Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site orca.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!orca!andrew From: andrew@orca.UUCP (Andrew Klossner) Newsgroups: net.games.hack Subject: shopkeepers abandoning their shops? Message-ID: <1787@orca.UUCP> Date: Mon, 30-Sep-85 16:46:30 EDT Article-I.D.: orca.1787 Posted: Mon Sep 30 16:46:30 1985 Date-Received: Thu, 3-Oct-85 04:50:18 EDT Organization: Tektronix, Wilsonville OR Lines: 18 I recently played a game as a spelunker in which shopkeepers seemed to be sleeping in rooms other than their shops. I carefully went nowhere near the shopkeepers, looted the shops (the loot wasn't marked "unpaid", it was free for the asking), then ran for the stairs down. In the first case, the shopkeeper left his shop before I got to him; in the second case, I visited the shop once and met the keeper, left to kill some monsters, then returned to find an empty shop. Has anyone else seen this? I've played a lot of games from this binary (hack version 1.0.3 with two unrelated mods), but have only encountered this behavior during one game. I am quite sure that no ghost levels were involved, as I play on a single-user workstation (no load average blues!) and had just deleted the old bones files before beginning. Is it a feature or a bug? -=- Andrew Klossner (decvax!tektronix!tekecs!andrew) [UUCP] (tekecs!andrew.tektronix@csnet-relay) [ARPA]