Path: utzoo!utgpu!water!watmath!clyde!bellcore!tness7!killer!mit-eddie!bloom-beacon!coplex!dean
From: dean@coplex.UUCP (Dean Brooks)
Newsgroups: comp.sources.bugs
Subject: Attempting to compile ADL; a quick question
Keywords: ADL adl question
Message-ID: <423@coplex.UUCP>
Date: 12 Jul 88 18:35:24 GMT
Organization: Copper Electronics,  Louisville, Ky.
Lines: 25


   I have just recently obtained a copy of the source to ADL, the
Adventure Definition Language used to create any kind of adventure.

   I successfully compiled the source without ANY problems whatsoever,
but there seems to be something wrong with it.  The adventure (.adl) files seem
to compile with "adlcomp" FINE, but when I use "adlrun" to actually play
the game it always gives an error and exits (it doesnt dump core tho).

   I was wondering if anyone had the same problem or if anyone knew of
any bugfixes/patches that are available.  We are running UNIX 5.2 on
a PLEXUS P/75 (68020).

   I would GREATLY appreciate any help you could provide as I am very
interested in this package.  Thanks!

						Dean

+========================================+===================+
|Dean Brooks @ Copper Electronics, Inc.  | Gravity is a myth,|
|4200 Produce Road, Louisville Ky. 40208 |  The earth sucks. |
|AT: (502)-968-8495                      |=-=-=-=-=-=-=-=-=-=+
|UU: ihnp4!think!bloom-beacon!coplex!dean|    Eat at Joes    |
|DO: dean@coplex.UUCP                    |=-=-=-=-=-=-=-=-=-=+
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