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From: haitex@pnet01.cts.com (Wade Bickel)
Newsgroups: comp.sys.amiga,comp.sys.amiga.tech
Subject: Re: Message from designer of FlickerFixer
Message-ID: <3318@crash.cts.com>
Date: 16 Aug 88 09:16:39 GMT
Sender: news@crash.cts.com
Organization: People-Net [pnet01], El Cajon CA
Lines: 36

My appologies to Peter Selverstone.


        I did not intend to say that the flicker fixer itself is poorly
designed, and clearly miss-worded my sentance.  What I meant to say was
that the way (I think) it works is a cludge.  The cludge is needed to solve
a problem that is otherwise unreasonably expensive to correct.

        The flicker fixer clearly does what it was designed to do and in that
respect is a fine product.  However I stand by the point that IDEALLY it
should not be mixing mis-matched fields (which I can definitly see it doing).
As stated before I think that given the cost of RAM the manner in which the
flicker fixer does function is reasonable.  Who would buy it if it cost
a $1000 or more?

        Am I mistaken it beleiving that what you've done is to buffer each
video field (using video industry terminology) and then combine it with the
subsequent field to form a frame (de-interlaced display).  Given this 
methodology doesn't that mean that every other display update contains a
Frame composed of mis-matched feilds?  If I am mistaken about this what is
the reason for the splitting up of images, most clearly seen by moveing the
mouse angularly across the screen at a rapid rate?

        Again, I am sorry for having implied that the design of the fF was
poor, which it is not.

                                                Sincerly,


                                                        Wade W. Bickel


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Opionions expressed are mine, and not necessarily those of my employer.