Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site dartvax.UUCP
Path: utzoo!decvax!dartvax!chuck
From: chuck@dartvax.UUCP (Chuck Simmons)
Newsgroups: net.games.pbm
Subject: Re: pbm football -- rules clarification
Message-ID: <3619@dartvax.UUCP>
Date: Tue, 24-Sep-85 04:28:07 EDT
Article-I.D.: dartvax.3619
Posted: Tue Sep 24 04:28:07 1985
Date-Received: Tue, 24-Sep-85 17:06:46 EDT
References: <3618@dartvax.UUCP>
Distribution: na
Organization: Dartmouth College, Hanover, NH
Lines: 27

> The subscores are calculated based on the following formuli:
> 
>     qb = (td*10 + %completed*10 + yds/10 - int*5) / 2
>     rb = td*10 + carries + yds/5
>     wr = td*10 + receps*4 + yds/5
>     pk = good_fg*30 - bad_fg*15 + %good_xp

Oops!  This isn't quite right.  This should be:

      qb = (td*10 + %completed/10 + yds/10 - int*5) / 2
      pk = good_fg*30 - bad_fg*15 + %good_xp/20

Thus in a "typical" game, a quaterback with 2 tds, 60% completion,
300 yds, and an interception would score

    (2*10 + 60/10 + 300/10 - 5) / 2
    = (20 + 6 + 30 - 5) / 2
    = 51/2 = 25.5

A "typical" place kicker might get 2 field goals, miss one, and
make 100% of the extra points for a score of:

    2*30 - 15 + 100/20
    = 60 - 15 + 5
    = 50

-- chuck