Xref: utzoo comp.sys.amiga:1385 comp.sys.atari.st:6389
Path: utzoo!mnetor!uunet!husc6!uwvax!umn-d-ub!umn-cs!ems!nis!stag!trb
From: trb@stag.UUCP ( Todd Burkey )
Newsgroups: comp.sys.amiga,comp.sys.atari.st
Subject: Re: MIDIMAZE/other uses..was RE: Amiga and MIDI
Message-ID: <282@stag.UUCP>
Date: 13 Dec 87 17:37:52 GMT
References: <4694@well.UUCP> <10620@oliveb.UUCP> <36294@sun.uucp>
Reply-To: trb@stag.UUCP ( Todd Burkey )
Organization: Mindtools ST Access Group, Plymouth, MN
Lines: 20

In article <36294@sun.uucp> cmcmanis@sun.UUCP (Chuck McManis) writes:
>
>Now I realize that the Atari folks don't care about the above because
>they already have a MIDI port, however let me ask this. Has anyone 
>considered putting a MIDI adapter on the ST serial port and then 
>running the 'network' in the other direction? Then you could have 
>a counter rotating ring network that would make each host no more 
>than 8 hops away. Just pick the appropriate direction with :
>
>DIRECTION = ((dstnode - srcnode) & 0x8) ? DOWNSTREAM : UPSTREAM ;

Actually, I was hoping that we would use the RS232 port as a 'bridge'
on the network...i.e. via modem to another 'ring' of computers. I admit
it would be a slow bridge, but 2400 baud still could get a fair amount
of packet info across for games, mail, etc. (works for USENET :-) ).
I've still got the source for combat somewhere around (very early
version written in Basic, but with Gorns and the whole bit...anyone
remember back to those 110 Baud tactical shootout days?)
  -Todd Burkey
   trb@stag.UUCP