Path: utzoo!utgpu!water!watmath!clyde!att!ihlpa!ihnp4!cbmvax!daveh From: daveh@cbmvax.UUCP (Dave Haynie) Newsgroups: comp.sys.amiga Subject: Re: C-64 Bridgecard Message-ID: <4200@cbmvax.UUCP> Date: 7 Jul 88 18:57:28 GMT References: <4720@gryphon.CTS.COM> Organization: Commodore Technology, West Chester, PA Lines: 34 in article <4720@gryphon.CTS.COM>, bilbo@pnet02.cts.com (Bill Daggett) says: > How about a C-64 Bridgecard OR an Apple Bridgecard? I wouldn't even bother with an Apple Bridgecard. A C-64 on a card is certain _possible_. Though I suspect you'd find that it would either cost alot more than a C64, or not be very compatible, based on the tradeoffs made. The C64 is so closely tied to it's hardware, almost nothing can change without breaking some program somewhere. If you really want C64 compatibility on an Amiga, there are C64 Emulators in Software which do a so-so job on productivity software, though don't run most games well if at all. If you have a 32 bit Amiga system you may find that they even run the software faster, in many cases, than a C64 would. My suggestion would be for you to convert as much as you can to the Amiga environment. There's one Amiga word processor that reads many C64 format files, and there's a doohicky made by Progressive Peripherals that'll let you hook up your C64 drives and printer to the Amiga's parallel port. Any game software on the C64 pales in comparison to Amiga games, so buy an Amiga game or two and you won't want to run most of your C64 games any more. In no time at all you'll be free of the C64. Then you can sell it, or give it to a kid, or something like that. At least that's my suggestion. I used to crawl, a long time ago, and found it quite satisfactory. At least until I learned to walk. > Bill -- Dave Haynie "The 32 Bit Guy" Commodore-Amiga "The Crew That Never Rests" {ihnp4|uunet|rutgers}!cbmvax!daveh PLINK: D-DAVE H BIX: hazy "I can't relax, 'cause I'm a Boinger!"