Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site wateng.UUCP
Path: utzoo!watmath!wateng!clelau
From: clelau@wateng.UUCP (Eric C.L. Lau)
Newsgroups: net.sources.bugs
Subject: Re:  Trouble with visual strek
Message-ID: <2827@wateng.UUCP>
Date: Wed, 2-Oct-85 11:46:27 EDT
Article-I.D.: wateng.2827
Posted: Wed Oct  2 11:46:27 1985
Date-Received: Thu, 3-Oct-85 04:59:27 EDT
References: <1632@brl-tgr.ARPA> <110@birtch.UUCP> <267@ukecc.UUCP>
Reply-To: clelau@wateng.UUCP (Eric C.L. Lau)
Organization: U of Waterloo, Ontario
Lines: 12
Summary: 

In article <267@ukecc.UUCP> edward@ukecc.UUCP (Edward C. Bennett) writes:
>In article <110@birtch.UUCP>, oleg@birtch.UUCP (Oleg Kiselev x258) writes:
>> 	3)  You can't shoot torpedoes or move in any other than 8 given 
>> 		directions
>
>	True.

Nope. Check the code.  You can shoot in any direction by entering a number
between 0 and 360 like in polar coordinates, i.e. 0 is right, 90 is up and
so on.  I had to rewrite the input sections to allow for using a backspace
to correct a character entered, though.  You can still move in only eight
directions, true.