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Path: utzoo!linus!philabs!cmcl2!harvard!stew
From: stew@harvard.ARPA (Stew Rubenstein)
Newsgroups: net.micro.mac
Subject: Re: graphics query
Message-ID: <369@harvard.ARPA>
Date: Sat, 21-Sep-85 04:38:20 EDT
Article-I.D.: harvard.369
Posted: Sat Sep 21 04:38:20 1985
Date-Received: Wed, 25-Sep-85 05:41:32 EDT
References: <11747@rochester.UUCP>
Reply-To: stew@harvard.UUCP (Stew Rubenstein)
Organization: Aiken Computation Laboratory, Harvard
Lines: 20
Summary: 

In article <11747@rochester.UUCP> henry@rochester.UUCP writes:

>I am starting to program my mac, and would like some advice about how
>to generate and include graphic objects as resources.  Icons and fonts
>are straightforward, but how do you create a PICT resource?

The easiest way to do this is to create the picture in MacDraw or MacPaint
or whatever, Cut it, and Paste it into the ScrapBook.  The ScrapBook File
is nothing but a bunch of PICT or TEXT resources (and an SMAP used internally).
Then use the Resource Editor to move it into your resource file.

>What about a bitmap?  (Is there even a resource type for bitmap)?

No, not an Apple-defined one, anyway.  Pictures can be converted to
BitMaps by drawing them into an offscreen GrafPort.  BitMaps can be
converted to Pictures by an OpenPicture, CopyBits, ClosePicture
sequence.

Stew
{seismo, ut-sally} ! harvard ! stew