Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!rutgers!mit-eddie!genrad!decvax!ucbvax!ANDREW.CMU.EDU!rs4u# From: rs4u#@ANDREW.CMU.EDU.UUCP Newsgroups: comp.sys.mac Subject: Re: MacApp Sources... Message-ID:Date: Wed, 10-Dec-86 15:45:46 EST Article-I.D.: andrew.MS.V3.18.rs4u.80020c06.blythedale.ibm032.129.1 Posted: Wed Dec 10 15:45:46 1986 Date-Received: Sun, 14-Dec-86 07:47:20 EST Sender: daemon@ucbvax.BERKELEY.EDU Organization: University of California at Berkeley Lines: 27 This is in response to Duane Williams' (dtw@f.gp.cs.cmu.edu) article of Dec. 9: I agree veery strongly -- it is the smaller, third-party developer or hobbyist or college student that needs the most support. While there are some fine development systems out there (to wit, Lightspeed C and Lightspeed Pascal) and the situation is much better for kitchen-table developers than it used to be, the fact is that it's the professionals wwith money to spend and marketable results to offer (or promise) that end up getting the lion's share of support. For example: to be a Registered Developer and receive direct phone and e-mail tech support from Apple costs $595 a year. I personally cannot afford that. I'm a Certified Developer, which costs nothing. I have received monthly mailings from Apple, lately containing Technotes, but thsoe are available just about anywhere. (They are freely distributed, yes?) Otherwise, the advantages are nil. "Or is it that Apple just doesn't care about them, because they are less likely to directly help Apple sell Macs?" I would suspect it's the latter. While Apple certainly could help more, the attitude seems prevalent among large companies: "We want to sell computers/toasters/baseball bats, so let's give all our support to the professional developer/toaster engineer/baseball bat handle-wrapper, rather to the little