Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site watdaisy.UUCP Path: utzoo!watmath!water!watdaisy!jiicaza From: jiicaza@watdaisy.UUCP (J.I.Icaza) Newsgroups: net.micro.cbm Subject: Graphics Languages Query Message-ID: <7341@watdaisy.UUCP> Date: Thu, 4-Jul-85 13:55:33 EDT Article-I.D.: watdaisy.7341 Posted: Thu Jul 4 13:55:33 1985 Date-Received: Fri, 5-Jul-85 03:17:28 EDT Reply-To: jiicaza@watdaisy.UUCP (J.I.Icaza) Distribution: na Organization: U of Waterloo, Ontario Lines: 4 Does anybody know of a graphics language running on the Commodore 64, suitable for writing arcade-quality video game programs? How do video game producers write their programs for the commodore -in Assembler? On another machine?