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Path: utzoo!watmath!water!watdaisy!jiicaza
From: jiicaza@watdaisy.UUCP (J.I.Icaza)
Newsgroups: net.micro.cbm
Subject: Graphics Languages Query
Message-ID: <7341@watdaisy.UUCP>
Date: Thu, 4-Jul-85 13:55:33 EDT
Article-I.D.: watdaisy.7341
Posted: Thu Jul  4 13:55:33 1985
Date-Received: Fri, 5-Jul-85 03:17:28 EDT
Reply-To: jiicaza@watdaisy.UUCP (J.I.Icaza)
Distribution: na
Organization: U of Waterloo, Ontario
Lines: 4

Does anybody know of a graphics language running on the Commodore 64,
suitable for writing arcade-quality video game programs? How do video game
producers write their programs for the commodore -in Assembler? On another
machine?