Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: notesfiles Path: utzoo!linus!philabs!cmcl2!seismo!hao!hplabs!hp-pcd!hp-dcde!perry From: perry@hp-dcde.UUCP (perry) Newsgroups: net.games.hack Subject: Re: SPOILERS++ and a bug report Message-ID: <32800004@hp-dcde.UUCP> Date: Sun, 10-Mar-85 13:52:00 EST Article-I.D.: hp-dcde.32800004 Posted: Sun Mar 10 13:52:00 1985 Date-Received: Tue, 12-Mar-85 09:23:17 EST References: <837@aplvax.UUCP> Organization: Hewlett-Packard - Fort Collins, CO Lines: 17 Nf-ID: #R:aplvax:-83700:hp-dcde:32800004:000:652 Nf-From: hp-dcde!perry Mar 8 10:52:00 1985 >Games containing engravings can be saved but not restarted. We have >never encountered an exception to this rule. Have you? Yes!! The game core-dumps while trying to restore the engravings. We got around it once by using adb(1) to trap the bug and continue on. It appears to be caused by a nil-pointer dereference (at least that's what is looked like in the disassembled 68000). The commands which seem to work are: adb hack.executable :r (run it) :s1 (after the restore engravings trap) :c (you're on your way...) What this does to the game is anyone's guess. Perry Scott, HP-FSD ...{allegra|ihnp4|decvax|ucbvax}!hplabs!hpfcla!perry-s