Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site dartvax.UUCP Path: utzoo!decvax!dartvax!chuck From: chuck@dartvax.UUCP (Chuck Simmons) Newsgroups: net.games.pbm Subject: Re: pbm football -- rules clarification Message-ID: <3619@dartvax.UUCP> Date: Tue, 24-Sep-85 04:28:07 EDT Article-I.D.: dartvax.3619 Posted: Tue Sep 24 04:28:07 1985 Date-Received: Tue, 24-Sep-85 17:06:46 EDT References: <3618@dartvax.UUCP> Distribution: na Organization: Dartmouth College, Hanover, NH Lines: 27 > The subscores are calculated based on the following formuli: > > qb = (td*10 + %completed*10 + yds/10 - int*5) / 2 > rb = td*10 + carries + yds/5 > wr = td*10 + receps*4 + yds/5 > pk = good_fg*30 - bad_fg*15 + %good_xp Oops! This isn't quite right. This should be: qb = (td*10 + %completed/10 + yds/10 - int*5) / 2 pk = good_fg*30 - bad_fg*15 + %good_xp/20 Thus in a "typical" game, a quaterback with 2 tds, 60% completion, 300 yds, and an interception would score (2*10 + 60/10 + 300/10 - 5) / 2 = (20 + 6 + 30 - 5) / 2 = 51/2 = 25.5 A "typical" place kicker might get 2 field goals, miss one, and make 100% of the extra points for a score of: 2*30 - 15 + 100/20 = 60 - 15 + 5 = 50 -- chuck