Xref: utzoo comp.sys.amiga:1274 comp.sys.atari.st:6333
Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!amdahl!oliveb!dragon
From: dragon@oliveb.UUCP (Give me a quarter or I'll touch you)
Newsgroups: comp.sys.amiga,comp.sys.atari.st
Subject: Re: MIDIMAZE/other uses..was RE: Amiga and MIDI
Message-ID: <10620@oliveb.UUCP>
Date: 11 Dec 87 17:32:10 GMT
References: <4694@well.UUCP>
Organization: Dragon Technology, Inc. San Francisco, USA
Lines: 24

in article <4694@well.UUCP>, ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) says:
> Xref: oliveb comp.sys.amiga:12031 comp.sys.atari.st:6608
> 
> 	Sounds like all you need for this is a vanilla serial port.  Am I
> wrong about this?
> 
> P.S:	MazeWar is Yet Another game I'd like to work on......

A vanilla serial port is all that would be needed.  Special cabling would
be required, though.  But if you stuck a midi interface on any serial port
that could accept one, it would be pretty much the same.  The advantage to
a serial port would be a higher speed possible, though, say, 115K baud.

> _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
> Leo L. Schwab -- The Guy in The Cape	ihnp4!ptsfa -\

[the .sig didn't look right in a followup, and we've all seen it before
anyhow  :-)]


-- 
Dean Brunette               {ucbvax,etc.}!hplabs!oliveb!olivej!dragon                                    {ucbvax,etc.}!hplabs!oliveb!dragon-oatc!dean                                       
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