Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!decwrl!labrea!rocky!ali
From: ali@rocky.STANFORD.EDU (Ali Ozer)
Newsgroups: comp.sys.amiga
Subject: Re: POPCLI III Another Bug
Message-ID: <845@rocky.STANFORD.EDU>
Date: 14 Dec 87 23:41:59 GMT
References: <587@inria.UUCP>
Reply-To: ali@rocky.UUCP (Ali Ozer)
Organization: Stanford University Computer Science Department
Lines: 16
Keywords: left-amiga-esc timing

In article <587@inria.UUCP> rouaix@inria.UUCP (Francois Rouaix) writes:
> [talking about PopCLI III] ...
> and also it won't eat CPU-time I need for Ray-tracing !!

Actually Tom runs the screen blanker as a low priority task, and your ray
tracing (provided it's running at 0 or -5 or something reasonable) should
get all the CPU it wants... Of course, the input handler has to to run a
high priority (to so that it can look at the input stream), and that 
caused some of PopCLI III's problems...

Ali Ozer, ali@rocky.stanford.edu

BTW: Reminder to those of you who have FTP access and who want the BKDC
demos asap --- They are available on sushi.stanford.edu, in .
More and more are available everyday --- check out the file README for info.
(The files are not compressed --- mainly because Sushi is a Dec20.)