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Path: utzoo!linus!philabs!cmcl2!harvard!talcott!wjh12!gts
From: gts@wjh12.UUCP (G. T. Samson)
Newsgroups: net.games.hack
Subject: Re: Shopkeepers
Message-ID: <651@wjh12.UUCP>
Date: Wed, 6-Nov-85 18:36:27 EST
Article-I.D.: wjh12.651
Posted: Wed Nov  6 18:36:27 1985
Date-Received: Fri, 8-Nov-85 08:21:05 EST
References: <666@stc-b.stc.UUCP> <3066@sdcc3.UUCP>
Organization: Harvard MicroWizards HQ
Lines: 28
Summary: DON'T KILL SHOPKEEPERS!!!

In article <3066@sdcc3.UUCP>, bi50xrs@sdcc3.UUCP (dragonpup) writes:

> >Question - does this affect my luck points ??.
> sure does.  the shopkeeper then comes after you.  then try to find
> another shop, and there won't be one for a while.  neither will
> there be much food around.  if you teleport out, why not just kill
> him with all of your new toys.  then your luck points should
> increase.

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO!!!!!!!!

Kill that shopkeeper, and your luck points go straight to ZERO! Zip! Null!
Nothing!  Rien!  Nada!  You'll even lose floating-eye telepathy, if you
had it before you killed the shopkeeper (or guard or any @).

And if you've already done it, DON'T EAT THE CORPSE!!!!  I think it's the
same as having eaten your dog... you become a walking ring of aggravate
monster, and THAT'S no way to survive to the amulet... 

-- 
---------------------------------------------------------------------------
Name:		G. T. Samson
Title:		The Evil MicroWizard
Quote:		"No matter where you go...there you are." -- B. Banzai
Other_Quote:	"You speak treason!" "Fluently!" 	  -- The Doctor
ARPA:		gts@wjh12 [preferred] OR samson%h-sc4@harvard
		{PLEASE, don't reply to samson@h-sc1@harvard!!!}
USMail:		Lowell N-43, Harvard U., Cambridge, MA 02138