Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!gatech!bloom-beacon!husc6!mit-eddie!ll-xn!cit-vax!ucla-cs!zen!cory.Berkeley.EDU!schung From: schung@cory.Berkeley.EDU Newsgroups: comp.sys.ibm.pc Subject: Novice questions -Multitasking? And Borland. Message-ID: <3054@zen.berkeley.edu> Date: Fri, 10-Jul-87 16:33:59 EDT Article-I.D.: zen.3054 Posted: Fri Jul 10 16:33:59 1987 Date-Received: Sun, 12-Jul-87 12:22:54 EDT Sender: news@zen.berkeley.edu Reply-To: schung@cory.Berkeley.EDU Distribution: world Organization: University of California, Berkeley Lines: 16 Hello, I have two questions. Could somebody please answer them or otherwise give indications where I can find answer to them? 1. How do you make the computer shows animated object and at the same time producing tones? There are lots of example in games, one of them being "3-D_demon." 2. What makes Borland's compilers so fast? Do they have special algorithm that nobody ever came up with before, and which they have patented by now? If not, how did they make it so fast? Thank you in advance to all who plans to e-mail me. sugih jamin schung@cory.Berkeley.EDU