Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83 based; site hou2e.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!houxm!hou2e!ksl From: ksl@hou2e.UUCP (a hacker) Newsgroups: net.games.rogue Subject: ROGUE MAGAZINE (3) FALL 1985 includes: descr. 5.5 & hack, spoilers, Message-ID: <701@hou2e.UUCP> Date: Mon, 16-Sep-85 11:10:27 EDT Article-I.D.: hou2e.701 Posted: Mon Sep 16 11:10:27 1985 Date-Received: Tue, 17-Sep-85 05:44:49 EDT Organization: at his home computer Lines: 220 Keywords: much more Here is the Rogue Magazine. The section titles ROGUE MAGAZINE by Gandalf is from two years ago, but was never posted. -------------\ ROGUE MAGAZINE BEGINS -/ v ------------------------------------------------------------------------------- | | | ### ## ### # # #### | | # # # # # # # # MAGAZINE ---- | | ### # # # ## # # ### ######## |$/| | | # # # # # # # # # Fall '85 |]@| | | # # ## ## ## #### ---- | | | | | | | | ------------- | | |@ABCDEFGHIJ| | | ##############+KLMNOPQRSTU| | | ######### |VWXYZabcdefg | | ------------- | | The Party Room | | | | | | | | | | | | [ continue ] | ------------------------------------------------------------------------------- EDITOR'S NOTE [===========] This is the third issue of the ROGUE MAGAZINE. The RM needs your support. If you have any ideas, high scores, items, or anything dealing with rogue, please do not hesitate to send it to me at hou2e!ksl. Gandalf. RECENT DISCUSSION ITEMS [=====================] Recent discussions included: - whether or not rogue was public-domain (No. It is not, was not, and will not be.) - staffs Included at the end is a (SPOILER) listing of staffs and their names. Page 2 PUBLIC-DOMAIN? [============] As several people on the net pointed out, Rogue is indeed NOT public-domain, although the sources for 3.6/3.7/5.2/5.3 were indeed distributed freely to BSD systems. HACK [==] Hack is a new game which, in most respects, resembles rogue. This game is public-domain, and just about everyone who runs it has the source. Here are the features of the game: ~54 monsters maze(s) on low levels stores 40 level maximum (un)friendly dog new "useful" items (represented by a '('.) 6 classes. The game is fairly simple, although it has some interesting "new" === Page 3 features included in the game. They include: etchings/writings secret vault room conversations The current version out is Hack 1.0.3, which many people claimed to have trouble using the "ed" package. NEW ROGUE 5.5 [===========] Rogue 5.5 is the newest rogue that is available with a system -- UNIX System V Release 2. Here are the features of this game: 90+ regular monsters mazes trading posts quartermasters 255+ levels new "miscellaneous magic" (represented by a ';'.) forests smart monsters (who will run & throw arrows) magical artifacts (they have special powers) 20+ unique gods, monsters with spell casting, scroll reading, using wands, etc. ===== Page 4 4 character classes with special powers. magician (or any person w/ 16+ intelligence): spell casting. cleric (or any person w/ 16+ wisdom): affect undead. prayers. thief (or any person w/2+ dexterity): attempt traps. attempt stealing. thief ONLY: detect all gold on level. fighter ONLY: may use all weapons and all armor. I have found this one of the most enjoyable versions of rogue. I believe that those hack players who try this version will switch back to rogue. This version of rogue includes many more features which I have not included in the list On the following page is a comparison of the games Rogue 5.5 & Hack: ===== Page 5 Advanced Rogue 5.5 vs. HACK [=========================] Advanced Rogue 5.5 Hack ------------------ ---- 100+ smart monsters 54 monsters including 20+ very intelligent including 2 very intelligent trading posts stores quartermasters miscellaneous magic useful items gems 4 character classes 6 character classes unlimited levels down 40 levels maximum forests dog magical artifacts non-magical artifacts WARNING: ** SPOILER follows *** ====== Page 6 ROGUE MAGAZINE by Gandalf (hou2e!ksl) Subject: stick identification (** SPOILER **) Condition Then it's ========= ========= lose 1/2 current hp drain life monster changes polymorph monster disappears teleport away or invisibility (NOT IN ALL VERS.) monster appears next to you teleport to monster jumps 2 spaces haste monster (UNLESS BAT) room is lighted light (UNLESS ROOM ALREADY WAS LIGHT) message "You hit" striking little "*" shoots out lightning/fire/cold/magic missle monster doesn't move many consecutive turns paralyze monster monster doesn't move as quick slow monster asks for a wand charging. nothing happens assume cancellation or nothing. ===== Page 7 I can't think of any other. If you need a stick identified, I'll be happy to tell you what it is. NOTE: If you play hack, they are not necessarily correct. TOPIC: Versions of ROGUE Here is a fairly accurate listing of rogues on systems: If you're on a you most likely have this ============== ========================= System V R 1 Super Rogue 7.0/9.0 System V R 2 Advanced Rogue 5.5 System V R 2 + no version currently 4.2 BSD Advanced Rogue 5.2 4.3 BSD Advanced Rogue 5.3 OTHER VERSIONS EXIST, AND SYSTEM DIFFER. THIS IS JUST A MAJORITY. ==== Page 8 Other versions include: Rogue 5.2/5.3 : ORIGINAL rogues. 26 monsters, /=?!*^ items. Version 1.0,2.0: don't know Advanced 5.9 : 5.5 upgrade. 110+ monsters, /=?!*; items forests, mazes, trading posts. 4 classes. multi-class capability This concludes the 3rd issue of the Rogue Magazine. If you have any question, comments, or articles, feel free to E-MAIL me at hou2e!ksl