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Path: utzoo!linus!philabs!cmcl2!harvard!gcc-milo!timp
From: timp@gcc-milo.ARPA (Tim Peacock)
Newsgroups: net.games.video
Subject: Re: High Scores in general
Message-ID: <379@gcc-milo.ARPA>
Date: Fri, 1-Nov-85 19:57:01 EST
Article-I.D.: gcc-milo.379
Posted: Fri Nov  1 19:57:01 1985
Date-Received: Sun, 3-Nov-85 15:36:05 EST
References: <671@astrovax.UUCP> <3040@sdcc3.UUCP> <1144@wucec2.UUCP>
Reply-To: timp@gcc-milo.UUCP (Tim Peacock)
Organization: General Computer Company, Cambridge Ma
Lines: 10
Keywords: High, Marble Madness
Summary: 

In article <1144@wucec2.UUCP> rhw9906@wucec2.UUCP (Richard Hill Wyatt Jr) writes:
>
>  I don't think a high score list is a good idea because of differing
>skill level settings on various machines. But has anyone seen a score
>higher than 155,000 on Marble Madness? Just wondering.
> 
>                       -- Rick Wyatt


The high score on Marble Madness here is 196,420 by Seth Lipkin.