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Path: utzoo!watmath!clyde!burl!ulysses!allegra!bellcore!decvax!mcnc!bch
From: bch@mcnc.UUCP (Byron Howes)
Newsgroups: net.games.hack
Subject: Re: Winning stragey for Hack *SPOILER*
Message-ID: <2636@mcnc.UUCP>
Date: Fri, 8-Mar-85 00:50:42 EST
Article-I.D.: mcnc.2636
Posted: Fri Mar  8 00:50:42 1985
Date-Received: Sun, 10-Mar-85 06:14:35 EST
References: <156@sesame.UUCP> <1168@ukma.UUCP>
Reply-To: bch@mcnc.UUCP (Byron Howes)
Organization: North Carolina Educational Computing Service
Lines: 21
Summary: 

In article <1168@ukma.UUCP> plh@ukma.UUCP (Paul L. Hightower) writes:
>Since someone gave away my strategy for using ghosts to win, I'll give away an 
>even better strategy, if somewhat time-consuming.  Play wizard until you get
>a wand of wishing.  (Zap your wands immediately, quit if no wand of wishing.)
>When you get one, wish for : +6 plate mail, 3 scrolls of genocide, and 3 more
>scrolls of genocide.  Genocide c's, k's, D's, N's, R's, and x's .  Of course,
>this strategy is about as much fun as playing Adventure2.  Credit goes to Brian
>Sturgill, University of Kentucky for this method of trivializing Hack.

True, almost anyone can win if they play as Wizard enough.  You want a
challenge?  Try to win as Speliologist.  Better yet, try to get all six
characters into the top 10. (Sheesh -- gimme a break!)

Btw, has anyone who has the 1.01 patches installed figured out how to
reliably get into the targeted teleport traps.  I know how to find them,
but getting into them seems to be a random event...

-- 

						Byron C. Howes
				      ...!{decvax,akgua}!mcnc!ecsvax!bch