Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site birtch.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!houxm!vax135!cornell!uw-beaver!tektronix!hplabs!sdcrdcf!trwrb!scgvaxd!felix!birtch!oleg From: oleg@birtch.UUCP (Oleg Kiselev x258) Newsgroups: net.games.frp Subject: Re: Suicide and D&D - hogwash! Message-ID: <122@birtch.UUCP> Date: Fri, 27-Sep-85 15:56:08 EDT Article-I.D.: birtch.122 Posted: Fri Sep 27 15:56:08 1985 Date-Received: Wed, 2-Oct-85 08:49:03 EDT References: <9300053@uiucdcs> <9300055@uiucdcs> Organization: Birtcher, Santa Ana, Ca. Lines: 18 As a dedicated FRP and SF-RP gamer I totally agree -- we should assemble a statistical study of the suicides in gaming and non-gaming societies. (Wanted to do it myself for a few years now ....) But then how about differentiating the gamers into categories by games they play most and see what comes up : unreasonably silly games like Toon; silly games like T&T ( and AD&D!); bizzare, like EPT; "realistic" fantasy like C&S ( and RuneQuest, DragonQuest, etc.) horror ( Call of Cthulu (sp?)); commics ( V&V,Champions,etc); Sci-fi (Traveller, Ring World, etc); etc. After all, don't we all want to know how many V&V players jump off the roof because they can't face the fact that they DON'T have power-blast and 18 points of invulnerability? ( I actually know a person who ALMOST did just that....)