Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/3/84; site sesame.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!bellcore!decvax!genrad!panda!talcott!sesame!rick From: rick@sesame.UUCP (Rick Richardson) Newsgroups: net.games.hack Subject: Winning stragey for Hack *SPOILER* Message-ID: <156@sesame.UUCP> Date: Sun, 3-Mar-85 15:33:24 EST Article-I.D.: sesame.156 Posted: Sun Mar 3 15:33:24 1985 Date-Received: Tue, 5-Mar-85 02:36:18 EST Distribution: net Organization: Free-Access Unix in Boston Lines: 14 I'm running hack single user on an AT with VENIX/86. Since I have total control of what goes on, my strategy for winning hack is to use the ghosts to my advantage. I start by playing a tourist, going down to level 2 ASAP, and committing suicide. I then play a caveman, and if I don't get the ghost of the tourist on level 2, I start all over. This way, I'm incredibly strong, and have the camera. After that, about the only way I can die is by cockatrice, stupidity, or greed. Took me a week of solid hack plauing to figure this out, and now that I have won, the fun has disappeared, and I'm back to being productive. I actually liked rogue better because it is *LOTS* harder to win. Rick Richardson PC Research, Inc.