Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site fortune.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxn!ihnp4!fortune!boozer From: boozer@fortune.UUCP (Glenn Boozer) Newsgroups: net.games.hack Subject: How do gost levels work? Message-ID: <5581@fortune.UUCP> Date: Tue, 24-Sep-85 01:06:37 EDT Article-I.D.: fortune.5581 Posted: Tue Sep 24 01:06:37 1985 Date-Received: Tue, 24-Sep-85 23:43:38 EDT Distribution: net Organization: Fortune Systems, Redwood City, CA Lines: 36 .. .. .. .. .. .. .. I just had a level with 2 ghost's and 3 dog's. What a mess. If there is a bones_?? file in .../hack, what/when/where will there be a ghost on the ?? level. I had 2 ghost's hitting me at the same time (2 dogs also!). What is the MAX number of ghosts per level? If I polymorph the ghost(s) and kill its new form, is this no longer a ghost level according to bones_?? ? I have 11 bones_?? files [from 2-22]. Is this an excessive number? Do bones_?? files ever go away? When? What kind of "getting killed" creates a bones_?? file? Thanks, gab -- #=====# ! ! ! ! ! ! / \ / B \ / O \ / O \ /***************************************************\ ! Z ! !* Glenn Boozer +Yep+ This is my real name *! ! E ! !* Fortune Systems Corporation *! ! R ! !* {ihnp4, ucbvax!dual}!fortune!boozer or *! ! ! !* {ihnp4, ucbvax!dual}!fortune!sixpack!boozer *! ------------- \***************************************************/