Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10 5/3/83; site rayssd.UUCP
Path: utzoo!linus!rayssd!m1b
From: m1b@rayssd.UUCP (M. Joseph Barone)
Newsgroups: net.games.rogue
Subject: Re: odd situation
Message-ID: <924@rayssd.UUCP>
Date: Tue, 6-Aug-85 17:37:04 EDT
Article-I.D.: rayssd.924
Posted: Tue Aug  6 17:37:04 1985
Date-Received: Wed, 7-Aug-85 03:33:26 EDT
References: <892@sphinx.UChicago.UUCP>
Organization: Raytheon Co., Portsmouth RI
Lines: 25

> An interesting thing happened in a game a while ago.
> Just as I was about to die my terminal was disconnected.
> Several days later I noticed that I had a rogue.save file in my
> directory.  Not remembering what game it was, I decided to start it up.
> Now the interesting part:  According to the status line, I had -1 hit
> points!  I hit a few ^L's to make sure that it wasn't an error, and sure
> enough it wasn't; I began running away from the C, regenerating my hit points
> to 0 and finally into positive HP's.
> Has this happened to anyone?  The version is 5.2.
> I died the next time that I hit 0 (was wearing a ring of aggravate monster).
> -- 
>    Randy Rzasa

	Accidenally, I discovered that if you stop rogue after the
tombstone is displayed, then kill your sh process with stty 0 you
can recover the game with negative hit points.  It's kind of neat
because the map of the level is gone and you're playing over the
tombstone.  You have to recover to positive hit points before you
can fight anything (including Rust monsters -- also this should
give an indication of the version; I haven't played it in a while).
The bad thing is that you'll lose 10% of your gold every time you
^Z rogue after being killed.

Joe Barone,	{allegra, decvax!brunix, linus, ccice5}!rayssd!m1b
Raytheon Co,	Submarine Signal Div., Box 330, Portsmouth, RI  02871