Path: utzoo!attcan!uunet!husc6!bloom-beacon!tut.cis.ohio-state.edu!osu-cis!killer!pollux!megamax!michel
From: michel@megamax.UUCP (Michel Rynderman)
Newsgroups: comp.sys.atari.st
Subject: Re: Aztec C for the ST
Keywords: c compiler, buggy, late
Message-ID: <1395@megamax.UUCP>
Date: 1 Jun 88 14:40:38 GMT
References: <2542@ihuxy.ATT.COM>
Reply-To: michel@megamax.UUCP (Michel Rynderman)
Organization: Megamax, Inc; Dallas, TX
Lines: 31

In article <2542@ihuxy.ATT.COM> nowlin@ihuxy.ATT.COM (Jerry Nowlin) writes:
>>I recently purchased Aztec C for the Atari ST from MANX Software Systems
>>
>>Problem 1.
>>
>>world program.  Unfortunately when I tried "cc hello" all I got was a
>>temporary file and no ".o" file.  

cc probably stands for a compile and link utility. You needed to say
"cc -c hello.c" to get a hello.o out of the compiler(just like UNIXtm) . 
I have seen their product on the Mac and that is how it acts.
"cc hello.c" will compiler and link, removing the object file.

>>Problem 2.
>>I included a statement in my hello world that printed one line to standard
>>error (stderr) in order to see how your buffering would effect the order of

I don't think there is a STDERR on the ST, so I wouldn't expect it to work.
It should probably just go to STDOUT.

>>Problems 3. (the clincher)

I don't know what's going on here.

Michel@megamax

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