep). This
> >gives you 1 color text on top of 8 color graphics.

> Unfortunately that will not do to get full emulation.  Especially for
> the Tek 4200 series where >8 colors are necessary.

OK, how about 32 colors with Extra-Halfbright text? That's the most I can
offer.
-- 
		Peter da Silva  `-_-'  peter@sugar.uu.net
		 Have you hugged  U  your wolf today?