Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site uwmacc.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!linus!philabs!cmcl2!seismo!uwvax!uwmacc!myers From: myers@uwmacc.UUCP (Latitudinarian Lobster) Newsgroups: net.games.hack Subject: Re: Crypts & Wraiths (* spoiler *) Message-ID: <1239@uwmacc.UUCP> Date: Mon, 24-Jun-85 09:29:05 EDT Article-I.D.: uwmacc.1239 Posted: Mon Jun 24 09:29:05 1985 Date-Received: Thu, 27-Jun-85 05:17:29 EDT References: <6001@ucla-cs.ARPA> <544@ucsfcgl.UUCP> <6085@ucla-cs.ARPA> Organization: Ken Kopp's Fresh Seafood Tank Lines: 15 > > > >The wraiths aren't automatically tainted. As with any corpse they > >become tainted if you leave them too long without eating them. > > > > Uh, duh. I know that corpses become tainted after a while. The point is, > I ate these corpses immediately after killing them, and they were tainted. > So the question is, why? > > -- Scott Turner From a glance at the code, there is always one truly dead body in the morgue to begin with. Otherwise, how could it be called a morgue? jeff m