Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site ucdavis.UUCP
Path: utzoo!watmath!clyde!burl!ulysses!ucbvax!ucdavis!ccrrick
From: ccrrick@ucdavis.UUCP (Rick Heli)
Newsgroups: net.games
Subject: Re: Conquest
Message-ID: <267@ucdavis.UUCP>
Date: Fri, 8-Nov-85 21:06:34 EST
Article-I.D.: ucdavis.267
Posted: Fri Nov  8 21:06:34 1985
Date-Received: Sun, 10-Nov-85 09:40:46 EST
References: <1367@mtgzz.UUCP> <157@mck-csc.UUCP> <242@ucdavis.UUCP> <865@whuxlm.UUCP>
Distribution: net.chess
Organization: University of California, Davis
Lines: 13

> I bought the two player version of CONQUEST when it came out about 3 years
> ago.  I played a few games with my brother and being avid chess players, we
> both realized that in terms of tactics, there is virtually NO WAY to play
> defensively. 

This is very interesting.  At Pacificon, Don Benge, the man who
designed and sells CONQUEST (boy is he ticked off about Milton
Bradley's game of a similar name, by the way) admitted to being a
big chess fan for most of his life.  He hasn't ever really played
other sorts of games, definitely not wargames of the sort so
popular at Pacificon.

Chess fans who, in general, loathe other games might check this one out.