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From: lsr@apple.UUCP (Larry Rosenstein)
Newsgroups: net.micro.mac
Subject: Re: graphics query
Message-ID: <40257@apple.UUCP>
Date: Thu, 26-Sep-85 13:08:11 EDT
Article-I.D.: apple.40257
Posted: Thu Sep 26 13:08:11 1985
Date-Received: Sun, 29-Sep-85 08:22:03 EDT
References: <11747@rochester.UUCP> <369@harvard.ARPA>
Reply-To: lsr@apple.UUCP (Larry Rosenstein)
Organization: Advanced Development Group, Apple Computer
Lines: 23

In article <369@harvard.ARPA> stew@harvard.UUCP (Stew Rubenstein) writes:
>In article <11747@rochester.UUCP> henry@rochester.UUCP writes:
>
>>What about a bitmap?  (Is there even a resource type for bitmap)?
>
>No, not an Apple-defined one, anyway.  Pictures can be converted to
>BitMaps by drawing them into an offscreen GrafPort.  BitMaps can be
>converted to Pictures by an OpenPicture, CopyBits, ClosePicture
>sequence.
>

You should store bitmaps as PICT resource, because then they will be
compressed and take up less space.  (Plus you don't need to handle 2
different resource types.)  Bill Atkinson's PaintMover should allow
you copy an arbitrary part of a MacPaint document and paste it into
the Scrapbook, from which you can get a PICT resource.

-- 
Larry Rosenstein
Apple Computer

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