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From: yes2@sphinx.UChicago.UUCP (Randy Rzasa)
Newsgroups: net.video
Subject: high scores
Message-ID: <1233@sphinx.UChicago.UUCP>
Date: Thu, 24-Oct-85 03:14:48 EDT
Article-I.D.: sphinx.1233
Posted: Thu Oct 24 03:14:48 1985
Date-Received: Sat, 26-Oct-85 03:55:38 EDT
Organization: U. Chicago - Computation Center
Lines: 8

Another thing to consider with high scores is that many games have
difficulty settings (1-10) and this can affect high score legitimacy.
After playing the default setting of 5 for a while, I played for about
4 hours on 1 quarter on another machine with a lower setting and was
pretty bored.
-- 
   Randy Rzasa
   ...ihnp4!gargoyle!sphinx!yes2