Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site wateng.UUCP Path: utzoo!watmath!wateng!clelau From: clelau@wateng.UUCP (Eric C.L. Lau) Newsgroups: net.sources.bugs Subject: Re: Trouble with visual strek Message-ID: <2827@wateng.UUCP> Date: Wed, 2-Oct-85 11:46:27 EDT Article-I.D.: wateng.2827 Posted: Wed Oct 2 11:46:27 1985 Date-Received: Thu, 3-Oct-85 04:59:27 EDT References: <1632@brl-tgr.ARPA> <110@birtch.UUCP> <267@ukecc.UUCP> Reply-To: clelau@wateng.UUCP (Eric C.L. Lau) Organization: U of Waterloo, Ontario Lines: 12 Summary: In article <267@ukecc.UUCP> edward@ukecc.UUCP (Edward C. Bennett) writes: >In article <110@birtch.UUCP>, oleg@birtch.UUCP (Oleg Kiselev x258) writes: >> 3) You can't shoot torpedoes or move in any other than 8 given >> directions > > True. Nope. Check the code. You can shoot in any direction by entering a number between 0 and 360 like in polar coordinates, i.e. 0 is right, 90 is up and so on. I had to rewrite the input sections to allow for using a backspace to correct a character entered, though. You can still move in only eight directions, true.