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From: michael@stb.UUCP (Michael)
Newsgroups: comp.sys.amiga
Subject: Re: "Look up a word in the manual" copy protection
Message-ID: <1628@stb.UUCP>
Date: Sun, 5-Jul-87 15:29:36 EDT
Article-I.D.: stb.1628
Posted: Sun Jul  5 15:29:36 1987
Date-Received: Sat, 11-Jul-87 04:38:30 EDT
References: <1296@crash.CTS.COM> <6845@g.ms.uky.edu> <168@zehntel.UUCP>
Reply-To: michael@stb.UUCP (Michael)
Organization: STB BBS, La, Ca, USA, 90402
Lines: 17

In article <168@zehntel.UUCP> donw@zehntel.UUCP (Don White) writes:
>
>        Unfortunately,  the industry and the public have agreed.  It is
>   OK to copy protect games.  I haven't seen ANY unprotected games. And
>   people are buying them.  Given this REALITY I prefer the kind of copy-
>   protect scheme that gives me the convenience of backing up my investment.

Tell that to the owners of 500's and 2000's, who have 1.2 in ROM, where they
can't do anything about it. Tell that to owners of games whose protection
doesn't like expansion memory or 1.2. Tell that to people whose protection
fails rendering the disk unusable. Tell that to owners of the C-64 where games
would whack the disk head against the edge, knocking it out of alignment.

Note my new .signature
-- 
: Michael Gersten		seismo!scgvaxd!stb!michael
: Copy protection? Just say Pirate!