Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site orca.UUCP
Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!petrus!bellcore!decvax!tektronix!orca!andrew
From: andrew@orca.UUCP (Andrew Klossner)
Newsgroups: net.games.hack
Subject: Re: Shopkeepers
Message-ID: <1872@orca.UUCP>
Date: Wed, 6-Nov-85 11:49:34 EST
Article-I.D.: orca.1872
Posted: Wed Nov  6 11:49:34 1985
Date-Received: Fri, 8-Nov-85 21:46:07 EST
References: <666@stc-b.stc.UUCP> <3066@sdcc3.UUCP>
Organization: Tektronix, Wilsonville OR
Lines: 20

>>My favourite method of cleaning out shopkeepers is to sell them everything I 
>>have, take it back , select anything else I desire and then teleport the hell
>>out of there.  A particularly effective method for a wizard as you only need
>>to be level 6 for ^T to work.
>>
>>Question - does this affect my luck points ??.
>sure does.  the shopkeeper then comes after you.  then try to find
>another shop, and there won't be one for a while.  neither will
>there be much food around.  if you teleport out, why not just kill
>him with all of your new toys.  then your luck points should
>increase.

None of this is true.  Teleporting out of a shop does not affect the
generation of shops or food.  And killing any human greatly DECREASES
your luck points.

This applies to hack versions 1.0.2 and 1.0.3.

  -=- Andrew Klossner   (decvax!tektronix!tekecs!andrew)       [UUCP]
                        (tekecs!andrew.tektronix@csnet-relay)  [ARPA]