Xref: utzoo sci.physics:2642 rec.games.programmer:40 comp.sys.mac:1048
Path: utzoo!utgpu!water!watmath!clyde!rutgers!mit-eddie!uw-beaver!tektronix!reed!percival!bucket!leonard
From: leonard@bucket.UUCP (Leonard Erickson)
Newsgroups: sci.physics,rec.games.programmer,comp.sys.mac
Subject: Re: simulating relativistic motion
Keywords: relativity, graphics, flight simulators
Message-ID: <633@bucket.UUCP>
Date: 17 Dec 87 06:23:55 GMT
References: <1573@brahma.cs.hw.ac.uk>
Reply-To: leonard@bucket.UUCP (Leonard Erickson)
Organization: Rick's Home Grown Unix; Portland, OR
Lines: 23

A long time ago, I read a book dealing with Relativity, interstellar travel
and like subjects. In it was a form of the relativistiic Doppler shift
equation that I have seen nowhere else. I had copied it down but a few years
later it and a number of other useful but obscure formulas were lost when
someone stole my briefcase and the notebook with the formulas.

What this formula (or pair of formulas, it's been 20 years and things
are rather fuzzy) gave was not only the frequency shift, but the angular
shift for objects that were at an angle to the direction of travel.

As I never got much past algebra it is somewhat impratical for me to 
attempt to derive the equation myself. If someone has such a formula
would they please mail it to me?

		Thank you.



-- 
Leonard Erickson		...!tektronix!reed!percival!bucket!leonard
CIS: [70465,203]
"I used to be a hacker. Now I'm a 'microcomputer specialist'.
You know... I'd rather be a hacker."