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From: barnett@ut-sally.UUCP (Lewis Barnett)
Newsgroups: net.micro.mac
Subject: Re: Dungeons of Doom
Message-ID: <3432@ut-sally.UUCP>
Date: Sat, 9-Nov-85 15:38:59 EST
Article-I.D.: ut-sally.3432
Posted: Sat Nov  9 15:38:59 1985
Date-Received: Sun, 10-Nov-85 09:14:49 EST
References: <323@unccvax.UUCP> <706@ecsvax.UUCP>
Reply-To: barnett@sally.UUCP (Lewis Barnett)
Distribution: na
Organization: U. Texas CS Dept., Austin, Texas
Lines: 23
Summary: Why it doesn't work.

HEAR YE HEAR YE!

Dungeon of Doom simply does not run on 128K Macintoshes.  Many people
have complained of bad downloads;  this is possible, as the game is
much larger than what some places are equipped to handle, either
in mail or news.  However, if you get something out of xbin/binhex
that has the right icon, etc., the bomb is probably because you're
running it on a skinny mac.

As for success with the game... well, I've gotten about half way
down once or twice, but no farther.  There's a fellow around here
who says he's gotten to orb, but was then unable to get out --
seems the up staircases started disappearing, or something.  Any
independent confirmations?


Lewis Barnett,CS Dept, Painter Hall 3.28, Univ. of Texas, Austin, TX 78712

"Frankly, there's something about reality that gives me the shivering willies!"
						-- Hank the Hallucination --

-- barnett@sally.UTEXAS.EDU, barnett@ut-sally.UUCP,
      {ihnp4,harvard,seismo,gatech,ctvax}!ut-sally!barnett