Xref: utzoo comp.sys.amiga:1274 comp.sys.atari.st:6333 Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!amdahl!oliveb!dragon From: dragon@oliveb.UUCP (Give me a quarter or I'll touch you) Newsgroups: comp.sys.amiga,comp.sys.atari.st Subject: Re: MIDIMAZE/other uses..was RE: Amiga and MIDI Message-ID: <10620@oliveb.UUCP> Date: 11 Dec 87 17:32:10 GMT References: <4694@well.UUCP> Organization: Dragon Technology, Inc. San Francisco, USA Lines: 24 in article <4694@well.UUCP>, ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) says: > Xref: oliveb comp.sys.amiga:12031 comp.sys.atari.st:6608 > > Sounds like all you need for this is a vanilla serial port. Am I > wrong about this? > > P.S: MazeWar is Yet Another game I'd like to work on...... A vanilla serial port is all that would be needed. Special cabling would be required, though. But if you stuck a midi interface on any serial port that could accept one, it would be pretty much the same. The advantage to a serial port would be a higher speed possible, though, say, 115K baud. > _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ > Leo L. Schwab -- The Guy in The Cape ihnp4!ptsfa -\ [the .sig didn't look right in a followup, and we've all seen it before anyhow :-)] -- Dean Brunette {ucbvax,etc.}!hplabs!oliveb!olivej!dragon {ucbvax,etc.}!hplabs!oliveb!dragon-oatc!dean Olivetti Advanced Technology Center _____ _____ __|__ _____ 20300 Stevens Creek Blvd. | | _____| | | Cupertino, CA 95014 |_____| |_____| |__ |_____ 'Such a strange girl, I think I'm falling in love' --The Cure