Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site orca.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!petrus!bellcore!decvax!tektronix!orca!andrew From: andrew@orca.UUCP (Andrew Klossner) Newsgroups: net.games.hack Subject: Re: Shopkeepers Message-ID: <1872@orca.UUCP> Date: Wed, 6-Nov-85 11:49:34 EST Article-I.D.: orca.1872 Posted: Wed Nov 6 11:49:34 1985 Date-Received: Fri, 8-Nov-85 21:46:07 EST References: <666@stc-b.stc.UUCP> <3066@sdcc3.UUCP> Organization: Tektronix, Wilsonville OR Lines: 20 >>My favourite method of cleaning out shopkeepers is to sell them everything I >>have, take it back , select anything else I desire and then teleport the hell >>out of there. A particularly effective method for a wizard as you only need >>to be level 6 for ^T to work. >> >>Question - does this affect my luck points ??. >sure does. the shopkeeper then comes after you. then try to find >another shop, and there won't be one for a while. neither will >there be much food around. if you teleport out, why not just kill >him with all of your new toys. then your luck points should >increase. None of this is true. Teleporting out of a shop does not affect the generation of shops or food. And killing any human greatly DECREASES your luck points. This applies to hack versions 1.0.2 and 1.0.3. -=- Andrew Klossner (decvax!tektronix!tekecs!andrew) [UUCP] (tekecs!andrew.tektronix@csnet-relay) [ARPA]