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From: peterb@pbear.UUCP
Newsgroups: net.singles
Subject: Re: Re: Why take CALC (Blech!)
Message-ID: <2700003@pbear.UUCP>
Date: Wed, 17-Jul-85 21:17:00 EDT
Article-I.D.: pbear.2700003
Posted: Wed Jul 17 21:17:00 1985
Date-Received: Mon, 19-Aug-85 23:55:03 EDT
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Nf-From: pbear!peterb    Jul 17 21:17:00 1985



	It may sound suprising, but a lot of that calculus comes in quite
handy for comupter graphics.

	The linear algebra comes in real handy when you start projecting and
rotating homogenous coordinates. The differential calculus comes in real
handy when you start using DDEs (Digital Difference Engines) that can create
curves of 2nd order (point, line, arc, circle) and beyond. The NEC7220 chip
is based on a DDE, and the mathamatics comes in quite handy for and
understanding of how to program the damn thing.

	Go on the solid engines and byziene(sp?) engines, and the
diferentials can swamp the hell out of you. Try playing with shading
continuous surfaces, and the differentials come in real handy. You may bitch
and moan about it, but as they say, the more you learned, the more you can
do. I think that not wishing to learn calculus is taking the easy way out.
If you start programming computers, you may end up creating SPICE models and
you'll sure wish you learned that calculus better.

Peter Barada
{ihnp4!inmet|{harvard|cca}!ima}!pbear!peterb