Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!decwrl!labrea!rocky!ali From: ali@rocky.STANFORD.EDU (Ali Ozer) Newsgroups: comp.sys.amiga Subject: Re: POPCLI III Another Bug Message-ID: <845@rocky.STANFORD.EDU> Date: 14 Dec 87 23:41:59 GMT References: <587@inria.UUCP> Reply-To: ali@rocky.UUCP (Ali Ozer) Organization: Stanford University Computer Science Department Lines: 16 Keywords: left-amiga-esc timing In article <587@inria.UUCP> rouaix@inria.UUCP (Francois Rouaix) writes: > [talking about PopCLI III] ... > and also it won't eat CPU-time I need for Ray-tracing !! Actually Tom runs the screen blanker as a low priority task, and your ray tracing (provided it's running at 0 or -5 or something reasonable) should get all the CPU it wants... Of course, the input handler has to to run a high priority (to so that it can look at the input stream), and that caused some of PopCLI III's problems... Ali Ozer, ali@rocky.stanford.edu BTW: Reminder to those of you who have FTP access and who want the BKDC demos asap --- They are available on sushi.stanford.edu, in. More and more are available everyday --- check out the file README for info. (The files are not compressed --- mainly because Sushi is a Dec20.)