Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site busch.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxn!ihnp4!mgnetp!we53!busch!mte From: mte@busch.UUCP (Moshe Eliovson) Newsgroups: net.games.frp Subject: re: weapons specializations Message-ID: <491@busch.UUCP> Date: Sat, 17-Aug-85 22:44:40 EDT Article-I.D.: busch.491 Posted: Sat Aug 17 22:44:40 1985 Date-Received: Tue, 20-Aug-85 20:30:03 EDT References: <482@busch.UUCP> <770@water.UUCP> Organization: Anheuser-Busch Companies - St. Louis Missouri Lines: 37 Summary: re:bows > > We enjoy being more powerful than > > our enemies- and we still run into more than enough trouble. > > Before you get too carried away with your new found power, remember > that your "enemies" can, and should, gain the same powers. This new > rule will not help you be more powerful than them. > I see your point but disagree partially. Certainly with certain figures (I'm thinking specifically of the slave lords if you've played that campaign and most tournament modules), but realize that the majority of allkind in your playing world will be most mundane like us computer jocks. So even though I may have an interest in the martial arts I certainly would not want to face a 1st level fighter. The same goes for the village blacksmith who doubles as law enforcer for the town of Iskatel. He may have an 18/xx strength, wield a hammer with 4 proficiencies, but he still is not a trained fighter pc. > Sure, bows should be powerful, but I don't think you'll convince > me that one arrow should do more damage than a charging lance attack. > I think that +2/+2 is reasonable, and as I said before, 3-8 pts will > usually kill a 0-level and often kill a 1st level type as well. > > -- > > Bruce Gamble - abgamble@water.UUCP I think the best bow makeup was in the article about the npc Archer or Archer-Ranger. You can find this in one of the Best of Dragon issues. At the highest level, Archer Grandmaster or something, you get about +15/+15 at close range (then your elven bonus, bow bonus, arrow bonus, cleric bonus, spell bonus, etc. makes it possible for spectacular shots on occasion like in Donaldson's book). I may have the +/+ figure wrong so don't flame. Moshe Eliovson {allegra, ihnp4}!we53!busch!mte