Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site watdcsu.UUCP Path: utzoo!watmath!watdcsu!herbie From: herbie@watdcsu.UUCP (Herb Chong [DCS]) Newsgroups: net.games.rogue Subject: Re: Rogue questions of Extra-ordinary Magnitude Message-ID: <1097@watdcsu.UUCP> Date: Sat, 9-Mar-85 16:28:38 EST Article-I.D.: watdcsu.1097 Posted: Sat Mar 9 16:28:38 1985 Date-Received: Sun, 10-Mar-85 07:31:16 EST References: <1932@sdcc6.UUCP> <438@lll-crg.ARPA> Reply-To: herbie@watdcsu.UUCP (Herb Chong [DCS]) Organization: U of Waterloo Lines: 21 Summary: In article <438@lll-crg.ARPA> neveu@lll-crg.ARPA (Charles Neveu) writes: >Also, clerics gain the ability to steal at about 12th level or so. >Check it out. > > Charles actually, it is possible to steal at almost any level provided your dexterity is high enough. thieves get a bonus on the roll for success in stealing but nothing stops you from being able to steal just because your experience level is low. a thief should be ablt to steal from a bat easily except that bats never carry anything. you might try stealing a kobold's weapon from him as a level 1 thief though. Herb Chong... I'm user-friendly -- I don't byte, I nybble.... UUCP: {decvax|utzoo|ihnp4|allegra|clyde}!watmath!water!watdcsu!herbie CSNET: herbie%watdcsu@waterloo.csnet ARPA: herbie%watdcsu%waterloo.csnet@csnet-relay.arpa NETNORTH, BITNET, EARN: herbie@watdcs, herbie@watdcsu