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Path: utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!decwrl!dec-rhea!dec-regina!lasko
From: lasko@regina.DEC (Video Terminals Architecture)
Newsgroups: net.games.frp
Subject: Re: Re: Superhero RPGs
Message-ID: <2941@decwrl.UUCP>
Date: Fri, 28-Jun-85 10:07:08 EDT
Article-I.D.: decwrl.2941
Posted: Fri Jun 28 10:07:08 1985
Date-Received: Mon, 1-Jul-85 06:33:25 EDT
Sender: daemon@decwrl.UUCP
Organization: DEC Engineering Network
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Re: ucbvax!ucdavis!ccrick's comments on the editions and volumes of
Champions....

The 3rd (latest) edition of Champions is a rewritten version of
Champions I, but doesn't include the new rules that were presented
in the Champions II and III 

volumes.  The people at Hero have rewritten
practically everything in the book to make the rules much clearer,
and typeset the entire volume to make it read easier.  Depending on the
version you have (more on this in a minute), there is either a separate
book or the last dozen or so pages consist of a much expanded version of
the original "VIPER'S NEST" adventure.  The character sheets have also been
redone, and are very nearly perfect.  (I use the extra rules from Golden
Age of Champions for Recognition and Reputation, but there isn't any 
convinient space to put the totals near the characteristics.)  The
modifications to the basic Champions rules made in several places (Champions
II: Interdimensional Teleport comes to mind, Golden Age, and Adventurers Club)
have been included, but none of the optional rules from Champions III have
been.  And none of the "campaigning" stuff (vehicles, danger rooms, that
hideous random character generator) is included--you would still need all
three volumes of Champions for *all* of the rules.  As I mentioned above,
there are two versions of the 3rd edition: boxed and book.  Get a boxed
version while you can: Hero is losing money on the boxes, and has bound
the two books together into a single, perfect-binding book.  The boxed
edition also gets you the generic hex-map and dice.  You may still be
able to find boxes at out-of-the-way stores...

Getting the 3rd edition of Champions I is a good investment, in my opinion.
It's neat, well organized, and contains the up-to-date rules.  I'm waiting
for next spring for the reprinted Champions II: the second edition II 
had completely rewritten Vehicle rules, but since I didn't use them that
much, I didn't buy it.

"Pay your Taxes and Beat the Axis!"
tim lasko  (a.k.a. Vanguard)
{ihnp4!siesmo!decvax!decwrl! et. al.}!dec-rhea!dec-regina!lasko
DEC, Maynard, MA.