Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site athena.UUCP
Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!teklds!athena!ronl
From: ronl@athena.UUCP (Jellimomber Cordmaker)
Newsgroups: net.games.frp
Subject: What makes a character fun to play?
Message-ID: <564@athena.UUCP>
Date: Thu, 7-Nov-85 21:24:30 EST
Article-I.D.: athena.564
Posted: Thu Nov  7 21:24:30 1985
Date-Received: Sun, 10-Nov-85 08:07:45 EST
Organization: Tektronix, Beaverton OR
Lines: 37



One thing I like to do, that makes some characters more fun to play is to give
them an interesting obsession or two.  For example, I have one character,
a halfling named Jelly, who absolutely LOVES twine (rope,string,cord,etc.) 
and spends most of his time trying to solve any problem that comes up with
it.

Has anyone else found that having an interesting (or bizarre) obsession
makes the game more fun?

I've found (with Jelly's twine obsession) that I can spend an interesting
10 minutes or so stringing-up a room in order to try opening a door/chest/etc.
while standing at the other end of the room.  Of course, Jelly's interest
in practical jokes is sometimes taken a bit too far as well.

I'm sure this is just my own opinion, so please ignore it if you find it
unpleasant, but I really enjoy reading about individual tales and
escapades.  There seems to be some sort of unvoiced regulation that says we
should stick only to "theory" here, rather than relating the most interesting
of our adventures.  Why don't those of you who strongly disagree with this
start your own newsgroup (net.flames.frp) and really "go at it", while the
rest of us enjoy ourselves?

Thanks.

-- 
     _________________________________________________
     |                                               |
     |   I've never met a Hottentot I didn't like.   |
     |_______________________________________________|

	Ron Lunde - Tektronix Inc., CAE Systems Division (503) 629-1345

uucp:	{ucbvax,decvax,pur-ee,cbosg,ihnss}!tektronix!teklds!ronl
CSnet:	ronl@tek
ARPAnet:ronl.tek@rand-relay