Path: utzoo!utgpu!water!watmath!clyde!att!ihlpa!ihnp4!cbmvax!daveh
From: daveh@cbmvax.UUCP (Dave Haynie)
Newsgroups: comp.sys.amiga
Subject: Re: C-64 Bridgecard
Message-ID: <4200@cbmvax.UUCP>
Date: 7 Jul 88 18:57:28 GMT
References: <4720@gryphon.CTS.COM>
Organization: Commodore Technology, West Chester, PA
Lines: 34

in article <4720@gryphon.CTS.COM>, bilbo@pnet02.cts.com (Bill Daggett) says:

> How about a C-64 Bridgecard OR an Apple Bridgecard?

I wouldn't even bother with an Apple Bridgecard.

A C-64 on a card is certain _possible_.  Though I suspect you'd find that
it would either cost alot more than a C64, or not be very compatible, based
on the tradeoffs made.  The C64 is so closely tied to it's hardware, almost
nothing can change without breaking some program somewhere.

If you really want C64 compatibility on an Amiga, there are C64 Emulators in
Software which do a so-so job on productivity software, though don't run most
games well if at all.  If you have a 32 bit Amiga system you may find that
they even run the software faster, in many cases, than a C64 would.

My suggestion would be for you to convert as much as you can to the Amiga
environment.  There's one Amiga word processor that reads many C64 format
files, and there's a doohicky made by Progressive Peripherals that'll let
you hook up your C64 drives and printer to the Amiga's parallel port.  Any
game software on the C64 pales in comparison to Amiga games, so buy an
Amiga game or two and you won't want to run most of your C64 games any more.

In no time at all you'll be free of the C64.  Then you can sell it, or give
it to a kid, or something like that.  

At least that's my suggestion.  I used to crawl, a long time ago, and found
it quite satisfactory.  At least until I learned to walk.  

> Bill
-- 
Dave Haynie  "The 32 Bit Guy"     Commodore-Amiga  "The Crew That Never Rests"
   {ihnp4|uunet|rutgers}!cbmvax!daveh      PLINK: D-DAVE H     BIX: hazy
		"I can't relax, 'cause I'm a Boinger!"