Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucdavis.UUCP Path: utzoo!watmath!clyde!burl!ulysses!ucbvax!ucdavis!ccrrick From: ccrrick@ucdavis.UUCP (Rick Heli) Newsgroups: net.games Subject: Re: Conquest Message-ID: <267@ucdavis.UUCP> Date: Fri, 8-Nov-85 21:06:34 EST Article-I.D.: ucdavis.267 Posted: Fri Nov 8 21:06:34 1985 Date-Received: Sun, 10-Nov-85 09:40:46 EST References: <1367@mtgzz.UUCP> <157@mck-csc.UUCP> <242@ucdavis.UUCP> <865@whuxlm.UUCP> Distribution: net.chess Organization: University of California, Davis Lines: 13 > I bought the two player version of CONQUEST when it came out about 3 years > ago. I played a few games with my brother and being avid chess players, we > both realized that in terms of tactics, there is virtually NO WAY to play > defensively. This is very interesting. At Pacificon, Don Benge, the man who designed and sells CONQUEST (boy is he ticked off about Milton Bradley's game of a similar name, by the way) admitted to being a big chess fan for most of his life. He hasn't ever really played other sorts of games, definitely not wargames of the sort so popular at Pacificon. Chess fans who, in general, loathe other games might check this one out.