Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site brl-tgr.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!houxm!whuxl!whuxlm!akgua!sdcsvax!dcdwest!ittvax!decvax!genrad!panda!talcott!harvard!seismo!brl-tgr!gwyn From: gwyn@brl-tgr.ARPA (Doug Gwyn) Newsgroups: net.games Subject: Re: Zork III Message-ID: <8714@brl-tgr.ARPA> Date: Wed, 27-Feb-85 10:15:35 EST Article-I.D.: brl-tgr.8714 Posted: Wed Feb 27 10:15:35 1985 Date-Received: Sun, 3-Mar-85 04:01:22 EST References: <880@bnl.UUCP> <2492@tekig.UUCP> Distribution: net Organization: Ballistic Research Lab Lines: 6 > What clues does Zork III give for the royal puzzle in the first place? > I always get trapped if I go down the puzzle, and I don't know how to open > the door in the side room. Look at the walls of the rooms in the royal puzzle. Push on them. If you solve the puzzle, you will not need to open that door.