Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site lasspvax.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!houxm!vax135!cornell!lasspvax!somner From: somner@lasspvax.UUCP (David Somner) Newsgroups: net.games.frp Subject: Re: AC bonuses and monks... Message-ID: <573@lasspvax.UUCP> Date: Wed, 2-Oct-85 01:51:38 EDT Article-I.D.: lasspvax.573 Posted: Wed Oct 2 01:51:38 1985 Date-Received: Thu, 3-Oct-85 05:45:37 EDT References: <211@mit-bug.UUCP> <641@hou2g.UUCP> Reply-To: somner@lasspvax.UUCP (David Somner) Organization: LASSP, Cornell University Lines: 9 Usually a 2x dex bonus is used with my group for AC adjustments. It seems to work out pretty good. Some other minor things are done up as well, such as the use of many weapons and whatnot that are related to modern-day martial arts. The dex bonus we count heavilly for monks. Unfortunately, I don't have a table here with the computations we made up. (sorry) I'll try to get them and post them at some later time. Remind me, someone! -Dave S.