Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!ut-sally!utah-cs!utah-gr!uplherc!esunix!loosemor From: loosemor@esunix.UUCP (Sandra Loosemore) Newsgroups: comp.sources.d Subject: looking for scrabble source code / references Message-ID: <370@esunix.UUCP> Date: Sun, 21-Jun-87 12:40:23 EDT Article-I.D.: esunix.370 Posted: Sun Jun 21 12:40:23 1987 Date-Received: Tue, 23-Jun-87 05:45:29 EDT Organization: Evans & Sutherland, Salt Lake City, Utah Lines: 11 Keywords: computer scrabble I recently dug up a scrabble implementation for VAX/VMS that I think originally came off a DECUS games tape a few years ago (it calls itself "P?S SCRABBLE"). This thing really plays a mean game!! I got to thinking about what kind of algorithm it uses -- besides having a huge vocabulary, it's also quite speedy, so I suspect that it must be doing some kind of hashing or preprocessing on the dictionary instead of just a brute force search. Is there any literature on heuristics for scrabble? Better yet, does anybody know of a PD scrabble game I could get source code for? -Sandra Loosemore {decwrl, utah-gr!uplherc}!esunix!loosemor