Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site aesat.UUCP
Path: utzoo!aesat!dale
From: dale@aesat.UUCP (Dale Groves)
Newsgroups: net.games.pbm
Subject: New PBM game
Message-ID: <472@aesat.UUCP>
Date: Fri, 27-Sep-85 08:59:20 EDT
Article-I.D.: aesat.472
Posted: Fri Sep 27 08:59:20 1985
Date-Received: Fri, 27-Sep-85 09:21:07 EDT
References: <17600002@uiucuxa> <232@ethz.UUCP> <1198@ihuxp.UUCP>
Reply-To: dale@aesat.UUCP (Dale Groves)
Organization: AES Data Inc., Mississauga Ont., Canada
Lines: 32
Summary: 

In article <1198@ihuxp.UUCP> wbpesch@ihuxp.UUCP (Walt Pesch) writes:
>> In article <17600002@uiucuxa> ms297@uiucuxa.Uiuc.ARPA writes:
>> >
>> >Is there anyone who knows about or is in a Star Lord game with 
>> >Flying Buffalo,  Inc.? Write here.
>> 
>> Try Star*web*, in my opinion Starlord is rather boring.
>
>Try Capitol, from Adventures By Mail (POB 436, Cohoes, NY 12047).
>Much better than either of the above.  Especially if you can get a
>group together to take up all eight posisitions in a race.
>
>

THE WEAPON from 4SIGHT (POB 1903, Indianapolis, IN, 46206) is
another new pbm company. In TW, rather than attaching numbers of
ships to keys as in STARWEB, you design/build attributes into your
individual ships (beams, shields, deflectors, shields, etc.) which
allows you to tailor your capabilities.  Leads to some VERY
interesting/frustrating decisions about what/how much of which do
you want to have on any given ship depending on ship class (from
tiny class 1 scouts to class 6 behemoths)...

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  ________________________	Dale R. Groves
~/                       |	{allegra,ihnp4,linus,decvax}!utzoo!aesat!dale
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