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Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!hplabs!sdcrdcf!psivax!friesen
From: friesen@psivax.UUCP (Stanley Friesen)
Newsgroups: net.games.hack
Subject: Re: How do gost levels work?
Message-ID: <754@psivax.UUCP>
Date: Wed, 25-Sep-85 12:11:33 EDT
Article-I.D.: psivax.754
Posted: Wed Sep 25 12:11:33 1985
Date-Received: Sun, 29-Sep-85 08:13:35 EDT
References: <5581@fortune.UUCP>
Reply-To: friesen@psivax.UUCP (Stanley Friesen)
Distribution: net
Organization: Pacesetter Systems Inc., Sylmar, CA
Lines: 40
Summary: 

In article <5581@fortune.UUCP> boozer@fortune.UUCP (Glenn Boozer) writes:
>..     ..     ..     ..     ..     ..     ..
>
>I just had a level with 2 ghost's and 3 dog's.  What a mess.  If there is a
>bones_?? file in .../hack, what/when/where will there be a ghost on the ??
>level.  I had 2 ghost's hitting me at the same time (2 dogs also!).  What is
>the MAX number of ghosts per level?

	There will be a ghost on a ghost level for *every* character
killed on that level. Once a bones file is created it "captures" all
deaths, so there is *no* maximum. The ghost(s) will be located at the
spot they were killed on, unless they were killed on the stairs, in
which case they are deflected one position to the side.
>
>If I polymorph the ghost(s) and kill its new form, is this no longer a ghost
>level according to bones_?? ?
>Do bones_?? files ever go away?  When?
>
	I believe when the *last* ghost on a level goes away the bone
file disapears. BTW, if you have a good enough weapon or are high
enough in level you can actually hit and kill a ghost!

>I have 11 bones_?? files [from 2-22].  Is this an excessive number?
>
	Not if you play alot.

>What kind of "getting killed" creates a bones_?? file?
>
	It is random, every time you are killed on a non-ghost level
it "rolls" dice to determine whether to create a bones file. In fact
entering an existing ghost level is random also. That is, say there is
a bones file for level 4. When you go down the stairs to level 4 there
is a 25% chance that you will end up in the ghost level and a 75%
chance you will get a "new"(ghost-free) level 4.
-- 

				Sarima (Stanley Friesen)

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