Path: utzoo!utgpu!water!watmath!clyde!bellcore!faline!thumper!ulysses!andante!mit-eddie!bloom-beacon!gatech!ncar!ames!amdahl!dwl10
From: dwl10@amdahl.UUCP
Newsgroups: comp.sys.cbm
Subject: Re: Review: Adventure Construction Set
Message-ID: <97ly92c7S71010boqkE@amdahl.uts.amdahl.com>
Date: 12 Jul 88 17:24:32 GMT
References: <960SUb8pfj10109AH/A@amdahl.uts.amdahl.com> <381@accelerator.eng.ohio-state.edu>
Reply-To: dwl10@amdahl.uts.amdahl.com (Dave Lowrey)
Organization: Amdahl Corporation, Houston TX
Lines: 48

In article <381@accelerator.eng.ohio-state.edu> czei@accelerator.eng.ohio-state.edu (Michael S. Czeiszperger) writes:
 >
 >Although I own 5 other EA games, the copy protection on ACS and Bard's
 >Tale II are particularily vicious.  I know, my Blue Chip drive isn't
 >supposed to be able to handle that kind of protection, but after trying
 >ACS and BTII in the stores, I just couldn't pass them up.  It is 
 >extremely maddening to pay $30-$40 for a computer game only to have
 >to replace the disks 2 and 3 times at MY EXPENSE.  
 >
 >I expected the games not to load at all, but suprise, they did.  If they
 >would not have loaded and run, I would have simply taken them back
 >for a refund. The problem was, after I reported to the dealer that they
 >worked fine, and wanted to keep them, the disks quickly started getting errors, 
 >until finally they would not load at all.  The BTII disks accumulated 
 >several bad blocks, which would hang the game right when I was about to 
 >solve a dungeon.  To get around this I had to copy the disk, and then go 
 >in with an editor and try to re-construct the uncopyable blocks.  
 >This was after I replaced my entire first set of disks that became totally 
 >unusable.  Copy protection causes more problems for legitimate users that 
 >hackers;  it would be more effecient to prosecute those who steal their 
 >programs than cause miles of headaches for their customers.  I'm never 
 >going to buy another EA product unless it is absolutely free of copy 
 >protection.  
 >
 >FLAMES off;
 >
For what it's worth.....

BARDS TALE III (The newest in the series) is NOT copy protected. Insted
they have a "code wheel" that is used to produce a secret code needed to
get antwhere in the game.
 
They even suggest that you DO copy the disks, and save the originals.
 

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    "This isn't Heaven, this is Cleveland!!!!"

                          Dave Lowrey
                          Amdahl Corp.
                          Houston, Texas
                          (713)-850-8828
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