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From: ccs020@ucdavis.UUCP (0058)
Newsgroups: net.games
Subject: Re: Conquest
Message-ID: <242@ucdavis.UUCP>
Date: Tue, 5-Nov-85 23:57:05 EST
Article-I.D.: ucdavis.242
Posted: Tue Nov  5 23:57:05 1985
Date-Received: Thu, 7-Nov-85 05:39:18 EST
References: <1367@mtgzz.UUCP> <157@mck-csc.UUCP>
Distribution: net.chess
Organization: University of California, Davis
Lines: 30

> > I've just received an add in the mail about the board game Conquest+.
> > Does anyone have any comments about its playability? I would like to
> > know if its a strategic or tatical game, and if its balance is such
> > that you still have a chance after a mistake. Thanks for any info.
> 
> Conquest is a very interesting game.  I haven't played it in a few years,
> but I remember it as being very enjoyable.  It plays very similar to a 
> cross between chess and a war game.  I never really found any opponents
> who were good enough a planning a head to let me find out how difficult
> it is to catch up after a mistake.  I never had any trouble.  
> 
> The board itself has a very interesting symetry which makes for a very
> interesting game.   The aspect of the navel part of the game can make it 
> quite a challenge.  
> 
> I hear that there is also a 4 player version of the game out, but I 
> haven't seen one outside of stores.
> 
> Benrie Gunther

I saw this game at Pacificon this August.  The creator of the
game was showing it off in the dealers' room.  He had the two
and the four player games, along with some deluxe playing pieces.
The rules weren't too hard, but he really went off the deep end
telling me about the statagies of the game.  The game can get
complicated, especially if you have more than two players.  It's
also rather expensive.

	--Kevin Chu
	..!{ucbvax,lll-crg,dual}!ucdavis!vega!ccs020