Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucdavis.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!lll-crg!ucdavis!ccrdave From: ccrdave@ucdavis.UUCP (0058) Newsgroups: net.sources.games Subject: Re: Distributing the ZORK sources Message-ID: <251@ucdavis.UUCP> Date: Wed, 6-Nov-85 15:41:17 EST Article-I.D.: ucdavis.251 Posted: Wed Nov 6 15:41:17 1985 Date-Received: Fri, 8-Nov-85 20:52:20 EST References: <1274@decwrl.UUCP> Organization: University of California, Davis Lines: 20 Over and over, we see the same problem: Somebody posts a game. Nobody gets all of it. Many states get none of it. Thus, for three weeks, the net is full of 600 megs of hack beng shuffled around at 1200 baud all over the world. I propose a solution: chain tapes. I will initiate sending the tape. I send it to site one, who reads it and sends it to the person I designate as site two, who sends it to site three, etc. As long as we're at it, I will throw in all the stuff I have that I believe is public, such as midway, mille, hack, battlestar, etc. Peole who have goodies, local games, etc. should ad them to the tape. Interested parties, parties with the zork sources, etc. should contact me. Lord Kahless {ihnp4!ucbvax,lll-crg,dual}!ucdavis!vega!ccrdave