Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1.chuqui 4/7/84; site apple.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!mtuxo!mtunh!mtung!mtunf!ariel!vax135!cornell!uw-beaver!tektronix!hplabs!qantel!dual!apple!mark From: mark@apple.UUCP (Mark Lentczner) Newsgroups: net.music.synth Subject: Re: The ultimate synth Message-ID: <6555@apple.UUCP> Date: Tue, 9-Jul-85 15:45:24 EDT Article-I.D.: apple.6555 Posted: Tue Jul 9 15:45:24 1985 Date-Received: Sat, 13-Jul-85 12:17:52 EDT References: <2810009@acf4.UUCP> Organization: Apple Education Research Group, Cupertino CA Lines: 33 [] About three years ago I spent alot of time developing the design for just such a beast: entirely digital synthesizer with not only digital osciallators, filters, and effects, but virtually any other thing you'd care to program. The modules were all polymorphic, they could be oscialltors one in one patch and filters the next and their interconnections were alterable. It was expandable (add more processing power as you desired) and could support more than one performer playing it at a time (wow, what an idea, a whole band playing into one big synthesizer that could do all sorts of things based on the interaction...). Problems: * It would require a ton of software to make it usable by anyone but computer music programmers. And I mean a ton, like many megabytes of object code due to the complexity of the thing. * It probably would cost too much to build a DX7 look-alike (16x6 modules + ~20 more @ $200 a module = $23,300) but that same hardware would be many times more flexible than a DX7 much more like a Fairlight or a SynthClavier (sp.?) I'd sure like to see one, though. I find most synthesizers on the market (like the DX7) far too limiting for my tastes. (Oh give me those patch cords...) -- --Mark Lentczner Apple Computer UUCP: {nsc, dual, voder, ios}!apple!mark CSNET: mark@Apple.CSNET