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From: amamaral@elrond.UUCP (Alan Amaral)
Newsgroups: comp.graphics
Subject: Re: 3d objects posted...Merry Christmas!
Message-ID: <507@elrond.UUCP>
Date: Tue, 16-Dec-86 13:45:04 EST
Article-I.D.: elrond.507
Posted: Tue Dec 16 13:45:04 1986
Date-Received: Wed, 17-Dec-86 19:32:09 EST
References: <6901@decwrl.DEC.COM>
Organization: Calcomp Display Products Division, Hudson, NH, USA
Lines: 28
Summary: PLEASE DO post the sources if possible.

In article <6901@decwrl.DEC.COM>, rost@decwrl.DEC.COM (Randi Rost) writes:
> 
> 
> I have posted most of our useful 3D graphics databases to net.sources
> along with a document that describes the format that they are in.
> 
> I have created a library of C routines for reading/writing/creating
> Object File Format files...
> I'm not sure about distributing the sources on the network, but if
> there is enough demand, perhaps I can twist some upper-management
> arms to let me do such a thing.

Please do post the sources if humanly possible.  I have been looking for
some reasonable file format that I can use where I stand a snowballs chance
in hell of exchanging info with others easily.  This seems to fit the
bill fairly well as far as my application (ray tracing) is concerned.  I
would really hate to have to reinvent the wheel (which I've already
started to do in a limited way) if there already exists something that I
can get a hold of easily.  Posting the sources would help guarantee that
more people would use this file format and might help spawn a
comp.graphics.objects which I for one could use desperately.

Al Amaral
-- 
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