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From: rminnich@udel.EDU (Ron Minnich)
Newsgroups: comp.sys.amiga
Subject: How to go slowly nuts- moving object to Amiga
Message-ID: <357@louie.udel.EDU>
Date: Wed, 15-Jul-87 10:11:32 EDT
Article-I.D.: louie.357
Posted: Wed Jul 15 10:11:32 1987
Date-Received: Fri, 17-Jul-87 05:25:35 EDT
Reply-To: rminnich@udel.EDU (Ron Minnich)
Organization: University of Delaware
Lines: 17
Keywords: invalid object file
Summary: I am going nuts trying to move objects to amiga

OK. I am cracking up. I ftp the uudecode.Z program from asc.purdue.edu.
I set binary mode to do this. It looks like:
-rw-r--r--  1 rminnich     8109 uudecode
-rw-r--r--  1 rminnich     5709 uudecode.Z
   The uncompressed one was created from the 'shar' file in ~ftp/pub
at purdue. Now i load uudecode down over kermit, after 
set file type binary
and on the amiga it is still 8109 bytes. ADos (v1.2) starts to read
it and crunches it for a few seconds, then
cant load uudecode: not an object file 
   I am going slowly nuts. Has anyone else had this problem?
When i dump the file on the amiga it looks just fine.
When i load C source down it gets there with no errors at all.
HEEEEEEELLLLLLLP!

-- 
Ron Minnich