Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Path: utzoo!mnetor!uunet!seismo!uwvax!rutgers.rutgers.edu!sri-spam!ames!sdcsvax!ucbvax!nosc.UUCP!humu!dbrauer
From: dbrauer@humu.UUCP
Newsgroups: comp.ai.digest
Subject: Re: ANIMAL in BASIC ???
Message-ID: <8707151912.AA02342@humu.ARPA>
Date: Wed, 15-Jul-87 15:12:42 EDT
Article-I.D.: humu.8707151912.AA02342
Posted: Wed Jul 15 15:12:42 1987
Date-Received: Tue, 21-Jul-87 00:42:15 EDT
References: <8707090304.AA15222@humu.ARPA>
Sender: daemon@ucbvax.BERKELEY.EDU
Reply-To: humu.nosc.mil.uucp!dbrauer (David L. Brauer)
Distribution: world
Organization: Naval Ocean Systems Center, San Diego
Lines: 12
Keywords: AI Introduction
Approved: ailist@stripe.sri.com


Thanks to all who responded to my request for pointers to Animal in
BASIC.  The listing can be found in 101 BASIC Games by David H. Ahl.
There also may be a version on one of the Apple DOS distributions, 
although I haven't found it yet.  Please, no more lectures on why
Animal should not be called a rule-based or expert system.  I'm aware
that it is a simple tree traversal algorithm. Merely a misnomer on
my part.  I thought I had seen the listing in an "Intro to AI" slick,
that is why I worded the request that way.

                        David C. Brauer
                        MilNet: dbrauer@NOSC.mil