Xref: utzoo comp.sources.games.bugs:251 rec.games.hack:2595 Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ames!xanth!kent From: kent@xanth.cs.odu.edu (Kent Paul Dolan) Newsgroups: comp.sources.games.bugs,rec.games.hack Subject: minor Nethack 2.3 bug, minor *Spoilers* Keywords: What teleport trap, O hallucinating one? Message-ID: <5419@xanth.cs.odu.edu> Date: 1 Jun 88 15:42:11 GMT Reply-To: kent@xanth.UUCP (Kent Paul Dolan) Followup-To: comp.sources.games.bugs Organization: Old Dominion University, Norfolk Va. Lines: 27 [Crossposted with followups directed to comp.sources.games.bugs.] In nethack 2.3 made with all features enabled, I encountered the following minor bug. I don't have convenient source access to try to run it down, so this is just a way to share the knowledge with the games many maintainers in hopes someone will bother to stomp this six legged intruder. First level, hallucinating, I found the indications of an access to a vault scribbled in the dust. I searched for the doorway, stepped into it, searched for the passageway, found "#", searched again from the doorway for the trap, found "^", and was told: You found a. This looks like the path was followed for a replacement string for the normal teleport trap string to show a hallucinating version, but the path was null, and/or no such string exists in the games internal database. Possible fixes are to add the missing string and make it accessible, or to repair the code for hallucinating to check that a replacement exists before trying to use it. My this game is fun! Tough, though. Kent, the man from xanth.