Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!cbmvax!grr From: grr@cbmvax.cbm.UUCP (George Robbins) Newsgroups: comp.sys.amiga Subject: Re: Amiga news (genlock & lots more, *long* but juicy) Message-ID: <1139@cbmvax.cbmvax.cbm.UUCP> Date: Thu, 18-Dec-86 02:19:30 EST Article-I.D.: cbmvax.1139 Posted: Thu Dec 18 02:19:30 1986 Date-Received: Thu, 18-Dec-86 23:50:31 EST References: <1272@zen.BERKELEY.EDU> <627@hp-sdd.HP.COM> <1115@cbmvax.cbmvax.cbm.UUCP> <2351@ncrcae.UUCP> Reply-To: grr@cbmvax.UUCP (George Robbins) Organization: Commodore Technology, West Chester, PA Lines: 46 In article <2351@ncrcae.UUCP> wingard@ncrcae.UUCP (Steve Wingard) writes: >> >>Anybody got any other neat demos that Jack can't fake on those ST thingies? >> >Ahhh... Sorry, George, but about TWO MONTHS AGO Xanth Computers displayed a >demo VERY SIMILAR in design and execution... a set of four mirrored balls >moving in an eggbeater pattern around each other over a scrolling "floor" >with the Atari logo as a pattern and beneath a scrolling "ceiling" with >a checkerboard pattern. Everything is reflected properly in the balls >(in fact, the only way you see the scrolling checkerboard is as a reflection >on the tops of the balls) and the shadows are all drawn properly. It was >shown at a San Diego Atari computer festival and I'm sure Neil Harris at >Atari could tell you more about it. > >So before you go off making CHEAP SHOTS about who's "faking" whom... Friend Steve - I'm sorry that the virtual smiley face didn't materialize at the end of that line when it was displayed on your terminal. I suspect that neither of us have seen each other's demo, so there's not much grounds for argument. Were you around for the multiplying bouncing ball demo wars? To get back to the point: The Amiga has graphics hardware and display resolution and colors that the ST machines lack. Most Amiga owners know this, and were willing to pay extra for it. In theory, this means that you can do things with an Amiga that you can't do on an ST. In practice, a clever person can, with sufficient time and effort, produce a reasonable facsimile of just about any Amiga demo on an ST, or a C64 for that matter. So what I was trying to convey, was that the people at Commodore who work with the Amiga are interested in demo programs that make use of these capabilities, to highlight the difference in some obvious and unequivocal manner. You know, something that snaps vertebrae when the two machines are sitting side- by-side at a show, or your local computer shoppe. Something that makes the little kids (in all of us) say 'I want that one, the one with the red clown!'. The clown demo is pretty impressive - rough around the edges, but the third or fourth generation ought to be devestating. Now, does anybody have stuff as good or better than this? -- George Robbins - now working for, uucp: {ihnp4|seismo|rutgers}!cbmvax!grr but no way officially representing arpa: cbmvax!grr@seismo.css.GOV Commodore, Engineering Department fone: 215-431-9255 (only by moonlite)