Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site cmu-cs-k.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!houxm!whuxl!whuxlm!akgua!sdcsvax!dcdwest!ittvax!decvax!genrad!panda!talcott!harvard!seismo!rochester!cmu-cs-pt!cmu-cs-k!tim From: tim@cmu-cs-k.ARPA (Tim Maroney) Newsgroups: net.games.frp Subject: Re: AD&D by the book Message-ID: <289@cmu-cs-k.ARPA> Date: Tue, 26-Feb-85 17:31:41 EST Article-I.D.: cmu-cs-k.289 Posted: Tue Feb 26 17:31:41 1985 Date-Received: Sun, 3-Mar-85 03:36:06 EST References: <2398@nsc.UUCP> Organization: Carnegie-Mellon University, CS/RI Lines: 15 Actually, of all the AD&D campaigns I've been in the most enjoyable were the ones where the referee knew the rules thoroughly and changed them in major ways. New combat rules and character class rules have been particularly enjoyable. In AD&D the rules are all interrelated in various ways that are often confusing and poorly thought out. It takes a few years of experience with them before you can undertake the monumental task of changing some of them without bringing the whole structure crashing down.... -=- Tim Maroney, Carnegie-Mellon University Computation Center ARPA: Tim.Maroney@CMU-CS-K uucp: seismo!cmu-cs-k!tim CompuServe: 74176,1360 audio: shout "Hey, Tim!" "Remember all ye that existence is pure joy; that all the sorrows are but as shadows; they pass & are done; but there is that which remains." Liber AL, II:9.