Xref: utzoo comp.sys.amiga:1385 comp.sys.atari.st:6389 Path: utzoo!mnetor!uunet!husc6!uwvax!umn-d-ub!umn-cs!ems!nis!stag!trb From: trb@stag.UUCP ( Todd Burkey ) Newsgroups: comp.sys.amiga,comp.sys.atari.st Subject: Re: MIDIMAZE/other uses..was RE: Amiga and MIDI Message-ID: <282@stag.UUCP> Date: 13 Dec 87 17:37:52 GMT References: <4694@well.UUCP> <10620@oliveb.UUCP> <36294@sun.uucp> Reply-To: trb@stag.UUCP ( Todd Burkey ) Organization: Mindtools ST Access Group, Plymouth, MN Lines: 20 In article <36294@sun.uucp> cmcmanis@sun.UUCP (Chuck McManis) writes: > >Now I realize that the Atari folks don't care about the above because >they already have a MIDI port, however let me ask this. Has anyone >considered putting a MIDI adapter on the ST serial port and then >running the 'network' in the other direction? Then you could have >a counter rotating ring network that would make each host no more >than 8 hops away. Just pick the appropriate direction with : > >DIRECTION = ((dstnode - srcnode) & 0x8) ? DOWNSTREAM : UPSTREAM ; Actually, I was hoping that we would use the RS232 port as a 'bridge' on the network...i.e. via modem to another 'ring' of computers. I admit it would be a slow bridge, but 2400 baud still could get a fair amount of packet info across for games, mail, etc. (works for USENET :-) ). I've still got the source for combat somewhere around (very early version written in Basic, but with Gorns and the whole bit...anyone remember back to those 110 Baud tactical shootout days?) -Todd Burkey trb@stag.UUCP