Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83 (MC840302); site duvel.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!genrad!panda!talcott!harvard!seismo!mcvax!philmds!duvel!frans From: frans@duvel.UUCP (Frans Meulenbroeks) Newsgroups: net.games Subject: Rubik's 4x4x4 cube Message-ID: <115@duvel.UUCP> Date: Fri, 23-Aug-85 02:51:24 EDT Article-I.D.: duvel.115 Posted: Fri Aug 23 02:51:24 1985 Date-Received: Sun, 25-Aug-85 02:31:42 EDT Reply-To: frans@philmds.UUCP (Frans Meulenbroeks) Organization: Philips S&I MDS Eindhoven Lines: 18 Some weeks ago I aquired a 4x4x4 version of Rubik's cube. It is somewhat more difficult than the 3x3x3 version. Anyway, most of the time I can fix it by now. I've only one problem left: Is it possible to have a situation in which the two middle pieces of an edge are twisted/turned upside down, with the remainder of the cube left intact? I sometimes encounter this situation, but have not yet found a way to solve it. Does anyone know if this is possible at all, or am I being fooled by one of my friends? Please, just answer yes or no. If it is possible I will try to find out how by myself. -- Frans Meulenbroeks, Philips Microprocessor Development Systems ...!{seismo|philabs|decvax}!mcvax!philmds!frans